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  • hero4hire's Avatar
    Today, 11:15 PM
    Wolf totem
    209 replies | 4009 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 11:08 PM
    Wilhelm to finish this first round, incase JustinCase is busy and needs a poke. Your character could stay hidden if you wish,he did his part and distracted the worg. Also I have been paging through the SCAG, (which is why I made this game this way) a book I hardly look at. Everyone please list your level ups here, i.e. what you receive and all as some of you have choices to make that I wish to...
    209 replies | 4009 view(s)
    0 XP
  • Archon Basileus's Avatar
    Today, 11:04 PM
    AREA MAP https://docs.google.com/document/d/1...d-ZsuWEfg/edit
    710 replies | 31214 view(s)
    0 XP
  • CM's Avatar
    Today, 11:02 PM
    Make it a gnome.
    13 replies | 268 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 11:01 PM
    Intrigued by the solo aspect of the game. But sorry to say I never played Eberron. Such a game would be very very heavy RP - and character driven, and not need a rule book for more than a minute or two. I just goggled SRD Eberron and found out it is 3.5 LOL I am so dense. I think I remember hearing of it when I saw the golem like character. Question: - What type/style of character...
    1 replies | 58 view(s)
    0 XP
  • mellored's Avatar
    Today, 11:00 PM
    Yea, that's probably a bit simpler. True. 17 then, since they have medium armor anyways.
    3 replies | 101 view(s)
    0 XP
  • CM's Avatar
    Today, 10:59 PM
    Thread necro but hey it's an evergreen topic. I usually let druids find/make some wyvern or hydra scale armor that's equivalent to half plate by level 5-7. Bonus if they can find a suitable creature and save on materials.
    160 replies | 40034 view(s)
    0 XP
  • The Grassy Gnoll's Avatar
    Today, 10:54 PM
    I couldn’t find my original CALRAS thread to cast Threadromancy on, so here’s a new one. Simple format - change one letter, ruin a spell. But only from Xanathar’s, this time. I’ll start: Druid Grope: a more intimate Hold Person. Druid Spell so usually used on trees. Earth Trevor: summons a perfectly average man, just made out of soil. Magic Scone: cause instant heated debate between jam...
    0 replies | 9 view(s)
    2 XP
  • DM Dave1's Avatar
    Today, 10:51 PM
    Lex Starwalker of the Game Master's Journey podcast has developed a nice mechanic for this idea of magic items that "level up" with the player. He calls them Relics of Power. The PDF he is selling details some general examples as well as some evolving examples from his campaign. Both are intended to inspire DMs to create their own. IMO, it is worth a look... ...
    17 replies | 485 view(s)
    0 XP
  • Leatherhead's Avatar
    Today, 10:37 PM
    Well, considering it's literally impossible to avoid using tropes (at best, you are simply replacing one trope with another), just do whatever. That said, I have a Barbarian Noble who is powered by the Spirit of Freedom, and the transient nature of that power waxes and wains at various times, because freedom doesn't like to be tied down.
    13 replies | 268 view(s)
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  • UngeheuerLich's Avatar
    Today, 10:34 PM
    For HP it might be easier to just give Max hd hp for every class. Seems like that might work out fair enough. I would however think about AC again. AC 18 for the barbarian is quite unrealistic.
    3 replies | 101 view(s)
    0 XP
  • Elderbrain's Avatar
    Today, 10:29 PM
    Dergholoth, Iron Cobra, Meazel, Duergar Soulblade, Xarrorn, Hammerer and Screamer added. I have labeled this the 2nd edit; if you see a higher number, new stuff has been added! Single monsters will be placed up front on the list, additions to group entries (i.e. Devils, Yugoloths, Duergar, etc.) will be added to their already-existing lists.
    177 replies | 10230 view(s)
    1 XP
  • doctorhook's Avatar
    Today, 10:28 PM
    Ooh, but it's been ten years and my blood is still up! And I never played PF (unless you count from 2003 to 2007), so I can't switch to that edition war!
