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  • smbakeresq's Avatar
    Today, 10:17 AM
    For interrogation use Detect Thoughts, for a person to lie or obfuscate they have to think of the truth first and then create the lie or obfuscation. Zone of Truth just gets them to not lie as opposed to telling you the truth. All you know with Zone is whatever they are telling you isn’t untrue to them. Any city only has so many resources to go around and in every city throughout...
    19 replies | 368 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 10:16 AM
    Of course, just to point out, that someone saying they used dodge all the time and found it awesome could be quite true and accurate at the same time it being circumstantial is. It may well be that most of the meaningful conflicts (memorable ones) in their campaign include some of those circumstances and/or that their group has developed tactics and builds around it. One of the basic realities...
    27 replies | 489 view(s)
    0 XP
  • Rabbitbait's Avatar
    Today, 10:06 AM
    Urp. Just about had a TPK tonight. Only 1 party member has survived now, and only because their final roll was a success on the death save. Almost a TPK from a random encounter. How embarrassing. https://app.roll20.net/campaigns/forum/3041203
    27 replies | 2384 view(s)
    0 XP
  • smbakeresq's Avatar
    Today, 10:04 AM
    The purpose of the thread is to get different perspectives. You gave yours so thanks. So far on this thread and the other one I have seen that Dodge as an Action probably isn’t used all the time and probably isn’t awesome. I have seen that it is situationally useful, which is what I thought. Ovi corrected my math which was off in a specific sense but got across the general idea that...
    27 replies | 489 view(s)
    0 XP
  • Ath-kethin's Avatar
    Today, 10:03 AM
    One of the more interesting articles I remember reading back in the day pointed out that in the 3.x rules, the pinnacle of normal human physical ability was well-represented as a 6th level character. So realistically, character with a level higher than 6 was superhuman. I think that's an important fact to keep in mind when evaluating rules. I don't know how the 3.x mechanics scale to 5e, but...
    5 replies | 206 view(s)
    0 XP
  • smbakeresq's Avatar
    Today, 09:54 AM
    I think this is true also and what a DM should do. Knowing when you are in a good circumstance like having advantage goes to a enemies cunning, which is implied by their wisdom score. It also follows from what you say you are essentially using your action to force an enemy to attack your teammate, which could be a good or bad idea. As you say it’s circumstantial, which is my general point. ...
    27 replies | 489 view(s)
    0 XP
  • Imaculata's Avatar
    Today, 09:53 AM
    I'm running a 3.5 pirate campaign at the moment, which uses the rules from Stormwreck. Its a clunky system, so we've had to make a lot of homebrew adjustments. First of all we added dozens of flintlock weapons and cannons to the game, with misfire rules to balance things out. But in 3.5 naval combat is mostly about progressing the battle to a boarding action as soon as possible, because ship...
    5 replies | 206 view(s)
    0 XP
  • Paul Farquhar's Avatar
    Today, 09:51 AM
    1) I think you are overfocusing the importance of fighting styles. They aren't really intended to be build defining unless you want them to be. Subclass choice is meant to be the main choice. 2) I think you are over-focusing on the fighter class. If you look at other classes, most of them get abilities that amount to little more than fluff. 3) Feats are intended to be used in conjunction...
    37 replies | 617 view(s)
    0 XP
  • Jhaelen's Avatar
    Today, 09:51 AM
    I think it's okay for standalone sessions, but I'm not sure I'd care for it for a whole campaign. I used to do solo sessions sometimes to play through events that involved the backstory of a single character. Having said that, I'm quite intrigued by Pelgrane Press' Cthulhu Confidential. Since it's an RPG system that's been designed to be played as a solo campaign, it could be really good....
    3 replies | 105 view(s)
    0 XP
  • smbakeresq's Avatar
    Today, 09:37 AM
    Thanks. So, using your example, they would have missed %85 of the time anyway (base %15 hit chance) and hit you %2.25 of the time even if you use the Dodge action, so %87.25 of the time using the Dodge did not alter the outcome. I agree that not every encounter is a race as you say, but the original assertion was Dodge (used as an action) is used all the time and is awesome whereas I...
