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  • Searinox Nagharha's Avatar
    Today, 01:22 PM
    "Euh, No. Not seen. Heard? Perhaps." Searinox replies as the giant doggie reposistions itself to face him. "Ask again later."
    243 replies | 3643 view(s)
    0 XP
  • megamania's Avatar
    Today, 01:06 PM
    Vern Troyer aka Mini Me from Austin Powers series. 49 yrs old. oop- someone beat me to it. http://people.com/movies/verne-troyer-dies-at-49/
    128 replies | 3771 view(s)
    0 XP
  • Adam Bryce Crawford's Avatar
    Today, 12:52 PM
    So you set up a temple to the gods, than astral project to the astral plane. word of recall back to the temple and decline to enter your body when it allows you and now you are immortal and forever the same age barring silver sword and disintegrate to get to your bodies secured in your temple. Add in adamantine armor and no more silver sword worries.
    31 replies | 8682 view(s)
    0 XP
  • pemerton's Avatar
    Today, 12:51 PM
    The warlock flavour seems pretty similar in 5e to 4e. The shadowfell and feywild seem pretty similar also.
    49 replies | 1516 view(s)
    0 XP
  • rczarnec's Avatar
    Today, 12:49 PM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 24 Fallcrest 16 Free City of Greyhawk 23 Glantri City 18 Huzuz 22
    58 replies | 867 view(s)
    0 XP
  • TheSword's Avatar
    Today, 12:39 PM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 24 Fallcrest 16 Free City of Greyhawk 23 Glantri City 20 Huzuz 22
    58 replies | 867 view(s)
    0 XP
  • 97mg's Avatar
    Today, 12:39 PM
    The Imp shrieks as blinding light saturates the surrounds, holiness burns much like fire! He trembles with razor sharp teeth chattering, body shaking like a child left out in a winter's rain. He's on the edge... the edge of life and extinction. Carthum's radiance gets quite a reaction from the rat too, its head rearing back in shock and paws raised as though to protect it from the light. The...
    112 replies | 1700 view(s)
    1 XP
  • thom_enworld's Avatar
    Today, 12:39 PM
    First off: Is there really no prefix for this campaign? That sadens me :( Now, we're about to head into act 2. The heroes have just returned to Hengistbury only to be told about the abduction, and in the next session we'll do the transition to act 2. However, I can't for the life of me find and real hooks that would draw the party into trying to get the 4 items they are supposed to have...
    0 replies | 7 view(s)
    0 XP
  • AmerginLiath's Avatar
    Today, 12:34 PM
    Moloch obsesses over the pants he’s lost rather than thinking of the pants he could gain elsewhere in the planes. What a pity he walks around in that diaper.
    100 replies | 2884 view(s)
    0 XP
  • Jeovanna's Avatar
    Today, 12:31 PM
    There is something quite strange, really, about traveling with spell-casters. After not seeing magic for her whole life, suddenly being in the presence of so much of it should perhaps rattle the bones more than it does. But Jeovanna actually finds it quite inspiring to have it on their side! The crackling energy and brilliant flash has now become familiar, and even as Carthum's light strikes,...
    112 replies | 1700 view(s)
    2 XP
  • Carthum One-Tusk's Avatar
    Today, 12:16 PM
    "Do you yield?" Carthum snarls, but sadly, he does not give the imp much time to respond! "Parsulu! Your radiance!" And he drives his mace against his shield. Brilliant light once more suffuses the area- his comrades are perhaps becoming used to being dazzled! Praise Suru's justice, that he sent his orcish servant to spread his light so far into the depths! <Channel divinity: radiance...
    112 replies | 1700 view(s)
    2 XP
  • Neurotic's Avatar
    Today, 12:13 PM
    Moss flies up as soon as the group starts. At first he flies low and away to keep the bushes between him and the dryads. Immediately afterwards he banks suddenly left through the grove, makes a tight turn around the tree and shoots up into the sky hopefully invisible to owls light sensitive eyes. Squinting his own eyes he flies over the group and circles downward watching if they are watched by...
