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  • Saelorn's Avatar
    Today, 08:24 PM
    That goes back to your interpretation of how you correlate actions in the game to actions within the narrative. It can be hard to reach consensus on what, exactly, is observable to characters in the world; and which information, if acted upon, would be meta-gaming. I've heard too many horror stories about GMs who wouldn't let a player know how many HP their own character had left, under the...
    33 replies | 684 view(s)
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  • OverlordOcelot's Avatar
    Today, 08:23 PM
    If you actually have a society where Zone of Truth is routinely, aggressively used and relied upon, a successful conspiracy might well have a bunch of members who believe things that quietly negate the typical meanings of words. Followers who believe in an unusual cult religion or legal theory could be extremely useful, because they'd be able to give answers that they consider truthful but that...
    33 replies | 591 view(s)
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  • chrisrtld's Avatar
    Today, 08:19 PM
    Feather Falling 20 Free Action 20 Invisibility 16 Shooting Stars 23 Spell Storing 17 Spell Turning 18 Telekinesis 18
    336 replies | 4275 view(s)
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  • Fauchard1520's Avatar
    Today, 08:12 PM
    Good on you guys for talking it out during the break. It's awfully easy to let the appearance of negativity become the real thing, and taking the time to tap the brakes and make sure everyone is on the same page is the sign of a mature player. :)
    7 replies | 176 view(s)
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  • Oofta's Avatar
    Today, 08:11 PM
    Looking at just the rules I think the bolded part is the important bit. Normally it will just dash as it's action, but what if there's nowhere for it to dash to? Specifically, what if it's trapped in say a Web spell and can't physically move but could teleport? To get out of the web I would rule that it could teleport. But what if it's just blocked by a dead end hallway? I'd still...
    8 replies | 168 view(s)
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  • megamania's Avatar
    Today, 08:04 PM
    SHADOW WAR SEGMENT 012 “ TWO MONTHS ON THE SEA PART TWO” 11/10/18 NYMM 4, 1003 OPEN SEAS WITH ZILARGO IN THE FAR DISTANCE Sarfuold continues to play “Cat & Mouse” with the mystery creature. Why does this creature have its own special tunnels? What is it? Does the Captain or Ezzirra know about it? The Dire Weasel animal companion hides in the shadows watching and listening. The...
    16 replies | 384 view(s)
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  • OverlordOcelot's Avatar
    Today, 08:04 PM
    No, I don't 'realize' that, and what you posted looks much more like a system to produce executions than one intended to sort out guilt and innocence; I'm not inclined to give the benefit of the doubt to a system that has the death penalty for refusing to confess to a crime. Your examples explicitly don't allow the defendant to offer a defense, and in your own example if the defendant attempts to...
    33 replies | 591 view(s)
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  • Morrus's Avatar
    Today, 08:01 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    1 replies | 19 view(s)
  • Dannyalcatraz's Avatar
    Today, 07:43 PM
    No one is a bigger fan of HERO System than I am, but I wouldn’t recommend it for someone who doesn’t want intricate prep work. 90% of HERO’s work is in prep. Once you’ve done THAT, you almost don’t have to touch the books in play. I kinda dug the old Prime Directive game.
    6 replies | 118 view(s)
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  • OB1's Avatar
    Today, 07:42 PM
    Feather Falling 19+1=20 Free Action 19 Invisibility 16 Shooting Stars 25 Spell Storing 19-2=17 Spell Turning 18 Telekinesis 18
    336 replies | 4275 view(s)
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  • billd91's Avatar
    Today, 07:42 PM
    Country musician and Hee Haw host, Roy Clark has passed away at 85.
    297 replies | 18279 view(s)
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  • Jeremy E Grenemyer's Avatar
    Today, 07:41 PM
    Next on from the list of thirteen are: 7. The Ferocious Five A quintet of sword-wielding Thunderlans that evince all the stereotypical behaviors Cormyreans ascribe to the people of Thunderstone, in eastern Cormyr. The four men and one woman that comprise the Five hunt from the saddle, brew ales made from grains grown on their own farms, find mates for the night among the local populace, and...
