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  • Retreater's Avatar
    Today, 04:33 AM
    Maybe I'm a grognard, but I have never needed Critical Role to show me how to roleplay. It's designed for entertainment. It's like watching the Bachelor to find out how to date. Many of the players I know who champion it are the type who will steal from your character and betray them because it's "dramatic for the story." And the DMs play NPCs as if they were PCs taking all the spotlight and...
    53 replies | 975 view(s)
    0 XP
  • Retreater's Avatar
    Today, 04:22 AM
    Yeah. What I'm saying about "missed opportunities" is that I feel like 5e came close, but for me it slightly missed the mark, and maybe a little tweaking here and there might make it a little better fit. Or in the cases where it doesn't really impact the game (inspiration for example), maybe just pull it out to streamline the experience (or replace it altogether). It seems like the designers...
    53 replies | 975 view(s)
    0 XP
  • 77IM's Avatar
    Today, 04:22 AM
    It's definitely possible that a rule can work well for some groups and not others, or even for some individuals and not others. BUT I've played enough other role-playing games to have experienced rules SIMILAR to Inspiration, but which work much better, for most people. For example, I'm terrible at arithmetic, so to me, Advantage/Disadvantage is an amazing, wonderful rule. I love 5E, and I'm...
    53 replies | 975 view(s)
    1 XP
  • Bawylie's Avatar
    Today, 04:21 AM
    I absolutely think it’s possible to completely remove those things and imagine something alien. I suppose that ability to imagine things that are very different is kind of a core component to fantasy. Leaving behind what you know is probably the start: “if things weren’t like this... they might be like THAT.”
    69 replies | 1095 view(s)
    0 XP
  • CruxfieldVictor's Avatar
    Today, 04:20 AM
    You are truly a scholar, sir. By the way, been lurking for a while and I like the ideas you've had for all your creations.
    195 replies | 6077 view(s)
    0 XP
  • Elfcrusher's Avatar
    Today, 04:18 AM
    So....let's pivot this discussion to what those few minor things would be. Unfortunately every time this discussion starts, people start tossing out pretty major rewrites to the game. But here's my wish list: 1) Make archery a little bit less effective, perhaps by making it harder to shoot into a melee, and/or suffering opportunity attacks when using it next to enemies. I'd love to see a...
    53 replies | 975 view(s)
    1 XP
  • GameOgre's Avatar
    Today, 04:18 AM
    Currently I'm wrestling with playing in a game with a new DM who is having growing pain issues about playing favorites. He is tying to be a good DM but falling victim to showing favoritism in huge ways. His girlfriend and best friend ALWAYS gain powerful magic items and special abilities far above everyone else. Starting in Horde of the dragon Queen with magic Draconic slaying whip that works...
    1329 replies | 34030 view(s)
    0 XP
  • Prakriti's Avatar
    Today, 04:18 AM
    This just makes me want Planescape all the more. Alas, what could have been...
    3 replies | 45 view(s)
    0 XP
  • dave2008's Avatar
    Today, 04:15 AM
    I actually like the middle of the road approach they took. Small benefit + story elements. If it was just story, my group would be interested. These are the types of mechanics I can never remember so I don't use them. Though it is also a concept I am just not comfortable with. To me that is not a 5e thing, just a game concept I don't like and really wouldn't use in any form. Fine that...
    53 replies | 975 view(s)
    0 XP
  • ad_hoc's Avatar
    Today, 03:59 AM
    Is it though? Or is it just that the group doesn't like it. A game not being someone's preference doesn't make it a bad game. Just because something doesn't work in practice for you doesn't mean it doesn't work for others. The OP just sounds like they don't like 5e. And that's fine. Maybe you don't either which is also fine. Don't hold your breath for 6e. I think we are at least 10...
    53 replies | 975 view(s)
    1 XP
  • Mercurius's Avatar
    Today, 03:57 AM
    Looks great, although I wish there was more gazetteer-style setting info - seems rather sparse to run a full campaign.
    3 replies | 45 view(s)
    0 XP
  • iserith's Avatar
    Today, 03:57 AM
    Out of curiosity, do any of the players (including yourself) take the Lucky feat and then forget to use it?
