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  • gyor's Avatar
    Today, 02:26 AM
    Actually my favourite Druid Circle is the Circle of the Shepherd.
    24 replies | 901 view(s)
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  • MechaPilot's Avatar
    Today, 02:25 AM
    The following is a hazard (and an associated creature) found in my homebrew campaign setting of Tenesia. Any thoughts, concerns, or constructive criticisms are welcome. Also, I'm not sure I got the CR right on the associated monster. Necrofungus A patch of necrofungus consists of slick black mushrooms that smell of rotting flesh. This fungus devours light and life energy, growing rapidly...
    0 replies | 0 view(s)
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  • Saelorn's Avatar
    Today, 02:22 AM
    AC 20 is significantly less-coveted than it used to be. AC 20 won't stop anything reliably. Gone are the days when you could actually have confidence that your armor might stop an attack. Nowadays, even a common kobold is walking around with +4 to hit. From a character perspective, it's pretty depressing.
    73 replies | 1712 view(s)
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  • MechaPilot's Avatar
    Today, 02:14 AM
    If you're designing this adventure as a sequel, then assume the party started at first level and has gone through the first adventure. Assume they earned 90-100% of the experience available in the first adventure. That should help you figure out a starting level for the current adventure.
    22 replies | 479 view(s)
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  • MechaPilot's Avatar
    Today, 02:09 AM
    I have to agree with the others here: find something in the right range with similar flavor, then reskin it as a dragon. Have you seen what I do to dragons?
    22 replies | 479 view(s)
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  • Lancelot's Avatar
    Today, 02:07 AM
    Asmodeus 23 Baalzebul 24 Baphomet 20 Demogorgon 22 Dispater 9 Fierna 13 Geryon 20 Glasya 20 Graz'zt 10 Levistus 16
    113 replies | 1685 view(s)
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  • Shiroiken's Avatar
    Today, 02:00 AM
    So it in no way restricts a CG character from be a Paladin of Devotion, nor a NG or LN one. Thus, even the most old school type paladin is nothing like it was in AD&D, which was my point (sort of... the point was actually about the Druid, but we've wandered WAY off topic here).
    24 replies | 901 view(s)
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  • Saelorn's Avatar
    Today, 01:58 AM
    Determining whether it's Acrobatics or Athletics is no different than determining whether it should be a Dexterity check or a Strength check. It's the exact same amount of effort for the DM, and it's the main reason why every skill is tied to exactly one ability score, so you never have to worry about Strength + Acrobatics or Con + Athletics or anything like that. As far as the player is...
    31 replies | 585 view(s)
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  • 5ekyu's Avatar
    Today, 01:58 AM
    It wasnt an exact quote... Easy references about 50% tlfor 10 stat and no trsinging then the marxh the dc tree and degree up as i describe. Mechanically 45% vs usually when one includes getting advantage from help etc to me seems appropriate, thats why i used it. I have found those standards for assigning consisten dcs to work well. Ymmv. I would be more questioning the linking of terms...
    139 replies | 3715 view(s)
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  • Saeviomagy's Avatar
    Today, 01:52 AM
    My point is that this is a problem with skills, not magic. Yeah, that just looks like a mess of poorly written mechanics to me. It's a whole bunch of random DCs, most of which are way too high for the circumstance they're describing. According to that, the entire population of my old home town must be level 5 or higher, have a dex of 20 and be trained in acrobatics, because otherwise...
    62 replies | 2160 view(s)
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  • Tony Vargas's Avatar
    Today, 01:49 AM
    Wait, the game that presents 12 classes, 12 of which explicitly use magic is somehow "pushing the players to always play magic using characters?" That's a bit of a stretch, isn't it? Sub-classes. There are 5 non-magical sub-classes (Berserker, Champion, BM, Thief, Assassin). Out of 40. "Low Magic" has such a fuzzy meaning (less powerful magic? less common magic items? fewer...
