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  • nswanson27's Avatar
    Today, 06:42 PM
    The help action is defined as a distraction and it not an attack as defined in the rules. If you make an attack, you roll dice.
    11 replies | 233 view(s)
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  • jaelis's Avatar
    Today, 06:42 PM
    That is true, specifically in levels 3 and 4 a double attack from spiritual weapon will probably do more damage than one attack and a cantrip. But then at level 5 they are back to parity when the cantrip damage goes up. Limiting bonus actions from spells to 1/round is probably safest.
    23 replies | 474 view(s)
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  • innerdude's Avatar
    Today, 06:40 PM
    So here's the follow-up question to all of this: What would it take for a roleplaying system to completely, fully supplant D&D as the clear market leader? It's a curious question to me, because I completely understand the position that for many (most?) groups, D&D may not be their preferred system, but it's "good enough." Using technology as a metaphor----When the D&D "tech" is "good...
    102 replies | 2564 view(s)
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  • lowkey13's Avatar
    Today, 06:39 PM
    Yes. One paladin is too many; more than one is a plague. It's a term for a group of paladins, by the way. You know, like an unkindness of ravens, or a gaggle of geese- A pestilence of paladins.
    127 replies | 2555 view(s)
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  • PieAndDragon's Avatar
    Today, 06:39 PM
    Hi Dax, I've got the same setup and it's fine. Can you get any of the other OGRE generators at http://www.enworld.org/forum/dnd_portal.php working?
    9 replies | 778 view(s)
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  • iserith's Avatar
    Today, 06:35 PM
    I frame the goal and set forth specific complications that must be overcome to achieve the overall goal. I don't specify DCs in the abstract because the DCs are set only after a player states an approach to overcoming the complication, assuming the outcome is in doubt (maybe it's not!). I do not set forth a specific number of failures that leads to failing to achieve the goal. You either overcome...
    3 replies | 0 view(s)
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  • Oofta's Avatar
    Today, 06:34 PM
    Invisibility does not end because you take an attack action, it ends if you attack. Since 5E is written in naturalistic language it can't be parsed like a technical document which is different than some previous versions. I rule that any action that intentionally harms or interferes with another creature is an attack. Distracting someone is interfering with another creature and therefore...
    11 replies | 233 view(s)
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  • FitzTheRuke's Avatar
    Today, 06:33 PM
    Orb1 flew away over the trees. By the time it returned just over two hours later, the Daggerfordians had travelled down the steep sides of the hollow and were working their way eastward. The young forest was lush with growth, but it was exceedingly flat and had once been chris-crossed with dwarven mining trails. Much of the ground of these trails was packed so hard that only plants with very...
    593 replies | 14457 view(s)
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  • nswanson27's Avatar
    Today, 06:33 PM
    So an invisible player could simply make a loud noise or shout something about the orc's mother without breaking invis. This is clearly allowed in the rules since there many places where the notion of hearing an invisible creature is detailed.
    11 replies | 233 view(s)
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  • FrogReaver's Avatar
    Today, 06:31 PM
    I think the OP is not trying to make a full fledged spell creation system but instead a set of guidelines for spell creation to be used by players that when used will usually meet DM approval but maybe not always. If that was his goal then he's spot on. It's also a good tool for an inexperienced DM that wants to allow spell creation in his game but would have no clue what's balanced or where...
    47 replies | 894 view(s)
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  • Morrus's Avatar
    Today, 06:31 PM
    Sure! This is a really crappy example, and badly narrated, but you'll get the idea. They are usually more exciting than this. The wagon has come off the road. It's all broken and stuff. The PCs have to get it working again before the pursuing bandits find them. The horse is agitated and whinnying. DM: What do you do? (secretly sets DC as 15) Ranger: I scout in the nearby woods to find...
    3 replies | 0 view(s)
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  • MacConnell's Avatar
    Today, 06:30 PM
    Maka peruses through the Amiradthan campsite, but he is more interested in the destination of the two Amiradthae who fled through only moments before. Passing through the area to look back over the grassy plain, he scans the horizon for several minutes. If he determines there is no further danger, he will collect the two remaining rabbits from their spits before the crew moves on. ~No sense...
