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  • Siberys's Avatar
    Today, 07:41 PM
    Quick Question, Ryan - who is Nevard’s art based on?
    8 replies | 278 view(s)
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  • MetaVoid's Avatar
    Today, 07:38 PM
    Turning to spokeooze (is he spokesperson or intelligence comes from the host?): "Can you take the host in the middle of the battle? For example, you take weak, failing host into the battle. It is destroyed and you emerge surrounded by those who slew it. Can you 'take' one of them? Would it change your allegiance? Or personality? Do you depend on the host attributes? Strength, intelligence,...
    794 replies | 33843 view(s)
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  • Tony Vargas's Avatar
    Today, 07:38 PM
    I think you're advising people who have tried trendy kale and reached a conclusion about it to also try good old-fashioned collard greens, because they're totally different. ;P My contrary advice to those who have already tried D&D (in any form, but especially 5e), and are still willing to give the hobby a chance, to go to newer games (if they can even find them), rather than some other version...
    2846 replies | 78346 view(s)
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  • Liam McGrath's Avatar
    Today, 07:36 PM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    Alright, you guys are up. Let the battle commence! Q'al Shariff, who is far more of a merchant than a warrior, still draws a dagger from his side and slashes at the swarm. The insects are big enough that they can be harmed with melee weapons, and Q'al Shariff's blow destroys a few of them. Kamala fires an arrow into the mass of insects, but hits nothing. Valea lifts a pearl talisman that...
    264 replies
  • Morrus's Avatar
    Today, 07:36 PM
    What percentage of them make up statistics based on your informal survey?
    157 replies | 2565 view(s)
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  • Unregistered's Avatar
    Today, 07:34 PM
    Unregistered created an article Great Moments In D&D For Kids in // D&D and RPG News Updates
    I run a weekly D&D game for children ages 8-14 at my shop. When I took over our Young Heroes League program last fall, I had very little experience as a DM. I started running an Adventurer’s League table for adult players a few months later, which is easy by comparison. There isn’t much the grownups can throw at me that I haven’t already dealt with on some level while wrangling the kids. ...
    0 replies | 10 view(s)
  • MetaVoid's Avatar
    Today, 07:33 PM
    "I wouldn't mind it. Assuming it is really voluntary, who are you to disallow it. Problem arises when that becomes established cultural practice and benefits from ooze protection make people weak and afraid, dependant upon that security. That is the moment society creates rituals and pressures members into volunteering or even prearranging the sacrifices" As always half-orc eloquence sounds...
    794 replies | 33843 view(s)
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  • iserith's Avatar
    Today, 07:26 PM
    Be sure to include somewhere in your 10th-level+ adventures this short scenario. At least nobody can say it was the same-old-same-old.
    7 replies | 128 view(s)
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  • malcolm_n's Avatar
    Today, 07:24 PM
    Just got word that one of my books, Mystical: Kingdom of Monsters, is going to be Drivethru RPG's Deal of the Day tomorrow, starting at 11am EST. While it's on sale, the 200 page book will be only $4.80. http://www.drivethrurpg.com/product/134588/Mystical-Kingdom-of-Monsters-Pathfinder What's inside, you ask? Over 150 monsters between CR 1/2 and 20, each of which also boasting stats to...
    0 replies | 0 view(s)
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  • Bedrockgames's Avatar
    Today, 07:23 PM
    We are kind of going in circles here. I am not knocking 5E, nor am I knocking newer games that give different experiences. And I am glad they incorporated a lot of these classic ideas into the new edition. But I think people are much better off judging for themselves where older editions stand in all this and whether or not 5E offers the same epiphanies. My advice is anyone reading is to read the...
    2846 replies | 78346 view(s)
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  • ArwensDaughter's Avatar
    Today, 07:20 PM
    My group has been in Hrakhamar for the last two sessions. They are levels 5-6, so I beefed things up some. Here are some of the changes I made, and some issues I discovered: There are significant issues with the map scaling and the number of monsters in several of the areas. The biggest issue is the Giant Striders stables. The Giant Striders are Large creatures. There are supposed to be 12...
    360 replies | 83188 view(s)
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  • Les Moore's Avatar
    Today, 07:20 PM
    I like to co-ordinate attacks between a pair or small group of similar monsters, or monsters which are residents or denizens of a given area. The Doppleganger which makes a flanking AO, during the onset of melee, for instance, has a perfect opportunity to slip into a party un-noticed...