    62 replies | 2160 view(s)
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  • Dan Davenport's Avatar
    Today, 01:48 AM
    https://www.kickstarter.com/projects/1047148810/blackwind-project-a-new-plot-driven-tabletop-rpg To join: http://tinyurl.com/rpgnetchat Log to be posted at: https://gmshoe.wordpress.com RPGnet is a registered trademark of Skotos Tech, used with their permission.
    0 replies | 4 view(s)
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  • Jin Abackis's Avatar
    Today, 01:42 AM
    I've been through here before. The slime seems to be some type of natural phenomenon. Possibly some type of acid eating at the wall stucco. It may have been part of a trap that failed. Let's see if the block will move.
    31 replies
  • Bedrockgames's Avatar
    Today, 01:39 AM
    Again, I am not too worried about every beat being from a story here. You might have anti-climax, dead heroes and the like, but you'll also generate suspense that is meaningful. If I know my character can really die, or easily die, the suspense of that die roll when I trigger a blade trap is palpable. I also find this a much more exciting mode of play. Obviously I don't want my character to die,...
    45 replies | 712 view(s)
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  • ddaley's Avatar
    Today, 01:38 AM
    ddaley started a thread Kickstarter: Harvestors
    Not sure if this has been posted on enworld... as I haven't been able to check in as much as I would like lately. But, Troll Lord Games has a new kickstarter for Harvesters. It looks great and I am backing it to play with my kids. Only 26 hours remain though: https://www.kickstarter.com/projects/676918054/harvesters-the-role-playing-game
    0 replies | 6 view(s)
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  • TallIan's Avatar
    Today, 01:35 AM
    Rorik Rorik's eyes widen when he hears the song. "I do. I did not think to hear anything from so close to my homeland. My parents were each determined to teach me their own disciplines, so I was spared much of intrigue of court. I thought I recognised you when yo arrived, but perhaps I know of you by reputation, you were married to Sir Rodry? I had the honour of serving with him on...
    55 replies | 936 view(s)
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  • Tony Vargas's Avatar
    Today, 01:35 AM
    That's just the d20, and he's 1st level, an 'Apprentice' thief. That's BA. We've already had the fun of the other extreme, in 3e, when you could have tripple-digit bonuses to your d20 check. So, again, artifact of the d20. Using 2d10 or 3d6 could even that out for you, a bit, if it's that annoying... You are, indeed, supposed to narrate success or failure quite a bit. Don't call...
    139 replies | 3715 view(s)
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  • alleykatt's Avatar
    Today, 01:32 AM
    What the hell would be the point then, seriously, just dump the spell if you want it to work like that. A round is six seconds, so you tie up your healer for stopping someone from dying, in the middle of combat. Like it has been pointed out unless your a grave cleric, who can cast it at range, you have to get to them and touch them to heal them. Yes it's a cantrip, but for the cost of an action...
    71 replies | 17559 view(s)
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  • MrHaveANiceDay's Avatar
    Today, 01:30 AM
    I’m hippity-hyped to release Faiths of the Forgotten Realms, a 200-page supplement that’s been nine months in the making. Myself and the other creators are extra excited to be able to offer the supplement in hardcover print-on-demand as well as PDF. FoFR takes the list of 48 main Faerunian deities from page 21 of the Sword Coast Adventurer’s Guide, plus Corellon and Moradin, and dives in. The...
    0 replies | 14 view(s)
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  • Saeviomagy's Avatar
    Today, 01:29 AM
    If that's really what the book says, then the designers prove themselves somewhat foolish, or very flexible with language at least. I wouldn't count "45% of the time" to be "can usually be done by". http://www.giantitp.com/forums/showthread.php?495062-Spreadsheet-of-published-skill-DCs Has a gsheet of a bunch of published skill DCs. The examples of DC 10 are "find wagon tracks in trackless...
    139 replies | 3715 view(s)
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  • Manbearcat's Avatar
    Today, 01:27 AM
    It was certainly a feeling out process early, but we all adjusted after that. They had: 1) Pre-Divine Power Chaladin which featured very poor melee control, single target effects, but Lay On Hands for support. 2) A skirmishing Melee/Bow Ranger without Twin Strike, no multi-attacks (just skirmish stuff), but it did have Fox's Cunning immediate Reaction (Encounter). 3) A...
