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Abstruse
posted the thread
Peer-Reviewed Study Says Dungeons & Dragons Good for Mental Health
in
*TTRPGs General
.
A study published in Games for Health Journal Vol 13, No 2 titled A Study on the Efficacy of the Tabletop Roleplaying Game Dungeons &...
1 minute ago
Abstruse
added the media item
sponsor-350x350-GFH-journal.png
to
General
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1 minute ago
DammitVictor
replied to the thread
What would you like to see in Baldur's Gate 4?
.
Obligatory Snark Answer: The Larian Studios logo. Barely Better Serious Answer: Same rules, same game engine, different art styles and...
4 minutes ago
overgeeked
replied to the thread
Daggerheart 1.3 playtest dropping Tuesday.
.
Spoilers for C3E91.
5 minutes ago
P
pemerton
replied to the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
.
How do I learn facts about Holmes is by reading Doyle's stories? That's it. So completely unlike Caesar - Caesar is an actual...
5 minutes ago
Ondath
replied to the thread
D&D General
Matt Colville on adventure length
.
I guess we'll have to see what kind of adventures he produces for the MCDMRPG when that comes out!
5 minutes ago
Ondath
reacted to
bedir than's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I'm sensing a Colville-ism happening. It's where he says a thing that he profoundly believes, but his actions don't back it. He's not...
7 minutes ago
Ondath
reacted to
overgeeked's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Man, people really need to break out of their official WotC material only bubble. The OSR says hello. People regularly buy short...
8 minutes ago
Ondath
reacted to
Staffan's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I think my ideal campaign would run something like Claremont-era X-Men: stand-alone adventures with ongoing effects (OK, so you broke...
9 minutes ago
Autumnal
reacted to
Neonchameleon's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Mind if I step in here; I'm currently running Stonetop for what I refer to as my Apocalypse World group. And the quick answer is "a lot...
10 minutes ago
P
pemerton
reacted to
hawkeyefan's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Agreed. It's all designed to prompt play, not define it.
10 minutes ago
Orius
reacted to
Dannyalcatraz's post
in the thread
DM Entitlement...
with
Like
.
To echo and expand upon Mouseferatu's post- unlike any other player of the game, the DM has to create an internally consistent play...
10 minutes ago
Orius
reacted to
Darrin Drader's post
in the thread
DM Entitlement...
with
Like
.
As a player, the one thing you must always keep in mind is that the DM is god. The DM creates the world, the adventures, the DM...
10 minutes ago
P
pemerton
replied to the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
.
Which ones? I haven't worked on this sort of metaphysics since the 1990s, but I had a quick look at the Stanford EoP entry on...
11 minutes ago
Orius
reacted to
Mouseferatu's post
in the thread
DM Entitlement...
with
Like
.
It's the DM's job to put together fun adventures, an interesting campaign world (or at least to portray an interseting campaign world)...
12 minutes ago
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