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  • Oofta's Avatar
    Today, 10:11 PM
    Not sure I could disagree more. The game is what it is, foibles of initiative order and all. if a goblin has a chance to rescue their buddy so that there are more of them to fight off the vicious, cruel invaders so be it. I see no problem with what the goblins did. I guess that that makes me a newb DM after 40ish years of DMing. Goblins are cowardly, that doesn't mean they won't work...
    25 replies | 256 view(s)
    0 XP
  • iserith's Avatar
    Today, 10:11 PM
    I don't think anything in the rules would lead me to this conclusion. While each member of the group acts at the same time in group initiative, there are no actual limits on how that may play out within the scope of the turn. The DM is left to decide. To the extent my decisions are informed by the goals of play, that is, everyone having fun and creating an exciting, memorable tale by playing, I...
    25 replies | 256 view(s)
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  • Harzel's Avatar
    Today, 10:08 PM
    Group initiative, 5e movement rules, etc., are the minor villains here. What makes this sort of thing possible is my-turn-your-turn; group initiative just makes it more likely. With respect to your assertion that this should be cured by DM rulings - players mostly won't object to your deciding not to play the monsters so as to take advantage of the system (they may not even notice if you...
    25 replies | 256 view(s)
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  • iserith's Avatar
    Today, 10:01 PM
    I think what you and Uller "got" are some presuppositions about what goblins know and can do that are not axiomatic. I have already shown a reasonable, even enjoyable, case can be made for goblins knowing and acting the in the manner it played out in the game. The mutability of fiction is great that way! As well, I would say nothing about how the rule was applied was unfair, unfun, or...
    25 replies | 256 view(s)
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  • VLAD the Destroyer's Avatar
    Today, 10:00 PM
    Xander steps from below deck. The aches from the incessant laughing the other day have subsided and he stretches in the sun. He steps towards the railing and nods to Kanglin. He then steps over the edge and drops into the water. As Xander hits the surface he can feel the pull of the thing that saved him so many years ago. The thin scars along his jaw below his ears open and reveal gills. He...
    38 replies | 584 view(s)
    0 XP
  • Staffan's Avatar
    Today, 10:00 PM
    While not intended for the blind, per se, mind flayers use a writing system called qualith that consists of four parallel lines that they read by running their tentacles over them simultaneously. The meaning of the writing can only be understood by reading the four lines simultaneously by touch, because they reflect different layers of thought.
    30 replies | 548 view(s)
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  • Shiroiken's Avatar
    Today, 09:58 PM
    Out of curiosity, why did the DM assume that the slapped goblins got a turn? If you run group initiative for monsters (which is REALLY convenient), you should run the monsters as a group, not individually in whatever order benefits them the most. As the DM, I would allow the goblins to awaken an ally, as an action, but because the goblin started it's turn unconscious, it doesn't get an action,...
    25 replies | 256 view(s)
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  • 77IM's Avatar
    Today, 09:55 PM
    Those are very good questions. In general, I'd say abstract systems should never be used if their results would cause a discontinuity by glossing over details that are actually very important. In this particular case, I'd say that a prerequisite for "quick retreat" is a plausible story for what's going to happen. It's like when the party returns to the dungeon, and they cleared level 1 the...
    49 replies | 1052 view(s)
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  • Tony Vargas's Avatar
    Today, 09:53 PM
    Goblin Tactics couldn't be used on an OA you provoked, because it was your turn (no reactions on your turn), and there was no separate 5' step in 4e, and using your action to wake the sleeper just gave them a (straight d20 DC 10) 'save' to wake up, so pretty grim for Team Goblin, unlikely they'll even all wake up. Lol. You could wake sleepers with a standard in 3e, and you could 5' step & not...
    25 replies | 256 view(s)
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  • Staffan's Avatar
    Today, 09:50 PM
    jgsugden is pretty much right. Many enchantment spells use the format "must succeed on a Wisdom saving throw or be charmed for the duration. While charmed in this way, ______________". If you're immune to the charmed condition, you would not be affected by such a spell (unless it has multiple effects - for example, I could imagine a spell that charmed you and gave you some form of buff, and in...
