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  • BookBarbarian's Avatar
    Today, 06:53 PM
    Even with the Kensei out for 5e I still prefer Barbarian mechanics for an unarmored, single sword wielding wanderer.
    39 replies | 1042 view(s)
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  • ccs's Avatar
    Today, 06:48 PM
    You can tell it's April.... Look, there's a simple solution for you that doesn't involve punishing everyone else by removing the laugh system. Why don't you just block those you think are laughing at you & be done with it?
    15 replies | 1388 view(s)
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  • Yardiff's Avatar
    Today, 06:47 PM
    Baldur's Gate 23 Blackmoor 20 Calimport 20 City of Brass 22-2=20 City state of the Invincible Overlord 25 Free City of Greyhawk 26 Glantri City 18 Huzuz 22 Lankhmar 23+1=24 Palanthas 18
    120 replies | 1771 view(s)
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  • Tony Vargas's Avatar
    Today, 06:46 PM
    Seems OK, for a 4e feat, which isn't saying much. Fiddly, doesn't actually have too much impact, but flavorful. What's the point of these two, exactly?
    2 replies | 80 view(s)
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  • Satyrn's Avatar
    Today, 06:44 PM
    I don't share your concern about how powerful the effect seems. I don't think making the effect permanent would be a problem either - although I'm operating under the assumption that you're writing these up as essentially NPC features, that there aren't fey PCs that would gain access to the abi,ity to sprout the effect wherever they go. I've placed similar sorts of areas in my megadungeon that...
    4 replies | 157 view(s)
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  • CapnZapp's Avatar
    Today, 06:40 PM
    Finally we've come to the item sets :) Each item set lists its constituent parts with the specific market that sells that item, for your convenience. Btw, I'm going to detail exactly how these works using Aspect of the Ram as an example (in the companion thread, when we get to this page, we're a bit back-logged currently) /Zapp Miscellaneous Item Sets Some magic items were made to...
    39 replies | 3765 view(s)
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  • KombatKingo's Avatar
    Today, 06:40 PM
    Yep, these ones don't require to be reasserted over. Get 'em once, get 'em forever!
    7 replies | 68 view(s)
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  • BookBarbarian's Avatar
    Today, 06:40 PM
    Only if you equate per day with per long rest, which while the default in 5e is not the only way to run the game. The Gritty Rest Variant is one way to go, but I prefer a simpler method of "You can't get a long rest in a place that's not restful" which would include a measure of comfort, safety from threat and utility. Players can spend resources making a place in the wild satisfy these...
    12 replies | 278 view(s)
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  • Knightfall's Avatar
    Today, 06:39 PM
    My next post likely won't be until Friday. Today is laundry and writing class day. Tomorrow likely will be "need to go by groceries" day.
    917 replies | 45303 view(s)
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  • TheSword's Avatar
    Today, 06:35 PM
    There is nothing in the Green Dragon details to suggest it has to instantly eat the young dragon, If it had the edge and there is an opportunity to manipulate the creature to its own ends (probably ending with the consumption of the younger dragon) then great. That is perfectly in character. If the green feels in control and isnít threatened by the copper then there are all sorts of...
    32 replies | 907 view(s)
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  • guachi's Avatar
    Today, 06:35 PM
    Are these permanent undead that don't require control like animate dead? I'm fine with repurposing spells like this. Could be fun!
    7 replies | 68 view(s)
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  • Gavin O.'s Avatar
    Today, 06:33 PM
    That's not true at all. Yes Wizards have good options for disabling, but a wizard can also put out great direct damage, especially since they excel at an area where many other classes are lacking, which is area damage. Magic Missile is a respectable amount of damage for the first few levels, dealing 10.5 on average and never missing. Fireball is excellent, Storm Sphere is excellent, Cone of...
    11 replies | 369 view(s)
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  • KombatKingo's Avatar
    Today, 06:31 PM
    I disagree with the idea that the undead is not a major feature on this spell. After all, Disintegrate, a spell 1 level lower, has higher damage AND can be used for some nice terraforming. However, this spell has lower damage, but i believe it makes up for that with the permanent undead creation. It wouldn't make sense to have it be a level 7 spell if it didn't create an undead IMO, might fit...
    7 replies | 68 view(s)
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  • UnknownDyson's Avatar
    Today, 06:30 PM
    But its stupid.....assuming you're in the Abyss and the dm isn't hand waving you through the plane there is no way that you wouldn't already have been in 2-3 encounters with anything from Glabreezus to a Balor and an abyssal horde. Creature's like this have lairs, there should never be a time where you aren't fighting this thing in addition to it's wretchlings and 3-4 hezrous (or whatever it has...