    15 replies | 385 view(s)
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  • Tony Vargas's Avatar
    Today, 01:24 AM
    Reasonable enough. As you add more decisions points and complications and opportunities to affect that final die roll, you're also, presumably, making it less uncertain, and, you're adding drama & suspense to the intervening time, because what's going on bears on the final result and how that final result is coming about is unfolding. So, if loading stuff like that in between a declaration...
    45 replies | 712 view(s)
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  • jonesy's Avatar
    Today, 01:21 AM
    One of the most beautiful things I've ever seen:
    6653 replies | 349726 view(s)
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  • Bedrockgames's Avatar
    Today, 01:16 AM
    The suspension is resolved by the die roll, and much of the suspense is set by the stakes involved. But you are going to have things leading up to it naturally in play. It isn't like you are just rolling a series of dice and saying what happened. People are explaining what they want to do, asking what they see, NPCs are responding. There is a lot that will be going on prompting the die roll in...
    45 replies | 712 view(s)
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  • Staffan's Avatar
    Today, 01:13 AM
    5e druids are nature priests/shamans, not overly concerned with things that are holy/unholy. They generally don't muck about with planar stuff that's beyond the Elemental planes and the Feywild. If you're more concerned with worship of a particular deity that happens to be associated with nature - then, yes, the Nature Cleric is probably a better choice. I do not find that to be particularly...
    24 replies | 901 view(s)
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  • tglassy's Avatar
    Today, 01:10 AM
    Maybe because summons breaks the Action economy. A large enough group, no matter their level, can take an enemy that can only attack one of them at a time. They’re great for soaking up Damage. Man, I need to create a summoner now.
    244 replies | 9177 view(s)
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  • Tony Vargas's Avatar
    Today, 01:06 AM
    Yeah, I just found it amusing that an off-the-rack 5e Action happend to 'Create' an 'Advantage.' There's a whole thread about that last bit. I honestly didn't even remember "Create an Advantage" from the times I've played FATE. But, then I barely remembered there were 'actions' at all, and, looking them up, it's probably because they're all pretty improvisational in nature, anyway, and...
    2824 replies | 77753 view(s)
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  • Hussar's Avatar
    Today, 01:04 AM
    I'd say there isn't much of a difference, when you remove monsters/NPC's from the equation to be honest. But, by the same token, simply making traps bigger/stronger/faster isn't really a change either. If a chest has a poison needle trap at 1st level and a magical aura lightning trap at 15th, well, it's still just a trapped chest. Only difference is, the magical trapped chest becomes the...
    62 replies | 2160 view(s)
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  • rogermexico's Avatar
    Today, 01:04 AM
    Asmodeus 23 Baalzebul 24 Baphomet 20 Demogorgon 22 Dispater 8 Fierna 13 Geryon 20 Glasya 20 Graz'zt 12 Levistus 16
    113 replies | 1685 view(s)
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  • MasterYogurt's Avatar
    Today, 01:03 AM
    Curt has seen slime move before... he stands clear of the wall, and keeps clear visibility... if it moves on its own, he will blast it.
    31 replies
  • Salthorae's Avatar
    Today, 01:01 AM
    Circle of the Shepherd is in Xanathar’s now and they get boosts to summoned beasts/fey at 6th level & 10th level. Druids get all the conjure/summons spells in the PHB but conjure celestial/planar ally The lowest conjure/summon anywhere in 5e is 3rd level. It is odd how they’ve seemed to divvy up summoning Cleric - celestial, some ability to call elemental/fiends with Planar ally...
    244 replies | 9177 view(s)
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  • nexalis's Avatar
    Today, 12:59 AM
    I have been reading through your recaps and thoroughly enjoying them. Thank you!
    1 replies | 370 view(s)
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  • cbwjm's Avatar
    Today, 12:53 AM
    Wasn't circle of the shepherd released in Xanathar's?
