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  • plisnithus8's Avatar
    Today, 03:51 AM
    One of the most fun campaigns I have been a part of was started at zero-level so no classes.We played probably 6 sessions of that before the PCs found an academy that taught classes, and that came too soon because the zero level so much fun and led to so much creativity and role-play.
    2 replies | 0 view(s)
    0 XP
  • Blue's Avatar
    Today, 03:47 AM
    Oh gods, I had forgotten (read: suppressed) those memories. For me it was back in AD&D 2nd, and I think it was only AoEs that we crit failed the save. But still, so many rolls, so much equipment going up in smoke.
    222 replies | 5312 view(s)
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  • Deuce Traveler's Avatar
    Today, 03:46 AM
    Looks like we have some divine and arcane spellcaster thoughts, and a gunslinger handles the ranged attacks. I could go for a front-row warrior or a rogue, or even a hybrid. Either way, I'll think about taking a character for the front line.
    13 replies | 202 view(s)
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  • billd91's Avatar
    Today, 03:43 AM
    Back in the days of 1e when the levels over 10th or so took a long (and I do mean long) time to gain the 100s of thousands of XPs to advance, we still played those characters... because they were fun to play and we were engaged in fun adventures. So... yeah, I'd consider playing in a campaign with no level-ups in sight.
    2 replies | 0 view(s)
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  • Hjorimir's Avatar
    Today, 03:41 AM
    I pre-ordered on Amazon a few days ago and got locked in at $23.54, the price is now $49.95, which is more of what I expect to pay for a 300 page RPG hardcover.
    10 replies | 245 view(s)
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  • Reynard's Avatar
    Today, 03:38 AM
    I am considering picking it up. I ran a Starfinder one shot at a local con this past weekend after a bit of a hiatus from it and its weight compared to 5e really bugged me. I love the space fantasy genre but honestly don't love the super dense rules of Starfinder. I'd love to find a 5e equivalent.
    10 replies | 245 view(s)
    0 XP
  • robus's Avatar
    Today, 03:37 AM
    Cool map, pondering using it for some underdark travel, but I’m confused about the secret door off the main entrance. it looks like it leads to a lower level given the dotted lines, but I don’t see stairs anywhere to indicate a level split?
    165 replies | 11685 view(s)
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  • Reynard's Avatar
    Today, 03:35 AM
    Idle curiosity: if you were invited to play a 5e campaign that was expected be in similar size and scope to a Storm King's Thunder or Out of the Abyss, except that there would be no XP or leveling, would you be interested in such a game? Presume that the FM and fellow players are people you like and trust, and that the level you will be st for the campaign is in your personal "sweet spot" as...
    2 replies | 0 view(s)
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  • AbdulAlhazred's Avatar
    Today, 03:10 AM
    I think the problem with Odysseus is the same as with most heroes, he's got everything. I mean, think about it. In the Iliad he basically out thinks and manages to trick pretty much anyone he puts his mind to. This seems like superior intellect, but maybe its more WIS/CHA than INT (he seems pretty smart, but he doesn't come across as being a super-genius in the 'book smart' category, more in the...
    5 replies | 231 view(s)
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  • Maxperson's Avatar
    Today, 03:07 AM
    I'm a guidelines man all the way. I usually change a number of rules at the outset. During game play when problems arise, if it's something that I feel can't wait, I'll make a ruling on the spot and we'll move on. Usually, though, the change can wait and I'll just tell the players what the change will be for the next campaign. I don't like to alter things in the middle of a campaign if I can...
    29 replies | 553 view(s)
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  • StormbringerAUS's Avatar
    Today, 03:05 AM
    Not exactly sure how true this is, but I am one of many (as are 4 of the 6 players in my group) are players that played in the Early through mid eighties (some even earlier). We played as teenagers and early twenties while at Uni etc - now 30 years later - life has reached a point where we again have time to devote to these fun pursuits (in one case there kids also play). Having read on...