    95 replies | 1635 view(s)
    0 XP
  • 97mg's Avatar
    Today, 12:06 PM
    The Imp is surely a paler grade of red now, losing a lot of his flamey complexion. Metea's single-handed curse penetrates the depth of a devilish subconscious, and sends a sensation of weakness right through the scoundrel's infernal bones. "Smy tarrfezw zmy tarrfezar!" He screams. A true statement. She has corrupted the corrupter! But that is not all. Her crackling blast of skin-shredding...
    112 replies | 1700 view(s)
    2 XP
  • Scott DeWar's Avatar
    6548 replies | 338391 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 11:45 AM
    What's truly funny is that, yes, optimizing the DM is the end-game of all min-maxers. But you're forgetting one important facet: the relative power between characters. The DM usually won't amp up the difficulty past the weakest party member. Anyway, it's all about min-maxing spotlight share in the end.
    46 replies | 1020 view(s)
    0 XP
  • Gavin O.'s Avatar
    Today, 11:23 AM
    I think also that for a lot of people, it's the process of optimization and not the result that's the point. I know I have many, many more characters than I'll ever have a chance to play, because I find character building and character optimization to be thoroughly enjoyable in their own right, a complex numbers game with an easily calculable final result and effects that can be easily...
    46 replies | 1020 view(s)
    1 XP
  • Metea's Avatar
    Today, 11:10 AM
    "No," Metea whispers, "get *you*..." Okay, it wasn't a great comeback, but in Metea's defense... she had recently and deliberately stuck her hand on a wall. It was probably lucky she was able to quip at all... She'd try and press herself further against the wall, as if that would somehow make herself a more difficult target? Perhaps not. But her hand seemed quite stuck, and Metea's...
    112 replies | 1700 view(s)
    2 XP
  • Darkhnum's Avatar
    Today, 10:59 AM
    I like what you did to it, Only issue is that any size modifier with a minus penalty is calculated as a plus instead (for example small should give -1 to CMB/CMD). Any chance to fix it?
    5 replies | 1445 view(s)
    0 XP
  • Lanefan's Avatar
    Today, 10:33 AM
    I think that puts your definition of world building somewhat at odds with (most of?) the rest of us. To me, there's two elements: Adventure design - this includes - obviously - designing the adventures themselves (or tweaking a canned module to suit one's own game/campaign/rule-set), and also placing them somewhere. World building - this includes designing everything between and beyond*...
    1407 replies | 48374 view(s)
    0 XP
  • solamon77's Avatar
    Today, 10:07 AM
    Thanks again for some more great ideas. Riley37 & TheSword, you guys have really inspired me. To answer a couple questions: Why are the PCs there? My campaign is a sandbox game that narratively keeps the focus on the interaction between three regular guys (the main PCs) trying to strike it rich as adventurers. Pretty classic stuff, but I'm really pleased with how well the three main PCs...
    6 replies | 145 view(s)
    0 XP
  • ScaleyBob's Avatar
    Today, 09:47 AM
    I am so stoked about this book. I've been hoping for 5E Starspawn since they weren't in the MM, and just as I was about to homebrew Marut for my current campaign, they're in the book about to be released. WotC must have read my mind.
    174 replies | 10044 view(s)
    0 XP
  • Seramus's Avatar
    Today, 09:41 AM
    Many metals are far more natural than some of the 'processes' that go into making leather and hide armors. Heck, you can technically mine Mithral straight out of the ground. The whole natural materials thematic kind of ignores the fact that the majority of the world is not on the surface. :P
    156 replies | 39816 view(s)
    0 XP
  • Riley37's Avatar
    Today, 09:35 AM
    Another possible source of inspiration: "Sandkings" by GRR Martin. One of the grimmest, most gruesome horror stories I have ever read.
    6 replies | 145 view(s)
    0 XP
  • Riley37's Avatar
    Today, 09:32 AM
    Five characters appear on stage, therefore there are five archetypes, perfect for a World of Darkness game.
    1407 replies | 48374 view(s)
    0 XP
  • Paul Farquhar's Avatar
    Today, 09:29 AM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 24 Fallcrest 16 Free City of Greyhawk 25 Glantri City 20 Huzuz 22
    58 replies | 867 view(s)
    0 XP
  • Paladijn's Avatar
    Today, 09:24 AM
    Don't forget to also add the Bonus of the Weapon itself, don't want to loose the sweet weapon bonus. This information is available for all weapons, it is up to the player to determine which weapon is Hex for this Long rest.
