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  • Eis's Avatar
    Today, 10:04 PM
    holy crap their axe became a magical weapon and was discovered in real life?
    19 replies | 383 view(s)
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  • Dyson Logos's Avatar
    Today, 09:58 PM
    There are tunnels and passages that lead deep under the land to the ever-dark homes of the various so-called “deep races”. These descents are typically marked on the rare maps of these underlands as either primary, secondary or tertiary passages. These passages lead on for miles and thus only their general routing is typically mapped, but of course, the underdark is not a place you wander...
    88 replies | 4112 view(s)
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  • Lanefan's Avatar
    Today, 09:56 PM
    First off, xp for that chart - that's amazing! I think I might just steal this idea and take it to our game tonight, where we've been over ten years busy in enmeshing ourselves in a plot that seems to have neither end nor beginning. And now, back into the trenches... :) Cool. This could in theory happen in any game, however, though it needs the right kind of players (who both seek and enjoy...
    1395 replies | 47899 view(s)
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  • Ancalagon's Avatar
    Today, 09:53 PM
    AS FORETOLD BY ANCIENT PROPHECY: Classic Monster Conversions by Mark Stout. I wouldn't consider this to be amazing work - and you really need the original source to have all the "fluff" and behavior of the monster - but its' a really solid start. Quite satisfied with my purchase, 4/5 stars. :) ...
    19 replies | 383 view(s)
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  • jmucchiello's Avatar
    Today, 09:42 PM
    None of that matters if we can't find food and WATER.
    209 replies | 4030 view(s)
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  • LuisCarlos17f's Avatar
    Today, 09:41 PM
    Paizo and 3rd Party publishers don't agree about there are too many classes and now we have enough. The key of a good base class is: - Right balance of power, of course. - Class features with fun gameplay. - Interesting background.
    34 replies | 710 view(s)
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  • jmucchiello's Avatar
    Today, 09:40 PM
    Darian moves up cautiously on the worg. He readies an attack for when one of his companions gives him an opportunity to strike the wolf's vitals. (sneak attack)
    239 replies | 3593 view(s)
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  • jmucchiello's Avatar
    Today, 09:38 PM
    Does that could include Stool? :) I say we forage.
    247 replies | 5076 view(s)
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  • Gardens & Goblins's Avatar
    Today, 09:37 PM
    When I introduce my students to D&D (and pen & paper rpgs in general) I like to open with: ''It's like a computer game. With no computer. Or rather, everyone playing is the computer.''
    9 replies | 140 view(s)
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  • Mirtek's Avatar
    Today, 09:37 PM
    And that's deadly in D&D. Because normally PCs are supposed to win and to not die. 50% dying in a single fight? of which they are supposed to have serveral every day? That's crazy deadly in D&D terms. A normal D&D fight is not about whether the PCs win, only about how much ressources they spend for their victory
    96 replies | 2500 view(s)
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  • jmucchiello's Avatar
    Today, 09:36 PM
    Sent request for permission to view the map. Religion Perception History? EDIT: nothing higher than a 5. Great.
    94 replies | 1605 view(s)
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  • gamerprinter's Avatar
    Today, 09:35 PM
    Frankly, the Japanese horror setting I created - and detailed on the bottom end of page 3 of this thread, I developed borrowing much (but in limited scale) Japanese culture, history, religion and folklore - because it's a published setting, I have no intentions of "flying under the radar", nor intent of self censorship, and while I didn't overly spend time on some of the mysogynistic aspects (I...
    81 replies | 2075 view(s)
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  • Diarmadhim's Avatar
    Today, 09:29 PM
    Kuvarious gives the command to his mount to attack and it obeys, turning to Kressle and rearing up, while lashing out with its hooves at the bandits. The first hoof catches Kressle in the head and staves her skull in! She crumples into a heap, blood and cerebrospinal fluid leaking from the wound. The second hoof strikes a solid blow to the chest of the bandit next to her, knocking the wind out...
    147 replies | 5033 view(s)
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  • CapnZapp's Avatar
    Today, 09:26 PM
    Am I the only one thinking having tactical encounters are the point of the game?
    96 replies | 2500 view(s)
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  • CapnZapp's Avatar
    Today, 09:24 PM
    You're welcome
    34 replies | 723 view(s)
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  • Gavin O.'s Avatar
    Today, 09:24 PM
    With limited exceptions, it's advantageous to focus your party's attacks on one target at a time, and finish off one creature before starting to attack another. Most monsters can output the same amount of damage or control at 1 HP than they can at full HP, but once a monster is dead, it ceases to contribute anything.