    27 replies | 489 view(s)
    0 XP
  • AkaKageWarrior's Avatar
    Today, 09:37 AM
    You are right, there are definitely problems verbally dodging in a zone of truth if the interrogators are "not so nice". On the other hand: torture is (in most opinions) considered evil. Evil is prone to corruption. Thus, if the city have evil guys among them for the dirty work, I'd say chances are not too bad at least some of them can somehow be bought.
    19 replies | 368 view(s)
    0 XP
  • Harzel's Avatar
    Today, 09:30 AM
    Elemental Command 3 Feather Falling 20 Free Action 23 Invisibility 16 Shooting Stars 21 Spell Storing 21 Spell Turning 20 Telekinesis 18
    321 replies | 4144 view(s)
    0 XP
  • Baldurs_Underdark's Avatar
    Today, 09:26 AM
    Don't forget that a high level player can be compared to the best athletes on Earth. I imagine that if one of these guys was let loose on an old fashioned wooden warship, then it would be falling apart rather fast. If you ignore the motorized chainsaw, then these guys cut through 3 thick tree trunks in a matter of just 1 minute (i.e. 10 rounds of combat in D&D). A team of 5 high level...
    5 replies | 206 view(s)
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  • Jhaelen's Avatar
    Today, 09:19 AM
    It's not an official Stat Trek RPG, but 'Ashen Stars' imho does an excellent job of capturing what the tv show episodes are about. It's based on the Gumshoe system, so it focuses on story and investigation rather than combat, although I like how the space combat is implemented.
    3 replies | 60 view(s)
    0 XP
  • Dausuul's Avatar
    Today, 09:07 AM
    Why would the interrogator allow this? As soon as you start dodging and evading, they break one of your fingers and say "Answer yes or no." Repeat till you give a straight answer. You can break a lot of bones in 10 minutes. And then they just cast it again. That's the real problem with zone of truth: It turns torture from a highly unreliable interrogation technique (the guy says what you want...
    19 replies | 368 view(s)
    0 XP
  • Aeson's Avatar
    Today, 09:05 AM
    It has been raining for days. If this were snow, it would be counted in feet. It's supposed to end later this morning.
    7350 replies | 382296 view(s)
    0 XP
  • Dausuul's Avatar
    Today, 09:02 AM
    For defense against scrying: Mordenkainen's sanctum is a villain's best friend. Permacast it on your safe houses to ward off scrying and teleporting invaders. When you have to go outside, amulets of proof against detection and location are uncommon items; nondetection is a 3rd-level spell with a cost of 25 gp. In a high-magic setting, neither should be hard to come by. Disguise your agents....
    19 replies | 368 view(s)
    1 XP
  • Rya.Reisender's Avatar
    Today, 09:00 AM
    While it might be true that Dodge is still useful, this is also about motivating players to use it, which is stronger if they can actually directly see how useful it is. In fact, my whole point was that the way you DM determines strongly how your players play.
    55 replies | 1161 view(s)
    0 XP
  • Rya.Reisender's Avatar
    Today, 08:56 AM
    Can you elaborate on those "big zone of holy blades" spells? Couldn't find anything about them. Also what does "an L5 at chargen" mean?
    32 replies | 721 view(s)
    0 XP
  • rosettacole1's Avatar
    Today, 08:49 AM
    Hyalurolift is a dynamic threatening to developing condition that is fit for giving skincare benefits like exorbitant laser prescriptions, Botox mixture or troublesome restorative methodology anyway with sensible effect and less expense. These unnatural skincare drugs may activate manifestations anyway this threatening to developing cream contains 100% unadulterated and ordinary fixings which are...
    0 replies | 18 view(s)
    0 XP
  • rosettacole1's Avatar
    Today, 08:49 AM
    Hyalurolift Moisturizer is a sensible system to fight even the most settled wrinkles. Truly, this against making cream is basic at supporting skin and executing scarcely certain allotments, diminish spots, puffiness, and anything is possible beginning there. Also, that is basic in case you're getting more masterminded. To a great degree, your skin truly starts making from essentials on. As such,...