    4088 replies | 529609 view(s)
    0 XP
  • Li Shenron's Avatar
    Today, 09:18 AM
    Alignment is a tool, it can be useful but if it spoils your fun it should be ignored. Kudos to WotC for not integrating alignment much with the mechanics of the game. It should be noted tho, that also NOT using alignment can spoil the fun, in particular if this is interpreted by some player as "I can do whatever I want and should get away with it", which may sometimes lead to annoying...
    5 replies | 204 view(s)
    0 XP
  • Gavin O.'s Avatar
    Today, 09:16 AM
    What do you mean? (I'm sorry, I've never played 3e)
    6 replies | 210 view(s)
    0 XP
  • Hussar's Avatar
    Today, 09:14 AM
    And that's a fair criticism. World building, is, in my mind, bad, because I take all the elements of setting building that I don't like and don't think are needed and label that "world building". OTOH, the reverse is true. If we simply say that anything to do with building a setting is world building, then, of course world building is a good thing. It's all in how people draw the...
    1407 replies | 48374 view(s)
    0 XP
  • victorfrankl's Avatar
    Today, 09:11 AM
    I guess it has been a while since my last attempt to ask (beg) if anyone could surrender a little extra time to run a solo Eberron game. Were I at home with my books, I would likely still be running such a game, but I left them behind when I came to university. Of course, without some sort of reciprocation many may view this as a mightily unreasonable request. Maybe it is, but I do not ask that...
    0 replies | 35 view(s)
    0 XP
  • Micael Lindqvist's Avatar
    Today, 09:07 AM
    Just as a points on this - It's important to separate when it is the 'chosen' weapon, the one that allows you to use CHA to hit/damage, and the Hex curse ability/Hex spell bonuses. The curse and spell should not always be calculated on the weapon as they are limited use, unlike the 'chosen' weapon. As a note, I just added the following to the attack bonus override field in the attacks section...
    4088 replies | 529609 view(s)
    0 XP
  • Riley37's Avatar
    Today, 09:05 AM
    If there were a thread on "what elements of 4e did 5e leave behind, intentionally or accidentally, for better or for worse", then this would be a important element. Also backwards compatibility in general. It is possible to run "White Plume Mountain" in 5E. The silly aspects of 1E are IMO even more overt when played in 5E, but at least it's possible to run the adventure. As you say, a DM who runs...
    49 replies | 1516 view(s)
    0 XP
  • happyhermit's Avatar
    Today, 09:01 AM
    It sounds very much to me like people who don't like "Worldbuilding" are just defining it as "You know, that stuff I don't like" "That stuff over there that looks very much like worldbuilding? Nah, that's just... building the world... yeah that's it. That stuffs fine." :)
    1407 replies | 48374 view(s)
    1 XP
  • DreamsAndPixies's Avatar
    Today, 08:45 AM
    Even if you play a Black&White game, you do not need alignment. What you need are factions (in this case, Good and Evil). And what characterizes a faction is its name, not its alignment. E.g. "Orcs" are evil, raiders, etc.
    5 replies | 204 view(s)
    0 XP
  • MechaPilot's Avatar
    Today, 08:32 AM
    I don't believe that having distinctly animal anthropomorphic races (such as cat people with actual cat heads, and not just nekomimi and a tail) will be a dissuasion to furries.
    16 replies | 373 view(s)
    0 XP
  • NaturalZero's Avatar
    Today, 08:29 AM
    The way I always explain it to people: DnD is to video games what writing your own novel is to watching a movie about someone else's book.
    12 replies | 530 view(s)
    0 XP
  • MichaelSomething's Avatar
    Today, 08:25 AM
    IF you're looking for new classes, may I suggest "A Touch of Class" produced by the very people behind the site you're browsing right now.
    38 replies | 954 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 08:16 AM
    Yeah, that's a 3rd edition-ism. In that edition they were. But they aren't very good at this job in 5E. On the other hand, they are excellent at what you say - especially at higher levels (when your save DC is high enough).