    53 replies | 975 view(s)
    0 XP
  • eayres33's Avatar
    Today, 03:45 AM
    Ulfred smiled tensely, “I am Ulfred of Dale, I’m not much for climbing so I don’t like my chances going over the wall. My best bet is up the stairs.” Ulfred’s smile brightened when he saw that Caranthir had freed himself and made it to the top of the wall. “I’m going to head slowly towards the stairs if I get a clear view I’ll fire off a shot try to draw them this way. You still game to be...
    101 replies | 1588 view(s)
    0 XP
  • Jester David's Avatar
    Today, 03:44 AM
    *shrug* We'll find out. From his comments on the stream, I'd assume he was doing some tweaking. But that seems to be contradicted by his statements that they're not changing their approach to errata and that he wants to get more feedback on what the audience wants or sees as problematic. Whatever is in there, I expect it to be fairly minor. And mostly clarifying the existing rules rather...
    51 replies | 2630 view(s)
    0 XP
  • SkidAce's Avatar
    Today, 03:33 AM
    Does this mean that Crawford's fix to the ranger will be to clarify what they meant (correct languages) all along? Kinda hard for me to believe that. If people have been misunderstanding "what they meant" all this time, they shoulda explained it already.
    51 replies | 2630 view(s)
    0 XP
  • pemerton's Avatar
    Today, 03:33 AM
    How do you know - did you poll them? 3E allows clerics who don't serve gods. Eberron has clerics whose service to gods is much closer to the 3E PHB's adherence to a philosophy. That's not a change - it's a manner of implementation.
    1329 replies | 34030 view(s)
    0 XP
  • SkidAce's Avatar
    Today, 03:29 AM
    Legends and Lore had avatar stats for all the common pantheons.
    1329 replies | 34030 view(s)
    0 XP
  • 77IM's Avatar
    Today, 03:28 AM
    Among other things, good rule is easy to apply and easy to remember to apply. So if people are forgetting about Inspiration, or the DM is forgetting to hand it out, or the DM can't keep track of the whopping 20 Traits of the entire party, you can't just say "oh that's the fault of the people you play with." It's indicative that the rule has some problems. Backgrounds have a similar issue; there's...
    53 replies | 975 view(s)
    0 XP
  • SkidAce's Avatar
    Today, 03:21 AM
    Thank you.
    3 replies | 45 view(s)
    0 XP
  • Oofta's Avatar
    Today, 03:20 AM
    About the only thing in the OP that I agree with is that inspiration is generally underutilized in many games ... but that doesn't make it a bad rule. Several people have made suggestions that I may try for my next campaign. As far as people wanting something more like Critical Role ... you mean people having fun and role playing their character instead of just being a glorified dice game? And...
    53 replies | 975 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Today, 03:17 AM
    Skeletons don’t hold their liquor too well...
    7207 replies | 376007 view(s)
    0 XP
  • FitzTheRuke's Avatar
    Today, 03:07 AM
    When Imani was informed of the complications added to the mission, he was disappointed but perhaps not surprised, saying, "Things never seem to go like they are planned, do they? Well, this is why I have asked for individuals with abilities such as yours. I did not expect this to be something that a courier could have handled. Please feel free to proceed as you see fit. You have my complete...
    292 replies | 4949 view(s)
    0 XP
  • Jester David's Avatar
    Today, 03:06 AM
    From Amazon: Races: Centaur, minotaur, simic hybrid, and vadalken races. Subclasses: Clerics of order, druids of spores. 60-pages on the guild
    3 replies | 45 view(s)
    5 XP
  • cmad1977's Avatar
    Today, 03:04 AM
    There are DMs that want to run games and also take no responsibility for them.
    48 replies | 1286 view(s)
    0 XP
  • Eltab's Avatar
    Today, 02:58 AM
    Rug of Smothering wins by default: THAT is why the weapon wielders are missing.
    549 replies | 6764 view(s)
    0 XP
  • epithet's Avatar
    Today, 02:54 AM
    For whatever it's worth, the most common and popular bonus action I've seen in play have been a rogue's cunning action shenanigans, followed closely by bonus action spells like healing word and misty step.