    0 replies | 18 view(s)
    0 XP
  • Enevhar Aldarion's Avatar
    Today, 08:35 AM
    If the Lords of Waterdeep could keep there identities secret for as long as they did with all the high-level magic available in the Realms, then it is certainly doable. Now, whether what was used by them in previous editions of the game still works the same in 5E, I do not know.
    19 replies | 368 view(s)
    0 XP
  • Bawylie's Avatar
    Today, 08:28 AM
    I don’t know about the campaign, so forgive any bad assumptions on my part. That said, this baddie feels a bit more like a pile of stuff than a cool fusion of drow-gon. I think if I were writing it up, I might do it as three separate stat blocks, each representing a phase/form of the encounter. For phase one, I think I’d have the drow priestess of Lloth from the monster manual with...
    1 replies | 50 view(s)
    0 XP
  • Horwath's Avatar
    Today, 08:09 AM
    I would value fighting style as "half-feat" I even have house rule feat: Combat training: gain +1 to str, dex or con. Gain one fighting style, gain proficiency in one weapon.
    37 replies | 617 view(s)
    0 XP
  • FitzTheRuke's Avatar
    Today, 07:25 AM
    Don't fear bad rolls. I have long since learned to treat bad rolls as a thing that creates interesting complications, as opposed to having bad rolls completely screw everyone. Bad rolls make things cool. Sure, they don't have you just "win" and move on, but they keep it interesting.
    958 replies | 19153 view(s)
    0 XP
  • LordEntrails's Avatar
    Today, 07:13 AM
    Well, seems we have different definitions of 'theft' and neither is going to be convinced by the other. So no point in continuing that discussion. Yes, and more than I feel that you are reading and comprehending what I am writing. But no point in discussing that either. So you believe in situational ethics. So do I, just not nearly as much as you do. Agreed. But I thought we had...
    44 replies | 1631 view(s)
    0 XP
  • AkaKageWarrior's Avatar
    Today, 07:06 AM
    I just read the spell description of zone of truth. C'mon, every politician can talk for 10 minutes without neither telling truth nor lies. (I'm often listening to a (for germany typically liberal) news radio station, there is almost never a clear yes or no from a politician to any question, but long tirades evading any clear answers...) So, every "thieves' guild" in a high magic world will...
    19 replies | 368 view(s)
    0 XP
  • KahlessNestor's Avatar
    Today, 07:02 AM
    You could check out the current Star Trek 2d20 system by Mophidious. I haven't played it yet, but you can watch live play on Geek and Sundry. Also Cortex would work for a very narrative game. So would the Genesys system. I believe Savage Worlds has a fan made game. Cypher Syste. Could work to.
    3 replies | 60 view(s)
    0 XP
  • pming's Avatar
    Today, 06:56 AM
    Hiya! First things first: The best Star Trek RPG was made by FASA. Period. Second: It doesn't sound like you want that kind of detail/commitment...so maybe look into either Masterbook, HERO System or, if you want simple/fast-n-loose, Open D6 (basically the "D6 System" of the original WEG Star Wars; it managed to get a fan created open version called, you guessed it, "Open D6"...
    3 replies | 60 view(s)
    0 XP
  • pming's Avatar
    Today, 06:45 AM
    Hiya! Well, 9 times out of 10 I do it this way: Name Age, Sex, Ht, Wt, Hair/Eye Colour, Distinguishing Marks Stats (roll 3d6, in order) Two Skills with +1 Proficiency 0-Level with 1d6hp
    57 replies | 1819 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 06:33 AM
    Rodrigo had no intention to deceive... and he was not the best of diplomat. He tried to appear friendly and nonthreatening, while trying to determine their intentions. Insight check at the lobster people: 1D20+4 = +4 = 5 Their faces were... utterly alien. OOC: the only choice Rodrigo's decent at and this... ah well :P
    1215 replies | 27059 view(s)
    1 XP
  • R_J_K75's Avatar
    Today, 06:25 AM
    Im starting to write my new Undermountain campaign. Made me think of hooks to get my current party down there, Years ago I came up with some hooks. There was some generators around then so I may have gotten some from them. But lets have a discussion on goals that your PCs would go into UM. Heres my list. PC's are exiled to Undermountain and seek to wreak havoc and retribution on the...