    3 replies | 145 view(s)
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  • Xenothelm's Avatar
    Today, 03:02 AM
    Another Magical Secrets “what do I pick?!” post haha... The current team situation is: Half-Elf Glamour Bard Life Cleric Monk Ranger Paladin Warlock
    0 replies | 2 view(s)
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  • Seramus's Avatar
    Today, 02:52 AM
    One player always rolls the same class. The rest change it up, but most of them stick to clumps, like one girl always playing martial while another always plays some kind of caster. But that’s not actually the issue. My players have many games and many characters, so it’s not really about going from one character to the next... it’s about having played a dozen X before.
    46 replies | 1027 view(s)
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  • Shayuri's Avatar
    Today, 02:51 AM
    So I'll probably go with my Arcanist, Mei-Ying then. An expert on Thassilon who's come very far to investigate! She is known in Tian as The Magic-Eater.
    13 replies | 202 view(s)
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  • TarionzCousin's Avatar
    Today, 02:51 AM
    Have you seen this? http://thecampaign20xx.blogspot.com/2016/03/dungeons-dragons-guide-to-curse-of.html /tangent
    8 replies | 172 view(s)
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  • Dan Davenport's Avatar
    Today, 02:45 AM
    https://www.kickstarter.com/projects/cecil-howe/the-forest-hymn-and-picnic To join: https://tinyurl.com/randomworlds-chat Log to be posted at: https://gmshoe.wordpress.com
    0 replies | 9 view(s)
    0 XP
  • pming's Avatar
    Today, 02:45 AM
    Hiya! Yup...pretty much this. I seem to have started at almost the same time you did (but I was a year younger than you, at 10). I was sort of "forced" into learning how to DM because my father (who was the DM; we learned together with a friend of mine) needed to slow down how much time he was spending on it (y'know, father, husband, career, etc). So...I ever so reverently opened up the...
    29 replies | 553 view(s)
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  • ProphetSword's Avatar
    Today, 02:43 AM
    Pencil and paper. Encumbrance is easier to track due to the bulk system. It’s much easier to tell at a glance if picking up an extra piece of equipment will encumber a character or not.
    14 replies | 1217 view(s)
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  • guachi's Avatar
    Today, 02:39 AM
    The AL adventures are reasonably entertaining. The main issue are the limitations mentioned - that they are 2-4 hours and quite primitive. As an introduction to D&D or a drop-in to an existing campaign for a little flavor they are much better. A caveat: I only have experience with Tier 1 AL adventures. Also, I'm horrible at creating adventures so when @KenNYC writes "Honestly, you as a DM...
    8 replies | 172 view(s)
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  • eayres33's Avatar
    Today, 02:38 AM
    “Well met, Lindar, master of the King’s Cellars,” Ulfred said as he bowed, “while I understand you caution and I respect your decision, we have spent a long time on the road and I for one have always wanted to see the great halls of the Elves. We humans live such short lives and our works pale in comparison to your great deeds, if I were granted the chance to see your great hall I would be...
    45 replies | 716 view(s)
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  • Lanefan's Avatar
    Today, 02:25 AM
    There's a different underlying philosophy between the different editons which kinda comes out in the way the core books - particularly the DMGs - are written. In 1e and to some extent 2e the underlying basis for play seemed to be that you could do or try to do anything you could think of unless and until a rule said you could not. Open-ended. In 3e and 4e the underlying basis seemed to be...
    3 replies | 145 view(s)
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  • Zardnaar's Avatar
    Today, 02:21 AM
    That would be one of the good spells. Summoning spells can be a problem a lot of players I notice don't use them because its more bookwork. We know summoning spells are good its rare that they get used as a horde of 8 whatevers or even 4 tends to slow things down.
    20 replies | 458 view(s)
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  • cbwjm's Avatar
    Today, 02:21 AM
    Torm, Mountain Dwarf Ranger (hunter) Fighting Style: two-weapon fighting. Hunter: Hordebreaker. An old friend of the goliath who joined him in battle when he was close to be overwhelmed by a band of goblins. He was a scout for his clan in their mountain home. Fights with twin axes and spent his time as a scout cleaving through hordes of goblins and orcs. Andarl Stormborn, Goliath Outlander...