    237 replies | 5073 view(s)
    0 XP
  • Blue's Avatar
    Today, 02:52 AM
    I too love that feeling. Though as they say, sometime you have to make you own luck. Back when (AD&D 2nd) I had a long running character with the largest size bag of holding. I outfitted it over many levels with unwanted items, misc treasure, and with plenty of mundane but odd items. I had a full sheet (from my dot matrix printer, old school) of the things in it. And they came up at the...
    3 replies | 106 view(s)
    0 XP
  • Eltab's Avatar
    Today, 02:51 AM
    Completely remove? No. Minimize and become aware of, as when searching for objective truth? Yes.
    69 replies | 1095 view(s)
    0 XP
  • epithet's Avatar
    Today, 02:46 AM
    Thanks, that's good info. I think the flanking issue is a little odd, though, since flanking is just advantage and the DM can give advantage whenever he thinks it's appropriate. I guess you just wouldn't call it flanking. "The ogre is distracted by the paladin, standing all shiny there in front of him. You can make your attack with advantage." Other optional rules are bound to come up from...
    237 replies | 5073 view(s)
    0 XP
  • guachi's Avatar
    Today, 02:38 AM
    In games I have DMed the players (and I) so rarely remember we have it that allowing its use to be declared after the roll works fine by me. In your version, which I'd like to introduce because it encourages fun roleplaying, I'd have it used before the roll. The party can get more of them so it's a resource to be expended, not hoarded.
    53 replies | 975 view(s)
    1 XP
  • Aeson's Avatar
    Today, 02:29 AM
    I have this thing I do. I say when something goes wrong if a redhead is in the room then blame him. I would say blame the fattest guy in the room but that's often me. I don't discriminate, I blame everyone but myself.:p
    7207 replies | 376007 view(s)
    0 XP
  • doctorbadwolf's Avatar
    Today, 02:27 AM
    An Imp with delusions of grandeur, perhaps? I’d argue that the complete and exact opposite is true. The first is genuinely interesting, because you have a Good character who is unambiguously the villain, but also has perhaps very similar goals as the PCs and their allies, and who believes with a Paladin’s faith that what they are Right. It’s both more interesting and more terrifying than...
    69 replies | 1095 view(s)
    1 XP
  • Blue's Avatar
    Today, 02:21 AM
    Just let the players give it out, with that if they do it without good reason you'll shut it down. Just advise them once per character per session is what you are looking for as a guideline. We use poker chips. No longer on the DMs plate, and players will be on the lookout to give out something that helps the group.
    53 replies | 975 view(s)
    0 XP
  • Aeson's Avatar
    Today, 02:21 AM
    Wow Mormons....I mean Members of the Church of Latter Day Saints (that's a mouth full) are funny. I didn't think they could be.
    7207 replies | 376007 view(s)
    0 XP
  • StreamOfTheSky's Avatar
    Today, 02:18 AM
    I portrayed the Ostalin teleportation beacon as their own creation, in response to the development of Ragesia's beacons. The Ragesians did it first, but then the other major powers all scrambled to develop their own as well. An arms race, of sorts. Would have liked more detail about the beacons. I'm just lucky, none of my players ever asked about making one (helps that their base of...
    52 replies | 1520 view(s)
    0 XP
  • Blue's Avatar
    Today, 02:15 AM
    If you need a 20, you have a 5% normally, and a 5% + 95%*5% = 9.75%. Slightly less than a +1. If you need a 2 you have a 95% to succeed normally, and 95% + 5% * 95% = 99.75%, agains slightly less than +1. This is the minimum. If you need an 11, you have a 50% normally, and a 50% + 50% * 50% = 75% with advantage. That's the equivalent of +5. This is the maximum. Your +/-6 to +/-7 is...
    53 replies | 975 view(s)
    1 XP
  • CleverNickName's Avatar
    Today, 02:09 AM
    No surprise here; you wrote an excellent adventure. I don't envy the judges for having to decide the winner in that round. In the end, you had the best use of ingredients and that made the difference. Good luck in the Final Round. I wish I had some advice to give, but I think our judges already have it covered. The best I can offer is: if you have the space for it, try to include a brief...
    81 replies | 2550 view(s)
    0 XP
  • TwoSix's Avatar
    Today, 02:07 AM
    It really seems like you're saying here that "the fluff" is actually a rule. If that's your belief, I'm confident you're in a pronounced minority in feeling that way, even among the group of players who like to hew closely to PHB defaults.