    58 replies | 1872 view(s)
    0 XP
  • DM Dave1's Avatar
    Today, 10:25 PM
    Cunning Action is a bonus action in 5e - so the Rogue would need to choose between the off-hand attack OR the Cunning Action. Can't get both in one round.
    6 replies | 129 view(s)
    1 XP
  • The Grassy Gnoll's Avatar
    Today, 10:22 PM
    I played a gnome Barbarian urchin - his rage was the simmering anger at being abandoned in a strange city bubbling up. He was basically Oliver Twist Your Head Off.
    13 replies | 268 view(s)
    0 XP
  • Shasarak's Avatar
    Today, 10:21 PM
    If we have to accuse someone of being lazy then the least we should do is to accuse them of ripping off the correct culture. Unless there were hordes of horse-riding not-Turks rampaging around not-China of course.
    90 replies | 2346 view(s)
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  • EarlyBird's Avatar
    Today, 10:14 PM
    "Long trip, eh?" the dwarf says thinking a moment. "Still be good to have a scout to warn us. Hate to be ambushed carrying the damn boat." He rubs a finger under his chin and looks to the druid. "You say you been here, then you will know when we make it about half way up. That be when we will have someone scout. Probably the oh so Silent One." he says looking at Harb. After Miss Imogen...
    757 replies | 15792 view(s)
    0 XP
  • Odysseus's Avatar
    Today, 10:14 PM
    war of the burning sky zeitgeist night below desert of desolation
    6 replies | 157 view(s)
    0 XP
  • Doug McCrae's Avatar
    Today, 10:03 PM
    My take is that OD&D and AD&D 1e are extremely gamist, 2e wants to be narrativist but has no idea how to do it, 3e is gamist in its character build and combat systems but simulationist everywhere else, and 4e has a gamist combat system but leaves the rest of the game fairly rules lite so it can be drifted in whatever direction one wants. 2e is the biggest outlier because all the other editions...
    58 replies | 1872 view(s)
    0 XP
  • Zardnaar's Avatar
    Today, 10:01 PM
    The nubers fluctuate a lot, even a few hundred a day adds up though. It took 1E 13 years to sell 1 million. 5E is beating that not sure if its at the million yet. Mostly Mearls has trumpeted about 5E outselling everyhting apart from B/X and 1E so I assume until he claims that it has it probably has not but IDK. When 5E is in the top 10 its often because hey are doing $20 dollar sales. I...
    80 replies | 4811 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 09:56 PM
    CON save #9 , DC 11 Zanword punctures a lung, a wound that would have felled a living breathing opponent. But the undead thing refuses to fall.
    676 replies | 17028 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 09:52 PM
    Got you on the 12 quarrels and a hatchet for hacking. And you are welcome.
    656 replies | 12089 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 09:48 PM
    It is perfectly reasonable to say plate mail is metal. In this, the common case, the best armor is only scale, and only if you somehow find dragonscale et al. Druids have horrible AC in these campaigns.
    160 replies | 40034 view(s)
    0 XP
  • Bupp's Avatar
    Today, 09:47 PM
    I stand totally behind this idea, and have used it for not just weapons, but other magic items as well. I've also given out "+0" magic weapons, but with a special ability or cantrip like effect. Say a chill touch longsword. No bonus to hit, and instead of slashing deals necrotic damage and victim can't regain hit points that turn. Even though it's +0, it's still considered magic, so can...
    17 replies | 485 view(s)
    0 XP
  • Elfcrusher's Avatar
    Today, 09:46 PM
    This may sound crazy, but if hacking* can be turned into interesting game mechanics, so (perhaps) could lawyering. If you could abstract away the really boring bits perhaps legal shenanigans could be a compelling sub-system, especially if it complements the other parts of the game. "See if you can keep the shipping container tied up at customs until we can get our team there." *(Used in...
    24 replies | 426 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 09:45 PM
    Me too. Few if any monsters change when bloodied in 5E, but I have a table rule where you never call out current hp explicitly. Instead a monster (or your buddy) is either undamaged, damaged, bloody, downed or dead. Nobody wants things like "since you have 17 hp left but Sue only 15, she gets the heal" - at least, not without a Medicine check.