    4 replies | 165 view(s)
    1 XP
  • StormbringerAUS's Avatar
    Today, 02:18 AM
    Alexander, Lloyd 21 Bulfinch, Thomas 2 Cook, Glen 21 Jemisin, N.K. 18 Kay, Guy Gavriel 21 LeGuin, Ursula 21 Lynch, Scott 20 McKillip, Patricia 21 Peake, Mervyn 18 Pratchett, Terry 19 - 2 = 17
    538 replies | 8875 view(s)
    0 XP
  • Blue's Avatar
    Today, 02:17 AM
    Blue replied to Dragon Heist TPK
    Ah, at least he's an aberrant, so there's something telegraphed that he's not joe dude. From the OP that's never discussed.
    57 replies | 1732 view(s)
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  • seebs's Avatar
    Today, 02:15 AM
    When was Eberron ever "the default setting"? Not 3E, which predates it. I don't think the core 4e books started out with Warforged either, so it can't have been the default there. When was it the "default setting"? If it wasn't, how could it "remain" the default setting?
    44 replies | 1631 view(s)
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  • Shayuri's Avatar
    Today, 01:43 AM
    Juno frowns and produces her mag-key kit. For a moment she's fitting little components together, then scanning the lock with a small instrument, then making adjustments. It doesn't take long before she presses her custom-built mag-key to the locking mechanism and turns it on. (OOC - I actually don't know what attribute to base this on, but I'll just roll a d20 and we'll figure it out. :) Prof...
    191 replies | 3239 view(s)
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  • Kaodi's Avatar
    Today, 01:39 AM
    So this is my prospective thinking for the Accidental Clone: Lunysh was a vain girl. She had been the prettiest and then most beautiful in her small rural village on the outskirts of Magnimar's influence, and she had had the local farm boys (and maybe even a farm girl) wrapped around her little finger. But her vanity made her believe that she was greater than her humble beginnings, and so...
    13 replies | 202 view(s)
    1 XP
  • TallIan's Avatar
    Today, 01:35 AM
    The OP did say they play with minis on a grid.
    23 replies | 657 view(s)
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  • Lazybones's Avatar
    Today, 01:27 AM
    Oh, it's going to get worse before it gets better... * * * Chapter 209 This time they didn’t hesitate. Even as Jakan spoke, Darethan lifted his bow and launched an arrow at him. Once again, the shot looked to be true, but a sudden, intense breeze swept through the grove. It caught the arrow in mid-flight and lifted it into the air. It thudded into one of the thick upper branches...
    278 replies | 33549 view(s)
    0 XP
  • TwoSix's Avatar
    Today, 01:24 AM
    Nice! Hands down one of the best systems out there.
    1 replies | 31 view(s)
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  • Dan Davenport's Avatar
    Today, 01:15 AM
    https://www.drivethrurpg.com/product/113405/Beyond-the-Wall-and-Other-Adventures To join: https://tinyurl.com/randomworlds-chat Log to be posted at: https://gmshoe.wordpress.com
    1 replies | 31 view(s)
    0 XP
  • Binder Fred's Avatar
    Today, 01:13 AM
    "Hm," agrees the big guy with a nod. "So let's try it then. We'll guard." OOC: Back to the ready action for him. You want to roll for Juno, GK? I'm thinking try until we get it or there's a consequence for failing?
    191 replies | 3239 view(s)
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  • TarionzCousin's Avatar
    Today, 01:12 AM
    You have never really left until you've moved your bookmarks. B-)
    44 replies | 1631 view(s)
    1 XP
  • 77IM's Avatar
    Today, 01:08 AM
    Shillelagh could be prevented from stacking with Extra Attack by baking in Extra Attack: When you cast shillelagh at 5th level or higher, you get Extra Attack. This is also nice because it has no impact on opportunity attacks. (This makes it a little bit attractive to rogues as a cheap way to get an additional chance of Sneak Attack but I don't think that's a good enough benefit to worry about....