    32 replies | 7984 view(s)
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  • Dausuul's Avatar
    Today, 07:39 PM
    Correct, 5E speak with dead fails if the corpse doesn't have a mouth. You could accomplish this via decapitation, but then you have to be sure of hiding the severed head. A more reliable alternative would be to mutilate the face so that the mouth is completely destroyed.
    33 replies | 591 view(s)
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  • 5ekyu's Avatar
    Today, 07:35 PM
    And imo "to what end"? I find the game much,more fun when its about what characters do, what choices they maje etc and that usually is better when those are informed decisions. So i spend a lot less time on ehether or not they know or see or can choose to blah blah and instead go with more or less "its known unless hidden" as a general rule. That tends to follow the way encounters start...
    67 replies | 1399 view(s)
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  • matthewdcorley's Avatar
    Today, 07:35 PM
    We are funded and currently working on amazing stretch goals! https://www.kickstarter.com/projects/37222410/lamps-light-sanitarium-a-horror-sourcebook-for-5th Interviews about Lamp's Lights: EnWorld: https://www.kickstarter.com/projects/37222410/lamps-light-sanitarium-a-horror-sourcebook-for-5th?ref=creator_nav Table Top Babble: https://dontsplitthepodcastnetwork.com/table-top-babble/098...
    0 replies | 18 view(s)
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  • Dannyalcatraz's Avatar
    Today, 07:34 PM
    This post is virtually invisible to some, including myself. Here’s why, and how to correct it. http://www.enworld.org/forum/showthread.php?348563-Dark-Text-on-a-Dark-Background-Tutorial
    6 replies | 118 view(s)
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  • Dannyalcatraz's Avatar
    Today, 07:34 PM
    Box some of it up and send it to California. They could use it.
    7352 replies | 382387 view(s)
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  • Dausuul's Avatar
    Today, 07:27 PM
    Um... you do realize that the goal of this system is not to produce 100% guilty verdicts, right? It's to sort out guilt from innocence. #1: You are not guilty of murder, so you will correctly be found innocent. However, if the magistrate has reason to suspect it, the next question will be "Did you conspire to have John Smith murdered?" #2: You are not guilty of murder, so you will...
    33 replies | 591 view(s)
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  • OverlordOcelot's Avatar
    Today, 07:24 PM
    That too, avoiding what some people are calling "meta gaming" actually requires that you avoid treating player's description of their actions as something that happens in the game world! Also, the suggestions in this thread along the lines of 'roll to determine if the enemy can see really obvious stuff that's right in front of their face' or 'roll to see if the enemy is smart enough to do the...
    67 replies | 1399 view(s)
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  • Baron Opal II's Avatar
    Today, 07:16 PM
    I'm not 100% certain if this is still true in 5e, but I've found that a headless corpse cannot speak under a speak with dead, and, for that matter, it complicates a raise dead, too. Cities with a sewer system often have a few skulls found on the beach.
    33 replies | 591 view(s)
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  • Adamant's Avatar
    Today, 07:16 PM
    Feather Falling 19 Free Action 21-2=19 Invisibility 16 Shooting Stars 24+1=25 Spell Storing 19 Spell Turning 18 Telekinesis 18
    336 replies | 4275 view(s)
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  • Scott DeWar's Avatar
    7352 replies | 382387 view(s)
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  • jmucchiello's Avatar
    Today, 07:01 PM
    Yes, we were still 1st level.
    151 replies | 4573 view(s)
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  • jmucchiello's Avatar
    Today, 06:58 PM
    "And that's where Thomas must come from." Ana says.
    1770 replies | 41114 view(s)
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  • Dorian_Grey's Avatar
    Today, 06:58 PM
    2nd Edition AD&D, a dwarf fighter/thief pugilist. I put a lot of work into his backstory and concepts, worked with the party to develop how he started working with them (Family lived in a slum near generic fantasy human city full of racists, chased from mining camp by orcs, character grew up poor and getting into fights, became a prize fighter who got into a fight with a noble who thought he was...