    4 replies | 150 view(s)
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  • dave2008's Avatar
    Today, 09:23 PM
    That is good too, but Mercs are better. Fire, though dangerous, is not consciously trying to kill you. It is also different because Fire Fighters are supported by the government. Their gear is provided for them, they don't have to buy it and can't upgrade it on their own.
    34 replies | 723 view(s)
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  • AbdulAlhazred's Avatar
    Today, 09:23 PM
    OK, I agree that you MIGHT not have come up with Vathris and a black spear, and etc. You probably COULD have come up with some of that backstory though for your character. Certainly the concept and some of the names, etc. I'm sure it would be less detailed, but is it the detail that made it engaging or the dramatic aspect of it? And then the more interesting question, to me: You say it was...
    1395 replies | 47899 view(s)
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  • Antharias's Avatar
    Today, 09:22 PM
    Right, only second post so hopefully not taking too many liberties as I would just like feedback on this proposed once off adventure (it is more than welcome to be used in your own worlds if you wish). Forgive me if a little disjointed and difficult to understand but if you can advise on possible things I have missed, I would love to get feedback on it. *Disclaimer* If this is not allowed,...
    0 replies | 0 view(s)
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  • bleezy's Avatar
    Today, 09:20 PM
    Moloch doesn't do this. He teleports away (cannot be counterspelled). Either the PCs fight him in an antimagic field, the area of a Forbiddance spell, Mordenkainen’s Private Sanctum or the equivalent, or they will never be able to fight him for more than one round at a time, and every time he shows up he is at 253 hit points. Because he doesn't have Dispel Magic, he is fairly easy for a high...
    96 replies | 2500 view(s)
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  • Demetrios1453's Avatar
    Today, 09:16 PM
    Which is why I assume we aren't going to see the full slate of them given stat blocks in MToF. I'm guessing they are wanting to concentrate on those whom adventurers might reasonably encounter scheming outside their planar layers.
    96 replies | 2500 view(s)
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  • AbdulAlhazred's Avatar
    Today, 09:16 PM
    But in MY terms the questions that spring to mind here are: 1) what is the point of establishing 'there are no assassins in this town' if you're just going to have assassins show up anyway! I mean, what did this 'detail' do for you? How did it matter? What you're basically saying is "I can plausibly just ignore the consequences of any detail so I can generate the plot I desire." which is...
    1395 replies | 47899 view(s)
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  • mellored's Avatar
    Today, 09:10 PM
    That's one person's concept, yes, but I wouldn't call it standard. Out of the 10+ fighter's i've seen, only see 2 people actualy wanted the "strong but stupid" concept. But nearly all of them had high Str (though 5e at least gives you the option of Dex). And even it was "standard", that doesn't mean it's get's to be treated differently. It often shows up because it's the most powerful...
    34 replies | 710 view(s)
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  • LuisCarlos17f's Avatar
    Today, 09:09 PM
    Why people like RPGs? Now we are used to videogames and movies (Warcraft or Lords of the Rings), you are using your imagination, creating new stories, you are with your friends, and you are learning social skills, to risk, to face challenges, sometimes you fail and other times you sucess, and then you get more self-confidence, and that is very importat for a teenage.
    9 replies | 140 view(s)
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  • Gardens & Goblins's Avatar
    Today, 09:06 PM
    I do love Gibberlings. We had a dwarf player character die staging against a horde of them - near maximum 'number encountered' rolled that day. It was glorious. Their axe became a magical weapon right there and was discovered by another party IRL years later. Crazy gibbering loons <3
    19 replies | 383 view(s)
    2 XP
  • Antharias's Avatar
    Today, 09:06 PM
    Good evening, all Been signed up for heaven alone knows how long but finally getting around to posting as I came across a topic about 8 free one shot adventures and lately I have been having to create a few of them myself and was hoping to get some advice and feedback. *Edit - Apparently I have only just signed up. Oh well.* Been roleplaying for about 12 years odd now and DM'ed for a year...
    716 replies | 129827 view(s)
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  • TwoSix's Avatar
    Today, 09:04 PM
    Yea, let me rephrase...I wouldn't try to use the 5e system to run a campaign that was modern day teenagers like the books. You could certainly duplicate the effects easily enough using D&D. If you did want a fantasy version, it would probably need to be at a lower power level than normal D&D. Less high CR monsters, no druids, no real shapechanging magic normally. Yeerks would be like the...