    35 replies | 815 view(s)
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  • jmucchiello's Avatar
    Today, 01:07 AM
    Jericho steps forward to aid Hiromi but swings and misses the demon. Corwin steps up and attack the wounded demon bringing it to the brink of death. Elkran fires his crossbow through cover and kills the wounded demon. He then reloads. Urik delivers a strong blow to the remaining demon. Hiromi wildly swings three times to no effect as the poison courses through her veins. (Another fort 15 save...
    171 replies | 3050 view(s)
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  • cmad1977's Avatar
    Today, 12:59 AM
    I’m ambivalent about the specific lore of the settings. It never makes it into my games anyways. For me the setting are basically maps and ideas for different styles.
    44 replies | 1631 view(s)
    0 XP
  • silverhair2048's Avatar
    Today, 12:58 AM
    8-1/2 hours and over half way to goal.
    2 replies | 93 view(s)
    0 XP
  • GlassJaw's Avatar
    Today, 12:56 AM
    I haven't played or run in AL so I can't speak to organized play. However, I've been prepping to run CoS and have been looking at a variety of material to add, including the AL CoS adventures. Overall, the quest line is decent. Some highs but some very low lows. The background info of the region and the NPCs (Jeny Greenteeth!) and town the adventures are set are cool that the adventures are...
    8 replies | 172 view(s)
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  • MarkB's Avatar
    Today, 12:49 AM
    The difference is that the stealth check was always opposed. With the navigation check, you're switching from a random check against a fixed DC to a fixed check against a random DC. The outcome is the same, except for the part where it invalidates the tools players may have to influence a random check. Effectively, you're reducing player choices for the sake of a purely semantic distinction...
    44 replies | 952 view(s)
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  • Hussar's Avatar
    Today, 12:44 AM
    I don't know why you would say this. Summoning is an extremely powerful tool. Drop 4 flying swarms on the board and go to town. Or, make it a 5th level spell and drop 8. Sure, they're only +3 to hit, but, most baddies aren't that hard to hit and 4d4 damage on a hit is pretty significant. Not when you can get 4 attacks per round. And, aside from a few attacks, they effectively have 44 hp...
    20 replies | 458 view(s)
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  • MarkB's Avatar
    Today, 12:41 AM
    The process may have been the other way around as far as multiclassing is concerned. I doubt there was ever any consideration of not having multiclassing in 5e, so it's just as likely that the spell was written while they still considered multiclassing to be part of the standard rules, before they switched them to being optional.
    35 replies | 815 view(s)
    1 XP
  • Hussar's Avatar
    Today, 12:38 AM
    There is some truth to this. :)
    4 replies | 111 view(s)
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  • Mistwell's Avatar
    Today, 12:35 AM
    You're going to feel awful if that turns out to be the case, yah know!
    44 replies | 1631 view(s)
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  • FitzTheRuke's Avatar
    Today, 12:25 AM
    Hiromi felt dizzy, but she kept lunging with her rapier, hoping to kill the demons before they got her. 1: Strike for piercing. 2: Strike for (or Step if that one died) 3: Strike for (or the strike from 2 if 2 was instead a Step) ...ugh. I guess she's dizzier than I thought! HP 13/17
    171 replies | 3050 view(s)
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  • Arakasius's Avatar
    Today, 12:22 AM
    You must have had really bad luck with rolls. So yeah first hit the Manticore can crit on 15-20 (or 16 on the monk) but second hit he has to hit a natural 20 to crit either. Same for the third of he takes one. So you had multiple rounds where the DM rolled a 15+ on first roll and then a 20? Well if so that’s tough luck and you’d have been annihilated in 1e too. As for crits yeah they enjoy it....
    9 replies | 294 view(s)
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  • barasawa's Avatar
    Today, 12:19 AM
    Star Frontiers can still be obtained, and I think I've heard someone is working on an updated version or something. (If you hit the Star Frontiers sites, you'll be able to find out for sure, or if it's just a fervent imagination playing tricks.) And yes, I think a 5th edition rules of the Star Frontiers game would be pretty fantastic! As to Esper Genesis, I like it better than Starfinder,...