    5 replies | 84 view(s)
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  • Blue's Avatar
    Today, 09:47 PM
    Preventing whack-a-mole is okay. Yes, it breaks the criteria that by design some roles will be at a much larger risk of going down, but that as a goal without the death spiral is a change I can see a table wanting. Maybe even if you are healed, if you get up during the same encounter you suffer Staggered. I don't think we can agree on levels of Exhaustion - I really don't like them as I...
    9 replies | 237 view(s)
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  • Harzel's Avatar
    Today, 09:46 PM
    That was my first reaction, too, but... ... the PCs will do it (or something equivalent) eventually and you won't force them to make an INT check, so why disadvantage any opponent that is at least minimally capable of reasoning? Anyway, the OP's circumstance absolutely is due to the nature of turns, and I like hearing about examples like this since it fortifies my resolve to continue...
    25 replies | 256 view(s)
    1 XP
  • pming's Avatar
    Today, 09:44 PM
    Hiya! I think Uller pretty much got it. This sort of "incident" falls into the category of "newb DM mistakes" (I'm not calling you a newb DM, iserith, I know you aren't). I say it's a newbie mistake because a beginning DM will usually just default to "Well, the rules say..." rather than make an at the moment ruling because they lack the confidence in their DM'ing capabilities. A more...
    25 replies | 256 view(s)
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  • freyar's Avatar
    Today, 09:41 PM
    Well, Fabricate sounds like an appropriate spell, but it makes too much and is too high level. Mending and Make Whole are my other thoughts; maybe Make Whole is about the right level. Heat Metal is maybe an interesting possibility. I'm not sure what I'd use for the skill bonus.
    7 replies | 712 view(s)
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  • Aeson's Avatar
    Today, 09:41 PM
    There was a time a man could swim in peace and not have to worry about some frankenfurter attacking him.
    6716 replies | 356536 view(s)
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  • iserith's Avatar
    Today, 09:34 PM
    It would have been for sure harder in 4e. Goblin tactics might have squeezed out some extra movement if an OA missed (iirc), but the PCs would likely have had another round of attacks before they got behind that door. Can't recall how it would have gone in 3e. I assume the wizard would have just defeated everything in one go and none of this would have come about. Yeah, where are all the...
    25 replies | 256 view(s)
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  • the Jester's Avatar
    Today, 09:34 PM
    Collapsed halls and passages painted in blood and full of corpses are all that remain of Pesh's dwarves. Here and there on the island, a few small groups cling to life, numbering no more than half a dozen. For all practical purposes, at least on Pesh, dwarfkind is extinct. Everywhere, the uneasy dead walk, searching for an answer to their inability to rest, and the Six-Fingered Hand clenches in...
    146 replies | 22040 view(s)
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  • pukunui's Avatar
    Today, 09:30 PM
    I can’t say I’ve ever experienced this to such an extent, but that may be because a) my players rarely take the sleep spell and b) when they do, it rarely affects more than one or two enemies. Personally I would not have had the goblins wake their companions. They’re cowardly creatures with little to no empathy. They’d be all about saving their own skins, to the Nine Hells with their...
    25 replies | 256 view(s)
    2 XP
  • Tony Vargas's Avatar
    Today, 09:30 PM
    I think Wartiak deserves a class level or few.
    25 replies | 256 view(s)
    1 XP
  • Tony Vargas's Avatar
    Today, 09:21 PM
    To the last, yes that was pretty unusual, but slaughtering routed enemies as they try to get away was prettymuch standard practice. They're suddenly much easier to kill and doing so is much less risky to yourself, personally. But, sure, you get tired or see something worth looting on a body... so not /all/ of them. So, really, you're both right. Routed troops tended to suffer heavy...
    49 replies | 1052 view(s)
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  • 5ekyu's Avatar
    Today, 09:17 PM
    cannot agree more.