    0 replies | 46 view(s)
    0 XP
  • rczarnec's Avatar
    Today, 06:25 AM
    Elemental Command 5 Feather Falling 20 Free Action 23 Invisibility 16 Shooting Stars 21 Spell Storing 21 Spell Turning 19 Telekinesis 18
    321 replies | 4144 view(s)
    0 XP
  • 77IM's Avatar
    Today, 06:00 AM
    Mountaineering gear may solve some problems, but create others:I've never worn crampons, but it looks like walking in them would be very slow, reducing movement to half speed. During a battle, this may be preferable to slipping on ice, but it may not, if you have a good Dexterity (Acrobatics) modifier. The rules for a climbing kit actually don't do very much. You can tether yourself to the side...
    8 replies | 274 view(s)
    0 XP
  • biotech66's Avatar
    Today, 05:58 AM
    You carefully explore the outside of the apartment. Its a simple place where simple people live a simple life. You ransack the outside, and eventually the front door opens and a skinny human 20-something looks at you and says, uhhh Hi, can I help you? He stares at you as you are going through the stuff outside his house...
    149 replies | 3294 view(s)
    0 XP
  • Trit One-Ear's Avatar
    Today, 05:52 AM
    Hey all, My players are reaching a big chapter-conclusion fight next session, and I've been building a special monster for the occasion. This is my first time building my own monsters in 5th Ed, and in many ways the first time running a big single-boss monster fight. As such I'd love some insight and advice before this weekend's session. Without getting too deep into the story, they are...
    1 replies | 50 view(s)
    0 XP
  • Zardnaar's Avatar
    Today, 05:46 AM
    yeah that is something the old Star Wars d20 had to deal with. Jedi with lightsabre can hack apart a Star Destroyer. Star Wars D6 had a scaling rule where character scale damage did sod all to say capital scale things and Spelljammer had some common sense rules. A Dwarf with an axe could not really damage a Galleon in any significant way but could maybe cut down the mast (DMs discretion on the...
    5 replies | 206 view(s)
    0 XP
  • Retreater's Avatar
    Today, 05:45 AM
    I'm actually a 4e apologist and running a 4e campaign. I have no issues with a "magic item shoppe." In contrast, I think that play style should be presented as an option in official publications. While many DMs can put in the work you seem to have done, there are likely just as many others who don't know where to start or have more valuable things to do with their prep time. So many people...
    756 replies | 83850 view(s)
    0 XP
  • James Grover's Avatar
    Today, 05:44 AM
    Well, that is kind of it. I mean, to me a Fighting Style for a Fighter represents his core training and something his concept is revolved around, most likely guiding his development. It would be like saying a Wizard gets a few spells at 1st-level, but doesn't really get much more. I am primarily looking for a way to scale the Fighting Styles as a Fighter gains levels. To me, it makes sense. He...
    37 replies | 617 view(s)
    0 XP
  • Abstruse's Avatar
    Today, 05:44 AM
    Hello everyone, Darryl here with this week’s gaming news. The world’s most complete tyrannosaurs rex skeleton is once again running a D&D game on Twitter, and do I really need to do more of a summary? A dinosaur is DMing a game of D&D!! SUE (the name of the most complete tyrannosaurus fossil FMNH PR 2081) is running a game of Dungeons & Dragons via Twitter. This isn’t the first time the...
    0 replies | 428 view(s)
  • Stalker0's Avatar
    Today, 05:14 AM
    Agreed. I feel like it should be several adventures worth of planning and prep to be able to go toe to toe with such a creature. If your facing something 10 CR higher than you, you should get curb stomped in most cases.
    307 replies | 26947 view(s)
    1 XP
  • Stalker0's Avatar
    Today, 05:11 AM
    Though I'm against you in this debate, I will complement you that this is a compelling argument.
    756 replies | 83850 view(s)
    1 XP
  • guachi's Avatar
    Today, 05:03 AM
    If anyone cares, the chance out of 400 (rolling 2d20 yields 400 possibilities) of getting a 20 with advantage (or 1 with disadvantage) is 39/400. It then decreases by 2 for each number lower (or higher) until you get to 1/400 chance at 1 (or 20). So 37/400 for a 19 with advantage, and so on. Then just use a SUM to figure out the odds of getting that particular number or higher.