    10 replies | 245 view(s)
    0 XP
  • Ryujin's Avatar
    Today, 12:19 AM
    Iron Fist Season 2: Danny learns adulting.
    4 replies | 111 view(s)
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  • guachi's Avatar
    Today, 12:18 AM
    People ignoring most of the spell list is similar to why I'm not impressed when some D&D book advertises "dozens of new monsters". Most will be ignored during actual play. At least if new monsters appear in a module you know they'll actually be used. I'm sure someone has done this, but it'd be interesting to go through printed modules and see what monsters get used and how often they show up.
    20 replies | 458 view(s)
    0 XP
  • Charlaquin's Avatar
    Today, 12:15 AM
    Cleric, Druid, Wizard, doesn’t matter. In my experience, players pick their favorite spells and prepare them every time unless they somehow know they will specifically need a different one. For example, a Cleric might never prepare Zone of Truth, until the party captures an NPC and plan to interrogate them. Then the Cleric will request they wait a day so he can prepare Zone of Truth. I have...
    20 replies | 458 view(s)
    1 XP
  • Parmandur's Avatar
    Today, 12:12 AM
    I'm pretty sure the OP disclaims any real intent: these are a goofy game. That being said, even though Tolkien was the right answer in the last thread, the ultimate result of Fritz Leiber is pretty legit.
    538 replies | 8875 view(s)
    1 XP
  • MNblockhead's Avatar
    Today, 12:09 AM
    Spell cards and electronic character sheets like D&D Beyond having led to the use of more clerical spells IME. Easier to switch them, so players do.
    20 replies | 458 view(s)
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  • Hriston's Avatar
    Today, 12:08 AM
    Fair enough, although I don't think there's much difference between rolling for a creature's DEX (Stealth) check versus a PC's passive Perception and rolling for the terrain's navigation DC versus a PC's passive Survival. The point is that it's a passive check because it involves hidden information. Obviously, a DM can run navigation checks without hiding information.
    44 replies | 952 view(s)
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  • MNblockhead's Avatar
    Today, 12:07 AM
    That is often the case, but I've been playing some AL Elemental Evil adventures can have been pleasantly surprised at the puzzle solving involved. That said, they all have to be a bit railroady.
    8 replies | 172 view(s)
    0 XP
  • Kwargrow's Avatar
    Today, 12:07 AM
    Taylar looks over the spirit to try and determine cause of death. "No wonder the spirit we encountered was so angry if these are his remains. He can't move on and needs our help. After we search those other three rooms behind the tapestries we should collect his corpse and bury it in the garden so his body may return to the earth from which we were formed. This will help him move on to the...
    654 replies | 19577 view(s)
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  • MNblockhead's Avatar
    Today, 12:04 AM
    The rulings v rules debate goes back to 1e and before. The game began with sand-box & mini wargamers. You think they didn't argue about rules? EGG himself facilitated on the rulings v rules debate, shifting more towards following the RAW as he felt the need to protect D&Ds IP and market share. Whatever the addition it all seems to come down to "the rules matter" but the DM ultimately has to...
    3 replies | 145 view(s)
    0 XP
  • Zardnaar's Avatar
    Today, 12:03 AM
    The cleric spell list in particular has a lot of spells that are so good you are kind of an idiot if you don't take them. Bless, some fo the healing spells, Spiritual Weapon/Guardians etc. This may vary by domain I would not take a few of them as a light cleric for example. I have heard some players are struggling with Druids as well as as you either go wildshaped but the others are kind of...
    20 replies | 458 view(s)
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  • Tellerian Hawke's Avatar
    Yesterday, 11:59 PM
    As Dewydd calls for the guard, the ring-giver gets a look of panic in his eyes. He looks to reaching into his robes for something! At this point, combat begins. Everyone would normally roll initiative at this point, but don't do so just yet. The reason being is that it probably won't matter, if you can't beat a 32. That's what happens when you invite epic-level entities to your party. On a...