    1329 replies | 34030 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 02:04 AM
    With your great sleight of hands I am going to give it too you...somewhat ;) Caranthir slipped the webs and glanced silently down at the others before mading his way to the top of the -- only to be trapped again! Luckily for the elf he could see over the wall and into the courtyard that was covered in webs. There is a second toward that appeared to be more intact then the one on the heroes...
    101 replies | 1588 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 01:58 AM
    But the vast majority did, and those gods were close and personal. If Eberron doesn't match that, it doesn't match the 3e cleric class as written. That's fine. I already understand that Eberron changed the cleric class for that setting. A class is more than just the mechanics.
    1329 replies | 34030 view(s)
    0 XP
  • pemerton's Avatar
    Today, 01:51 AM
    The idea that Eberron changes the rules for the 3E cleric class is just bizarre. A 3E cleric didn't even have to serve a god!
    1329 replies | 34030 view(s)
    0 XP
  • Saelorn's Avatar
    Today, 01:45 AM
    No, overcoming the obstacle is not a possible result of failing to meet the DC. Overcoming the obstacle means you succeeded on the check. Progress with setback is one of the two possibilities for adjudicating a failed check. The thing is, simply taking the third option doesn't actually solve the problem. It's not the case that a DM who chooses to resolve the check as progress-with-setback has...
    191 replies | 5100 view(s)
    0 XP
  • Elfcrusher's Avatar
    Today, 01:44 AM
    A quarterstaff does 1d8 when wielded with 2 hands, not 1d10. Also, you are using a bonus action to cast Hex, which means he doesn't get his bonus attack in the first round. Since most fights are pretty short that's a big impact on DPR.
    29 replies | 18249 view(s)
    0 XP
  • pemerton's Avatar
    Today, 01:40 AM
    If the GM decides that dear dad or whomever - the person or people the players' backstory framed as worthy folk - are in fact serial killers, than how was the character meant to carry it off? What did the player fail to do? What action declaration or player-side resource is mean to prevent unilateral GM decisions about the backstory element?
    1329 replies | 34030 view(s)
    0 XP
  • pemerton's Avatar
    Today, 01:37 AM
    But was the PC in your example conceived of and played as a defender of a worthy mentor?
    1329 replies | 34030 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 01:24 AM
    Short answer is yes... longer answer I was first inspired when reading Amber Diceless Roleplaying. The game had a concept you might call sliding detail. In 4e some fights might be simplified down to a skill challenge. But in a more concrete way just having bad guys decide to cut and run often works fine with my non-murder hobo players.
    11 replies | 328 view(s)
    0 XP
  • ZenBear's Avatar
    Today, 01:20 AM
    DOWNVOTES ARE 2 Aberration 20+1=201 (jk, 21 :p) Cthulhu ftagn Beast 18 Celestial 20 Construct 20 Dragon 26 Elemental 20 Fey 21 Fiend 18
    22 replies | 235 view(s)
    0 XP
  • Jester David's Avatar
    Today, 01:15 AM
    Not really. The existing errata just corrects the languages. Places where the rules aren’t clear. But the rules don’t change. What is being asked for is an actual change. Not just a clarification, but a revision. A change to rebalance certain elements. Some pet peeve. But that’s a slippery slope. Because once you decide to start changing, it’s hard to stop. There’s always another problem or...
    51 replies | 2630 view(s)
    0 XP
  • Gradine's Avatar
    Today, 01:10 AM
    I think it goes without saying that this was hardly my best work, both as a straight adventure and as an Iron DM entry. I'll admit to being as shocked as to the outcome as anyone, if not a little grateful. I've got a lot of a thoughts and things to say about this one, and specific responses to things, and not the time to do it now. It's hard for me to fully engage with this board on the...
    81 replies | 2550 view(s)
    3 XP
  • Aluvial's Avatar
    Today, 01:01 AM
    I have been running this for 5 years now. We are just finishing book 5. I think it is a great setting and I'm really happy for a reasonable system for running kingdoms and sandbox play. The hardcover that expanded the system along with other 3rd party publishers made for a really robust system. I tweaked mass combat however.... 2d10 rather than d20 for mass combat attacks. It made all...