    230 replies | 5895 view(s)
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  • Thomas Bowman's Avatar
    Today, 06:30 PM
    So Wodan is "Mercury" Freya is "Venus" Tyr is "Mars" Thonar is "Jupiter" and Kronos is "Saturn" as it is for the Greeks. So it looks like you picked names from different pantheons of gods for the various planets. What are the conditions like on Each planet? I believe Freya is the Venus stand in, and I read somewhere that it has a thick cloudy atmosphere which is habitable at higher...
    260 replies | 51646 view(s)
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  • smbakeresq's Avatar
    Today, 06:30 PM
    There is no video game that doesn't improve with user mods. None. I just found out about some mods for Master of Orion 2, they completely refine the game and make it great again. This entire website (and others) exists because of user created content. Everything here, the forums, the CS, the various reviews, advertising, etc. FA most likely increased sales of various splat books as when...
    3676 replies | 466886 view(s)
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  • Lucas Blackstone's Avatar
    Today, 06:29 PM
    I wouldn't allow it since it isn't legal and it makes you be on the look out for things that were not intended. As an example, multiple bonus actions allows spiritual weapon to be twice as powerful as it is intended to be, which is already pretty good. Far Step is another spell I really like that becomes twice as good if you can take multiple bonus actions. Expeditious Retreat is another one that...
    23 replies | 474 view(s)
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  • William Hola's Avatar
    Today, 06:27 PM
    Hey!! I made this thread so that we could share our epic spell combos. These can be funny or just plain awesome. I'll start it off: Flesh to Stone + Transmute Rock = That pile of mud is a dragon?!
    0 replies | 0 view(s)
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  • MechaTarrasque's Avatar
    Today, 06:24 PM
    I think how the oaths work in terms of where the power comes from is purposely designed to be table dependent: someone swears an oath, black box (the table dependent part) happens, and viola, you have a paladin. We can argue about the elegance and implications of a given table's black box, but I don't think anyone will find any evidence that one table's black box is more "right" than any...
    127 replies | 2555 view(s)
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  • robus's Avatar
    Today, 06:22 PM
    Since I effectively started with 5e I've no idea what a "Skill Challenge" is and why I'd want to use it! :) Anyone care to provide a typical example?
    3 replies | 0 view(s)
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  • Mallus's Avatar
    Today, 06:22 PM
    Except that's *exactly* what paladin oaths do. They result in *paladins*. That counts as changing reality. Now if what you're claiming was true and 'simple oaths' create paladins, then 5e settings would have a *lot* of them. Like, they'd be neck-deep in paladins. Simple question: are the 5e published materials positively overrun with paladins?
    127 replies | 2555 view(s)
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  • Wiseblood's Avatar
    Today, 06:19 PM
    Help us oh Math.
    143 replies | 2509 view(s)
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  • Arilyn's Avatar
    Today, 06:17 PM
    1. 3.5/Pathfinder, by far. Love the customization but GMing it is becoming a pain, so haven't been doing it lately. 2. 13th Age is catching up, and is my F20 game of choice 3. 5e is fun, but has become our quickie, backup game. 4. Basic was my intro to game. Only played for short while, though. Made tons of characters though! 5. 4e only got played few times.
    20 replies | 215 view(s)
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  • Crazierinzane's Avatar
    Today, 06:16 PM
    Someone PM me the latest build and I'll create a torrent for it. I'll update this when people can PM me for a link to the torrent.
    3676 replies | 466886 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:14 PM
    I agree! For most people, thatís a great way to broaden the horizons. This is true, too. My circle of friends has decreased precipitously over the past few months: I recently had a bit of a blowup with my game group...who effectively stopped gaming in 2015. Sure, there were Fantasy & sci-fi boardgames that were being played, but as fun as those were, itís not role-playing. So for me,...