    73 replies | 3281 view(s)
    0 XP
  • jmucchiello's Avatar
    Yesterday, 11:58 PM
    "Even if you can account for all the traps, suppose the area down below is isolated from The Doctor's main base. He cuts power to this auxiliary base and we are trapped down below," The Princess says.
    194 replies | 2428 view(s)
    0 XP
  • Zardnaar's Avatar
    Yesterday, 11:57 PM
    With clerics is more reducing MAD. They can key everything off wisdom and have 14 de and con with the default array and use medium armor and run around with shillagh and spiritual guardians. Compare that with the war cleric who has to pick between strength and wisdom. Nature cleric can just buff wisdom to 20 and double dip spell DCs and beat down and is one of the better beat down clerics in the...
    35 replies | 815 view(s)
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  • Andrew Moreton's Avatar
    Yesterday, 11:55 PM
    There is a brief retcon at the begginning when it is revealed Verzubak did not get back on the train in Naalam and that Ulvaar has an ability to reroll will saves. He rerolls his save and resists the effects of the lantern , seeing the gaslights going purple and his colleagues collapsing he moves to turn them off however before he is able to turn them off he has to resist the effects again and...
    58 replies | 4262 view(s)
    0 XP
  • GreenKarl's Avatar
    Yesterday, 11:53 PM
    Sovereign answers "It this was a normal situation I would bet it would alert security and slam down an extra security door or seal or even set off some kind of trap. Now it all depends what's on the other side. As far as I can tell there is no extra power on the door for security on this side I don't think anything can happen if we trip something. But you can never guarantee anything with a corp...
    191 replies | 3239 view(s)
    0 XP
  • daindarkspring's Avatar
    Yesterday, 11:51 PM
    I posted too. Onwards.
    134 replies | 2923 view(s)
    0 XP
  • Saelorn's Avatar
    Yesterday, 11:44 PM
    I guess they might have done it for bards, since some bards can get Extra Attack. Neither warlocks nor nature clerics get more than one attack, though, so they wouldn't be a concern; and feats are not assumed in much the same way that multi-classing isn't assumed by default.
    35 replies | 815 view(s)
    0 XP
  • Zaukrie's Avatar
    Yesterday, 11:42 PM
    I second Dragonsbane for sure.
    28 replies | 518 view(s)
    0 XP
  • daindarkspring's Avatar
    Yesterday, 11:39 PM
    Zemryn scowled in disgust at the mutilation of the Korrud dead. It was not Atemi's way. But she understood the man's urges well enough. Kicking at the contents of the sled, she procured herself another short sword before setting her mouth in a firm line and removing a bloody leather armor and boots from a dismembered Korrud. Donning the bloodstained cuirass and ill-fitting boots, she scraped the...
    51 replies | 2031 view(s)
    0 XP
  • Leatherhead's Avatar
    Yesterday, 11:37 PM
    Primal Savagery is the spell you are all looking for. It's simply a melee spell attack cantrip, which means it uses your casting stat to attack in melee combat. Granted, I liked the UA version better, back when it dealt piercing or slashing damage, and it doesn't count as a weapon which can be an issue (or highly desirable, depending on your stance). But there is a scaling caster-stat melee...
    35 replies | 815 view(s)
    0 XP
  • Hussar's Avatar
    Yesterday, 11:32 PM
    Note, when I said "Cast like a sorcerer", I meant that they pick and choose from their spells known as needed. But, their spells known don't change. IOW, they have every spell of whatever levels they can access accessible. I remember actually doing this in 2e and it worked great. 99% of the time, I simply cast the normal stuff, and that 1% of the time, I'd actually use spells that no one...
    20 replies | 458 view(s)
    1 XP
  • Steve Gorak's Avatar
    Yesterday, 11:27 PM
    animal handling check for the first sled: Gimlack grabs on to the one wolf sled, and returns to the rest of the group. There he approached the deat dwarves, and slashed two arms for the one that was still intact. He looks at his companions "Let me take the faster sled, I may need the speed" He then proceeds to feeding each wolf one arm. Seeing the disdain from some of his companions he adds...