    44 replies | 997 view(s)
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  • guachi's Avatar
    Today, 06:30 PM
    My favorite dice are GameScience dice. But I'm an old. You can get them from gamescience.com. Maybe some miniatures? There are some from WizKids that come prepainted and you can see what the figures are because the packaging is clear plastic. It's like a "hero" set with one version of the adventurers at low level and another at higher level - same characters just fancier stuff. Also, can...
    3 replies | 0 view(s)
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  • CapnZapp's Avatar
    Today, 06:29 PM
    I must have missed the rule that says the Intelligence modifier is added to Challenge Rating, simply because DMs always surround them with minions. Going up against a party of adventurers solo is pretty much the definition of an awesome BBEG!
    44 replies | 997 view(s)
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  • Pokutsa's Avatar
    Today, 06:28 PM
    Great advice! Thank you! Will it be a usefull set: starter set, Player's Handbook, 3 DnD pencils, 1 DnD mug and some dice set you've recommended? Maybe something from the list is useless? Thank you once again!
    3 replies | 0 view(s)
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  • BookBarbarian's Avatar
    Today, 06:26 PM
    Under this system how would you answer the below question previously asked in the thread?
    91 replies | 1646 view(s)
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  • Oofta's Avatar
    Today, 06:26 PM
    That's worked well for me as well. As others have pointed out other tweaks such as increasing encounter difficulty just emphasizes those classes that have limited resources. The only issue I hit was what to do with spells and effects that last for an hour or more. My decision was to have anything that is measured in hours or days is multiplied by 6. So those goodberries last almost a week,...
    12 replies | 278 view(s)
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  • darkbard's Avatar
    Today, 06:25 PM
    Quick addendum: the "What is *worldbuilidng* for?" thread is actually an offshoot of extensive but tangential discussion in another thread ("What is an xp worth?" I think, but I don't have the time or patience to go back and look). It's quite likely that some further qualification of worldbuilding occurred in that thread, preceding the initial post of the former thread, setting up the ensuing...
    1478 replies | 50320 view(s)
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  • Warpiglet's Avatar
    Today, 06:24 PM
    I also had the insight about Guiding Bolt. Surely another party member would beat me to it. Paladin would get a fighting style and lay on hands as well...2 spell slots but at the cost of two levels...
    22 replies | 538 view(s)
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  • Tony Vargas's Avatar
    Today, 06:24 PM
    Possibly. It depends on the interest, demographics of participation, and self-reporting on those playtest surveys. 4e did take on what had long been held to be serious problems with D&D. Doing so in a playtest might have gotten a great deal of praise from the kinds of folks who love playtests and surveys, and still run aground on the preconceived notions and abhorrence of change out there...
    97 replies | 3032 view(s)
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  • Ovinomancer's Avatar
    Today, 06:22 PM
    No, they're not, because when the player snares in combat, PC death is staked as part of that decision. I The other hand, players don't stake believing the Prince on the outcome of the Prince's persuasion check. If you have an is situation where the players have staked this, then, okay, all good. The real crux of my argument is based upon what the players know are the stakes. Meeting an...
    538 replies | 8520 view(s)
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  • ArwensDaughter's Avatar
    Today, 06:21 PM
    The DnD starter set is excellent, and has everything that's necessary to play (except for people to play with) If you are looking to do more than that, the Dungeon Master's Screen reincarnated is a good option, if you think he will be the Dungeon Master. Make sure the starter set and screen are for 5th edition. Another possible addition is more dice. The starter set comes with one set, but...
    3 replies | 0 view(s)
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  • FitzTheRuke's Avatar
    Today, 06:21 PM
    Qawasha said, "The undead menace that plagues the interior comes in many forms. If this Soulmonger is the cause, then I welcome its destruction. So much so, that if you will pledge to destroy it, I will waive my fee and guide you as best I can so long as Weed and I are fed and treated with respect." Weed sqeaked his agreement. Qawasha added, "Perhaps we should take the south path after all,...
    760 replies | 15848 view(s)
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  • Zithal's Avatar
    Today, 06:21 PM
    How does the limitation of flying work with Druids If they take on a bird form can they fly, or not? If they use the Eagle Shaman archetype, same question about the totemic ability? Rob
    0 replies | 0 view(s)
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  • Dausuul's Avatar
    Today, 06:20 PM
    So, they just blew a bunch of resources to nova a Medium-difficulty encounter. Okay. I don't see the problem here. I agree that a legendary creature should be able to function as an encounter unto itself. But where are you getting this idea that a Medium encounter should be a "serious threat?" If you want an encounter where the monster has a significant chance to win, you should be looking...