    244 replies | 9177 view(s)
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  • jgsugden's Avatar
    Today, 12:45 AM
    You need single action summon spells for summoners. Conjurer has too few options. Their first real summon is a 3rd level spell, and it creates monsters hostile to everyone. Circle of Sheppard is UA only, and also doesn't really get a summon until level 5... It is likely the best summoner right now. Lore Bards can summon, but again only at 6th level and do not really get anyvsummon...
    244 replies | 9177 view(s)
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  • Aldarc's Avatar
    Today, 12:45 AM
    I was speaking more along the lines here of tactical combat. 5E Advantage/Disadvantage has undoubtedly been an effective mechanic for streamlining certain subsystems of play between 3E and 5E. It's also something fairly easy for GMs to apply as a general rule of thumb or eyeball gauge for when it applies as well as for new players to grasp. Advantage does, however, get kinda dull or rote when it...
    2824 replies | 77753 view(s)
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  • Tinker's Avatar
    Today, 12:39 AM
    I'm a big fan of the single mechanic, for the reasons stated by others. Some of the early mechanics really didn't work very well. Surprise was OK, for example, until a character with a higher-than-normal chance of surprising an opponent encountered one with a lower-than-normal chance of being surprised. Some didn't even roll d6s. I've also noticed the pointlessness of ability scores, as...
    31 replies | 585 view(s)
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  • Mouseferatu's Avatar
    Today, 12:37 AM
    Sure, a Chaotic Good character could act that way, some or even most of the time. But the code makes references to not lying, and to obeying "just authority." Someone who lives by those tenets even if their conscience might permit otherwise under certain conditions, or when doing so is not the most direct way to the greatest good, seems to me to be a lot more lawful than chaotic.
    24 replies | 901 view(s)
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  • Nagol's Avatar
    Today, 12:30 AM
    Libram Mortis has Necrotic Termination (Cl 9 / Sorc 9 / Wiz 9) that will destroy the soul if the saving throw is failed and explicitly rules out everything up to Miracle/True Resurrection. It requires a bit of a work to set up and costs 1,000 XP.
    4 replies | 53 view(s)
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  • mrpopstar's Avatar
    Today, 12:27 AM
    I strongly considered making the shield +1 so that only those with Defensive fighting style would net the coveted AC 20.
    73 replies | 1712 view(s)
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  • Tony Vargas's Avatar
    Today, 12:23 AM
    Like 5e did with Advantage and the Help action that, well, 'creates Advantage' for a buddy? ;)
    2824 replies | 77753 view(s)
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  • Tony Vargas's Avatar
    Today, 12:16 AM
    But if your source of suspense is just the uncertainty of the die roll, 'eventually' comes pretty quick... In the James Bond movie stuff happens as they play the hand. You can 'RP' that stuff to stretch out the moment, but you're just stalling, nothing is going to make a difference, the die will fall where it will. Now, if the game is more than a die roll, if there's a series of decisions or...
    45 replies | 712 view(s)
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  • Tinker's Avatar
    Today, 12:12 AM
    It does depend what level the dnd campaign is running at. If it is low to mid, there are several spells (and monsters, magic items) in various editions IIRC that put the victim beyond the reach of basic back-from-the-dead magic, requiring Resurrection, True Resurrection, Wish, or whatever to raise. If the party doesn't have and can't afford those, that might be why they've given up on returning...
    4 replies | 53 view(s)
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  • Harzel's Avatar
    Today, 12:11 AM
    Asmodeus 23 Baalzebul 24 Baphomet 20 Demogorgon 22 Dispater 8 Fierna 13 Geryon 20 Glasya 20 Graz'zt 12 Levistus 16
    113 replies | 1685 view(s)
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  • Pauln6's Avatar
    Today, 12:11 AM
    Nice! I did a rough draft of Tanis and Laurana and I came to similar conclusions. Laurana had quite high stats and really benefits from the edition change. I suppose one option is to give her a built in stat boost instead of a feat. With his crap armour Tanis possibly lends himself more towards a ranged fighter. Tika in the novels is pretty much just a fighter so I think giving her thieves...