    51 replies | 2031 view(s)
    0 XP
  • Binder Fred's Avatar
    Yesterday, 11:25 PM
    Sounds like it. "What's the secondary one trip if it goes?" inquires the troll once Juno communicates her 'lock findings. If it's an alarm or s'mthing else that needs power- well then they're golden!
    191 replies | 3239 view(s)
    0 XP
  • Shayuri's Avatar
    Yesterday, 11:24 PM
    Finding pace is always tricky in PBP, and compounded by periods of inactivity from players and so on. I think you're doing fine. :)
    221 replies | 7682 view(s)
    0 XP
  • Jester David's Avatar
    Yesterday, 11:22 PM
    Also Useful: List of Third-Party 5th Edition Campaign Settings
    44 replies | 1631 view(s)
    2 XP
  • Jester David's Avatar
    Yesterday, 11:20 PM
    Why is the onus on Wizards of the Coast for that new world? Do they have some sort of magical powers that make their settings inherently better than every other campaign world in existence? Are you being compelled by a curse inflicted upon you by an evil fairy godmother that prevents you form using material from another publisher? If not may I suggest: Midgard by Kobold Press Lots of...
    44 replies | 1631 view(s)
    1 XP
  • Zardnaar's Avatar
    Yesterday, 11:19 PM
    Its not just MCing though, see previous comment about being able to get it via feats, Tomelocks, Bards, Nature clerics, 3pp via races as well although you can do that with the Vuman as well.
    35 replies | 815 view(s)
    0 XP
  • KenNYC's Avatar
    Yesterday, 11:19 PM
    AL would not make a satisfying campaign for a home group of experienced players. They are very vanilla and by design simple enough to be solved in 2 to 4 hours. It is as primitive as possible with the early levels being nothing more than go from point A to point B, have two fights, pick up an item/rescue someone, and then come home without incident. Honestly, you as a DM could do better off...
    8 replies | 172 view(s)
    1 XP
  • MNblockhead's Avatar
    Yesterday, 11:19 PM
    Agreed. But for many GMs it is not a matter for need. There are GMs who have a preternatural urge to tinker with any rule set.
    29 replies | 553 view(s)
    0 XP
  • Steve Gorak's Avatar
    Yesterday, 11:18 PM
    Welcome back! The plan is pretty much this, except that gimlak will switch sleds to have a faster two wolfpower engine.I recommend that all y'all turn the sled on its side fo conver (and hiding). Apologies for not being responsive, I was travelling for business, but I'll post IC right now to get thiings moving. Cheers, SG
    134 replies | 2923 view(s)
    0 XP
  • Zardnaar's Avatar
    Yesterday, 11:16 PM
    It seems clear that by now that 5E has been a big hit by D&D sttandards with comparisons to D&Ds golden age or even exceeding them. Now there are a few contributing factors such as a perfect storm of social media, Amazon, VTTs etc along with 5E being a good edition. 5 years ago I though that 5E would do alright but would require rebuilding the player base after 4E. It seems that the 5E designers...
    3 replies | 145 view(s)
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  • zztong's Avatar
    Yesterday, 11:15 PM
    20 AC is what the Ranger was. The Ranger was Bow/Two-Weapon. The Manticore landed at least one Crit every round, sometimes two. The Monk/Wizard had a 21 AC with the Shield Cantrip up (most of the time), 20 AC otherwise. The Monk/Wizard had no STR bonus, so was just hitting for 1d6. The Manticore AC was high and Monk/Wizard never landed a Flurry. I believe it was your observation that your...
    9 replies | 294 view(s)
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  • Greg Benage's Avatar
    Yesterday, 11:13 PM
    He literally "glides." It's the aberrant equivalent of a saunter. ;)
    57 replies | 1732 view(s)
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  • Rhenny's Avatar
    Yesterday, 11:09 PM
    Actually, I’ve been playing a few clerics over the past few years, and come to think of it, I rarely swap out spells. Sometimes I have to force myself to remember that I can have my PCs pray for different spells each prayer time.