    44 replies | 997 view(s)
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  • Sylvar B.'s Avatar
    Today, 06:20 PM
    Silently celebrating his victory, Adi runs to help Taylar. His plan of attack is the same as before.
    363 replies | 9096 view(s)
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  • CapnZapp's Avatar
    Today, 06:17 PM
    Morrus: this issue doesn't go away. I'm going to report a series of my own posts where a user clicks laugh (yes, I know the button is called "laugh with this post") even though my remarks are not in any sense made with humor in mind. In short, I find it impossible to interpret this as anything else than mockery. I am writing this post because I know you are busy and might have a mod...
    15 replies | 1388 view(s)
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  • CapnZapp's Avatar
    Today, 06:16 PM
    deleted
    44 replies | 997 view(s)
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  • MacConnell's Avatar
    Today, 06:16 PM
    In the morning light, the newly discovered valley has an almost surreal feel to it. From the party's vantage point at a higher elevation, the foliage is sparse enough to view the scene below. All bu the tallest trees of the canopy is obscured by a fog. At this altitude, there is a significant enough difference in the temperature of the valley and the swelter of the jungle below to create the...
    76 replies | 1718 view(s)
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  • Irda Ranger's Avatar
    Today, 06:15 PM
    The Paladin is still a good Plan A. Searing Smite lasts 1 minute, and you can use your Warlock slots to cast them. So you get scaling damage and Chr bonus damage. The Guiding Bolt spell grants advantage to the next attack to target that enemy, not your next attack. So outside of 1 on 1 duels, you're really setting up the group rogue not yourself.
    22 replies | 538 view(s)
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  • hawkeyefan's Avatar
    Today, 06:15 PM
    Sure, but I was joking. I was taking the extreme, incomplete view that each of you has of the other's game and treating those like they are the only two options. But in reality, I don't really think the crappy worldbuilding game that you're describing really exists, or at least is not typical of games that include what you call worldbuilding. Not any more than the awful player driven game that...
    2110 replies | 48590 view(s)
    1 XP
  • darkbard's Avatar
    Today, 06:14 PM
    Okay, fair enough: I went back and looked at the initial post, and, it's true, that the latter, stronger definition (GM preauthoring used to curtail PC action) doesn't appear there. But your larger point (at least I think it's been your argument at times; as I say above, it becomes increasingly more difficult to keep track), I think, is that pemerton has been inconsistent in his use of the...
    1478 replies | 50320 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:14 PM
    If and only if the playtest explicitly revealed the game being tested would replace 3.5Ed, and was not merely a new RPG WotC had in development. It would also have to get into the right hands. To clarify, if the group I was in had been part of the playtest, the data WotC got back would have been horrible. I donít mean that it would have been mostly anti-4th- which it would have been- I mean...
    97 replies | 3032 view(s)
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  • Simonb1's Avatar
    Today, 06:14 PM
    Hi CapnZapp, PHB, pg 196 Critical Hits Paragraph.
    2 replies | 11 view(s)
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  • Ovinomancer's Avatar
    Today, 06:12 PM
    Why would you think I wasn't being careful or that I wanted to not show my biases? The "but thers anther game out there where this might happen" argument is lazy. Especially when you misrepresent the ones you pick. Sanity effects are a consequence of player declared actions, not things the NPCs roll against the PCs to force them to do things. Aspect use in FATE can be negated by the player...
    538 replies | 8520 view(s)
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  • masteraleph's Avatar
    Today, 06:12 PM
    Lingering Flame- that's an awful lot of hitting you have to do (twice) in order to add a minimal amount of damage (compare to Lasting Frost, where the vulnerability pings with each damage instance, rather than once per turn). It might be vaguely useful with the Master of Flame paragon path due to the E11, but even then getting 2 hits before making that attack is tough. Energizing Lightning-...
    2 replies | 80 view(s)
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  • Pokutsa's Avatar
    Today, 06:11 PM
    Hi, guys! Please help me to choose a perfect DnD 5e Gift set for my nephew's birthday. DnD Starter set... What else should I include as a must have and most essential? Links are really appreciated! Thank you so much for your help!
    3 replies | 0 view(s)
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  • the Jester's Avatar
    Today, 06:04 PM
    Sometimes on a grid, sometimes on a hex map, sometimes neither.