    14 replies | 331 view(s)
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  • AbdulAlhazred's Avatar
    Today, 09:03 PM
    Eh, I'm not some sort of super detailed note taker or recorder of exactly what happened in every session. Even so, I don't recall ever running into some problem of 'incoherence'. Certainly its possible to make up everything as you go over the course of, say, 50 to 100 sessions, and have it all work out. I never had problems with things getting 'out of whack' somehow. Now, I have never had a...
    1395 replies | 47899 view(s)
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  • Gardens & Goblins's Avatar
    Today, 09:02 PM
    It's come a long way! :o
    9 replies | 140 view(s)
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  • Parmandur's Avatar
    Today, 09:02 PM
    The wording suggests that he is contributing material to an actual book release. We will certainly find out more in time, but very interesting bit of info.
    9 replies | 140 view(s)
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  • darjr's Avatar
    Today, 08:57 PM
    Maybe he’s one of next seasons Adepts? That would be cool.
    9 replies | 140 view(s)
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  • Parmandur's Avatar
    Today, 08:54 PM
    Could be just about anything.
    9 replies | 140 view(s)
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  • MonsterEnvy's Avatar
    Today, 08:53 PM
    The Archdevils can leave Hell. It's just not easy and most of them don't have much reason to.
    96 replies | 2500 view(s)
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  • darjr's Avatar
    Today, 08:47 PM
    I wonder what it is?!?
    9 replies | 140 view(s)
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  • DEFCON 1's Avatar
    Today, 08:44 PM
    The really strong fighter who's dumb as a post isn't a concept-driven reason? Seems fairly standard and trope-ish if you ask me. Now yes, if your point is that many players are taking high strength and low INT/CHA for their fighters because they want to min-max mechanics rather than because they had a story to tell with their character, then sure I don't deny that. But at least the story...
    34 replies | 710 view(s)
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  • Lanefan's Avatar
    Today, 08:39 PM
    Having read all kinds of posts of yours regarding your game, I've every reason to think I'd probably quite enjoy it. :) I've no objection to a DM winging it now and then, be it in narration or in rulings...hell, I do it too; and my frantic flapping is sometimes clearly obvious to all to the point where we joke and laugh about it even as it's happening! :) My concern both as DM and player is...
    1395 replies | 47899 view(s)
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  • TheSword's Avatar
    Today, 08:37 PM
    It’s seems discussion has descended into a war of attrition. So long folks.
    1395 replies | 47899 view(s)
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  • Ovinomancer's Avatar
    Today, 08:36 PM
    Dude, I just said I loved clocks and you've spent quite a lot of effort trying to make sure everyone knows that skill challenges are just as good. Okay? You win? SCs are just as good?
    1395 replies | 47899 view(s)
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  • DEFCON 1's Avatar
    Today, 08:33 PM
    Yes, as a full class. That's why I was comparing it to the paladin and ranger. The paladin and ranger have maintained a level of interest since their debut so there's been no reason not to continue with them. But the idea of the full class gish has not gained nearly the same level of interest continually over the years, mainly because there's been no interesting story ever attributed to it...
    34 replies | 710 view(s)
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  • Slit518's Avatar
    Today, 08:30 PM
    Now this makes me wonder what a Gibberling PC would be like. Gibberling Their short, pale, grayish skin is covered in a thick, coarse black fur. Their fur is knotted, greasy, clumped with dirt, and filled with bugs. Their skin is rife with callouses, scrapes, blisters, bumps, and oozy, pussy (as in puss) lumps. A Gibberlings eyes are extremely sensitive to light. They shy away from...
    19 replies | 383 view(s)
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  • AbdulAlhazred's Avatar
    Today, 08:28 PM
    THIS is what I question strongly, amongst a few other things. I started GMing in 1976 or so, and this experience has never really happened to me. I mean, sure players have asked a question or two about where they are and what's going on, they have to do that, but the idea that they need a thorough briefing on the economics, politics, and social structure of the place they happen to be starting at...
    1395 replies | 47899 view(s)
    0 XP
  • megamania's Avatar
    Today, 08:21 PM
    Either trying to Troll me or embarrassed to have interest in Bigfoot. Silly either way.
    6545 replies | 338272 view(s)
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  • Eltab's Avatar
    Today, 08:20 PM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 22 Fallcrest 16 Free City of Greyhawk 25 Glantri City 20 Huzuz 21
    49 replies | 707 view(s)
    0 XP
  • megamania's Avatar
    6545 replies | 338272 view(s)
    0 XP
  • Parmandur's Avatar
    Today, 08:19 PM
    "I now work as a consultant for Dungeons & Dragons, which is the job that I wanted as a kid, and, as a result of that relationship, I wrote some material for their adventure module that will get released next year." Well, that's interesting.