    58 replies | 1872 view(s)
    0 XP
  • Dan Davenport's Avatar
    Today, 09:42 PM
    https://www.kickstarter.com/projects/1294249392/nagual To join: http://tinyurl.com/rpgnetchat Log to be posted at: https://gmshoe.wordpress.com RPGnet is a registered trademark of Skotos Tech, used with their permission.
    0 replies | 20 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 09:41 PM
    This OTOH is such a huge life-saver it's almost incomprehensible!
    58 replies | 1872 view(s)
    1 XP
  • CapnZapp's Avatar
    Today, 09:39 PM
    On the other hand, many examples might superficially resemble 4E features, but really be fundamentally transformed. Your first example is a very good one. Healing Surges in 4E was a deal-breaker for me. It was incredibly jarring how they force every character to seek out damage; and the way no healing - not even magical - could affect you once you ran dry was incredibly fun-killing. You...
    58 replies | 1872 view(s)
    1 XP
  • Ilbranteloth's Avatar
    Today, 09:35 PM
    And so do I. Like I’ve said multiple times, much of my notes are to help me when the plays say, “I do x” and nothing immediately comes to mind. In addition, when you have time to consider things you’ll often come up with better ideas than just in the moment. I find that the quality of cool increases significantly for me when I am able to provide additional inputs to my improv and reactions to...
    2056 replies | 47215 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 09:29 PM
    Best comment
    3 replies | 147 view(s)
    0 XP
  • dave2008's Avatar
    Today, 09:21 PM
    I have updated Shen, the Dragon of Doom, in the Dragon Hall of Fame. I intended to add him with the last batch, but I forgot. Up next: Bahamut and more Dragon Hall of Fame!
    1107 replies | 146852 view(s)
    0 XP
  • MarkB's Avatar
    Today, 09:21 PM
    I mean, you can get quite a workout lugging them around to games.
    3 replies | 147 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 09:20 PM
    Maybe an edit issue, but something is off here. Everyone gets ability to main hand damage. In order to get ability to off hand damage you must get the fighting style (ignoring cases like Crossbow Expert). Thus the statement "when you hit with both weapons" is wrong. If you have the fighting style, you get to add ability to your off hand bonus action attack. Otherwise you don't....
    6 replies | 129 view(s)
    0 XP
  • Demetrios1453's Avatar
    Today, 09:16 PM
    Nice! Looks like we're getting a pretty full slate of yugoloth updates. Except for some reasons the baernaloth, if we go by the Fantasy Grounds preview. But could they be altering that to keep some secrets? The lack of "B" archdevils seems a bit odd, as is that CR 17 for the blue abashai. I'm not saying that they definitely played around with it, but there are some oddities about that...
    177 replies | 10230 view(s)
    0 XP
  • gamerprinter's Avatar
    Today, 09:11 PM
    I fully adopted the Japanese social caste system into my published fantasy setting, and mashed it with Buddhism (which has millions of followers), but then a regional Buddhist leader in the central US, looked at my adaption and thought it was genius, and in no way a disservice to Buddhism. I don't want to insult another culture, but political correctness - something I care nothing to further in...
    90 replies | 2346 view(s)
    0 XP
  • CapnZapp's Avatar
    Today, 09:10 PM
    Ah! Then I want to congratulate you: your comment was spot on for someone who has (In 3e it was a "remove-from-fight" spell, and I imagine plenty of d20 gamers were initially disappointed how poorly it does that job now. Before they realize what you said: it's much better as a damage buff. Especially given what I said: once you're off the lowest levels where your DC isn't impressive)
    7 replies | 244 view(s)
    0 XP
  • BoldItalic's Avatar
    Today, 09:07 PM
    Dawn rushed into the Dolphin Arms just a Nam Draz'il was rushing out and the resulting collision added to the rushes on the rush-strewn floor. (Some low-class ale houses just have sawdust on the floor but Burgel ran a classy establishment.) Burgel greeted the hares as old friends and was soon serving them foaming mugs of march ale, which they paid for with apples. After a few minutes ClaW...
