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  • MasterYogurt's Avatar
    Today, 01:03 AM
    Curt has seen slime move before... he stands clear of the wall, and keeps clear visibility... if it moves on its own, he will blast it.
    30 replies
  • Salthorae's Avatar
    Today, 01:01 AM
    Circle of the Shepherd is in Xanathar’s now and they get boosts to summoned beasts/fey at 6th level & 10th level. Druids get all the conjure/summons spells in the PHB but conjure celestial/planar ally The lowest conjure/summon anywhere in 5e is 3rd level. It is odd how they’ve seemed to divvy up summoning Cleric - celestial, some ability to call elemental/fiends with Planar ally...
    243 replies | 9076 view(s)
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  • nexalis's Avatar
    Today, 12:59 AM
    I have been reading through your recaps and thoroughly enjoying them. Thank you!
    1 replies | 360 view(s)
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  • cbwjm's Avatar
    Today, 12:53 AM
    Wasn't circle of the shepherd released in Xanathar's?
    243 replies | 9076 view(s)
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  • jgsugden's Avatar
    Today, 12:45 AM
    You need single action summon spells for summoners. Conjurer has too few options. Their first real summon is a 3rd level spell, and it creates monsters hostile to everyone. Circle of Sheppard is UA only, and also doesn't really get a summon until level 5... It is likely the best summoner right now. Lore Bards can summon, but again only at 6th level and do not really get anyvsummon...
    243 replies | 9076 view(s)
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  • Aldarc's Avatar
    Today, 12:45 AM
    I was speaking more along the lines here of tactical combat. 5E Advantage/Disadvantage has undoubtedly been an effective mechanic for streamlining certain subsystems of play between 3E and 5E. It's also something fairly easy for GMs to apply as a general rule of thumb or eyeball gauge for when it applies as well as for new players to grasp. Advantage does, however, get kinda dull or rote when it...
    2823 replies | 77563 view(s)
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  • Tinker's Avatar
    Today, 12:39 AM
    I'm a big fan of the single mechanic, for the reasons stated by others. Some of the early mechanics really didn't work very well. Surprise was OK, for example, until a character with a higher-than-normal chance of surprising an opponent encountered one with a lower-than-normal chance of being surprised. Some didn't even roll d6s. I've also noticed the pointlessness of ability scores, as...
    30 replies | 551 view(s)
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  • Mouseferatu's Avatar
    Today, 12:37 AM
    Sure, a Chaotic Good character could act that way, some or even most of the time. But the code makes references to not lying, and to obeying "just authority." Someone who lives by those tenets even if their conscience might permit otherwise under certain conditions, or when doing so is not the most direct way to the greatest good, seems to me to be a lot more lawful than chaotic.
    21 replies | 838 view(s)
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  • Nagol's Avatar
    Today, 12:30 AM
    Libram Mortis has Necrotic Termination (Cl 9 / Sorc 9 / Wiz 9) that will destroy the soul if the saving throw is failed and explicitly rules out everything up to Miracle/True Resurrection. It requires a bit of a work to set up and costs 1,000 XP.
    4 replies | 23 view(s)
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  • mrpopstar's Avatar
    Today, 12:27 AM
    I strongly considered making the shield +1 so that only those with Defensive fighting style would net the coveted AC 20.
    72 replies | 1680 view(s)
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  • Tony Vargas's Avatar
    Today, 12:23 AM
    Like 5e did with Advantage and the Help action that, well, 'creates Advantage' for a buddy? ;)
    2823 replies | 77563 view(s)
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  • Tony Vargas's Avatar
    Today, 12:16 AM
    But if your source of suspense is just the uncertainty of the die roll, 'eventually' comes pretty quick... In the James Bond movie stuff happens as they play the hand. You can 'RP' that stuff to stretch out the moment, but you're just stalling, nothing is going to make a difference, the die will fall where it will. Now, if the game is more than a die roll, if there's a series of decisions or...
    42 replies | 646 view(s)
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  • Tinker's Avatar
    Today, 12:12 AM
    It does depend what level the dnd campaign is running at. If it is low to mid, there are several spells (and monsters, magic items) in various editions IIRC that put the victim beyond the reach of basic back-from-the-dead magic, requiring Resurrection, True Resurrection, Wish, or whatever to raise. If the party doesn't have and can't afford those, that might be why they've given up on returning...