    25 replies | 514 view(s)
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  • BookBarbarian's Avatar
    Today, 06:02 PM
    I hastily sketch things out on a whiteboard, but I got a Pico Projector to project grid maps down on the whiteboard to try and save myself time, and my table from looking at my terrible sketches. Haven't tried it out yet though.
    25 replies | 514 view(s)
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  • CapnZapp's Avatar
    Today, 06:02 PM
    In short, since Arrow of Slaying specifies "extra" damage, should I take that as damage that doubles on a crit? It is clearly not "follow-up" damage, or "secondary" damage. (As poison delivered by the arrow would be). Where is the rule that uneqivocally states that if damage is gated behind a save it is not doubled?
    2 replies | 11 view(s)
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  • Gavin O.'s Avatar
    Today, 06:01 PM
    The Cavalier Fighter's Capstone feature Vigilant Defender seems extremely strong in combination with the feats Polearm Master and Sentinel. Vigilant Defender gives you an extra reaction each turn which you can only use to make opportunity attacks, polearm master gives you an opportunity attack whenever a creature enters your 10-foot reach, and Sentinel stops a creature from moving after you hit...
    0 replies | 2 view(s)
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  • Ovinomancer's Avatar
    Today, 06:00 PM
    Ah, you were doing so well until you got to arriving bad motives to those that disagree with you. Worldbuilding is a uselessly broad term, but I don't think anyone using it broadly was doing so out of malice or mischief. Rather, it's more likely they, using the term broadly, felt attacked by those using the term now narrowly without clear statements of how they were using the term. Thers...
    1478 replies | 50320 view(s)
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  • CapnZapp's Avatar
    Today, 06:00 PM
    I want to find the definite rules reference for the rule that you double the damage dice of a critical, but not any other damage caused by the attack. I am not contesting the actual fact. Sneak dice doubles, poison does not. That's not in question. But what rule says it is so? What reference, errata or Sage Advice states clearly that there are kinds of damage that does not double on a crit?...
    2 replies | 11 view(s)
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  • the Jester's Avatar
    Today, 05:59 PM
    An open public playtest certainly would have.
    97 replies | 3032 view(s)
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  • Jin Abackis's Avatar
    Today, 05:57 PM
    We also dig up the treasure that Kurt buried before. Do we find the map? We will also take back any personal items from Hobs for his next of kin.
    328 replies
  • Derren's Avatar
    Today, 05:57 PM
    Ruins still offer much better shelter than most natural features so in bad weather many groups would go to a nearby ruin to wait it out there. Also, ruins are a great source of free building material (and catapult ammunition).
    3 replies | 90 view(s)
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  • daindarkspring's Avatar
    Today, 05:56 PM
    Dain listened to Annit and Jeovanna's assessment. "More spiders." He grumbled. Then he glanced over at the one he had slain. "Perhaps they'll eat this one and we can slide by." Seeing Metea holding the dead imp, he nodded. "They would eat his corpse as well, as foul as it no doubt tastes." It was a plan. Dain knew that spiders liked to eat, and took their time doing it. They could use that...
    142 replies | 2163 view(s)
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  • Parmandur's Avatar
    Today, 05:56 PM
    So, it is only dangerous in the circumstances for which it is designed to be used? Shocking turn of events.
    44 replies | 997 view(s)
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  • Neurotic's Avatar
    Today, 05:54 PM
    Scotley, do we trigger our readied actions regardless of initiative or we start from zero?
    1207 replies | 76661 view(s)
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  • Derren's Avatar
    Today, 05:54 PM
    Maybe not Smith, but the other settlers probably are. Yet everyone can't think of anything else than how to get away from the planet, even before they knew about the "problem".
    18 replies | 483 view(s)
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  • the Jester's Avatar
    Today, 05:54 PM
    That's true! Forgot about hold person in 3.5. And I guess things like the way charm person worked back in the day are the real OG version. Yeah, but those weren't saves anymore, they were defenses. That inversion changed how they felt more than how they worked, but it definitely took them out of the hands of the defender.
    97 replies | 3032 view(s)
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  • Tony Vargas's Avatar
    Today, 05:52 PM
    Limiting it to D&D - the first RPG, the 500lb australopithecus robustus, the biggest coelacanth in the small pond - sure, change, even (or especially) change arguably for the better, is anathema, it has to be very measured, very carefully vetted. But in the broader hobby, for those aware of it, innovation has been going on from the earliest days. Sometimes, maybe, it's the same innovation...