    121 replies | 5776 view(s)
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  • jonathonhawke's Avatar
    Today, 09:16 PM
    Name: Davos Race: Male Elf Background: Disciple Class: Adept 3 Speed: 40 ft Initiative: +8 Proficiency Bonus: +2 Hit Dice: 3/3d8 HP: 29/29 Damage Threshold: 18
    2 replies | 53 view(s)
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  • Uller's Avatar
    Today, 09:16 PM
    Absent magical healing (or healing kits + medicine feat) killing a dying foe is a detriment. It wastes your own action and it precludes your enemy from wasting an action to stablize your dying enemy...just like in real life...grievously wounding a foe is better than killing. A dead foe is one enemy combatant out of action. A wounded foe removes that foe plus any of his comrades that might try...
    121 replies | 5776 view(s)
    2 XP
  • 5ekyu's Avatar
    Today, 09:16 PM
    absolutely. its perfectly appropriate for the gm to rule certain creatures do not have the experience to make this choice or that. In the case of the goblins, its so totally on point that they themselves would have experience with healing and such in the magical sense... in some settings. After all, its not like they have gods all their own who might show them these things. goblins...
    121 replies | 5776 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 09:16 PM
    Yes, if you noted in the Character Creation part I mentioned that while the characters where starting at 3rd level you are still considered Starting Characters for various feats, etc. Its not a big deal here as she could have taken the cybernetics at 1st and the Crafty Action on 3rd...
    91 replies | 1155 view(s)
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  • iserith's Avatar
    Today, 09:14 PM
    Wartiak the goblin, who was nearly killed by Drongo, is a veteran of the Red Hand, and once a personal valet of Azarr Kul himself. A survivor of the Battle of Brindol, he scattered to the countryside and eventually fell in with the Durbuluk tribe that occupies the Sunless Citadel. He has a great deal of experience fighting adventurers including wizards with sleep spells. As soon as he fell to...
    25 replies | 256 view(s)
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  • MarkB's Avatar
    Today, 09:12 PM
    Yeah, group monster initiative is intended to be just a convenience short-hand - having it result in unusual displays of coordination is an unintended side-effect. This is just a particularly visible example of that effect. On the other hand, it's not particularly out of line with players' tactics. If multiple characters are down and dying, the groups I've played with would totally take into...
    25 replies | 256 view(s)
    1 XP
  • jonathonhawke's Avatar
    Today, 09:11 PM
    Can you take the second Cybernetics talent after level 1?
    91 replies | 1155 view(s)
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  • Dausuul's Avatar
    Today, 09:10 PM
    If PCs are extremely rare, then anything they do is an extreme rarity, even if they do it every day. Do your PCs slit throats in preference to finishing off still-active foes? If they don't regard this as an issue worth bothering with, then why would the monsters behave any differently?
    121 replies | 5776 view(s)
    1 XP
  • abe ray's Avatar
    Today, 09:07 PM
    abe ray replied to Common cold?
    Ok, thanks!
    3 replies | 52 view(s)
    0 XP
  • Saelorn's Avatar
    Today, 09:06 PM
    Saelorn replied to Common cold?
    I would say that the common cold is not worth modeling. You could have a cold, or not, and it wouldn't affect your ability to climb a rope or swing a sword to the same degree as having Strength 12 compared to Strength 14. If it was a really bad flu, then I would apply the Poisoned condition. I think the general rules for overcoming illness would fall under the downtime rules, where you get to...
    3 replies | 52 view(s)
    1 XP
  • Uller's Avatar
    Today, 09:04 PM
    The experiences of monsters in the game are probably very different from the PCs and really different from the players who play those PCs. If monsters are defending against whackamole adventurers by finishing off downed PCs rather than attackin a healthy target then that means the DM is making the assumption that the monster is aware that dying PCs are still a threat. He should have a good...
    121 replies | 5776 view(s)
    0 XP
  • Tony Vargas's Avatar
    Today, 09:03 PM
    Yes, I've seen things 'chain' like that, before. Often in the player's favor, as well as the monsters. It is an artifact of turn-based cyclical initiative that sometimes a thing one creature does can be completely un-wound before it's turn comes back again. But, yes, monsters all going on the same initiative is a convenience for the DM, and when it does make screwy things happen, it helps to...