    35 replies | 791 view(s)
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  • maceo's Avatar
    Today, 06:55 PM
    Thank you Eltab, aco175, and Quickleaf! Those are all great ideas. The disguise part, the disruption of verbal spells, the Frightful Presence...all great. It gave me the idea reading your ideas of maybe adding a table for the PC to roll on with different results. Thanks again!
    5 replies | 137 view(s)
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  • smbakeresq's Avatar
    Today, 06:44 PM
    What would be a good idea for the Criminal Mastermind is mundane disguises as a very common city denziens, for example when ever they commit crimes they were uniforms of the Sewer crews. This might help also, making of mind clones like in Age of Worms. A mind flayers dominated doppleganger minions kidnap people and then create a Mind Clone through a device that extracts the memories of the...
    33 replies | 591 view(s)
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  • OverlordOcelot's Avatar
    Today, 06:40 PM
    The flip side of that is that I can say those words and only those words if: I paid or ordered someone else to murder John Smith. I didn't do it myself, so I can truthfully say I didn't do it. I told someone violent than John Smith insulted them, which led to a duel where he died. I don't consider killing him murder, I consider it an accident or self defense or otherwise justified. I was...
    33 replies | 591 view(s)
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  • knikpiw's Avatar
    Today, 06:33 PM
    Looks Amazing! Can't wait to sink my teeth in!
    1 replies | 40 view(s)
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  • Zardnaar's Avatar
    Today, 06:32 PM
    Its what it generally comes down to. Without feats the styles are a lot loser in effectiveness and whats better will vary by the situation. With feats ranged is always better if you focus on it enough with the exception of magic weapon drops.
    123 replies | 3896 view(s)
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  • FrogReaver's Avatar
    Today, 06:26 PM
    Your not really talking about ranged vs melee you are talking about crossbow expertise and sharpshooter being much to strong. Leave those out. They don’t have any real place in a melee vs ranged discussion unless you are trying to point out that some extreme builds are so much better than others that the generalization changes when you start talking about them.
    123 replies | 3896 view(s)
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  • muppetmuppet's Avatar
    Today, 06:25 PM
    Thanks but No that's The follow on module. This is specifically for running two or more tables of spec 4-1 and spec 4-2 together.
    2 replies | 50 view(s)
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  • FrogReaver's Avatar
    Today, 06:23 PM
    gold is for out of combat purposes and to gate some early game gear. Beyond that your character should be using gold to accomplish something he wants to do. Start a church, bribe a guard, donate to the poor, start a horse farm, build a library, etc. Gold is to influence the world around you.
    760 replies | 84134 view(s)
    2 XP
  • Zardnaar's Avatar
    Today, 06:19 PM
    With feats and equivalent magic weapons yes, in real games magic hand crossbows are almost unheard of and magic bows are rarer than swords and they generally lack things like flaming ones and other effects that grant additional dice. If you play like AD&D (use what you find) ts probably alright, if you play like 3E and 4E where the PCs get what they want or if one PC can get a +2 flaming...
    123 replies | 3896 view(s)
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  • Zardnaar's Avatar
    Today, 06:16 PM
    Ship hulls are harder than wooden logs conveniently laid out to be cut up. Also a wood cutting axe is different than say a battle axe. in Spelljammer they said in the right situation and with the right weapon/tool DMs discretion but swords, arrows etc are not going to do much to a ship.
    10 replies | 366 view(s)
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  • 5ekyu's Avatar
    Today, 06:13 PM
    Yeah, i mean, the basis of 5e is describe what you are doing so i have never had any reason to even conjure the idea that you dont know someone has gone "defensive" aka the dodge action. Cant recall any game that had its "full defensive" (by any name) be some ninja sneak not seen thing. Guess there could be one out there. I always tell my players when an npc goes dodgey - either explicitly...
    67 replies | 1399 view(s)
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  • Farland's Avatar
    Today, 06:10 PM
    The World of Farland's delicious November update has arrived. This month we give you: The fourth part of the story "Storms Over Kelerak." It's got orc monks and unicorns... A NPC from "Storms Over Kelerak," the orc monk Tamarrick the Reaver. He's a CR 9 with a developed backstory! Three new herbs: Indria, Janora's Bloom, and Tulip of the Highlands. Resist psychic damage, see hidden things,...