    1478 replies | 50320 view(s)
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  • nswanson27's Avatar
    Today, 05:51 PM
    Maybe have the undead come up with an AOE fear spell going off centered where they are being animated. "Honey, you got real ugly..." -Ash
    7 replies | 68 view(s)
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  • the Jester's Avatar
    Today, 05:50 PM
    So 2e is where the first references to the Far Realm came in, and that's the basic origin. But the horror is how they are born. A very few are brood gibberlings. Under their skin, you can see little things crawling around. And they can spit these things, called gibberslugs, at other creatures. If a gibberslug gets on you, it burrows into you and, if I remember right, eventually puts you into...
    28 replies | 799 view(s)
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  • MacConnell's Avatar
    Today, 05:47 PM
    As Adisakti continues to run toward Taylar's aid, Raven Elk turns to run to the aid of Maka. Two strides into crossing the grass, a fifth spider launches itself from hiding as Raven Elk is running by. Spider: 33(stealth) + 53(d100) = 86 Raven Elk: 15(konokoro) + 14(perception) + 62(d100) = 91 Raven Elk notices the spider as it launches from hiding, slightly altering his stride and causing the...
    363 replies | 9096 view(s)
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  • Ovinomancer's Avatar
    Today, 05:47 PM
    No, this is false. In the OP ou'd the inner worldbuilding thread, pemerton suggests that building the dungeon maze is worldbuilding. He, pages later, says that what he means by worldbuilding are those things the GM preps needle the game that are used by reference to cause aplayer action declaration to result in failure. It took pages to get that definition. And, it's not a definition anyone...
    1478 replies | 50320 view(s)
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  • jgsugden's Avatar
    Today, 05:40 PM
    The undead is a fun quirk on this spell, not a major feature. I'd avoid giving away undead that have abilities that might be significant in a battle, such as a ghoul's paralysis, even for a 9th level slot. Even if the enemy is only paralyzed on a 20, if you cast this spell a number of times and get a bunch of ghouls, it could be a bit much...
    7 replies | 68 view(s)
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  • RenegadeGames's Avatar
    Today, 05:39 PM
    We are now LIVE with our first Kickstarter for Overlight RPG A roleplaying game of kaleidoscopic fantasy. http://kck.st/2HsQBvh
    0 replies | 16 view(s)
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  • Scotley's Avatar
    Today, 05:38 PM
    Thorn finds no traps on the door and can hear no activity beyond it. There is no lock on the door. At least nothing visible from this side. Having done all she can, Thorn nods to Adrian, who takes a breath and opens the door. Beyond is a room larger than the one you are in perhaps 35 feet on a side. There is a 15' wide opening in the north wall. Though it is difficult to see from your current...
    1207 replies | 76661 view(s)
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  • 77IM's Avatar
    Today, 05:36 PM
    If the level 18 party has even an inkling of what they are up against in the sibriex, they are going to nova that thing into paste. The only way it's dangerous is if it's the last of the mythical "6-8 encounters per day" or if there is some kind of serious terrain advantage that allows the sibriex to become straight-up untargetable on other creature's turns. In both cases, it doesn't need...
    44 replies | 997 view(s)
    1 XP
  • happyhermit's Avatar
    Today, 05:34 PM
    I think I understand where you are coming from in some respects. I generally find discussion of planar cosmology and such to be tedious. Hearing other people discuss the details and differences between World Axis and Great Wheel, different versions of the Great Wheel , even in some cases how one version or another "ruined" a system or setting for them is strange. The idea that this is so...
    1478 replies | 50320 view(s)
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  • Tony Vargas's Avatar
    Today, 05:33 PM
    D&D may have been originally conceived as a wargame, but it seems like 'puzzle-solving game' was the overt primary thrust as early as the Greyhawk supplement, and stayed that way, 2e protestations of storytelling and setting-first notwithstanding, throughout TSRs reign. That's become fixed in a lotta mind-sets.
    2110 replies | 48590 view(s)
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  • Dausuul's Avatar
    Today, 05:31 PM
    Two obyriths enter! One obyrith leaves! Two obyriths enter! One obyrith leaves!
    44 replies | 997 view(s)
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  • Damionte's Avatar
    Today, 05:30 PM
    Duncan, Ebony, Travis & Leonard :: Disrupting The Flow :: The groups organised movement is disrupted by the arrival of the double footed dwarf. But they move forward to engage the slipping giants anyway. Ebony moves up first, taking a shielded over-watch position to cover the movements of the others. Despite being flat on their backs the giants great reach was still a danger. So she kept a...
    211 replies | 9124 view(s)
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