    198 replies | 9055 view(s)
    0 XP
  • Erechel's Avatar
    Today, 09:03 PM
    Necrothreader attacks again! Although I'm not really a fan of the whole "DPR" issue, I'm going to add some empyrical perspective. I have a 5th level Strength based fighter, battlemaster, shieldmaster. Since I have this feat (I'm variant human so... it was the first one to pick), I became the best at dealing damage and attacking enemies. First: The bonus action is an opposed check, not...
    11 replies | 1202 view(s)
    1 XP
  • Doug McCrae's Avatar
    Today, 08:59 PM
    Instant boot as far as I'm concerned. Life's too short to train players. Being a good participant in a roleplaying game is their responsibility, not yours.
    35 replies | 1146 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 08:58 PM
    Interesting, but then I think it is pretty fair for me to claim to have more experience with all sorts of techniques of play, genre, games, players, etc. than almost anyone else here ;) I mean, I am not saying this to brag and try to claim that my opinion is better than other people's opinions, all I'm trying to say is I don't approach this from any kind of position of ignorance, about most...
    2056 replies | 47215 view(s)
    2 XP
  • CleverNickName's Avatar
    Today, 08:58 PM
    Baldur’s Gate 21 Blackmoor 20 Calimport 20 City of Brass 22 City State of the Invincible Overlord 25 Fallcrest 14 Free City of Greyhawk 22 Glantri City 18 Huzuz 22 Lankhmar 25
    68 replies | 1001 view(s)
    0 XP
  • Afrodyte's Avatar
    Today, 08:56 PM
    I think this is the wrong question. There are no hard and fast rules that can settle the matter for everyone everywhere once and for all. Life and people, not to mention art and culture, are simply too complex. A far more productive way of looking at it is: How can I go about incorporating this element in a way that's respectful of the real history and culture(s) that created it?
    90 replies | 2346 view(s)
    0 XP
  • Lillika's Avatar
    Today, 08:51 PM
    You are clearly not redemption paladin material.
    35 replies | 1146 view(s)
    0 XP
  • TwoSix's Avatar
    Today, 08:49 PM
    So stats would be primarily used for saves and skill checks? I like it.
    3 replies | 101 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 08:41 PM
    I think the difference OTOH is how we determine what is 'cool'. You seem to create a long list of things and situations, in the hope that some subset of them are going to be cool to the players. I just ask them! They tell me what is cool and I deliver coolness. FOR ME this seems a lot more efficient ;)
    2056 replies | 47215 view(s)
    0 XP
  • ccs's Avatar
    Today, 08:39 PM
    There's quiet a few good APs from Pathfinder. My own favorites are: ●Skull & Shackles - a pirate campaign ●Mummies Mask - tomb raiding etc in fantasy Egypt like land ●Reign of Winter - the pcs are using the Dancing Hut to track down Baba Yaga. Each module takes the pcs further & further from home.
    6 replies | 157 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 08:33 PM
    But this is only true because differences have been established. If you play in terms of thematic choices and a dramatic narrative then changes of venue within the setting may indeed happen, but it will be a matter of a NEED based on story logic, dramatic need, and not "because element X doesn't show up in map location Y." You might go to 'Thay' to consult high level wizards, but that is probably...
    1417 replies | 48629 view(s)
    0 XP
  • dave2008's Avatar
    Today, 08:25 PM
    Hmm, are you looking at the PDF or the website? My current version has Dagon removed, but sometimes I don't update the website with minor items like that. EDIT: I just checked and it is wrong on the PDF. I will get it updated. Thank you for catching that. I'm not sure about Wave of Sorrow. The swords name is really: Angdrelve. I've capitalized it for now, but I should probably replace...
    1107 replies | 146852 view(s)
    0 XP
  • Simonb1's Avatar
    Today, 08:23 PM
    The only time you get the Attribute modifier is if it is Negative. This is confirmed in Sage Advice.