    34 replies | 712 view(s)
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  • Michael Silverbane's Avatar
    Today, 06:10 PM
    I think that because of the way that skills progress in type III D&D, a flat add is not going to be useful. You may need a table, with for DC by CR, where maybe CR 1 is 15 and CR 2 is 18, and CR 3 is 22 and so on (I too am unsure about the specific numbers). You might have different numbers for a skill that is directly related to the challenge (Survival for tracking a group across the...
    10 replies | 292 view(s)
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  • Morrus's Avatar
    Today, 06:10 PM
    I've used skill challenges (so named because 4E formalised them with that name) in every edition of D&D, although I didn't always call them that. Here's my super-simple way of doing it. I'd be curious how others implement it. 1. Set an overall difficulty for the challenge. All checks are the same difficulty. Usually 10/15/20. 2. Each PC states what they are doing towards the skill challenge....
    3 replies | 0 view(s)
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  • Jeff Carlsen's Avatar
    Today, 06:07 PM
    1. Third Edition (plus variants) 2. Second Edition 3. Fifth Edition 4. Fourth Edition Fifth Edition will likely eclipse Second Edition soon, but it has a long way to go before it can compete with the constant weekend-long Third Edition marathons I was able to do in college.
    20 replies | 215 view(s)
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  • Thomas Bowman's Avatar
    Today, 06:05 PM
    So we would have to alter the magic item list instead of having weapons with magical bonuses of +1 to +5, we would have only +1 weapons and +2 weapons, but you know what, they could still have the same old magical damage bonuses. To give you an example, these would be the sorts of magical longswords one might have Longsword +1/+1 Longsword +2/+1 Longsword +3/+2 Longsword +4/+2 Longsword...
    14 replies | 196 view(s)
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  • Uller's Avatar
    Today, 06:05 PM
    I'd allow it. I look at the reaction and bonus action casting times as minimums...the intention is to allow a caster to cast a spell like healing word and still do something else on their turn not earth shaking...like a cantrip. Magic item bonus actions seem about in that realm.
    23 replies | 474 view(s)
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  • DM Dave1's Avatar
    Today, 06:05 PM
    Arcana Domain 6 Forge Domain 14 Knowledge Domain 15 Life Domain 13 (using total from Gradine's post) Light Domain 18 Tempest Domain 13 Trickery Domain 13
    143 replies | 2509 view(s)
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  • dco's Avatar
    Today, 06:03 PM
    The mechanics are the same, the rest no. It's not the same to spend the life training and devoting your soul to your god who gives you divine powers than make an oath and gain divine powers. Worship alone doesn't give you divine powers, the God chooses you and gives you the powers and expects something from you. The current class gain the powers from a simple oath, not sure why a soldier who...
    127 replies | 2555 view(s)
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  • 5ekyu's Avatar
    Today, 06:02 PM
    My biggest gripe with bell curves is - your only count middle theory aside - is precisely that it makes modifiers unpredictable. A +2 might be worth less on a roll than a +1 is on another and ir realky depends not on sone predictable theme like "latters more for harder" or "matters more for eadier" but for "matters more when its meh difficult" and so on. So do modifiers like say cover. Any...
    14 replies | 196 view(s)
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  • CleverNickName's Avatar
    Today, 05:57 PM
    Arcana Domain 8 Forge Domain 16-2=14 Knowledge Domain 15 Life Domain 12 Light Domain 18 Tempest Domain 12+1=13 Trickery Domain 13 Zeus, Thor, Horus, Tawhiri, Indra...the storm gods are the rock stars of every pantheon.
    143 replies | 2509 view(s)
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  • Gradine's Avatar
    Today, 05:57 PM
    Arcana Domain 8 - This can be a pretty fun one Forge Domain 14 Knowledge Domain 15 Life Domain 12 Light Domain 18 Tempest Domain 12 Trickery Domain 13 War Domain 0 - My second kill this thread, neat.
    143 replies | 2509 view(s)
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  • MacConnell's Avatar
    Today, 05:55 PM
    Rummaging through the campsite, Adisakti determines that the Amiradthae appear to have trying to establish a base of operation. There are various types of snares in the making and some small skins drying. It appears they had been subsisting mostly on varmints and rodents. Under the protective cover of one of the shelters, Adi locates a small, tied bunch of herbs hanging from the make-shift...