    28 replies | 804 view(s)
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  • jgsugden's Avatar
    Today, 07:19 PM
    They're selling to an incredibly small market at those prices. If I buy a $40 adventure, I don't want to spend more than $20 for augmenting items - and then only if they really make a difference. I might buy a pack of minis that are $40 if they augment my collection with new useful stuff... I might buy some terrain (like Dwarven Forge) designed to suit the adventure if it is ~$2 per piece - if...
    17 replies | 1224 view(s)
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  • Man in the Funny Hat's Avatar
    Today, 07:18 PM
    Did 1e/2e have a need for more consistent/unified mechanics? Undoubtedly. Did 3e throw out the baby with the bath water? You bet. 3e, rather than looking at each situation where a random roll was to be used (as well as IF a random roll ought to be used) instead seemed to have said “We are the Dice Borg. Here is the single overwhelmingly common mechanism we will use. All situations will...
    36 replies | 708 view(s)
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  • chaochou's Avatar
    Today, 07:13 PM
    Well, to be fair I did give three solid examples of what it looks like literally... ;) Yes, you can find a Jedi master to train you, but your best friend gets frozen. Yes, your informant knows where the stash house is today but your lieutenant wants the investigation wrapped up by the end of the week. Yes, your daemon can open the safe, but you only have four humanity left and you don't want...
    51 replies | 847 view(s)
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  • nexalis's Avatar
    Today, 07:12 PM
    Thanks so much for the detailed break down. I really look forward to seeing how the group fares. One other thing I was wondering about is the extent to which your group is getting stumped by the various riddles and puzzles in ToA. Have you had to help them a lot, or have they been able to piece most of the clues together by themselves? Are you, for instance, letting them use Investigation...
    5 replies | 447 view(s)
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  • Tony Vargas's Avatar
    Today, 07:11 PM
    5e has thoroughly beaten PF from the moment it came back to the market. (Not that PF & OSR are inconsequencial, but 2nd is a long way behind 1st at this point. And they're both still D&D, OSR still embracing the DM-mediated improv we're talking about. PF, admittedly, is player-entitling and optimization prone, in contrast.) So, yeah, top dog. And, 5e evokes a lot of what you're talking...
    2846 replies | 78346 view(s)
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  • Bootlebat's Avatar
    Today, 07:11 PM
    Doesn't infinite constitution make indisolluble redundant?
    124 replies | 2529 view(s)
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  • Gradine's Avatar
    Today, 07:07 PM
    Asmodeus 23 Baalzebul 24 Baphomet 20 Demogorgon 24 Fierna 11 Geryon 18 Glasya 22 Graz'zt 9 Levistus 12 Mammon 23
    131 replies | 1995 view(s)
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  • Bedrockgames's Avatar
    Today, 07:06 PM
    I would say let people find out for themselves. I don't think my experience was related to 'going back'. It was because there was a specific feel of play that I wanted and couldn't get in my 3E and 4E sessions. That feel was quite clear when I used 2E. I've tried very hard to replicate that feel when I run my own games. Much of it has to do with how I approach skills. And I've seen new players...
    2846 replies | 78346 view(s)
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  • daindarkspring's Avatar
    Today, 07:01 PM
    daindarkspring replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    Woo-hoo! Initiative: 18+4=22 Aelon's sword leaps from his scabbard. But what good it could do against an insect...he was not sure. Though he was probably going to find out.
    264 replies
  • Otterscrubber's Avatar
    Today, 07:00 PM
    Ya, the easiest way to make fights harder is to increase the HP of the monsters involved or simply add more monsters. I find that PCs do quite well and often have 18s in their primary stat so they will be better at reliably hitting and doing damage in encounters that are slugfests. What really unbalances fights is healing, especially if the party has a life cleric. But in either case if I am...
    28 replies | 804 view(s)
    1 XP
  • Ancalagon's Avatar
    Today, 06:58 PM
    You'll be in good company :)
    117 replies | 1557 view(s)
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  • Bedrockgames's Avatar
    Today, 06:57 PM
    The present form of D&D is essentially pathfinder and 5E. AD&D is played in the OSR but the OSR isn’t dominating the market. For me it isn’t about underdogs or any of that. My feeling is what matters is people finding games that resonate with them and work for them in practice. I wouldn’t say for me it is about going backwards. I think innovation is great. It is about realizing sometimes we throw...
    2846 replies | 78346 view(s)
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  • Tony Vargas's Avatar
    Today, 06:51 PM
    Suspense also wears off, if not eventually resolved or, if continuously repeated in spite of resolutions. It becomes stress, or boredom, or fatalism, or PTSD, eventually, I guess. In other words, if you /like/ arbitrarilly killing off PCs without warning... ;P (...and, I assume, no resurection?) In D&D, specifically, Death & Dismemberment are technically, with high enough level magic,...