    33 replies | 9916 view(s)
    0 XP
  • Tallifer's Avatar
    Today, 12:58 AM
    DOWNVOTES ARE 2 Aberration 20 Beast 18 Celestial 20 Construct 20 Dragon 26 Elemental 20 Fey 21 Fiend 18
    22 replies | 235 view(s)
    0 XP
  • trappedslider's Avatar
    7207 replies | 376007 view(s)
    0 XP
  • Rune's Avatar
    Today, 12:53 AM
    The two adventures in this match are vastly different in tone, style, and presentation. One is tightly constructed, fairly polished, and slyly humorous. The other is...not. But it has other strengths: namely, an underlying complexity that results in a rich scenario and detailed NPCs with developed motivations. It also appears to have used more ingredients well-integrated, but a deeper analysis...
    81 replies | 2550 view(s)
    2 XP
  • pukunui's Avatar
    Today, 12:43 AM
    Isn't that what the errata to long rests and the elf's Trance trait were - a patch? If it truly was just an error, why did it take them so long to fix it? Same with this upcoming ranger errata. How can that just be an "error correction" and not a patch, seeing as it's coming so far after the game's initial release?
    51 replies | 2630 view(s)
    0 XP
  • dco's Avatar
    Today, 12:42 AM
    Who cares, in this game you don an armor and suddenly enemies have more difficulty to hit you. The important thing is the effect.
    124 replies | 2962 view(s)
    0 XP
  • Tesseract's Avatar
    Today, 12:27 AM
    The elf deftly sets himself free, but when he tries to climb again he is even less successful then before. Slieght of Hand check: 1D20+5 = +5 = 22 Athletics check: 1D20 = = 5
    101 replies | 1588 view(s)
    0 XP
  • Quartz's Avatar
    Today, 12:26 AM
    Does Shield of Faith stack with a shield?
    29 replies | 18249 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 12:25 AM
    I get that you have a position and a conclusion you would like to support but the facts dont support you. There are THREE fundamental checks in the game- attack rolls, saves and ability checks. Ability checks right there in their PHB direct tule on what the not meeting DC means establishes THREE outcomes... overcome, no progress, some progress and setback. That's one of three...
    191 replies | 5100 view(s)
    0 XP
  • Gradine's Avatar
    Today, 12:20 AM
    I feel I have been quite clear that I am speaking (a) primarily as an American, and (b) I do not believe that said silence is always or even often intentional. But intent is only part of the equation (I don't believe, as many of my political stripe do, that intent is completely irrelevant); impact matters too. Note that the message is always in the eye of the beholder. Again, I don't...
    69 replies | 1095 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 12:10 AM
    I'm not talking about faiths and avatars.
    1329 replies | 34030 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 12:10 AM
    You made the claim that Eberron did not alter the cleric class. The cleric class includes gods that are up close and personal. If those aren't allowed in Eberron, then it did change the cleric class. It does not say the campaign presence of deities may vary. It says that individual clerics may have varying experiences, such as some being clerics of ideals or causes That's very...
    1329 replies | 34030 view(s)
    0 XP
  • Gradine's Avatar
    Today, 12:02 AM
    That's fair. This is also a point where we generally find some measure of agreement; you know how I feel about semantics, for instance, and particularly how I feel about the modern academic movement to ascribe purely systemic applications to words that are more commonly used to refer to interpersonal issues (which is what I think is at least part of what you're alluding to). I certainly haven't...
    69 replies | 1095 view(s)
    0 XP
  • MoonSong's Avatar
    Yesterday, 11:59 PM
    I'm more of the idea that it's the other way around, one's own perspectives, thoughts, and morals shape our political views. Or at least it goes both ways. I have a problem with this -funny how we agree on lots of stuff but this isn't the case-, art is a fuzzy thing, but the one thing that makes art, art is intentionality. No intentionality, no art. No art, no statement. And the onus of...
    69 replies | 1095 view(s)
    0 XP
  • Elfcrusher's Avatar
    Yesterday, 11:56 PM
    I know! Players flip over the board when they are losing. Terrible, terrible design. Clearly the board should be firmly afixed to the table.