    25 replies | 256 view(s)
    1 XP
  • Elfcrusher's Avatar
    Today, 09:01 PM
    Really? First of all, I think you need to study your history. Slaughtering your enemies to the last many is by far the exception (e.g, The Alamo). Bear in mind that the word "decimate" literally means that 1 in 10 was killed, and yet it has become a word we associate with utter destruction. But more importantly, I wasn't talking about the concept of killing all of your enemies, I was...
    49 replies | 1052 view(s)
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  • GreenKarl's Avatar
    Today, 09:01 PM
    So if we get characters mostly done by tomorrow I am thinking of starting the adventure if you are all ready. You can flesh them out with extra stuff as we go before we get too the meat of the mission
    91 replies | 1155 view(s)
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  • toucanbuzz's Avatar
    Today, 08:58 PM
    Issue: D&D weapons are pretty simplistic by design. While previous systems recognized some weapons were better than others at certain things, it became a chore to remember all the modifiers. E.g. a flail gets around a shield better, maces are good against chain, stilettos are great for penetrating plate in close combat. I want to make weapon and armor choice more meaningful without bogging...
    0 replies | 35 view(s)
    0 XP
  • Uller's Avatar
    Today, 08:55 PM
    Goblin wakes up after being nearly killed by a cleric with a mace. He sees all his companions lying about with varying amounts of blood on them. How would he know to smack some of his companions? Do typical goblins know about sleep spells and how to awaken someone from such enchantments? At a minimum I would think an int check would be in order. Besides the rp aspects of it (I generally...
    25 replies | 256 view(s)
    3 XP
  • iserith's Avatar
    Today, 08:54 PM
    iserith replied to Common cold?
    It's honestly a bit too mundane for me to make into a disease, but probably I'd just base it on sewer plague in the DMG (page 257) with a maximum exhaustion level of 3 or 4.
    3 replies | 52 view(s)
    1 XP
  • Saelorn's Avatar
    Today, 08:52 PM
    The problem I always have is, where do you end up? If you enter a room, and you're ambushed by ogres or whatever, so you abstractly flee from combat, where are you now? Are you still in the room? Are you in the previous room? And if so, what if something has entered the previous room after you left, and you flee from this combat (but we aren't playing out the process of going back through the...
    49 replies | 1052 view(s)
    0 XP
  • Harzel's Avatar
    Today, 08:45 PM
    Blink Dog 26 Boggle 15 Dryad 26 Green Hag 10 Korred 22 Meenlock 18 Pixie 22 Satyr 21 Sprite 22
    233 replies | 3896 view(s)
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  • abe ray's Avatar
    Today, 08:45 PM
    abe ray started a thread Disney creatures?
    How would you fine people build the various Disney creatures as dnd monster/player races?
    0 replies | 22 view(s)
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  • MacConnell's Avatar
    Today, 08:44 PM
    Unlike the Da'Roneh side of the lake, the undergrowth is quite thick, impeding not only egress away from the trail but also significantly obscuring vision. No one is visible down any path of the trails; however, the upland path seems to proceed into a less undergrown area. Sheldon, keen to throw in some sarcasm... "I am sure there will be a significant language barrier... if they are not up...
    193 replies | 4496 view(s)
    1 XP
  • abe ray's Avatar
    Today, 08:42 PM
    abe ray started a thread Elixir of clamming
    Elixir of clamming- this potion is grey with streaks of mother of pearl running through it Effect-when drunk you gain +6 to armor class & a limited breath weapon of a small(relative to the drinkers size) pearl once or twice per eating of a small piece of grit. What do you think and what would be the potential cost/spells needed?
    0 replies | 24 view(s)
    0 XP
  • Lanefan's Avatar
    Today, 08:40 PM
    Lanefan started a thread Fork-thread function
    Quite some time ago there was a function in here that let you "fork" a thread - in effect start a new thread as a split-off from an existing one, with links etc. built in. Does that function still exist, and if it does how does one access it? Lan-"thanks in advance"-efan
    0 replies | 22 view(s)
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  • 5ekyu's Avatar
    Today, 08:39 PM
    If the *foe* sees it as a threat in the circumstance that will direct its choices. How often it has or has not happened to others is likely not on his mind during the moment. But, in the abstract, are there a shortage of threads that mention how often whack-a-mole happens and folks wanting to add post-death save penalties to make it not so udown and up? Has that whole thing vanished from...