    4 replies | 23 view(s)
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  • Harzel's Avatar
    Today, 12:11 AM
    Asmodeus 23 Baalzebul 24 Baphomet 20 Demogorgon 22 Dispater 8 Fierna 13 Geryon 20 Glasya 20 Graz'zt 12 Levistus 16
    111 replies | 1658 view(s)
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  • Pauln6's Avatar
    Today, 12:11 AM
    Nice! I did a rough draft of Tanis and Laurana and I came to similar conclusions. Laurana had quite high stats and really benefits from the edition change. I suppose one option is to give her a built in stat boost instead of a feat. With his crap armour Tanis possibly lends himself more towards a ranged fighter. Tika in the novels is pretty much just a fighter so I think giving her thieves...
    13 replies | 434 view(s)
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  • Bedrockgames's Avatar
    Today, 12:10 AM
    All suspense eventually gets closure. If the players are at a casino, you'll have building suspense as they win, until they place that final bet. If it is a single hand or something, well, sure, but the suspense also ends in a James Bond movie when the cards are laid on the table. There is plenty of room in an RPG for the suspense to build prior to that (particularly if players and/or NPCs are...
    42 replies | 646 view(s)
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  • Tony Vargas's Avatar
    Today, 12:02 AM
    Problem is that brand of suspense lasts until the die stops.
    42 replies | 646 view(s)
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  • Empirate's Avatar
    Yesterday, 11:58 PM
    Barghest's Feast. Quite thorough, but 50% chance a True Resurrection, Wish or Miracle still work. Better option might be to turn baddy to stone, shrink item, keep somewhere safe.
    4 replies | 23 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:53 PM
    It runs aground on relative difficulty. Are you opening a stuck door, lifting a portculis, bending an iron bar, a bronze bar, an adamantine bar? Roll under with a bonus? Roll under by X, so rolling 1 is your best effort? I settled on roll high w/o going over, so that a higher roll was a greater success, as long as it was w/in your abilities. But, fun as it was to practically make up the...
    30 replies | 551 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:48 PM
    3.5 Soul Bind, Level 9, Cleric, Sorc/Wiz. Necromancy, of course.
    4 replies | 23 view(s)
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  • dragoner's Avatar
    Yesterday, 11:47 PM
    It happens, rarely, and not without meaning. I wouldn't kill a PC based on a single roll either. It comes down to investment in the game, too easy of death and it wastes the time of chargen, plus lessening the role play factor as the players become adverse to getting attached to heir characters. This is of course baring death, and being brought back to life; then that becomes another part of the...
    12 replies | 145 view(s)
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  • Bedrockgames's Avatar
    Yesterday, 11:43 PM
    True. But in all these cases I think stakes and not knowing the outcomes matters a great deal. A roll of dice at a gambling table or card game, are suspenseful if the players stand to lose a lot. But that suspense hinges on them actually being able to lose whatever is at stake. Again, this is where the 'game' side of RPGs, and the inherent lack of predictability in RPGs can be a strength.
    42 replies | 646 view(s)
    1 XP
  • Salthorae's Avatar
    Yesterday, 11:41 PM
    I like these concepts for the Paladin and Ranger a lot thematically, they are both very flavorful. Not sure about Druid either... they already have a Circle of Dreams which would have been a good spot to drop Psionics. OTOH, does EVERY class need a Psionic sub version? I don't really think so. I'd even be ok if these 3 and sorcerer ended up not getting anything. Even Wizard really.. not sure...
    243 replies | 9076 view(s)
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  • PabloM's Avatar
    Yesterday, 11:38 PM
    Totally fun! We made this list, but we never actually passed from the first: Tanis: fighter (battle master), Folk Hero Raistlin: wizard (abjurer), Sage Caramon: fighter (champion), Folk Hero Sturm: fighter (cavalier), Knight Tas: Rogue (thief), Far Traveler Tika: Like the PHB Flint: fighter (champion), Guild Artesan Goldmoon: cleric (life), Noble
    13 replies | 434 view(s)
    1 XP
  • Cleon's Avatar
    Yesterday, 11:36 PM
    Cleon replied to Kraken Variants
    Okay, the first question mark is the Armour Class. Here are a few Demon Lords for comparisons: Adimarchus, Angelic Form (Dungeon #116): HD 30; AC 42, touch 25, flat-footed 36 (+6 Dex, +7 armor, +9 insight, +10 natural) Adimarchus, Demonic Form (Dungeon #116): HD 30; AC 45, touch 25, flat-footed 39 (+6 Dex, +9 insight, +20 natural) Demogorgon (Dragon #357): HD 37; AC 59, touch 19,...