    20 replies | 458 view(s)
    1 XP
  • ClaytonCross's Avatar
    Yesterday, 11:08 PM
    Sure, and thats my intent too. I point is that calling the check is not a signal to the character in game to cast guidance. So the players needs to explain why they cast guidance right now after walking throught the forest alday without casting it or they are triggering the spell casting on a metagame reason. If a character says I am going to try and jump that hole and tie off the rope, the other...
    111 replies | 2312 view(s)
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  • Jester David's Avatar
    Yesterday, 11:06 PM
    1st Edition AD&D was Greyhawk. The Forgotten Realms was not purchased until 1987, two years prior to 2e. 2e had no default setting and a myriad of non-FR settings were published. 3e was Greyhawk by default. 4e was the Nentir Vale by default. Why would they get away from FR? The whole point is that it's generic so it's easier to file off the serial numbers to use it in a homebrew world. ...
    44 replies | 1631 view(s)
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  • Greg Benage's Avatar
    Yesterday, 11:04 PM
    This seems extraordinarily unlikely unless you made a mistake. OBVIOUS SPOILERS BELOW When the PCs enter the straight corridor leading into the hall where the villain is located, they are 80 feet away. The villain has 120-ft. darkvision. The villain likely doesn't have line-of-sight for the full 80 feet due to stairs, but he can still see them in the corridor before they even get to the...
    57 replies | 1732 view(s)
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  • MNblockhead's Avatar
    Yesterday, 11:03 PM
    I can see your point of view and I think a lot of folks in Adventurer's League are going to run into this issue with this AP. But I love it. There are plenty of reasons a powerful NPC would run from the fight. First, most powerful people got to where they are at by not getting into unnecessary fights and not under-estimating opponents. Even weakling get lucky. Also, depending on the...
    57 replies | 1732 view(s)
    1 XP
  • Dausuul's Avatar
    Yesterday, 11:03 PM
    Shillelagh remains competitive up to level 10, even for a straight-up single-class druid. Produce flame gives you 2d8 damage (average 9); shillelagh gives you 1d8+5 (average 9.5) with maxed-out Wisdom. While you're limited to melee range, you're also dealing magical bludgeoning damage, which means you almost never have to deal with resistance or immunity. And you don't get disadvantage in melee,...
    35 replies | 815 view(s)
    1 XP
  • MarkB's Avatar
    Yesterday, 11:01 PM
    Yeah, switching things from active checks by the players against a set DC to passive checks versus an opposed roll is effectively just bringing in rolling-secretly-for-the-players by the back door. At that point you may as well just roll the players' checks secretly, because it amounts to exactly the same thing.
    44 replies | 952 view(s)
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  • Greenstone.Walker's Avatar
    Yesterday, 11:00 PM
    Something I've just thought of: Time If there is no chance of failure but the elapsed time is important then make the roll, but don't treat a low roll as "failed to perform the activity"; treat it as "took longer than normal to perform the activity." For example, there is generally no way a skilled woodworker is going to fail to create a simple chair. Sometimes, however, a one hour job...
    111 replies | 2312 view(s)
    0 XP
  • MwaO's Avatar
    Yesterday, 10:58 PM
    Yes, if you have a pre-racial stat bonus of 18 and get a +2 to that stat, you start with a 20. And then you can raise it to 21 at 4th, 22 at 8th, and so on...
    144 replies | 63340 view(s)
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  • Gradine's Avatar
    Yesterday, 10:57 PM
    But the thing is the creature in question is specifically listed as not trying to kill the party; it's first and only goal is to run. If it has to knock some/all of the party unconscious to do that, it will, but the PCs should not at any point end up dead because of it. To be fair this is true of most encounters a 1st level party is expected to encounter. This... this is kind of...
    57 replies | 1732 view(s)
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