    55 replies | 6023 view(s)
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  • Krachek's Avatar
    Today, 06:05 PM
    If you push the knowledge and wards against magic, you will arrive to a situation where all options will be locked up. Most divination, investigation tricks will be counter. Players will get mad. In real world you can come on with unsuspected tactics, but in DnD all the spells are written! Play smart but not too much.
    33 replies | 591 view(s)
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  • MwaO's Avatar
    Today, 05:57 PM
    Are you referring to ADCP4-1 City of Destinies? http://www.livingforgottenrealms.com/adventures/ADCP0401LFR.zip
    2 replies | 50 view(s)
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  • Sylvar B.'s Avatar
    Today, 05:56 PM
    Adi stands up and pumps his fists into the sky triumphantly...he turns and sees Raven walking up. He gives Raven a big smile, gestures over the edge of the precipice and begins looking for a way to retrieve his prize.
    731 replies | 22762 view(s)
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  • FieserMoep's Avatar
    Today, 05:50 PM
    Ah, even better than a video! Thanks.
    3 replies | 175 view(s)
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  • 5ekyu's Avatar
    Today, 05:50 PM
    gotta say again - a lot of perspective shaping perception here. "Most of the DMG is about painting a broad picture without going into much detail and where to place monsters." of course a lot of the DMg is about broad strokes and the hows - not the "what's" because it is the guide providing tools not the setting sourcebook for a particular world. " For example you only have a single...
    760 replies | 84134 view(s)
    1 XP
  • Li Shenron's Avatar
    Today, 05:45 PM
    Dodging is useful if you can do it as a bonus action, or if you can do it as an action while doing something else as a bonus action. But Dodge + movement (and nothing else) is maybe only good for running away, and it's not the best choice in all cases, yet running away doesn't happen typically that often in RPG. It might also be an interesting choice in some other corner cases that happen even...
    67 replies | 1399 view(s)
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  • Neurotic's Avatar
    Today, 05:44 PM
    I never did, it sounds great, but high roll either from you or the enemy invalidates it, it only affects first round and only high level chars have good chance and powers to make it good
    325 replies | 7203 view(s)
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  • Deset Gled's Avatar
    Today, 05:44 PM
    Fun fact: The question "Does sound pass through a force effect?" has been debated on this site for at least 16 years. http://www.enworld.org/forum/showthread.php?518-Force-effects-definition As far as I know there's never been an official answer. It doesn't matter for things like a Wall of Force or Forcecage with bars. And frankly it's been pretty rare in my experience for a case where it...
    1 replies | 91 view(s)
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  • Gradine's Avatar
    Today, 05:41 PM
    Feather Falling 19 Free Action 21 Invisibility 16 Shooting Stars 24 Spell Storing 19 Spell Turning 18 Telekinesis 18
    336 replies | 4275 view(s)
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  • Li Shenron's Avatar
    Today, 05:40 PM
    It has annoyed me as a DM more than as a player.
    47 replies | 1746 view(s)
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  • OverlordOcelot's Avatar
    Today, 05:36 PM
    I don't think that it's 'meta gaming' for an opponent to notice that you're not attacking and are just defending yourself. And I don't think really obvious stuff like seeing if someone launched an effective attack or just defended themselves needs a check, and you definitely don't need a check to know that you had disadvantage on your own attack. Seeing and responding to obvious stuff that is...
    67 replies | 1399 view(s)
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  • smbakeresq's Avatar
    Today, 05:32 PM
    This is correct. For this reason, as DM, if a player declared they are using the dodge action (as an action) I would ignore that for first attacker against them that round, at least. You have to let the players get their stuff across, and having a creature not attack a PC because they declared the Dodge action to the DM is meta-gaming the players, which the DM shouldn't do either. I would have...