    27 replies | 489 view(s)
    0 XP
  • ccs's Avatar
    Today, 05:00 AM
    Elemental Command 4 Feather Falling 20 Free Action 23 Invisibility 16 Shooting Stars 21 Spell Storing 21 Spell Turning 19 Telekinesis 20
    321 replies | 4144 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 04:55 AM
    You haven't played 5e at all, yet. Dipping happens exactly no times in your game. I think planning what you're going to do now is a bit premature, then. I have no problem with houserules -- I have had a few myself, and will have a few in my upcoming campaign. I like houserules, but it's worth cautioning new players that drastic houserules will have drastic effects. \ They aren't,...
    37 replies | 617 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Today, 04:54 AM
    So the owners of my favorite Vietnamese restaurant have opened a second place about 45-60min away, in a different suburb of Dallas than where I live. They named the first place Pho Yen Phi, after a couple of the kids in the family. The new location has a different name, but they used the same methodology. ...resulting in Pho Kim. One of the youngsters pointed out what that sounds like in...
    7350 replies | 382296 view(s)
    0 XP
  • BookBarbarian's Avatar
    Today, 04:42 AM
    This. And this.
    9 replies | 381 view(s)
    0 XP
  • Hoàng Quang Tuyên's Avatar
    Today, 04:42 AM
    I'm a big Star Trek fan, the level-headed kind that is totally okay with The Original Series, the new Abrams reboot and Enterprise and I keep hearing a lot on the podcast, Fear the Boot about their games of Star Trek. I'm curious if there're any good RPGs based on the franchise out there, or at the very least organized and well documented homebrew versions. Almost all my experience as a GM...
    3 replies | 60 view(s)
    0 XP
  • KainG's Avatar
    Today, 04:36 AM
    Yin Hun takes a deep breath before answering. Dealing with gods, even former ones, was always a pain. "The Freedom League has ships, but not enough to the Dragon Empire in a straight up fight. We just don't have the numbers or the support. But, assuming we get the opportunity to do so, we can provide ships and weapons in limited quantities. Just not enough to fight off Empire, unfortunately." ...
    334 replies | 22271 view(s)
    1 XP
  • Ovinomancer's Avatar
    Today, 04:36 AM
    I'm an electrical engineer who's made a few posts on this topic and I cannot follow what the chart in that post is doing. It's right at the ends, but very badly wrong in the middle. Whatever it's showing isn't a 'chance to roll this number or higher' which is the critical question of advantage (lower for disadvantage) and it's not chance to roll that exact number (which isn't interesting at all)...
    27 replies | 489 view(s)
    3 XP
  • Maxperson's Avatar
    Today, 04:03 AM
    Maybe you should buy the DMG. There's a ton of advice and guidelines for non-combat things in there. The vast majority of it is non-combat in fact.
    756 replies | 83850 view(s)
    0 XP
  • KenNYC's Avatar
    Today, 04:02 AM
    I have a couple of characters that appear in the D&D multiverse at various tables. My go to avatar is Sir Percy, the LG Paladin of such nobility your teeth could rot from the sweetness. His dream is to serve his fellow man and he yearns for the day he can find a king so noble that to kneel would be a joy. The sadness is no such king could possible exist who could be so good that even Percy...
    32 replies | 721 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 04:00 AM
    I think you're missing the forest for the trees. 5e doesn't spell out ways to spend money, because there's no need to spell out ways to spend money. Spending money is easy peasy. It's why you find all kinds of books in the book store on how to make money, and how to save money, but relatively few on how to spend it. D&D is no different. There is much more need to tell you how the PCs...
    756 replies | 83850 view(s)
    0 XP
  • James Grover's Avatar
    Today, 03:54 AM
    I would hardly call not using an optional thing like multiclassing nerfing. Even if the benefits are not as good as a houserule might make them otherwise, dipping happens way too much for my taste since 3E implemented multiclassing the way it happens now. I also happen to think certain feats are unbalanced and in the end might now allow feats in the game at all. And as I have said numerous...