    230 replies | 5895 view(s)
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  • Gradine's Avatar
    Today, 05:55 PM
    1) 3.5. I'd say 3.X but I played maybe one session of 3.0 and literally none of Pathfinder. 3.5 was the prevailing system when I was in college and that was the time of my life I played D&D the most. 4e was out by the time I was doing my second-longest stretch of DMing (which was only about a year, from 2013-2014) but I couldn't get my players into at all, so we stuck with 3.5. 2) AD&D 2nd...
    20 replies | 215 view(s)
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  • DM Dave1's Avatar
    Today, 05:54 PM
    1982 to 1983: B/X 1983 to 1992: 1e 2014 to present: 5e In terms of pure table time, 5e is way ahead. My memory tells me I was mostly grinding out random dungeons from the 1e DMG as a kid. Lots of "lonely fun" in the mid-80's ...
    20 replies | 215 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:53 PM
    My response in the old thread (linked above) still mostly stands up: To that, I added ArtBin plastic art supply boxes for transport.
    12 replies | 298 view(s)
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  • Mallus's Avatar
    Today, 05:45 PM
    The thing is, a paladin's oath isn't a "simple" one. By definition, it's a super-special magical one that endows the paladin with supernatural powers. However, if you want to rule that it *is* a simple oath and write the setting fiction accordingly, that's kinda a neat idea. So people who vehemently swear they're going to 'lose a few pounds this year' suddenly find themselves Paladins of...
    127 replies | 2555 view(s)
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  • dco's Avatar
    Today, 05:41 PM
    If you want to use the bonus action to cast a spell you are limited to one spell and a cantrip, so that problem would not exist.
    23 replies | 474 view(s)
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  • Dax Doomslayer's Avatar
    Today, 05:40 PM
    Although 1E and 2E kind of blend together for me to some extent, I believe for me it'd be: 1). First Edition 2). Second Edition 3). Fifth Edition (Fantasy Grounds is a beautiful thing - I'm playing much more now than I have in years!!) 4). Third Edition / 3.5E 5). OD&D 5). Fourth Edition (I barely played this - not so much because of all the usual reasons but friends moved away and it was...
    20 replies | 215 view(s)
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  • Dax Doomslayer's Avatar
    Today, 05:36 PM
    I can't seem to get this to work for some reason. I'm on Windows 10 using Chrome. I click the "Execute Generator" and I get a "Loading" message below the "Execute Generator Again" and above 5E Random Encounters wording. Otherwise, nothing happens. I'm probably being a bone head and not doing something simple but I'm not figuring it out - lol...
    9 replies | 778 view(s)
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  • MechaTarrasque's Avatar
    Today, 05:34 PM
    Warlocks and paladins are good at different things. In particular warlocks have a lot more stealth/sneaky options than paladins (except for the Oath of Treachery). So the god might want a shining champion (but need a sneaky one) and his/her/its fey, fiendish, or celestial flunky might fill in the gap via levels in warlock. As for "gods vs. oaths", the PHB is pretty clear that not every smuck...
    127 replies | 2555 view(s)
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  • Morrus's Avatar
    Today, 05:32 PM
    Back to the bottom of the page, where it used to be.
    1 replies | 71 view(s)
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  • Blue's Avatar
    Today, 05:32 PM
    That sounds awesome. I've been in groups where multiple people would DM, but it was serially - one would run a campaign for a few years, then someone else might step up, etc. The closest I had was one where the DM of many years was also the host where he ran a large number of campaigns in the same world, and depending on the mix of players that made a session we'd play the campaign that had...
    34 replies | 712 view(s)
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  • Morrus's Avatar
    Today, 05:31 PM
    Yeah, it used to be x 10 for vehicles and then x 10 again for starships (so starships were effectively x 100). Meant a photon torpedo could destroy a city block, and a pistol couldn't touch a starship. I'd be interested to hear how a x3/x10 (or x5/10 scale works). The vehicle rules as they are at present uses larger weapons (4d6 - 10d6) than handheld weapons, so they're effectively kinda...