    9 replies | 140 view(s)
    1 XP
  • Khanvslogrecofight's Avatar
    Today, 08:17 PM
    Khan vs Lo Greco Khan vs Lo Greco Live Khan vs Lo Greco Live Stream Khan vs Lo Greco Live Streaming Khan vs Lo Greco
    0 replies | 26 view(s)
    0 XP
  • Demetrios1453's Avatar
    Today, 08:16 PM
    Volo's had 99 pages of monsters in its Bestiary chapter. Given the page number visible in the Astral Dreadnought preview (117), we can estimate that Mordenkainen's will have about 150 - 160 pages in its Bestiary chapter. Granted, a good amount of those will be taken up with demons and devils (given the page numbers on the Moloch preview (176 - 177)), but there is still plenty of room for...
    19 replies | 383 view(s)
    0 XP
  • Eltab's Avatar
    Today, 08:16 PM
    Will there be some treasure for the individual who strikes the 'killing blow'? For others who helped along the way? If so, PP will go down first. :)
    49 replies | 707 view(s)
    0 XP
  • Ed Laprade's Avatar
    Today, 08:11 PM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 22 Fallcrest 16 Free City of Greyhawk 25 Glantri City 20 Huzuz 21
    49 replies | 707 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 08:10 PM
    OK, I'm kind of commenting as I read... I don't follow you here. If the 'Alarm is Raised' clock is filled, then there is a very definite change in the fictional positioning. Now, it may be true that not every clock filling is an end state of the 'challenge' which is in progress, but it seems to me that in your example the alarm being raised is PRETTY MUCH failure! Still, I see that you...
    1395 replies | 47899 view(s)
    1 XP
  • Slit518's Avatar
    Today, 08:07 PM
    When I opened the Monster Manual, I was disappointed. When I opened Volo's Guide, where I thought they would be added, I was disappointed. I have a feeling when I open Mordenkainen's Tome of Foes, I will be disappointed yet again. It was cool to see the Xvarts though. That did surprise me.
    19 replies | 383 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 08:06 PM
    Please do. I like themed monster collections, and I'm always eager to check out what my fellow posters have found that they consider decent.
    19 replies | 383 view(s)
    0 XP
  • Archon Basileus's Avatar
    Today, 08:01 PM
    AREA MAP https://docs.google.com/document/d/1...Yjhy5nP_w/edit
    94 replies | 1605 view(s)
    0 XP
  • Waynan's Avatar
    Today, 08:00 PM
    Meanwhile, Tam wants to continue attacking this Giant Prince; however, upon seeing this Hill Giant step onto the opposite rim of the fire pit, Tam has a sudden and sickening suspicion that the Giant wants to kill the dangling prisoners --- especially the cute halfling girl. At point blank range, Tam fires two more Elven arrows at the Giant. The first arrow: 17 (base roll) The second arrow:...
    205 replies | 8885 view(s)
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  • Blue's Avatar
    Today, 07:59 PM
    Agreed - there are a number of spells good are removing someone from a fight. Hypnotic pattern is an area of effect and a single save. Web is also an area of effect and while you can try to escape every round, it take a check (which uses your action) to do so, and you can still be re-affected in later rounds. Hold Person/Monster is inferior to both of them (and most hard control spells) as a...
    4 replies | 150 view(s)
    0 XP
  • Neurotic's Avatar
    Today, 07:59 PM
    Is it protected from the entrance from above and what kind of roll I need to get rid of the owl if it wants to follow? Preferably without killing it.
    94 replies | 1605 view(s)
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  • Ancalagon's Avatar
    19 replies | 383 view(s)
    2 XP
  • Demetrios1453's Avatar
    Today, 07:54 PM
    Bringing up Baldur's Gate is another reason why I'm a bit surprised gibberlings haven't been updated already. This edition very much draws upon nostalgia, and playing the Baldur's Gate CRPGs would seemingly be part of that. We had xvarts updated in Volo's (somewhat to my surprise at least), but for some reason they have so far held back on gibberlings. Here's to hoping!