    37 replies | 617 view(s)
    1 XP
  • eayres33's Avatar
    Today, 03:51 AM
    Ulfred nodded as he saw flame out of the corner of his eye and heard Caranthir muttering. “Get Beldor out of here, we will hold them to cover your escape.” Ulfred swung at the spider in front of him as he moved slightly sideways trying to get a better angle at the open stairway. Ulfred attacks spider #3 for 7 damage. He stays in melee just moves slightly to leave a good angle to sprint...
    127 replies | 2250 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 03:27 AM
    There's little abuse available in the core game for multiclassing due to most good class abilities being deeper than a level or two and the binding of ASIs to class level instead of character level. It's your houserule that significantly boosts fighting styles that would be prone to multiclassing dip abuse. When you're nerfing other options to correct for your houserule, you might want to step...
    37 replies | 617 view(s)
    1 XP
  • Ed Laprade's Avatar
    Today, 03:11 AM
    Elemental Command 6 Feather Falling 19 Free Action 23 Invisibility 16 Shooting Stars 21 Spell Storing 20 +1 = 21 Spell Turning 19 Telekinesis 22 -2 = 20
    321 replies | 4144 view(s)
    0 XP
  • guachi's Avatar
    Today, 03:11 AM
    Forgettable Realms is the default.
    9 replies | 381 view(s)
    0 XP
  • TaranTheWanderer's Avatar
    Today, 03:01 AM
    I was neither refusing nor ignoring your points. And it's probably not that amazing that I agreed with you...I wasn't ever disagreeing with you. In any case, I got side-tracked trying to explain my own point(s) and there's been lots and lots of points made in this thread and I didn't comment on most of them so, hopefully, I didn't offend anyone. It has only just occurred to me, though,...
    55 replies | 1161 view(s)
    0 XP
  • James Grover's Avatar
    Today, 03:01 AM
    Yeah, I am seriously considering not allowing it. Looking at the way it has worked since 3E and how often I have seen people dip for min/maxing reasons, I am not fond of just letting people do it. I have already voiced to my players that if they plan to multiclass, I have to see it in role-playing before I'll let them just take a level. For instance, if a Fighter wanted to take a level of Monk,...
    37 replies | 617 view(s)
    0 XP
  • guachi's Avatar
    Today, 02:54 AM
    I've had this situation actually happen. The PC got engulfed because she had nowhere to go. They defeated the gelatinous cube. She got her gelatinous cube sample she desperately wanted (it was a Ranger with "Oozes" as her favored enemy. We had more fun than is legal with that choice). No complaints. The party moved on and learned a minor lesson in better tactical choices because so often it...
    35 replies | 855 view(s)
    0 XP
  • FrogReaver's Avatar
    Today, 02:53 AM
    While we are talking fighting styles... I wish there was a mobile fighting style that helped with OA's or gave extra movement.
    37 replies | 617 view(s)
    0 XP
  • Dan Davenport's Avatar
    Today, 02:40 AM
    https://www.kickstarter.com/projects/2103068465/never-going-home-world-war-occult-role-playing?ref=discovery&term=role%20playing To join: https://tinyurl.com/randomworlds-chat Log to be posted at: https://gmshoe.wordpress.com
    0 replies | 61 view(s)
    0 XP
  • Quickleaf's Avatar
    Today, 02:36 AM
    My ruling would be that the creature feels compelled to perform the terms of the geas, but initially justifies it in some way appropriate to its personality. Perhaps if the caster who charmed the creature is known or emotionally significant to the creature, the creature has something depicting the caster in its residence (e.g. a statue of painting or locket), while it the caster is unknown maybe...
    7 replies | 173 view(s)
    0 XP
  • Adamant's Avatar
    Today, 02:32 AM
    Elemental Command 6 Feather Falling 19 Free Action 23 Invisibility 16 Shooting Stars 20+1=21 Spell Storing 20 Spell Turning 21-2=19 Telekinesis 22
    321 replies | 4144 view(s)
    0 XP
  • guachi's Avatar
    Today, 02:26 AM
    Most of us here did the math four years ago. So, no, you won't be hearing from the math-aware that this can't be true. 2d6 reroll 1s and 2s give four possible results that grant rerolls. If you do the same for 1d10 or 1d12 weapons (that is, reroll on a 1-4), the damage boost is similar. The boost for 2d6 rerolling is 1.33 so a boost of 1.2 (for 1d10 reroll 1-4) or 1.33 (for 1d12) is right in...