    13 replies | 469 view(s)
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  • Bedrockgames's Avatar
    Today, 12:10 AM
    All suspense eventually gets closure. If the players are at a casino, you'll have building suspense as they win, until they place that final bet. If it is a single hand or something, well, sure, but the suspense also ends in a James Bond movie when the cards are laid on the table. There is plenty of room in an RPG for the suspense to build prior to that (particularly if players and/or NPCs are...
    45 replies | 712 view(s)
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  • Tony Vargas's Avatar
    Today, 12:02 AM
    Problem is that brand of suspense lasts until the die stops.
    45 replies | 712 view(s)
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  • Empirate's Avatar
    Yesterday, 11:58 PM
    Barghest's Feast. Quite thorough, but 50% chance a True Resurrection, Wish or Miracle still work. Better option might be to turn baddy to stone, shrink item, keep somewhere safe.
    4 replies | 53 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:53 PM
    It runs aground on relative difficulty. Are you opening a stuck door, lifting a portculis, bending an iron bar, a bronze bar, an adamantine bar? Roll under with a bonus? Roll under by X, so rolling 1 is your best effort? I settled on roll high w/o going over, so that a higher roll was a greater success, as long as it was w/in your abilities. But, fun as it was to practically make up the...
    31 replies | 585 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:48 PM
    3.5 Soul Bind, Level 9, Cleric, Sorc/Wiz. Necromancy, of course.
    4 replies | 53 view(s)
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  • dragoner's Avatar
    Yesterday, 11:47 PM
    It happens, rarely, and not without meaning. I wouldn't kill a PC based on a single roll either. It comes down to investment in the game, too easy of death and it wastes the time of chargen, plus lessening the role play factor as the players become adverse to getting attached to heir characters. This is of course baring death, and being brought back to life; then that becomes another part of the...
    12 replies | 173 view(s)
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  • Bedrockgames's Avatar
    Yesterday, 11:43 PM
    True. But in all these cases I think stakes and not knowing the outcomes matters a great deal. A roll of dice at a gambling table or card game, are suspenseful if the players stand to lose a lot. But that suspense hinges on them actually being able to lose whatever is at stake. Again, this is where the 'game' side of RPGs, and the inherent lack of predictability in RPGs can be a strength.
    45 replies | 712 view(s)
    1 XP
  • Salthorae's Avatar
    Yesterday, 11:41 PM
    I like these concepts for the Paladin and Ranger a lot thematically, they are both very flavorful. Not sure about Druid either... they already have a Circle of Dreams which would have been a good spot to drop Psionics. OTOH, does EVERY class need a Psionic sub version? I don't really think so. I'd even be ok if these 3 and sorcerer ended up not getting anything. Even Wizard really.. not sure...
    244 replies | 9177 view(s)
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  • PabloM's Avatar
    Yesterday, 11:38 PM
    Totally fun! We made this list, but we never actually passed from the first: Tanis: fighter (battle master), Folk Hero Raistlin: wizard (abjurer), Sage Caramon: fighter (champion), Folk Hero Sturm: fighter (cavalier), Knight Tas: Rogue (thief), Far Traveler Tika: Like the PHB Flint: fighter (champion), Guild Artesan Goldmoon: cleric (life), Noble
    13 replies | 469 view(s)
    1 XP
  • Cleon's Avatar
    Yesterday, 11:36 PM
    Cleon replied to Kraken Variants
    Okay, the first question mark is the Armour Class. Here are a few Demon Lords for comparisons: Adimarchus, Angelic Form (Dungeon #116): HD 30; AC 42, touch 25, flat-footed 36 (+6 Dex, +7 armor, +9 insight, +10 natural) Adimarchus, Demonic Form (Dungeon #116): HD 30; AC 45, touch 25, flat-footed 39 (+6 Dex, +9 insight, +20 natural) Demogorgon (Dragon #357): HD 37; AC 59, touch 19,...