    121 replies | 5776 view(s)
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  • abe ray's Avatar
    Today, 08:38 PM
    abe ray started a thread Common cold?
    How would you fine people build the common cold for 5th edition dnd?
    3 replies | 52 view(s)
    0 XP
  • abe ray's Avatar
    Today, 08:36 PM
    Hello?
    16 replies | 1757 view(s)
    0 XP
  • Zeromaru X's Avatar
    Today, 08:34 PM
    Oh, not a debate at all. I' m just trying to understand this "Story Now" concept, at it's the first time I've read about it. That would be an intersting idea. It would be like some sort of shared world-building.
    335 replies | 10564 view(s)
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  • Lanefan's Avatar
    Today, 08:32 PM
    As if this thread doesn't already have enough worms crawling around in it, you just had to go and open up another can of 'em. :) What you say here is the spark for what could become another thread, regarding mundane v magic. Me, I do look at it from what you're calling a modernist viewpoint but I don't think doing so messes up my actor stance. Reason for this: I long ago came up with an...
    480 replies | 10351 view(s)
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  • Dausuul's Avatar
    Today, 08:30 PM
    You were the one who chose "people lock their homes even though burglary is rare" as the analogy. Don't like it, pick a different one. It is a direct threat if that is a thing that often happens. If it's an extreme rarity, then you are choosing to protect yourself against that extremely rare event, at the cost of not protecting yourself against a threat that is 100% in your face trying to...
    121 replies | 5776 view(s)
    0 XP
  • Krachek's Avatar
    Today, 08:28 PM
    Goblins practice chain awakening since kindergarten.
    25 replies | 256 view(s)
    1 XP
  • dco's Avatar
    Today, 08:27 PM
    Generally people multiclass because they want to use the mechanics of another class, normally one with some sinergies, the current class is not giving them what they want. Then you have the fluff people want to add, personally I find most multiclassing fluff is just an excuse to use some powers and it can get a bit ridiculous, no sacred cows for me.
    182 replies | 4528 view(s)
    0 XP
  • iserith's Avatar
    Today, 08:27 PM
    He rolled really poorly.
    25 replies | 256 view(s)
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  • iserith's Avatar
    Today, 08:26 PM
    I've since cleaned up the map post-battle, but this is where the fight took place. The PCs were in the long pillared hall (Area 39) mostly near the center of the chamber against a couple of melee goblins and 5 ranged goblins staggered behind the melee ones, with a couple at the door. PLUS all of the goblins beyond the doorway which the PCs could see. Then there were hobgoblins coming from the...
    25 replies | 256 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 08:20 PM
    Bad analogy. Very bad. The threat in a dnd combat of a downed foe rising is a direct one to me now... Not a threat to my horse back in the stables. However, in ttuth, most of my savvy foes who think about such things *use* the downed foe as a resource. Pcs throwing AoE? Stand over the PC for who that's an automatic death save and maybe they change their tune. Or
    121 replies | 5776 view(s)
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  • jgsugden's Avatar
    Today, 08:15 PM
    By general rules, enchantments are not inheretly impacted by an immunity to charm... but most are due to the language of the enchantments. Of your example spells, only command functions normally on a creature immune to charm. Many spells, like dominate person, specify "while you are charmed" - meaning that you may have an active dominate spell on the target, but the spell has no impact as the...
    5 replies | 84 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 08:15 PM
    I think your edit lays out the logic that leads to jasper and cmad's emphatic answers. Since those other spells don't impose the charmed condition, and have no language that discuss an interaction with charm immunity, I see no reason to extend such immunity to those spells, either.
    5 replies | 84 view(s)
    1 XP
  • cmad1977's Avatar
    5 replies | 84 view(s)
    0 XP
  • MoonSong's Avatar
    Today, 08:14 PM
    Sorcerer was always the simple striker by virtue of always having the extra damage on, later slayer came and was even simpler. I suggest we move this conversation to the old eds' forum before you keep pounding a dead horse.