    19 replies | 383 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 07:51 PM
    :hmm: A link would be nice. Or a title, at least. :angel:
    19 replies | 383 view(s)
    1 XP
  • Voadam's Avatar
    Today, 07:44 PM
    Voadam replied to Undead Origins
    Zor Draxtau Issue 3 Xerksis, The Mage-King: Seeking a means to quash the ranger’s ‘pitiful little band’ of rogue humans and pathetic demi-humans from the northern peninsula on the Usher Arm Peninsula, Xerksis created the Bone-Hilt sword; a thing of purest, darkest evil. And into the sword, Xerksis sacrificed a portion of his evil soul, so that whomever should wield the weapon, would also be...
    770 replies | 53305 view(s)
    0 XP
  • TheSword's Avatar
    Today, 07:44 PM
    I don’t really no why no-myth is being drawn into the discussion (other than as part of some weird historical cosmic battle.) The original article isn’t regarding No-myth. There doesn’t seem to be any debate over whether some prep is needed. It’s just a question of how much.
    1395 replies | 47899 view(s)
    0 XP
  • furkuvadra's Avatar
    Today, 07:44 PM
    Khan vs Lo Greco Live Stream
    0 replies | 27 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 07:41 PM
    But what if I'm playing Wile E Peyote in a game of Fudge? Or in a slightly more serious game of Catman (starring Adam West), our hero falls off a scaffold in the Chocolate factory. Am I really supposed to pretend the giant vat of liquid clearly labelled fudge isn't conveniently right below him?
    180 replies | 4019 view(s)
    0 XP
  • Slit518's Avatar
    Today, 07:39 PM
    Not if you throw a hoard of 100 or so at them in ideal conditions! Most of their stuff comes from things found in the underdark that they have scavenged. So for example, if a creature drags an adventurer down there, gear and all, gibberlings can come across the remains at some point. I'm just wondering why the ones in Baldur's Gate were on the surface, especially if they hate light.
    19 replies | 383 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 07:34 PM
    "Think we should scout our path before we go tramping up their a carrying two kay-news?" Dellrak asks looking closely at both sides of the falls. "Either side be fine by me," he says in case the group was wondering which way he preferred to travel. AC: 15 (scale, dex) HP: 28/28 HD: 3/3 (1d10+2) Speed: 25' Saves: STR +5, DEX +3, CON +2, INT +0, WIS +2, CHA -1 Features: spellcasting
    752 replies | 15738 view(s)
    0 XP
  • iserith's Avatar
    Today, 07:29 PM
    I see it as an attempt at a solution to iteration time more than anything, that is, the time it takes a player with a dead character to get back into the primary mode of participation with the game. It takes a while to make a character, compared to earlier versions of the game. Which means that without setting up backup characters (as we do in my games), players can end up sitting out of the game...
    180 replies | 4019 view(s)
    0 XP
  • Yardiff's Avatar
    Today, 07:29 PM
    Anuire 4 Baldur’s Gate 20 Blackmoor 20 Calimport 20 City of Brass 21 City State of the Invincible Overlord 22 Fallcrest 16 Free City of Greyhawk 25 Glantri City 20 Huzuz 21
    49 replies | 707 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 07:27 PM
    Pursuit level is 3 So you could try and get ahead of them and when it reaches 4 then maybe think about an ambush. Because at 5 they catch up to you all.
    209 replies | 4030 view(s)
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  • AbdulAlhazred's Avatar
    Today, 07:25 PM
    I feel that you are creating a Straw Man sort of idea of No Myth to an extent. I mean, look, nobody literally sits down at a table with 5 other people and says "OK, we're playing an RPG, around you is nothing, make it all up!" It just isn't workable and nobody wants to do THAT. A game system has to be employed to make an RPG for example. So that has to be selected somehow. Even if the GM does...
    1395 replies | 47899 view(s)
    0 XP
  • Parmandur's Avatar
    Today, 07:25 PM
    Sorry, squiggy: gross, not cool.
    152 replies | 4498 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 07:24 PM
    The group shares a cold cheerless meal and bed down for the night. In the morning they sit around the remainder of their rations and decide what to do about the drow. So to start the day you have 4lbs food - half rations for 8 people (there are 10 of you) 3lbs water - half rations for 6 - so whose not having breakfast? If you don't forage for food today?
    247 replies | 5076 view(s)
    0 XP
  • Gardens & Goblins's Avatar
    Today, 07:24 PM
    I find all this tastefully presented sexual content rather shocking!*. Now, if you don't mind, my Way of the Long Death Monk needs to devour the immortal essence of some more innocent people. And yes, I can assure you it is a truly horrendous process, though obviously I have the good sense (nor need) to elaborate on the gruesome actual details. *vanish* *..I really don't.
    2 replies | 70 view(s)
    0 XP
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