    6 replies | 210 view(s)
    0 XP
  • MonsterEnvy's Avatar
    Today, 08:10 AM
    No he is still a Deva. He is just Lawful Evil instead.
    174 replies | 10044 view(s)
    0 XP
  • Hussar's Avatar
    Today, 08:09 AM
    Irony. Delicious. :) Look, the basic problem with this conversation is that no one can actually agree on what world building actualy is. Is every single element of setting world building? For some in this thread, I think that they think so. As soon as you add anything to the setting, that's world buildling. Now, me, I disagree. Setting building and world building are not the same thing....
    1407 replies | 48374 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 08:07 AM
    Could it be about the period that ends the user name?
    9 replies | 239 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 08:06 AM
    There was apparently a podcast that divulged more information (I don't have a link at the moment) - Alchemical items have "levels" from 1 to 20 - Bombs were supposed to require two hands to use, but that's being changed to one hand Also from the comments, PF2 will NOT use item weight, but a "bulk" system similar to Star finder. Another comment is that alchemists can get more...
    4 replies | 186 view(s)
    0 XP
  • gideonpepys's Avatar
    Today, 08:06 AM
    Mista Nyves led them on to Clover. The road reached a ford (no bridges as they attract trolls) where a ‘traffic jam’ of fey soldiers bartered for beeswax to plug their ears so they could pass a ‘blighted spot’ without discomfort. The spot was caused by a flour mill in the Waking. When they reached the city they decided to track down Copperhat the Headless. Mista Nyves took them to the...
    822 replies | 113500 view(s)
    1 XP
  • CapnZapp's Avatar
    Today, 08:04 AM
    CapnZapp replied to Spell Volumes
    Yikes
    7 replies | 203 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 08:00 AM
    Which means he is unique and not a Deva?
    174 replies | 10044 view(s)
    0 XP
  • FitzTheRuke's Avatar
    Today, 07:58 AM
    The elves led the way out of the Laughing Hollow and after a few hours, the group found themselves on a high ridge overlooking the river as it wound northwards. In the valley below there were farms and river-side fishing homesteads dotting the landscape as it stretched onward. From the look of them, they had been raided, perhaps as much as four-or-five days ago. One of the elves, who's name...
    701 replies | 17536 view(s)
    0 XP
  • Sadras's Avatar
    Today, 07:56 AM
    and You seemed to have missed a massive step. You talk about the characters searching for a secret door. You NEVER refer to the character searching for an orc. The objects in both those situations are door and orc respectively. Your example jumps straight into the combat with the orc i.e. How we engage with the object once it is present. Why would you purposefully use such a...
    2047 replies | 46977 view(s)
    0 XP
  • Shiroiken's Avatar
    Today, 07:55 AM
    There's still some stigma to playing D&D, but nowhere near what it used to be. Now they just think that I'm a geek (which I am for many reasons), rather than thinking I'm a devil worshiper or drug user.
    12 replies | 530 view(s)
    0 XP
  • Shiroiken's Avatar
    Today, 07:52 AM
    It really depends on how you prefer to view morality in the game. Originally, the game had a static morality, which fit the original concept of medieval Europe fantasy. Law and Chaos were absolute concepts, with most creatures naturally fitting into one of the three camps. Good and Evil were added in AD&D, expanding the nuance to a 2 axis setup. Evil creatures were evil because they were...
    5 replies | 204 view(s)
    0 XP
  • Li Shenron's Avatar
    Today, 07:23 AM
    I think they would have liked to do that, but there simply wasn't time to. At some point they had to stop designing and release the game. Even the Sorcerer class felt a bit rushed at the end, remember how it and the Warlock were published without public playtest.
    38 replies | 954 view(s)
    0 XP
  • FitzTheRuke's Avatar
    Today, 07:22 AM
    Qawasha thought for a moment and answered Rodrigo, "I think they are what you would call Goblins where you are from." Weed squeaked and thumped his chest in a particular pattern and then made a clicking noise. Qawasha added, "Though they may only superficially resemble the Goblins you know."
    755 replies | 15776 view(s)
    0 XP
  • FitzTheRuke's Avatar
    Today, 07:19 AM
    I need tglassy Pyrus and gargoyleking Torbin to go so I can roll the round over. While the rest of you are waiting feel free to do a little free-action talking to Imani, if you like.