    67 replies | 1399 view(s)
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  • DM Dave1's Avatar
    Today, 05:29 PM
    Feather Falling 19 Free Action 21 Invisibility 16 Shooting Stars 24 - I'm gonna hit the big time.... Spell Storing 19 Spell Turning 20 Telekinesis 17
    336 replies | 4275 view(s)
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  • Eltab's Avatar
    Today, 05:27 PM
    The PCs somehow owe a favor to a creepy magic-user. He wants the secret to immortality - as a Worm That Walks. Lore says that one of Halaster's apprentices discovered this secret. Negotiate with them (if still alive / undead / otherwise-extant) or plunder their records (if not). The apprentices each took control of one layer of Undermountain, which became known as 'XYZabode'. For an extra...
    1 replies | 93 view(s)
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  • CleverNickName's Avatar
    Today, 05:25 PM
    Feather Falling 19 Free Action 23 Invisibility 16 Shooting Stars 22+1=23 Spell Storing 19 Spell Turning 20 Telekinesis 19-2=17 Sorry Telekinesis, you know that I've loved you ever since I first saw you (on the finger of that devil swine gambler in the Expert Rules Boxed Set.) Having a real hard time deciding on my downvotes lately. I ended up rolling a d6. Don't judge me.
    336 replies | 4275 view(s)
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  • matthewdcorley's Avatar
    Today, 05:25 PM
    And we are Funded!!! https://www.kickstarter.com/projects/37222410/lamps-light-sanitarium-a-horror-sourcebook-for-5th Be on the look out for a big update later tonight. Thanks!
    9 replies | 262 view(s)
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  • Voadam's Avatar
    Today, 05:20 PM
    Mystical Throne Entertainment's entire line is 40% off through Cyber Monday. They do Savage Worlds and their own Entropic Gaming System products, including a lot of historical gaming settings.
    48 replies | 3325 view(s)
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  • muppetmuppet's Avatar
    Today, 05:20 PM
    I was wanting to run these two old lfr modules together but I can't find the combined mission document anywhere. I may have to make up my own final encounter where the two groups come together if not.
    2 replies | 50 view(s)
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  • Eltab's Avatar
    Today, 05:18 PM
    Try building out a 100-man unit the PCs will interact with and describe how many more people there are going about doing their assigned things. The PCs will never interact directly with these other NPCs, so no need for stats. The 100 men would be: - lots of ill-equipped peasant foot soldiers (handle as swarms). These are the guys who show up when the Lord yells "Seize that scoundrel!" and...
    1 replies | 66 view(s)
    1 XP
  • Derren's Avatar
    Today, 05:18 PM
    Yes, advice like "to keep the players interested in intrigue promise them combat support." Most of the DMG is about painting a broad picture without going into much detail and where to place monsters. D&D 5E is very bad at anything that does not involve combat. For example you only have a single tool at your disposal, namely charisma checks. No skill, no specialzation, nothing else. And also...
    760 replies | 84134 view(s)
    1 XP
  • Morrus's Avatar
    Today, 05:12 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    1 replies | 40 view(s)
    0 XP
  • 77IM's Avatar
    Today, 05:05 PM
    I like this monster's design, but against 6 level-7 PCs in a straight-up fight, I predict it getting absolutely thrashed. Things I think will work well: - Chromatic adaption is a really cool way to keep this fight dynamic. Make sure you telegraph this ability -- every time hybrid shifts, its color should change, or something. - Bite + Spell is a pretty good multiattack routine and may make...
    4 replies | 117 view(s)
    1 XP
  • aco175's Avatar
    Today, 05:02 PM
    Ice skates lets you fly-by attack, or drive-by rather. OK, now I'm picturing the Hook movie where Robin Williams is surrounded by the boys on roller-blades circling him and attacking. Ice goblins on skates that shoot ninja stars like hockey pucks. :)
    9 replies | 300 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 04:55 PM
    Close Damage +2, strength based (so you can add your strength to the damage)
    317 replies | 4178 view(s)
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  • Dausuul's Avatar
    Today, 04:53 PM
    Whether the city relies on torture or not, there are without a doubt people who can be bought. That's a given. But even without torture, interrogators don't have to stand for evasions. They can lock you up till you talk. For that matter, I could envision a legal system under which a trial proceeds thusly: Cleric. I have cast zone of truth, Your Honor. Magistrate. You have been accused of...