    51 replies | 847 view(s)
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  • Ralif Redhammer's Avatar
    Today, 06:50 PM
    An interview with Matthew Lillard about gaming and Beadle & Grimm's: http://www.syfy.com/syfywire/matthew-lillard-has-been-playing-dungeons-dragons-for-30-years-and-has-his-own-dd-company I just want to point out a particular section: "We're talking about doing a gold set, we're talking about doing a silver set, so even if you don't necessarily have the $500 version of it, the $200...
    17 replies | 1224 view(s)
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  • Otterscrubber's Avatar
    Today, 06:45 PM
    Asmodeus 23 Baalzebul 24 Baphomet 20 Demogorgon 24 Dispater 0 Fierna 11 Geryon 18 Glasya 22 Graz'zt 9 Levistus 12
    131 replies | 1995 view(s)
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  • Tony Vargas's Avatar
    Today, 06:41 PM
    ...and it's not like trying it, now, would repell them from the hobby, and it would give them perspective, sure. But, as a fellow grognard who also started in the 80s, and later came back to D&D, I think your experience with going bck to 1e or 2e, is very much related to the fact it's going /back/. Well, that Aldarc & Pemerton & Manbearcat are advocating for. I was mainly just pointing...
    2846 replies | 78346 view(s)
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  • BlackSeed_Vash's Avatar
    Today, 06:37 PM
    I wish I could directly assist you in this, but all the 10th level and above games I've run/played have been home-brewed. Instead I've leave THIS here and hope it assisting in directing you to what you seek.
    7 replies | 128 view(s)
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  • Draegn's Avatar
    Today, 06:26 PM
    I've had success with using aspects from the various Neverwinter Nights computer games. Either 1 or 2 with any expansion, you have maps, npcs, etc... ready made for you to insert as needed. Perhaps something from them will be of use for you.
    7 replies | 128 view(s)
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  • Bedrockgames's Avatar
    Today, 06:20 PM
    I realize this. I started playing in the 80s, so I've seen things develop over time. But even I forgot how NWPs felt in practice. When I went back to them, I was half doing so intending to do it as a laugh. But more importantly, a lot of people didn't start playing until recently (1995 was over 20 years ago). And plenty of people haven't tried 1E, let alone 2E. By the way, I play lots of...
    2846 replies | 78346 view(s)
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  • Raunalyn's Avatar
    Today, 06:16 PM
    Let's say I'm a 6th level wizard. My moon's in High Sanction. I now count as a 7th level wizard for the purposes of spell-casting. I don't get to learn any new 4th level spells, but I do get the extra spell slots associated with a higher level spellcaster, and I can cast my 1st, 2nd, and 3rd level spells at 4th level if I am able to do so (since I have a 4th level slot). Let's say I'm a 7th...
    14 replies | 558 view(s)
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  • Demetrios1453's Avatar
    Today, 06:13 PM
    ToA isn't really very high fantasy - in fact it can be pretty gruelling both in the jungle exploration section and in the (quite deadly) tomb itself. And you aren't really saving the world, just the elite 1% . in any case, it should be simple enough to change the background reason for the adventure if you want.
    7 replies | 128 view(s)
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  • Graywolf-ELM's Avatar
    Today, 06:04 PM
    Binge-read the whole thing. Much enjoyed. Thank you. So, would I give xp to JollyDoc, or Joe Jolly?
    142 replies | 17378 view(s)
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  • Nathan1's Avatar
    Today, 06:01 PM
    Asmodeus 22 Baalzebul 24 Baphomet 20 Demogorgon 24 Dispater 2-2=0 Fierna 11 Geryon 18 Glasya 21+1=22 Graz'zt 9 Levistus 12
    131 replies | 1995 view(s)
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  • Fanaelialae's Avatar
    Today, 05:57 PM
    You forgot the strongest part, which is that it causes the creature(s) to regard you as a friendly acquaintance. That, by itself, should allow you to automatically succeed in many situations.
    74 replies | 18436 view(s)
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  • shadowoflameth's Avatar
    Today, 05:52 PM
    My last one involved a cleric who actually befriended the party and took them on a series of quests. Some of these turned out to be so that he could obtain the hand and eye of Vecna. His ultimate goal was to restore Vecna to the mortal world. Current campaign party meets a bounty hunter who's father was hired to protect an ambassador and died in the failed effort to stop an assassin. His family...