    727 replies | 16889 view(s)
    0 XP
  • Li Shenron's Avatar
    Today, 07:18 AM
    Exactly. I also avoid using the grid, and I have no problem either.
    60 replies | 1746 view(s)
    0 XP
  • Shiroiken's Avatar
    Today, 07:15 AM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 24 Fallcrest 16 Free City of Greyhawk 25 Glantri City 20 Huzuz 22
    58 replies | 867 view(s)
    0 XP
  • FitzTheRuke's Avatar
    Today, 07:14 AM
    Mord, Zander, Udit, SnorLoska & Sesto vs The Dracolich Simulacrum Mord sent his eldritch blasts at the Dracolich Simulacrum, striking its skull but doing little visible damage. The creature turned and was scratched by his floating knives. It bent down and made as if to breathe its noxious cloud, but the poison didn't appear. Shaking in frustration, the creature turned toward SnorLoska, looking...
    727 replies | 16889 view(s)
    0 XP
  • eayres33's Avatar
    Today, 07:08 AM
    I'm still reading this thread but will call this out, you don't have the time to read through the points that you created, really, if they were good enough for us to all read and remember and comment on, maybe you should have taken the time to remember them. That is just lazy and for the many people that have commented on your points or quoted them you owe them more than that. I think you and...
    2047 replies | 46977 view(s)
    0 XP
  • Saint_Ridley's Avatar
    Today, 07:04 AM
    This is very good to hear. About half of the reason I continue to buy D&D books relates to keeping up to date on two metaplots: the Blood War and everything Illithids do. And we're getting more daemons/yugoloths, so even more of that itch is being scratched.
    174 replies | 10044 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 07:02 AM
    I knew you guys went around in circles, but this is ridiculous.
    428 replies | 7755 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 07:00 AM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 24 Fallcrest 16 Free City of Greyhawk 24 Glantri City 20 Huzuz 22
    58 replies | 867 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 07:00 AM
    Scale armor. The scales don't *have* to be made of metal... https://en.wikipedia.org/wiki/Scale_armour#/media/File:Coat_of_Pangolin_scales.JPG
    156 replies | 39816 view(s)
    0 XP
  • AngusA's Avatar
    Today, 07:00 AM
    Welcome back for this weeks rundown of New Releases that should be hitting games stores over the coming week, plus a look at a selection of PDF releases from the last week! Once again we have a mix of RPGs, board & card games, miniatures and CCGs! Highlights include the new solitaire Call of Cthulhu 7th Edition Alone Against The Dark in print, the Mini Dungeon Tome from AAW Games in PDF...
    0 replies | 499 view(s)
  • Nate Hammer1's Avatar
    26 replies | 661 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 06:51 AM
    Rodrigo looked at the waterfall - it was quite the sight. "You say the word Batri.... I'm not familiar with it... who are they - or perhaps, what are they?"
    755 replies | 15776 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 06:51 AM
    Since I don't hate him and I have only two options, I had to vote best thing ever,
    57 replies | 1583 view(s)
    0 XP
  • Nate Hammer1's Avatar
    Today, 06:51 AM
    Your poll doesn't allow picking more than one choice...Epic Fail..... I choose.... Write a letter and complain to the company Rant-and-rave on a 3rd party web forum Tweet an angry tweet! Make a YouTube video yelling at Mike Mearls and demand Gibberlings! Make a homebrew 5e equivalent Browse the DMs Guild for one.
    26 replies | 661 view(s)
    0 XP
  • Greenfield's Avatar
    Today, 06:48 AM
    To clarify: I misquoted the volume on Rock to Mud/Mud to Rock. The volume is 2" cube per level, not 2" per level cube. I recalled though that, when asked, the Sage said that it really ment 2 1" cubes per level. I had, at the time, no idea how what was written could be read that way. Still don't. To the Man in the Funny Hat: I included the exact cut and paste from the black cover...
    7 replies | 203 view(s)
    0 XP
  • Lord Mhoram's Avatar
    Today, 06:43 AM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 23 Fallcrest 16 Free City of Greyhawk 24 Glantri City 20 Huzuz 22
    58 replies | 867 view(s)
    0 XP
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