    33 replies | 591 view(s)
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  • Retreater's Avatar
    Today, 04:52 PM
    Oswald Brummelbuck, halfling Rogue in 3rd edition. Left his quiet home to go on an adventure and create a bestiary of the creatures he encountered. Died in the first session.
    35 replies | 791 view(s)
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  • FrogReaver's Avatar
    Today, 04:51 PM
    1). A mixed group of enemies cannot all focus fire without taking OA’s from at least some of the melee PC’s. If they choose to do that then melee damage ends up being much higher than ranged. The reason I’ve focused attention on spreading damage is because it’s the most obscure reason having melee could be better. Once it’s established that spreading damage is a good strategy everything else...
    123 replies | 3896 view(s)
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  • Caliburn101's Avatar
    Today, 04:51 PM
    The authorities are in on it and derail the investigators subtly, or cast magic on their behalf and lie about the results, or report on the parties activities and warn the criminals, or put THEM under investigation on trumped up charges. So many ways to derail the investigators.
    33 replies | 591 view(s)
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  • SkidAce's Avatar
    Today, 04:49 PM
    Could you provide your final set of rules? If not, I have access to those rules and will cobble it together. Either way, thanks for the ideas.
    10 replies | 366 view(s)
    0 XP
  • Voadam's Avatar
    Today, 04:47 PM
    Voadam replied to Undead Origins
    Dungeon 216 Undead: In a flawed attempt to recover the primordial spirit, Hazakhul triggered a devastating, cataclysmic eruption. An unexpected by-product of the ritual channeled forces from the Elemental Chaos into the heart of his stronghold. The pyromancer and his servants perished, but twisted fire and necromancy reanimated them into undead creatures. Culdred: Culdred is Hazakhul’s favored...
    981 replies | 73853 view(s)
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  • Elfcrusher's Avatar
    Today, 04:42 PM
    No, no, no, you've got it ALL WRONG! Those safeguards are there to PROTECT YOU, the little guy! It's not about money, it's about what's right. Sheesh.
    47 replies | 1746 view(s)
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  • Migueruxd's Avatar
    Today, 04:41 PM
    Hey everybody! I'm creating my first character and I am goin for a Male Eladrin (Elf) with the follow stats: CON 14 DEX 13 (+2) STR 19 INT 16 CHA 19 (+1) WIS 18
    1 replies
  • 5ekyu's Avatar
    Today, 04:40 PM
    Hi all, So, Mercer et al have four sub-classes in their Taldorei sourcebook: Barbarian - Path of Juggernaut Cleric - Blood Domain Monk - Way of Cobalt Soul Sorcerer - Rune Child Was wondering if anyone has included these in their campaigns and have actual play experience with them that they would like to share - positive or negative.
    0 replies | 69 view(s)
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  • Elfcrusher's Avatar
    Today, 04:39 PM
    You seem to be relying heavily (almost exclusively) on this "spread the damage around" argument, but that ignores: 1) The players usually can't control where the damage goes (if players can focus fire, so can intelligent enemies) 2) In many cases it's not a matter of "spreading it around" it's "everybody takes AoE damage"
    123 replies | 3896 view(s)
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  • Caliburn101's Avatar
    Today, 04:37 PM
    990 HP/ 30HP/round regeneration and 21+4 damage per round each from 4 x 30th level Evoker Wizards dropping Meteor Swarm on the Big T. - who have all taken an extra 9 9th level spells and of course the 24 Int possible with the epic rules. 1st round: 920 HP after 4 Meteor Swarms 2nd round: 850 HP after 8 Meteor Swarms 3rd round: 780 HP after 12 Meteor Swarms 4th round: 710 HP after 16 Meteor...
    308 replies | 27027 view(s)
    0 XP
  • lowkey13's Avatar
    Today, 04:36 PM
    So, my personal view is that no one comes into the game tabula rasa. Right? How did you learn to play? To DM? I can tell you how I did, so many decades ago. I learned when I went to a friend's house, and his older brother was playing, and they needed some more people. So I started playing. And gradually, as I played more, and read more, I learned enough to DM. That's usually how it works. ...