    45 replies | 2643 view(s)
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  • Umbran's Avatar
    Yesterday, 11:35 PM
    Yes, this one can be tricky. It would be wise to set up several ways this statement could be true. One is "we kill each other". Another is, "you spared my life (or I owed you some other great debt) and this is when that comes due". Okay, time for another very fun bit of time-travel shenanigans. The PCs find a tome of great age, written in a tongue that they can barely decypher (or, if...
    42 replies | 887 view(s)
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  • gyor's Avatar
    Yesterday, 11:31 PM
    I'm curious why you say this, what about Conjurer and Circle of the Sherpherd and Lore Bards?
    243 replies | 9076 view(s)
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  • 5ekyu's Avatar
    Yesterday, 11:31 PM
    Fwiw in the dmg they do give some guidelines as to easy moderate and hard Easy can usually be done by average guy (not good ability scores) without training (no proficiency) Hard usually requires both good score and proficiency(experience) Moderate is either one of those. As a gm i use those both forward and reverse (who setup the challenge, how good were they, etc) with further nod for...
    136 replies | 3680 view(s)
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  • PabloM's Avatar
    Yesterday, 11:28 PM
    Thanks! This document started with that approach too, and in fact we never wanted to get away from the core book as the only tool to play. In another vein, interesting time line you have...
    13 replies | 434 view(s)
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  • PabloM's Avatar
    Yesterday, 11:25 PM
    Nice thought, but I´m afraid that I don´t follow you. The caster level in 5e is a diminished factor in comparison to spell slot used to cast a spell. In most spells you have to spend a higher spell slot to enhace the spell efects, so enhace the effective caster level it won´t necessarily enhace the spell.
    13 replies | 434 view(s)
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  • PabloM's Avatar
    Yesterday, 11:21 PM
    Thanks. We want to enhace the core book as the only book you need to play Dragonlance. But I think the Favored Soul is a perfect match for a Krynn Mystic too. Thanks a lot for the suggestion, all are welcome and I will try to incorporate in the next version of the document. About the difference between True and Afflicted kender I think you are right, and when we write de guide we added...
    13 replies | 434 view(s)
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  • Umbran's Avatar
    Yesterday, 11:19 PM
    In Timeless, that's not possible. You cannot travel to a time in which you already exist. The results are gross and messy and fatal. That's why he went back to try to try to make sure the killer wasn't born - because he wasn't born yet either, so it was the best opportunity he could find. Waiting for years to send a child back has its flaws. Specifically, if you aren't at peace, and the...
    42 replies | 887 view(s)
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  • Greenfield's Avatar
    Yesterday, 11:17 PM
    A fellow gamer, in relating a tale from his game made reference to "the Assassin's spell", meaning a spell that keeps a slain person from being returned to life. From context, it seems to lock the soul away somehow. That's what I have: No idea which edition, what the spell level might be or any actual detail on the spell. Anybody know what he's talking about> Context: Read on if...
    4 replies | 23 view(s)
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  • PabloM's Avatar
    Yesterday, 11:13 PM
    Great! We used the 2e and 3e draconians as reference to make them as monsters and from there it was not difficult to think them as a race. I hope you can use our material to complement yours.
    13 replies | 434 view(s)
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  • 5ekyu's Avatar
    Yesterday, 11:13 PM
    My thought is that a secret doir being a 10 dc or 15 dc makes perfect sense even for tier2 and 3 if its representing the type of secret doir thats not well hidden ot not well maintained by anyone who knows what they are doing (dc10) or someone with a little skill or little aptitude (dc 15) regardless of tier (based on the dmg) which discusses assigning dc based on those factors. While...
    136 replies | 3680 view(s)
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  • Bawylie's Avatar
    Yesterday, 11:08 PM
    Yeah. Well the cliffhanger is just the most immediately easily understandable example of suspense. That’s not to say “life or death” is the only way to get suspense. Another example is the high stakes card game type of scene. Those too are often suspenseful. Really I think the key to it is investment in the outcome and some delay between the action and the outcome.