    37 replies | 617 view(s)
    0 XP
  • Cleon's Avatar
    Today, 02:24 AM
    Yup! I wouldn't recommend holding your breath for Darjr to upload the new files though.
    1096 replies | 62920 view(s)
    0 XP
  • StormbringerAUS's Avatar
    Today, 02:23 AM
    Elemental Command 6 Feather Falling 19 Free Action 23 Invisibility 16 Shooting Stars 22 - 2 = 20 Spell Storing 20 Spell Turning 20 + 1 = 21 Telekinesis 22
    321 replies | 4144 view(s)
    0 XP
  • Cleon's Avatar
    Today, 02:22 AM
    Hmm… I'd reword it slightly and add at least a few lines of background. How about: Astral figments are semi-illusory beings created when an amazingly rare combination of magical forces interacts with a lunatic mind. Despite being at least partially formed from mental energy they are unrelated to the psionic entities known as astral constructs. An astral figment looks like a "solid shadow"...
    1709 replies | 96632 view(s)
    0 XP
  • megamania's Avatar
    Today, 02:21 AM
    Crew, PCs and Dragon... all Unlucky
    15 replies | 376 view(s)
    0 XP
  • megamania's Avatar
    Today, 02:19 AM
    SHADOW WAR SEGMENT 011 “ TWO MONTHS ON THE SEA” 11/10/18 DRAVAGO 14, 1003 OPEN SEAS WITH BRELAND JUST IN VIEW Tabask is trying to make friends with Ezzirra. She is constantly in her room brewing potions. The smell reminds him of fish. It can’t be good. The kobold is NOT a water creature. He has been sick nearly every day since leaving Sharn. Sarfuold has been exploring the ship...
    15 replies | 376 view(s)
    0 XP
  • FrogReaver's Avatar
    Today, 02:19 AM
    Yep, by no means were the lists I provided exhaustive. If foes start taking OA's then melee greatly increases the amount of damage they are dealing. Thus melee is now doing significantly more damage than their ranged allies in this scenario. Ranged can always focus fire at least till a melee gets up to them. Then they typically start having to take an OA to do so after that which...
    114 replies | 3681 view(s)
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  • dave2008's Avatar
    Today, 02:13 AM
    Sure! I have several oddball mummies already listed, it would makes sense to redo a more typical one as well!
    307 replies | 26947 view(s)
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  • OverlordOcelot's Avatar
    Today, 02:08 AM
    I posted these in the other threa: Dodge can be a more attractive option than disengage - if you disengage you avoid AOOs but are hit normally next round, if you dodge then move away you take any AOOs at disadvantage, but also give enemies disadvantage through your next turn. If you think enemies might follow you or hit you at range, dodge can be your better option. Dodge is also great if...
    27 replies | 489 view(s)
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  • FrogReaver's Avatar
    Today, 02:03 AM
    Good thread. Now I'm thinking of characters I want to play. I think I've figured out my next cleric personality. A cleric that constantly tries to push the boundaries of what his God will let him get away with and always tries to justify the things he does by the letter of his gods tenets/commands/etc.
    32 replies | 721 view(s)
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  • FrogReaver's Avatar
    Today, 01:54 AM
    Maybe he doesn't allow multiclassing?
    37 replies | 617 view(s)
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  • FrogReaver's Avatar
    Today, 01:51 AM
    There's not a lot of difference between ignoring and refusing to comment on the primary point I've been going on about since I've started this thread... But you finally id comment on it so I'll forgive and drop the issue. Most importantly and most amazingly, you found my point to be valid and correct after you finally took the time to consider and comment on it. Way to go TaranTheWanderer ...
    55 replies | 1161 view(s)
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  • Ovinomancer's Avatar
    Today, 01:46 AM
    I see lots of 1 level fighter dips in the future.