    182 replies | 4528 view(s)
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  • Tellerian Hawke's Avatar
    Today, 08:12 PM
    Actually, MacConnell, you reminded me of something; when using magical modes of flight, you can't "run," i.e., you can't "fly faster," but creatures (such as birds) with natural flight speeds CAN. Thus, the Eagle (which has an 80) can "run" at a rate of 320, which as I said above, is 37 miles per hour. But using the run rules requires more math: So, assuming you don't push yourself, you...
    50 replies | 1524 view(s)
    0 XP
  • BoneMan's Avatar
    Today, 08:11 PM
    Dragon 280 undead familar
    12 replies | 6371 view(s)
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  • jasper's Avatar
    5 replies | 84 view(s)
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  • Dausuul's Avatar
    Today, 08:03 PM
    If you were being carjacked, would you jump out of the car and run to lock the door on your home? Or would you concentrate on fending off the carjacker, and worry about your home after the immediate threat was dealt with? Sure, slit throats after combat. Always good to make sure of fallen foes. But during combat, you're insane to go after fallen foes instead of the guy who is in your face...
    121 replies | 5776 view(s)
    0 XP
  • Mouseferatu's Avatar
    Today, 08:03 PM
    Just to be "That Guy" for a minute... ;) The cleric smashed the sleeping goblin for 6 hp of damage? Did he just roll really poorly, or did you guys forget that any successful hit on an unconscious creature, from an attacker within 5 feet, is an auto-crit?
    25 replies | 256 view(s)
    1 XP
  • Neurotic's Avatar
    Today, 08:03 PM
    There will be nothing left after Bunny and Hadar will remain Hungry :-P
    195 replies | 6779 view(s)
    0 XP
  • Steve Gorak's Avatar
    Today, 08:01 PM
    Seeing that the kobold in front of him is distracted, Theremin draws his rapier and strikes it. Item interaction: draw rapier attack damage
    720 replies | 29460 view(s)
    0 XP
  • Ed Laprade's Avatar
    Today, 07:38 PM
    Blink Dog 26 Boggle 15 Dryad 25 +1 = 26 Green Hag 12 -2 = 10 Korred 22 Meenlock 18 Pixie 24 Satyr 20 Sprite 22
    233 replies | 3896 view(s)
    0 XP
  • Enevhar Aldarion's Avatar
    Today, 07:37 PM
    If all goblins in the room were either dead or unconscious, there would have been no initiative for me to begin with. So if they decided to kill the sleeping goblins, then by DM ruling, they are dead, with no chance to wake up. The only exception would be how rushed the PCs were acting, since they knew there were more coming. In that case, I would have had them roll a D20 for each goblin and only...
    25 replies | 256 view(s)
    2 XP
  • Oofta's Avatar
    Today, 07:34 PM
    Tony Vargas, Not to be rude, but let me say it again. I. Don't. Care.
    182 replies | 4528 view(s)
    0 XP
  • Blue's Avatar
    Today, 07:34 PM
    I can completely commiserate with what you are saying, from AD&D up through 4e (Oh my god, the item grind in 4e). But I can't say that across all of the 5e campaigns I've played that we've *ever* gotten multiple +X weapons for all the characters. Maybe one would find an upgrade, or someone trade in the short sword +1 for a rapier +2, but usually people went most of the campaign with the same...
    16 replies | 308 view(s)
    0 XP
  • smbakeresq's Avatar
    Today, 07:32 PM
    Check out Dragon Magazine article "Level up your Longsword" in issue 289. For most things, check out this incredible Dragon Magazine index made by a person who I don't know but wish I could thank. http://www.aeolia.net/dragondex/index.html Its current through issue 359.
    16 replies | 308 view(s)
    0 XP
  • Tony Vargas's Avatar
    Today, 07:22 PM
    I don't feel that's quite right. A meta-game is a game about the game - chargen/level-up CharOp is a meta-game, for instance, one you could 'win' before play even began. Imbalanced games generate meta-games that leverage (or, for that matter evade or correct) their imbalances, but even they don't quite 'force' them - incentivize them heavily the more profound the imbalance, sure, but not...