    45 replies | 2652 view(s)
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  • Umbran's Avatar
    Yesterday, 11:35 PM
    Yes, this one can be tricky. It would be wise to set up several ways this statement could be true. One is "we kill each other". Another is, "you spared my life (or I owed you some other great debt) and this is when that comes due". Okay, time for another very fun bit of time-travel shenanigans. The PCs find a tome of great age, written in a tongue that they can barely decypher (or, if...
    42 replies | 902 view(s)
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  • gyor's Avatar
    Yesterday, 11:31 PM
    I'm curious why you say this, what about Conjurer and Circle of the Sherpherd and Lore Bards?
    244 replies | 9177 view(s)
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  • 5ekyu's Avatar
    Yesterday, 11:31 PM
    Fwiw in the dmg they do give some guidelines as to easy moderate and hard Easy can usually be done by average guy (not good ability scores) without training (no proficiency) Hard usually requires both good score and proficiency(experience) Moderate is either one of those. As a gm i use those both forward and reverse (who setup the challenge, how good were they, etc) with further nod for...
    139 replies | 3715 view(s)
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  • PabloM's Avatar
    Yesterday, 11:28 PM
    Thanks! This document started with that approach too, and in fact we never wanted to get away from the core book as the only tool to play. In another vein, interesting time line you have...
    13 replies | 469 view(s)
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  • PabloM's Avatar
    Yesterday, 11:25 PM
    Nice thought, but I´m afraid that I don´t follow you. The caster level in 5e is a diminished factor in comparison to spell slot used to cast a spell. In most spells you have to spend a higher spell slot to enhace the spell efects, so enhace the effective caster level it won´t necessarily enhace the spell.
    13 replies | 469 view(s)
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  • PabloM's Avatar
    Yesterday, 11:21 PM
    Thanks. We want to enhace the core book as the only book you need to play Dragonlance. But I think the Favored Soul is a perfect match for a Krynn Mystic too. Thanks a lot for the suggestion, all are welcome and I will try to incorporate in the next version of the document. About the difference between True and Afflicted kender I think you are right, and when we write de guide we added...
    13 replies | 469 view(s)
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  • Umbran's Avatar
    Yesterday, 11:19 PM
    In Timeless, that's not possible. You cannot travel to a time in which you already exist. The results are gross and messy and fatal. That's why he went back to try to try to make sure the killer wasn't born - because he wasn't born yet either, so it was the best opportunity he could find. Waiting for years to send a child back has its flaws. Specifically, if you aren't at peace, and the...
    42 replies | 902 view(s)
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  • Greenfield's Avatar
    Yesterday, 11:17 PM
    A fellow gamer, in relating a tale from his game made reference to "the Assassin's spell", meaning a spell that keeps a slain person from being returned to life. From context, it seems to lock the soul away somehow. That's what I have: No idea which edition, what the spell level might be or any actual detail on the spell. Anybody know what he's talking about> Context: Read on if...
    4 replies | 53 view(s)
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  • PabloM's Avatar
    Yesterday, 11:13 PM
    Great! We used the 2e and 3e draconians as reference to make them as monsters and from there it was not difficult to think them as a race. I hope you can use our material to complement yours.
    13 replies | 469 view(s)
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  • 5ekyu's Avatar
    Yesterday, 11:13 PM
    My thought is that a secret doir being a 10 dc or 15 dc makes perfect sense even for tier2 and 3 if its representing the type of secret doir thats not well hidden ot not well maintained by anyone who knows what they are doing (dc10) or someone with a little skill or little aptitude (dc 15) regardless of tier (based on the dmg) which discusses assigning dc based on those factors. While...
    139 replies | 3715 view(s)
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  • Bawylie's Avatar
    Yesterday, 11:08 PM
    Yeah. Well the cliffhanger is just the most immediately easily understandable example of suspense. That’s not to say “life or death” is the only way to get suspense. Another example is the high stakes card game type of scene. Those too are often suspenseful. Really I think the key to it is investment in the outcome and some delay between the action and the outcome.
    45 replies | 712 view(s)
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