    37 replies | 617 view(s)
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  • Garthanos's Avatar
    Today, 01:42 AM
    edition warrior you remain
    816 replies | 11055 view(s)
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  • collin's Avatar
    Today, 01:41 AM
    I had a half-drow cleric/bard named Sammy. I modeled him after Sammy Davis, Jr. I only got to play him in a few gaming sessions before the whole group just quit.
    32 replies | 721 view(s)
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  • dave2008's Avatar
    Today, 01:39 AM
    I did that quite a while ago. Most of these need a 2nd look. DC same as MM version, but I gave the big T. Con proficiency, which seems thematic to me. I think this is all good, to escape you need to either be really lucky or kill big T. That seems OK to me. Limited magic immunity is the sames as Tiamat (also CR 30) from RoT. I just combined it with the big T's reflective...
    307 replies | 26947 view(s)
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  • FrogReaver's Avatar
    Today, 01:37 AM
    Really check the timestamps. You can clearly see I started this thread before your request on the thread I started about melee vs ranged and that I have mentioned this fact both there and on the thread you started about dodging today. I guess it will take you another 24 hours before you notice them. Once you finally take the time to get up to speed you can come back and apologize.
    55 replies | 1161 view(s)
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  • Saelorn's Avatar
    Today, 01:32 AM
    I would disagree on this point. An important factor that you seem to have overlooked is that taking the Dodge action can cause enemies to re-evaluate who they attack. If nobody attacks you, your Dodge action was only wasted if their decision to not attack you was made without regard to your Dodge action. If your choice to Dodge causes them to not attack you, then your action had the effect of...
    27 replies | 489 view(s)
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  • BlackSeed_Vash's Avatar
    Today, 01:29 AM
    Google Hangout might be what you want. You'll need to switch between whichever camera you want to focus on, which means you'll be missing things, but there are not a lot of options. Having additional monitors for you to look at would reduce this problem, but not fully alleviate it. Google Hangout has a /roll function integrated into the chat.
    1 replies | 67 view(s)
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  • 5ekyu's Avatar
    Today, 01:18 AM
    All i can say to that is that you must be reading different books and adventures and "everything" than i am. I mean - i see a standard resolution methodology, i see persuasion, intimidation and a lot of stuff with no direct combat application, i see sections on explore, i see settlement creation charts that include things like focusn on flowers, artists and such and sorry but i do not see...
    756 replies | 83850 view(s)
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  • TaranTheWanderer's Avatar
    Today, 01:10 AM
    I like to look at the mythology around the spell and I'm not sure intent drives the spell. Heroes who inadvertently break their Geas do so to their determinant and/or doom. See Cúchulainn. I haven't read those old Epics in a long, long time and I know Cúchulainn isn't the best example because he was forced to choose between conflicting Taboos, but Wikipedia states that traditionally a Geas...
    7 replies | 173 view(s)
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  • GreenKarl's Avatar
    Today, 01:07 AM
    Sure I will try and put something together tonight or tomorrow morning :)
    58 replies | 1457 view(s)
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  • Derren's Avatar
    Today, 01:07 AM
    Considering that this is all the rules are about this is exactly what D&D is intended to be. If WotC wants D&D to be more there would be at least DM advice and guidelines for non-combat things. But there aren't. Everything is build for combat, the classes, the rules, the adventures, etc. Which has the effect that things with no combat application, like gold coins now that you can't upgrade your...
    756 replies | 83850 view(s)
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  • 5ekyu's Avatar
    Today, 12:48 AM
    Advantage is a flat +5 -5 for passive scores iirc... for other cases its effect varies. For example... Say i need a 16+ roll of the die to succeed. that is a 25% chance of success - about 5 times in 20 average. With advantage - that goes to 43.25% chance of success - about 8-9 in 20 average. Good improvement but not the 50% a flat +5 would have given. With disadvantage - that goes to...
    27 replies | 489 view(s)
    1 XP
  • Bawylie's Avatar
    Today, 12:46 AM
    I achieved my doctorate in artful dodging in London under the tutelage of the esteemed Fagin. Also, you mean I have a different perspective THAN others. You know who I am.
    27 replies | 489 view(s)
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