    760 replies | 84134 view(s)
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  • 77IM's Avatar
    Today, 04:36 PM
    I would say yes. I think of turning as a divine command: "Begone!" The undead must obey, because the power of the god compels them. If teleporting or plane shifting or something is the swiftest and most effective way to be gone, then the undead will do that. When I run 5E, the rules are not absolute; they do not attempt to cover every case. Rather, they attempt to cover the general...
    8 replies | 168 view(s)
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  • MacConnell's Avatar
    Today, 04:35 PM
    Projectile Assault: Launch(combat) + Precision(commercial) + Clarity(collegiate) +/- Range + d100 Adisakti: 14 + 27 + 13 + 0 + 50 = 104 Projectile Defense: Preservation(commercial) + Konokoro(collegiate) + d100 Mourner: 22 + 34 + 50 = 106 Adisakti, surprising himself, narrowly misses the bird. Not particularly recognizing the thrown rock as a threat, the bird continues to dance and sing,...
    731 replies | 22762 view(s)
    0 XP
  • Blue's Avatar
    Today, 04:33 PM
    The sixth Wearing the Cape book had crossovers, and one of those was with the "Velveteen vs." short stories by Seanan McGuire. Luckily the first seven or so are free on her website to give me an idea about the characters and world. But that lead me to her first October Daye book, "Rosemary and Rue", which was only $1.99 on Amazon and I figured I'd give it a try. So far it's pretty decent. ...
    15 replies | 312 view(s)
    0 XP
  • Dausuul's Avatar
    Today, 04:32 PM
    The gold standard of mind control is dominate person* cast by a 14th-level enchanter. While the modify memory spell can be undone by remove curse, the enchanter's Alter Memories ability cannot be dispelled or fixed; those memories are just gone. So you can wipe the memory of you casting the spell, wipe the memory of dastardly deeds being carried out, and no amount of de-magicking later can get...
    33 replies | 591 view(s)
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  • Caliburn101's Avatar
    Today, 04:28 PM
    With HEAVY AXES... not daggers and arrows...
    10 replies | 366 view(s)
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  • Blue's Avatar
    Today, 04:25 PM
    Barbarian you'd need to advance enough to have enough rages to cover much of the day. So it might be a Barbarian witha few cavalier levels. Wish Fighter (Cavalier) / Barbarian (Ancestral Guardian) had more synergy, but they have too much overlap in marking mechanics.
    21 replies | 26372 view(s)
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  • FrogReaver's Avatar
    Today, 04:24 PM
    I’ve used the dodge action in most every fight we have had. That’s a lot. Excessively too much would be trying to use it nearly every turn.
    33 replies | 684 view(s)
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  • Trit One-Ear's Avatar
    Today, 04:24 PM
    Meant to add party make-up to the original post. My bad! Edited above. Definitely forgot to give it saving throw proficiencies as well, also edited above! Trit
    4 replies | 117 view(s)
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  • FrogReaver's Avatar
    Today, 04:19 PM
    Agreed. It is more fun. But it is not only more fun but also a better strategy.
    123 replies | 3896 view(s)
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  • Migueruxd's Avatar
    Today, 04:18 PM
  • Shayuri's Avatar
    Today, 04:15 PM
    "A great deal of the power of the invasion comes in the form of something called a 'divine sphere,'" Silhouette mentions casually. "They brought it with them. It seems to be a conduit of some kind for the outsider gods. It is, of course, well protected...as any vulnerability would be. It does remain a vulnerability though, if we can find a way to exploit it." She shrugs. "The stark reality...
    335 replies | 22282 view(s)
    1 XP
  • FrogReaver's Avatar
    Today, 04:11 PM
    Not what I was saying. We were discussing enemies focus firing the party. The only real way that gets accomplished is if the enemies take OA’s. This increases melee character damage significantly. If the enemies don’t take OA’s to get in the position to focus fire then damage gets spread around. It’s a catch 22 for the enemy team.
    123 replies | 3896 view(s)
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  • OverlordOcelot's Avatar
    Today, 04:11 PM
    There is a non-video solution for you: https://docs.google.com/document/d/1bZj3Xbzh-LuPiYcfK02S-uHqu-3ibxQlKonTJ9a5g48/edit
    3 replies | 175 view(s)
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