    53 replies | 975 view(s)
    0 XP
  • Retreater's Avatar
    Yesterday, 11:53 PM
    I'll actually argue that Monopoly is a badly designed game. Haha
    53 replies | 975 view(s)
    0 XP
  • Elfcrusher's Avatar
    Yesterday, 11:51 PM
    I know what you mean! That's clearly the fault of the game, not the people you play with. Once, when I was about 13, I was playing Monopoly with some friends, and one friend (who had some "issues", I understood years later) got frustrated that he was losing so he flipped the whole board over and swept all the cards and money and pieces on the floor. I was all, "Wow what a badly designed...
    53 replies | 975 view(s)
    0 XP
  • Derek Von Zarovich's Avatar
    Yesterday, 11:49 PM
    Hello friends! This is the third and possibly final installment of my Eberron/Sharn Trilogy. In this adventure the party goes down to the dangerous warrens under the city to wage a mass battle against the Daask, and evil organization of monsters from Droaam.
    0 replies | 28 view(s)
    0 XP
  • AichHilton's Avatar
    Yesterday, 11:48 PM
    DOWNVOTES ARE 2 Aberration 22 Beast 18 Celestial 20 Construct 20 Dragon 26 Elemental 20 Fey 21 Fiend 18
    22 replies | 235 view(s)
    0 XP
  • Celebrim's Avatar
    Yesterday, 11:45 PM
    Yes, I know, but that wasn't exactly where I was going with that. Don't get me wrong. I love that English is a beautiful, vibrant, living language, ever fertile, fecund and adapting words from other languages. I love that it has more words and more shades of meaning than any other language in the world, and that it is ever introducing words for ideas it had not previously known. That a...
    69 replies | 1095 view(s)
    0 XP
  • cmad1977's Avatar
    Yesterday, 11:44 PM
    You missed the part where you’re basically wrong on all 5 counts.
    53 replies | 975 view(s)
    0 XP
  • megamania's Avatar
    7207 replies | 376007 view(s)
    0 XP
  • jasper's Avatar
    Yesterday, 11:43 PM
    I checked on Facebook Adventure League Dm group. 75+ responses said there is no charge. ANd there was a lot of cussing in the thread too.
    48 replies | 1286 view(s)
    0 XP
  • Aldarc's Avatar
    Yesterday, 11:43 PM
    Are you confusing "options" for different styles of play with "default assumptions"? Also, isn't Faith and Avatars just about Forgotten Realms?
    1329 replies | 34030 view(s)
    0 XP
  • Garthanos's Avatar
    Yesterday, 11:41 PM
    And the DMG 2...tied heroic exertion and rituals or other expenditures to gaining successes what happens if an HS gets spent appropriately by every party member and the wizard cast the right rituals because tpk is the alternative? The odds just went up signicantly...
    54 replies | 1524 view(s)
    0 XP
  • Maxperson's Avatar
    Yesterday, 11:38 PM
    I'm not sure what part of "and avatars" you didn't understand. I can quote you 2e avatar stats for your players to meet if you like.
    1329 replies | 34030 view(s)
    0 XP
  • Nagol's Avatar
    Yesterday, 11:38 PM
    I agree with you. Especially about 1e. The first couple of spell levels don't require any form of agent. Only the last few levels come from the deity - so 6th and 7th level for a greater god. Although Deities and Demigods provided stats for gods, there was never any expectation that the gods would generally be interacted with let alone a common campaign element. The only published case I...
    1329 replies | 34030 view(s)
    0 XP
  • Bawylie's Avatar
    Yesterday, 11:35 PM
    I think that’s probably too cynical. And I don’t know that debate and compromise are necessary political. Rectangles and squares and whatnot.
    69 replies | 1095 view(s)
    0 XP
  • Jester David's Avatar
    Yesterday, 11:15 PM
    Both 3e and 4e started turning errata into patches. And it wasn’t well received. Once they started down that road it was hard to stop, rapidly invalidating the physical books and causing problems and disconnects between those who have the latest errata and those who don’t. Why would they do that again? People didn’t like it the first two times. Why do it a third time?