    7 replies | 128 view(s)
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  • Tony Vargas's Avatar
    Today, 05:47 PM
    My problem was merely in remembering that it had been broken out from the general "make stuff up" vibe that permeates the game (and is not exactly foreign to RPGs in general, of course), categorized as an 'Action' (and that Fate had any formal 'action' at all, for that matter) and given a name. In 5e D&D creating the advantage of Advantage by stealthing up on your victim most certainly...
    2846 replies | 78346 view(s)
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  • Greenmtn's Avatar
    Today, 05:46 PM
    Shadowknave grunts in pain as Khefren punches him in the stomach. He lowers his head in defeat for a moment before he hears the Modrons voice and looks pleadingly at the others in the room. He seems entirely defeated and concerned about getting out of this alive. @Fradak @mike peabody @Li Shenron @Deus Machina
    226 replies | 4420 view(s)
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  • Liam McGrath's Avatar
    Today, 05:46 PM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    That night, you warm yourselves around a fire, eat a simple dinner, and exchange pleasantries. Kamala tells tales of her homeland, while Valea regales you with the adventures of her youth. The next morning, you head out for Dalarath. Around noon, you suddenly hear a buzzing sound. You look over at Kamala quizzically. "Yes, I hear it too," says Kamala. You look around for the source of the...
    264 replies
  • Ganymede81's Avatar
    Today, 05:42 PM
    That gave me another thought. If the whole point here is ease of use to allow for narrative freedom (alongside a meaningful choice between the tiers of armor), why are we sticking to tiered proficiency based on the heaviness of armor? If light, medium, and heavy armor are to ostensibly be a balanced choice, it makes as much sense to gate away heavier armors from some classes as it does to gate...
    83 replies | 2144 view(s)
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  • Liam McGrath's Avatar
    Today, 05:41 PM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    An excellent strategy. You travel north, at a steady pace. The first day passes uneventfully. The dunes meld into an endless sea of sand. You are grateful that you are with Q'al Shariff, who seems to know the route like the back of his hand. You can tell it would be easy to lose oneself in this scorching, unforgiving desert.
    264 replies
  • flametitan's Avatar
    Today, 05:40 PM
    I don't adjust monster HP (aside from rolling hit points if I prep a session with enough advance) but then I haven't had much luck continuing a campaign past level 4, so I can't comment on how much I'd need to.
    28 replies | 804 view(s)
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  • Jin Abackis's Avatar
    Today, 05:39 PM
    Jin confirms the plan with Muk and Mozok. We take the mentioned precautions against the slime getting on us. Jin casts Guidance on Mozok and we assist him to try to first push the block back into the wall. If that fails, we see if the block can be pulled out. For now we just want to see if the block can be moved or if this is a waste of time. We are also cautious about getting the slime on...
    33 replies
  • ThatJimGuy's Avatar
    Today, 05:33 PM
    We have ANOTHER FREE DOWNLOAD for you today along with over $90 worth of product for less than $19! Some as low as 99 cents! Escorsen's Hermitage – only 99 cents! https://goo.gl/ZqpYzG Escorsen's hermitage is deep in the Leonese Marshes on the eastern side of the Island of Melderyn. The setting is simple and isolated, typical of the dwelling of a hermit. People who have...
    0 replies | 15 view(s)
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  • Gavin O.'s Avatar
    Today, 05:11 PM
    Blink Is a solid defensive spell (50% chance to be invincible each turn) that doesn't require your concentration, but its most useful if you get caught in melee and you have Misty Step for that already. It's good, but with your very limited spell slots I think its a luxury you can't afford. Counterspell If your DM likes to use spellcasters I could see taking this, especially since you're the...
    4 replies | 172 view(s)
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  • Eltab's Avatar
    Today, 05:10 PM
    I think you should check out the book "The Signs By The Side Of The Road" if you are having so much trouble with making shaves that you want to throw things. Though tough the beard That Nature gave It's soft like down With Burma-Shave
    5 replies | 241 view(s)
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  • Prakriti's Avatar
    Today, 05:09 PM
    Since your players are enjoying the unique flavor of Ravenloft, maybe it's time to explore some other colorful D&D settings: Dark Sun, Spelljammer, Planescape, or Eberron. The only trouble is, there aren't many good, long adventures for them. Maybe the The Great Modron March (Planescape)? That's supposed to go up to level 10. Oh, and there was a recent Pathfinder AP with a lot of sci-fi...
    7 replies | 128 view(s)
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