    3 replies | 53 view(s)
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  • Dax Doomslayer's Avatar
    Today, 05:30 PM
    The quantities of monsters in the older modules are probably one of the biggest issues. In some of them (B2); Night's Dark Terror (B10) etc. have hordes. As you rightly pointed out, that causes more issues in this edition. I mean in the 1e & 2e (I believe) days, if something had under 1 hit die, you'd get the number of attacks equal to your level I believe so there is definitely an action...
    8 replies | 320 view(s)
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  • Oryan77's Avatar
    Today, 05:24 PM
    I'm trying to find a huge sized animal that is similar to a wolf, dire wolf, worg, etc, etc. Other than the Winter Wolf (Rime Hound), is there any other wolf-like animal that is huge size? I know I can advance creatures to make them huge. So I'm looking for something that is naturally huge sized.
    0 replies | 22 view(s)
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  • Wandering's Avatar
    Today, 05:23 PM
    On page 212 of NEW, you still have the ten times scale for applying starship weapons to personal scale. I still want to keep that scale, but want to have a midpoint scale. Multiplying and dividing by 3 seems like it could work for a not too complicated intermediate scaling. Might have to do some playtesting.
    3 replies | 53 view(s)
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  • Blue's Avatar
    Today, 05:23 PM
    Bell curves make the game a lot less granular and makes min-maxing for any extra modifier a much bigger deal. I'm going to talk about normal bell curves right now, I haven't worked out the math on your red-die modifier but it seems like it won't make a large difference in what I talk about. With bounded accuracy, the results you need are supposed to be near the middle for on-level...
    14 replies | 196 view(s)
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  • Ralif Redhammer's Avatar
    Today, 05:22 PM
    For my part, itís probably 2e. I ran it from 89 until about 97. From 89 until 93, we played a ton, too, with multiple campaigns running both sequentially and at the same time. BECMI, 1e, 3e, C&C, and 4e all account for no more than 2-3 years apiece. 5e is going strong, and I suspect it could rival the run of 2e, but weíre what, only two years or so into it (once the core three were all out)?...
    20 replies | 215 view(s)
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  • JonnyP71's Avatar
    Today, 05:20 PM
    1) AD&D 1E - way more than any other, this was my teenage game of choice, and I still prefer it to any other version of the game 2) 5E - lots of hours put into this over the last few years 3) BECMI - quite a distant 3rd, this was the 1st version of the game I played when I was 11/12, and still drift back to it occasionally 4) 2E - it appeared around the time my teenage group broke up, left...
    20 replies | 215 view(s)
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  • Yunru's Avatar
    Today, 05:16 PM
    Yunru replied to Your top 5 feats
    Everyone who doesn't list Actor has never had a Charlatan Actor in their campaign/party.
    14 replies | 2126 view(s)
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  • Pauper's Avatar
    Today, 05:15 PM
    It's a good thing 5e isn't a 'legalistic' RPG ruleset, like Pathfinder, then. I'm serious -- 5e has deliberately chosen to define very few general terms and provide a limited number of general rules. If you follow Jeremy Crawford on Twitter, you're no doubt aware of the number of times he says something along the lines of "there is no general rule for 'x' in Fifth Edition'. The key insight...
    11 replies | 233 view(s)
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  • Gafgarionn's Avatar
    Today, 05:10 PM
    I'm liking that better!
    61 replies | 2559 view(s)
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  • Cap'n Kobold's Avatar
    Today, 05:08 PM
    I'm not entirely sure where in 5e you're getting this bit from. Yep. as per the class description, you are already committed to the path of the paladin, but not yet sworn to it before level 3. Indeed. Swearing an Oath of Vengeance on the dead is pretty classic Paladin. I'm not sure what you mean by "dumbed down"? The mechanics, and strictures are the same whatever the Oath is sworn...