    51 replies | 2630 view(s)
    1 XP
  • iserith's Avatar
    Yesterday, 11:14 PM
    The way I see it is that Inspiration is gained by portraying your character in the ways outlined by the character's Personality Trait, Ideal, Bond, and Flaw. Nothing else is worth Inspiration. And under the approached I linked in my first post in this thread, the players can earn Inspiration four times per session by portraying their characters personality trait, ideal, bond, and flaw. Once a...
    53 replies | 975 view(s)
    0 XP
  • Nebulous's Avatar
    Yesterday, 11:13 PM
    Inspiration is a horribly wasted mechanic. We have been playing since 5e came out and often commented about this. By now we never remember and it might as well not exist.
    53 replies | 975 view(s)
    0 XP
  • Hussar's Avatar
    Yesterday, 11:11 PM
    Now, that is flat out wrong. In 2e, gods didn't even have stats. You met a god, you died, end of story. They were unkillable. Also, in 2e and 3e, you didn't need to have a god to be a cleric. Heck, there's a poster here who has made it a bit of a life's mission to point out this fact repeatedly when discussing gods in 5e. Also, even in 1e, it wasn't necessarily your god directly...
    1329 replies | 34030 view(s)
    0 XP
  • Gradine's Avatar
    Yesterday, 10:58 PM
    Just because it's vague and difficult to grasp doesn't mean it isn't worthwhile to attempt to do so. I'm not presuming to know anybody else's politics. I'm suggesting that people who actively try not to think about or engage in politics might not be aware of the political implications that their actions or choices might potentially have, because they are, by definition, trying not to think...
    69 replies | 1095 view(s)
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  • Shiroiken's Avatar
    Yesterday, 10:57 PM
    1) Backgrounds. The only part of backgrounds I don't like is that you can change the skills. If they would have had each background provide choices for the two skills, like classes do, I'd be happier. As it stands, the skills and tools listed are nothing more than suggestions. 2) Inspiration. I am VERY limited on how I use inspiration. I generally give it out to the party after a story arc,...
    53 replies | 975 view(s)
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  • Calithorne's Avatar
    Yesterday, 10:57 PM
    For me, it isn't a struggle at all. My world feels real to me, and when I sit down to create it, it feels more like it's being revealed to me, rather than me making things up. This happens whether I'm preparing ahead of time, or whether I'm free-balling it during play. I know I'm not the only one who feels this way, I think there are others who feel this way during the creative process. ...
    0 replies | 43 view(s)
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  • Kaodi's Avatar
    Yesterday, 10:55 PM
    Urik moves forward onto the stairwell but he spots the trap and is not too keen on attempting to traverse the slick looking surface underneath it. Instead he looks ahead at Hiromi and her opponent and traces some signs in the air, muttering a few words as well. 1. Stride to E9. 2. Somatic Casting: Forbidding Ward. 3. Verbal Casting: Forbidding Ward. Hiromi gains +1 AC and saves against her...
    251 replies | 4229 view(s)
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  • Mistwell's Avatar
    Yesterday, 10:52 PM
    Our lack of adequate built in funny gifs? Oh you mean the Internet. You're describing a general problem with the Internet and ascribing it in particular to this message board. Not really fair. As this message board is part of the Internet, the default assumption should be that people will discuss the extremes. Not really something you can blame on this board. That's like complaining about...
    51 replies | 2630 view(s)
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  • Eubani's Avatar
    Yesterday, 10:47 PM
    Do you know what the silliest thing is about discussions on this site? That if you say the designers went too far in one direction that you automatically want the extreme of the opposite direction. People seem to only acknowledge the extreme points of something and not the lot of distance between. At which point did I mention the lets change near everything of 4e I didn't, that was just an...
    51 replies | 2630 view(s)
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  • DM Dave1's Avatar
    Yesterday, 10:46 PM
    This site supports Laurefindel's post: http://zerohitpoints.com/Articles/Advantage-in-DnD-5
    53 replies | 975 view(s)
    1 XP
  • Bedrockgames's Avatar
    Yesterday, 10:45 PM
    Perhaps, but it is also incredibly vague to talk about subconscious influence of politics and culture. I mean, if it is readily apparent sure. But there are definitely games, books and movies where you'd have to strain to conclude anything, and even then, you wouldn't be sure. I think it is pretty speculative is the problem once you get into this territory. And people resent being told by others,...
    69 replies | 1095 view(s)
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