    42 replies | 646 view(s)
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  • Saelorn's Avatar
    Yesterday, 11:06 PM
    If your opponent was also wearing plate armor, then you might have trouble making them feel a hit if you didn't have two hands behind your blow. And the shield would have been mostly redundant, since the armor was sufficient protection against pretty much anything you were likely to face. At least, that's how I understand it. I know that most of the old pictures of knights in plate armor...
    72 replies | 1680 view(s)
    1 XP
  • jgsugden's Avatar
    Yesterday, 11:05 PM
    Understood. I was just pointing out the cost of taking that approach.Not really - a 25' chasm is a 25' chasm. I know you're being tongue in cheek, but I wasn't - mundane problems can easily become repetitive. One of my points was that in a typical campaign there is an evolution. I think of it in three tiers, but it is actually more of a spectrum going from magic being of no assistance in...
    59 replies | 2109 view(s)
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  • ClaytonCross's Avatar
    Yesterday, 11:04 PM
    We do tend to be cautious because our GM will striate up kill us and if we have a test we REALLY want to pass it because the fails lead to bad things. If your saying your in game or know people in games where having common damage or other setback is not an issue on top of the risk of failing the test to a point that they aren't worried about it... sure... but then It seems less important that...
    136 replies | 3680 view(s)
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  • Toledo's Avatar
    Yesterday, 11:04 PM
    Here are the items I've created for my campaign as DM which I'm happy with. Circle of Omans - an 18" circle which is made up of an unbreakable metal. It quickly reshapes to a body part (finger-ring, neck-amulet, arm-torc, etc.) when the Circle is pulled over that body part. When taken off, it will quickly resize to 18" - I was hoping the party would use it to open a jail cell, but no luck...
    17 replies | 481 view(s)
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  • Ancalagon's Avatar
    Yesterday, 10:59 PM
    I think that it is good that there is little flavor. It allows someone creative to add the flavor they want! Like you just did :) Same goes with the battlemaster really...
    243 replies | 9076 view(s)
    1 XP
  • Wyvern's Avatar
    Yesterday, 10:57 PM
    What, so I'm supposed to buy and read every campaign book that WotC has published and try to guess at which DCs are the ones you take exception to? No thank you. If you want to start a new thread to critique a specific adventure, then you can reasonably expect people to familiarize themselves with the source material before engaging in debate with you. But I'm not trying to defend a specific...
    136 replies | 3680 view(s)
    1 XP
  • Hexmage-EN's Avatar
    Yesterday, 10:54 PM
    In my personal cosmology it is believed that committing "Good" acts causes the Multiverse to drift closer to the Undying Light (Positive Energy Plane), and "Evil" acts cause it to drift closer to the Endless Night (Negative Energy Plane). "Good" and "Evil" are abstractions of the forces of Radiant and Necrotic Energy. Good is concerned with protecting life and promoting the desire to live....
    87 replies | 2760 view(s)
    1 XP
  • Shiroiken's Avatar
    Yesterday, 10:51 PM
    That matters little to someone coming back from AD&D. My statement might not have been accurate for the OP (whom I guess is coming from 3E), but that doesn't change the fact that many of the classes have had their fluff altered quite a bit from prior editions, the paladin more so than most. Alignment is VERY broadly defined in the PHB (pg. 122), existing only as pretty much as only 1-2...
    21 replies | 838 view(s)
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  • ClaytonCross's Avatar
    Yesterday, 10:46 PM
    Yep people came to talk on a forum. Its a thing. lol ;)
    136 replies | 3680 view(s)
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  • Yaarel's Avatar
    Yesterday, 10:44 PM
    In reallife, most full plate suit warriors stopped using a shield, because it was mostly redundant, and preferred using two-handed swords. But you are right. Looking at historical suits of armor, enough of them have shields that there must have been some benefit, even if it was worth trading it for a more damaging sword.
    72 replies | 1680 view(s)
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  • GrahamWills's Avatar
    Yesterday, 10:41 PM
    I played quite a lot of 4e and still do sometimes; when playing with other skilled players it is almost certain we'll discuss builds and specific abilities. Examples from my current game are: * We decided to go no-healer, so most of us made build choices to help heal others * Our archer is built all-ranged, all-time, so we really feel the loss of an ability to stop movement (fighter marks,...