    182 replies | 4528 view(s)
    0 XP
  • jgsugden's Avatar
    Today, 07:22 PM
    I know Treantmonk is not a fan of "all or nothing" spells, but as you rise in level and get your DCs up there, enchantments really roll over a lot of encounters. My enchanter has been walking through encounters with a bunch of evil humanoids by dominating their leaders. Split enchantment has more than doubled his effectiveness with his 5th level slots(HM, DP), 6th (OID) and 8th (DM) level...
    942 replies | 960495 view(s)
    0 XP
  • Otterscrubber's Avatar
    Today, 07:21 PM
    Being immune to the charm condition keeps you from being charmed per the condition, but does it also imply an immunity to other compulsion effects like Geas, Suggestion, Command or Dominate (Person,Monster)? **Edit: I understand that some spells like suggestion make it clear that if they are immune to charm then they are immune to that spell. I guess what I'm asking is does immunity to charm...
    5 replies | 84 view(s)
    0 XP
  • Deset Gled's Avatar
    Today, 07:11 PM
    I found this surprisingly choppy and hard to follow. Jumping from multiple (coinciding) story lines normally isn't a problem for me, but each different scene just looks like colored haze on a gray background. Stone walls combined with the magic flame in Roy's story, the "flashback" haze in Durkmom's story, whatever floaty stuff Durkon is trapped in, and Vampire Durkon's bubble are all extremely...
    1 replies | 74 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 07:04 PM
    How many people in the US or world have been robbed in their homes? How many people in the world have locks or other barriers even tho they have not been robbed.
    121 replies | 5776 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 07:02 PM
    In "most " settings "most" of the people, creatures and entities are not going to be every in an encounter with the PCs. When people start talking common or any other sort probability one ought to try and establish the subset ones is drawing from. If one is talking about matters relevant to pcs in an rpg and their cspabilities, "common" might be well advised to assume the default subset is...
    121 replies | 5776 view(s)
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  • Oofta's Avatar
    Today, 07:01 PM
    One thing many people objected to was that 4E forced the meta-game too much. If they had come up with some other mechanic, maybe it would have been better. For example, if a fighter had stamina points and powers required so much stamina to use it would have been more palatable. But powers were structured like spells, were "expended" like spells, in most cases had mystical effects. Until...
    182 replies | 4528 view(s)
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  • 5ekyu's Avatar
    Today, 06:56 PM
    Also, while the pcs arexexcrptionsl, often do are their adversaries.
    121 replies | 5776 view(s)
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  • Satyrn's Avatar
    Today, 06:55 PM
    Some gnome somewhere probably has. And then it exploded. (The typewriter, not the gnome; she survived the blast, but was left blind by it )
    30 replies | 548 view(s)
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  • 5ekyu's Avatar
    Today, 06:54 PM
    "Like the vast, overwhelming majority of gamers, I'm perfectly happy to blend roleplaying, powergaming, and metagaming in equal measure. " And steaks... for me definitely add steaks. :-)
    480 replies | 10351 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:49 PM
    I’m a big fan of- and subscriber to- America’s Test Kitchen’s websites (also including Cook’s Illustrated and Cooks Country). Many of their vids I like best, though, are behind a paywall. However, the techniques in this potato recipe are close enough to ATK‘s as makes no difference. Great texture. Personal note #1: I’ve done the ATK version several times. Their recipe calls for duck...
    188 replies | 19629 view(s)
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  • Shayuri's Avatar
    Today, 06:47 PM
    Bunny bursts into laughter as she is protected from the power of the undead captain and breaks into a loopy little dance there on the deck of the ship. Flames trickle out of the sleeves of her blouse and creep up her arms like veins. With each swoop of her hands, fires leap out to swirl ominously in the air just over her head. "To everything burn burn burn," she singsongs, adding to the...
    194 replies | 6744 view(s)
    1 XP
  • Tony Vargas's Avatar
    Today, 06:45 PM
    It's only remotely 'common' at 1st (two hits are a lot more likely, one drops you very low, the next insta-ganks you), and the occurrence drops off rapidly, IMX. Might still happen at 2nd, should be pretty rare thereafter, though, there can be some big boat-loads of damage at high level, PCs with reasonable CON watch their hps balloon rapidly as they level.
    117 replies | 3383 view(s)
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