    127 replies | 2555 view(s)
    1 XP
  • Gafgarionn's Avatar
    Today, 05:07 PM
    Thank you, thank you.
    61 replies | 2559 view(s)
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  • FitzTheRuke's Avatar
    Today, 05:06 PM
    "Well, I had intended to join them, but if the encampment has been overrun (which seems likely) my efforts would be better spent in reporting this news and sending for replacements. Undril nodded to Miss Imogen while ignoring the fascination about her teeth, "I am not against discomfort, but I admit that I was not prepared for this heat. I knew it to be hot, but this thickness of air, this...
    630 replies | 12064 view(s)
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  • Morrus's Avatar
    Today, 05:06 PM
    I have 17 applications so far. I'm going to give it until the end of day and then close the applications. To apply, a covering latter and a resume is perfectly fine.
    1 replies | 458 view(s)
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  • cmad1977's Avatar
    Today, 05:02 PM
    Sometimes itís damage. Sometimes itís not.
    31 replies | 662 view(s)
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  • TwoSix's Avatar
    Today, 05:00 PM
    Sure, why not? Just tell your players you reserve the right to shot down particular combinations if they find one that's really annoying.
    23 replies | 474 view(s)
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  • Dax Doomslayer's Avatar
    Today, 04:57 PM
    Thanks jayoungr. I've actually bookmarked those to look at them. They are more concentrated on improving those adventures vs. 'combining' but still have some good information. I appreciate the response!!
    11 replies | 221 view(s)
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  • jaelis's Avatar
    Today, 04:50 PM
    Goblins love to play checkers and chess, usually with complex betting schemes involved. They are not very skilled at either so they hate to play with non-goblins.
    80 replies | 2463 view(s)
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  • Oofta's Avatar
    Today, 04:50 PM
    I've played them all, so a SWAG at which one I played the most (which is not the same as my favorite, which is 5E) 3.x if things hadn't gotten so wonky after 14th level or so with spellcasters, I probably wouldn't have moved on to 4E. As it was I was close to switching back when 5E was released. 4 - I thought this was a decent edition at lower levels, but also never quite felt like the D&D...
    20 replies | 215 view(s)
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  • jayoungr's Avatar
    Today, 04:46 PM
    Here are links to the "Enhancing" threads: http://www.enworld.org/forum/showthread.php?394128-Enhancing-quot-Hoard-of-the-Dragon-Queen-quot-(Practical-stuff-to-try-at-your-table!) http://www.enworld.org/forum/showthread.php?394129-Enhancing-quot-Rise-of-Tiamat-quot-(Practical-stuff-to-try-at-your-table!)...
    11 replies | 221 view(s)
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  • FitzTheRuke's Avatar
    Today, 04:44 PM
    It wasn't immediately obvious, but to varying degrees everyone came to understand that the stone-faced men had once been human dragon cultists. Either through favour, or as a punishment, the Dracolich had used whatever power he could take from the elemental earth node to bless (or perhaps curse) them with elemental power. It made them extremely durable and added to their already considerable...
    609 replies | 13862 view(s)
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  • epithet's Avatar
    Today, 04:39 PM
    It's funny how WotC is creating a demand for (or at least an interest in) a safe place to host tools for their paying customers' use. Don't most game publishers (like Paizo, for example) actually encourage this level of engagement with their game? Didn't TSR encourage it with D&D back in the day? I realize that in the modern age of digital duplication and distribution there is a fine line to...
    3676 replies | 466886 view(s)
    1 XP
  • houser2112's Avatar
    Today, 04:38 PM
    Editions earlier than 2E: never played because I wasn't aware of RPGs in general. 2E (1989 - 1999): By far the most played for me. I was in a group that played almost every week without fail for 6 hours, and a few other groups that played less often and less intensely. These are my high school and college years, and represent the most free time I'll ever have. I'm very nostalgic for 2E for...
    20 replies | 215 view(s)
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  • Elfcrusher's Avatar
    Today, 04:38 PM
    How about a Bear-themed Barbarian based on wrestling/grappling?
    77 replies | 3319 view(s)
    0 XP
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