    6 replies | 129 view(s)
    0 XP
  • pming's Avatar
    Today, 08:19 PM
    Hiya! In 1e/HM4/2e, I use Alignment as it was intended; a static measurement for behaviour. With 3e/PF/5e, I pretty much think of Alignment as a "description" of a characters general attitude towards others. With regard to 1e/HM4/2e, there are consequences for when/if a character ends up slipping into some other alignment...so Alignment is static (meaning it doesn't matter what the...
    12 replies | 340 view(s)
    0 XP
  • Ed Laprade's Avatar
    Today, 08:17 PM
    Baldur’s Gate 21 Blackmoor 20 Calimport 20 City of Brass 22 City State of the Invincible Overlord 25 Fallcrest 14 Free City of Greyhawk 22 Glantri City 18 Huzuz 22 Lankhmar 25
    68 replies | 1001 view(s)
    0 XP
  • FrogReaver's Avatar
    Today, 08:17 PM
    I see the problem... you view fireball as a grenade instead of a precision guided missile :) (Because it's magic...)
    61 replies | 1789 view(s)
    0 XP
  • Ed Laprade's Avatar
    Today, 08:15 PM
    Weird, that's all I can think of to say about it.
    3 replies | 147 view(s)
    0 XP
  • Shroomy's Avatar
    Today, 08:09 PM
    On a recent podcast/twitch stream, Claudio Pozas said he did artwork for the dergholoth for MToF.
    177 replies | 10230 view(s)
    0 XP
  • megamania's Avatar
    Today, 08:07 PM
    megamania replied to The hidden
    THE HIDDEN: BEYOND NEW WATER 12 NEW TEAM ENTERS THE HIDDEN SEGMENT 197 ”THERE IS NO HOPE IN THE HIDDEN……” 04/15/18 RHAAN 10, 999 “Thor-ruck.”
    264 replies | 20583 view(s)
    0 XP
  • TallIan's Avatar
    Today, 08:00 PM
    Gorir "I'm not sure its a good idea either - goblins are not to be trusted, their word is worth nothing. But I can't see an alternative." AC: 18 (Chain and Shield) Initiative: +0 HP: 11/11 HD: 1/1d8 Offense: Warhammer: +4 5ft 1d8+2S
    268 replies | 4129 view(s)
    0 XP
  • MacConnell's Avatar
    Today, 07:57 PM
    Has the party begins to move upslope, the answer to Vadin's question presents itself, as travel slows dramatically and the horses have to be towed at points. Due to the incline, any disturbance uphill would cause materials to slide or roll down, possibly dislodging others. That particular lump of coal could have been dropped or dislodged years ago. **POST IN PROGRESS.
    74 replies | 1687 view(s)
    0 XP
  • TallIan's Avatar
    Today, 07:55 PM
    Perin Starting to feel a bit woozy, Perin tries again to stab at the giant insect, this time impaling its tiny boby. Flinging the corpse from his sword, Perin retreats, readying his crossbow. Action:Perin attack and damage: 1D20+4 = +4 = 17 1D6+2 = +2 = 5 Move: To B7 - sorry one more hit and Perin is down
    177 replies | 4310 view(s)
    0 XP
  • Doug McCrae's Avatar
    Today, 07:54 PM
    I like the idea that alignment exists in D&D world (because it's such a distinctively D&D-y concept) but it's entirely subjective, one system of ethical categorisation amongst many and only of interest to those of a philosophical bent. The great mass of common people certainly do think in terms of good and evil, and almost all consider themselves to be good, but they don't use or even know about...
    12 replies | 340 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 07:50 PM
    Yeah, it just illustrates differences of taste, technique, and opinion. I appreciate the explanation. I would just find the whole 'ring thing' to a sort of 'gotcha!' play. I mean, how many different little items and whatnot to PCs pick up? Do we literally now have to analyze them all and decide what their threat level is, etc? I mean, if I was a CLEVER wizard's guild, why would I put these charms...
    1417 replies | 48629 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 07:47 PM
    It's both. As a player I like to change the areas of the world I am adventuring in so that I can experience new things that the setting has to offer, also known as exploring the setting. The experiences and choices color and are colored by what is going on around me. My players seem to also enjoy that sort of thing since they go out of their way to do just what I do. The story will unfold...