    14 replies | 365 view(s)
    1 XP
  • Hexmage-EN's Avatar
    Yesterday, 10:40 PM
    My personal take, which was partly inspired by a desire to justify the concept of maintaining a Balance between Good and Evil, is that "Good" and "Evil" are abstractions of the forces of Positive and Negative Energy. Good is concerned with protecting life and promoting the desire to live. Evil does not value life and promotes the desire to bring life to an end. In my personal cosmology it...
    4 replies | 254 view(s)
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  • Cleon's Avatar
    Yesterday, 10:38 PM
    Cleon replied to Kraken Variants
    So +2 more to Strength, Constitution, Wisdom & Charisma on top of the Str 38, Dex 25, Con 37, Int 15, Wis 24, Cha 24? I'm fine with that. Updating the Khalk'ru Working Draft.
    45 replies | 2643 view(s)
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  • Riley37's Avatar
    Yesterday, 10:37 PM
    That strikes me as an important example of edition differences. 4E pushes players towards intentional pursuit of synergy. Whether that's a good thing or a bad thing, could be a pivot point between love for 4E and hatred for 4E. Remember that scene in Lord of the Rings, in which Pippin and Merry discuss which abilities they should learn, as they develop from barely-adult civilians into the...
    14 replies | 365 view(s)
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  • Yaarel's Avatar
    Yesterday, 10:32 PM
    Probably a shield deserves max Dex 4 as well, similar to light armor. Otherwise, it feels weird for rogues to be slipping about with a shield in their hand. This also makes the awkwardness of Mage Armor + real shield, less optimal. Simply one shield is slightly less optimal than medium metal armor. Maximum AC Possible • AC 15 = unarmored 10 + (full Dex 5) • AC 16 = unarmored 10 + shield 2 +...
    72 replies | 1680 view(s)
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  • Ancalagon's Avatar
    Yesterday, 10:28 PM
    ... It's like asking for advice on going on a road trip but not knowing what the distance is... why is it that you don't know? Do you determine the party level?
    20 replies | 476 view(s)
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  • Bedrockgames's Avatar
    Yesterday, 10:27 PM
    That is a very good example too because (spoilers) arguably the main character of the series leaves by the second season. I was told he also built in escape hatches for each of the characters in case the characters left (giving them alternate plotlines if they had to go).
    12 replies | 145 view(s)
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  • Cleon's Avatar
    Yesterday, 10:27 PM
    Updating the Paper Warrior Working Draft. Do you prefer Improved Disarm or Improved Trip for its 6th level monk bonus feat? We gave the Shadow Walker the following: Martial Resilience (Ex): The Shadow Walker has all good saves.
    1736 replies | 93915 view(s)
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  • KenNYC's Avatar
    Yesterday, 10:26 PM
    Rolling under your stat was the simplest of all. Your strength is a 14, roll under that on a d20. The End. No calculating proficiency or consulting a sheet to see what your modifier is, just roll the die and see the result. The problem is now having stats higher than 18 sort of kills the whole idea of that roll. However, it is far easier to just say your Dex is a 15 and you rolled a 12,...
    30 replies | 551 view(s)
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  • Bedrockgames's Avatar
    Yesterday, 10:25 PM
    I probably have a slightly different take on what story means in a game than some folks. I tend not to worry about it lining up with a platonic ideal of 'story' and just tend to view it as what we talk about in hindsight. If Tamlin dies by getting crushed by a rock that is where his story ends. On the other hand, I think of stories in games as individual threads for each character, and those can...
    12 replies | 145 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 10:18 PM
    Who here has watched Babylon 5? It was a story conceived to take 5 seasons to tell, 5 years in normal time. A *lot* can happen to people in 5 years, and in several cases things happened to people on the show, that led to them leaving. How did JMS deal with that? Well, the first was to never have an important plotline that was linked to one and only one character. The characters of Na'toth,...
    12 replies | 145 view(s)
    1 XP
  • kevin_video's Avatar
    Yesterday, 10:16 PM
    I couldn't agree more. Even if Gary sold it to another company. We've seen that happen already with Gary, but he was contracted by another publisher when that happened. Him being on his own for this one, I doubt it'll happen. Everyone's against us, and that's beyond frustrating.
    32 replies | 2345 view(s)
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