    1417 replies | 48629 view(s)
    0 XP
  • happyhermit's Avatar
    Today, 07:34 PM
    Stop railroading this discussion! I can't really help but feel this whole thread was a bit of a bait and switch though, honestly. I entered it thinking it was about discussing an important aspect of ttrpgs, the OT and OP asked some reasonable questions. The OP didn't actually want hear any answers though, the questions were all rhetorical and merely there to be answered with "Wrong, it's...
    2056 replies | 47215 view(s)
    0 XP
  • TallIan's Avatar
    Today, 07:30 PM
    You set a fast pace that quickly wearies the escapees. The first few that fall behind get a lift on the bear. Just as things start to seem desperate you see the Larch Path up ahead. The promise of safety gives the escapees renewed vigor, but it proves to be a false hope - as you reach the road you realise it is not part of the road you've traveled before. You should have come to Larch Path...
    1406 replies | 52864 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 07:28 PM
    I don't know, I never read it or played it. Guess I'm weird that way, I've skipped MOST of the pre-authored stuff in D&D. Never played in FR, DL, etc. Played a character in, and ran, a few WoG things, and an OA that COULD possibly be Kara-Tur, but maybe isn't. Ran some of the early classic modules, that's about it. Anyway, sure, and this is sort of getting to my point, that 'AP type' games...
    1417 replies | 48629 view(s)
    0 XP
  • Doug McCrae's Avatar
    Today, 07:27 PM
    Quote about Law and Chaos from Three Hearts and Three Lions that I found on Grognardia. Holger got the idea that a perpetual struggle went on between primeval forces of Law and Chaos. No, not forces exactly. Modes of existence? A terrestrial reflection of the spiritual conflict between heaven and hell? In any case, humans were the chief agents on earth of Law, though most of them were so only...
    9 replies | 233 view(s)
    0 XP
  • Antharias's Avatar
    Today, 07:24 PM
    Okay, if you have proficiency, you will add your proficiency bonus and ability modifier to the second roll to hit. You will add the +1 to the damage and roll to hit because it is a magical bonus. The fighting styles of both the Fighter and Ranger allow you to add your damage modifier to the offhand weapon when you hit with both weapons and have taken the Two Weapon Fighting Fighting Style. You...
    6 replies | 129 view(s)
    1 XP
  • KatyKat21's Avatar
    Today, 07:18 PM
    Thank you so much
    6 replies | 129 view(s)
    0 XP
  • Hjorimir's Avatar
    Today, 07:17 PM
    That's awesome, Cooperjer! Thanks for sharing!
    19 replies | 575 view(s)
    0 XP
  • megamania's Avatar
    Today, 07:16 PM
    Appears not to be much interest in this awesome game revision.......
    3 replies | 139 view(s)
    0 XP
  • mellored's Avatar
    Today, 07:16 PM
    Yes, you still get the +1. The only thing you don't get is the +Dex to damage.
    6 replies | 129 view(s)
    0 XP
  • gamerprinter's Avatar
    Today, 07:14 PM
    I agree with most of what you're saying. I too am a perfectionist, though I don't think you need to attempt accurately portray every aspect of a culture to effectively capture it for a setting. Some attempt to comprehensive and lose the nuance, which I'm not in favor of. I say, pick a limited set of parameters - religion, culture, history, folklore, pick a limited set within each larger subject...
    90 replies | 2346 view(s)
    0 XP
  • megamania's Avatar
    Today, 07:12 PM
    Eh. Campaign is dead. Had hoped to do more but players want their Eberron instead. Sorry
    39 replies | 5066 view(s)
    0 XP
  • jmucchiello's Avatar
    Today, 07:12 PM
    (We were accompanied here by a guard right?) Shavara says, "I'll ask the guard if he can go back to headquarters and inquire about a key to this room." She steps outside and does so.
    949 replies | 27701 view(s)
    0 XP
  • KatyKat21's Avatar
    Today, 07:12 PM
    So, I read the part about two weapon fighting in the PHB on page 195. It reads the following: "When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that...
    6 replies | 129 view(s)
    1 XP
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