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  • JBGarrison72's Avatar
    Today, 11:47 AM
    I wonder why this thread is currently located in 5th Edition Homebrew category right now?
    107 replies | 25933 view(s)
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  • Mustrum_Ridcully's Avatar
    Today, 11:29 AM
    I actually liked that. I agree that it hurt his "villainy", but we have our bad ass dark lords already and an attempt of topping that was kinda bound to fail anyway, having him more of a "wannabe" felt interesting and new. But it feels they really didn't go with that anywhere yet.
    98 replies | 1787 view(s)
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  • Lylandra's Avatar
    Today, 11:29 AM
    Thanks! So it was explotative, but no effect that can be reproduced indefinitely. We feared that the Obs might just use her technique to leech off Aodhan's powers en masse like parasites.
    2 replies | 87 view(s)
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  • Ash Mantle's Avatar
    3 replies | 32 view(s)
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  • Horwath's Avatar
    Today, 10:59 AM
    And Scout rogues get 2 more skills and 2 more expertise, making them again equal to lore bards and with more expertise and sooner expertise.
    337 replies | 19848 view(s)
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  • Tallifer's Avatar
    Today, 10:57 AM
    Rod of Absorption 20 Rod of Alertness 10 Rod of Lordly Might 23 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 8 Staff of Fire 21 Staff of Frost 21 Staff of Healing 18
    118 replies | 1412 view(s)
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  • ccs's Avatar
    Today, 10:45 AM
    A few years ago I ran a session where the PCs found themselves involved in an all night bash hosted by a tribe of satyrs. The longer each character lasted (remained conscious/didn't bail, death wasn't possible), the greater the rewards. I divided the night into 3 stages - early, mid, & late. Then I made multiple decks of cards. (I used one of the various MTG card maker programs, some cheap...
    1 replies | 43 view(s)
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  • MostlyHarmless42's Avatar
    Today, 10:34 AM
    The Evocationist wizard begs to differ, albeit I'll concede we are mostly talking about higher levels that most tables never reach and while I'd never suggest that someone playing a wizard to blast is "doing it wrong", the class offers so much more in terms of utility and battlefield support. Still, as a pure focused blaster I'd wager sculpting your spells and a superior spell list are more...
    14 replies | 376 view(s)
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  • James Grover's Avatar
    Today, 10:32 AM
    My group is making Inspiration a rare thing. So far in levels 1 through 4, I've awarded Inspiration only twice (all players must agree with me as DM it is a valid award). Once for victory over a group of orcs. It as a crazy battle, every down but the dwarf tank (it could easily have been a TPK), but through luck and smart play, the player made it through defeating the orcs and saving the party....
    14 replies | 300 view(s)
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  • Zardnaar's Avatar
    3 replies | 32 view(s)
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  • Zardnaar's Avatar
    Today, 10:23 AM
    Well that to. I also have my doubts on the 6-8 encounters thing actually seeing use in that many tables, hell the WoTC adventures don't use it.
    14 replies | 376 view(s)
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  • Gladius Legis's Avatar
    Today, 10:19 AM
    Haven't seen Conjure Volley (5th level) mentioned in this thread yet. Which is actually a pretty terrific AoE for the following reasons: - 40-foot radius, which is 2x that of Fireball, which equals 4x the area covered by a Fireball. - 8d8 damage (36) is comparable to a Fireball upcast with a 5th-level slot (10d6 = 35). - You can change the damage type when you cast it. Want piercing damage?...
    9 replies | 559 view(s)
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  • CapnZapp's Avatar
    Today, 10:19 AM
    Tis be the season of necromancy!
    63 replies | 11389 view(s)
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  • CapnZapp's Avatar
    Today, 10:15 AM
    All that may be true, but in a combat intensive game like D&D, all that pales in comparison to the Sorcerer's ability to nova. So while a Wizard might have much more utility, and ultimately be the more satisfying spellcaster to play, it cannot kill off foes with the sheer brutality of a Sorcerer. So underpowered my ass.
    14 replies | 376 view(s)
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  • James Grover's Avatar
    Today, 10:14 AM
    Yep. I should have posted this myself but thought it was common knowledge. I got the DMG, PHB, MM, XGtE, MToF, and VGtM all for about $160.
    3 replies | 32 view(s)
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  • MostlyHarmless42's Avatar
    Today, 10:04 AM
    I fully agree and any DM worth playing with will be open to allowing either a metamagic that changes the element, a player to pick any spell element (aka chromatic orb) for any evocation spell as a flat change, or learn alternative damage element versions of spells. This doesn't help with adventurers league though and that they dropped the ball on making a metamagic or a at least making a ranged...
    14 replies | 376 view(s)
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  • Ash Mantle's Avatar
    Today, 10:03 AM
    Hey everyone, looks like D&D books on Amazon US are on sale again, for about $14. Guildmasters' Guide to Ravnica, the PHB, Volo's, Xanathar's, the DMG, Waterdeep Dragon Heist, and Mordenkainen's are all on sale, but to get that sweet, sweet price you'll also need to use that GIFTBOOK18 promo code; most also have a 10% off coupon as well that can be combined with the promo code. Merry...
    3 replies | 32 view(s)
    1 XP
  • ccs's Avatar
    Today, 09:49 AM
    Kylo & the 1st order. But given that TLJ was Dumb (heroes) & Dumber (1st order) in space, our heroes don't really have much to fear from them. As for Kylo? I stopped caring about him the moment he took his helmet off & started pitching a tantrum in TFA. From that point on he just wasn't a credible character (let alone a villain) anymore to me.
    98 replies | 1787 view(s)
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  • trappedslider's Avatar
    Today, 09:37 AM
    As someone who grew up with the prequels, I vastly prefer them over the OT. The awkward romance dialogue between Anakin and Padme is believable for me because that's how it was with my first few relationships growing up and in some cases it's still awkward lol. When I first watched ANH back in the mid 90s my reaction to the fight between Obi and Vader was basically, "that's it? oh okay." RotS...
    128 replies | 2332 view(s)
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  • cbwjm's Avatar
    Today, 09:31 AM
    I do agree that they could have had more elemental themed spells on the list, it's part of the reason why I opened up all thematic spells for a sorcerer's bloodline. As is though, altering spells has to be one of the easiest things in DnD. Burning hands and scorching ray could easily be themed for any other element. This may not be an option if you are playing AL, but in a home game, I'd be...
    14 replies | 376 view(s)
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  • Gladius Legis's Avatar
    Today, 09:24 AM
    1) Melee Sneak Attack working only with finesse weapons, and not all light weapons as well. Seriously, let me zonk somebody in the head with a damn club (an iconic Sneak Attack if there ever is one) and get Sneak Attack damage for it! 2) Dual wielding requiring BOTH weapons be light for the bonus action attack. Which pretty much kills the classic real-world rapier + dagger setup unless you...
    98 replies | 2904 view(s)
    1 XP
  • Imaculata's Avatar
    Today, 09:22 AM
    My issue with it, is that it is no answer at all. The first movie sets up an expectation that there is a reason for Rey's powers... and then the conclusion to that plot hook is that there is no answer... I don't find that very compelling writing. It is a twist of a sort for sure... but was that really the best they could come up with? Sometimes when you flip the table, all you're left with...
    128 replies | 2332 view(s)
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  • Charlotte of Oz's Avatar
    Today, 09:21 AM
    I think this time around I'll test out the skill system and give a rogue a shot.
    429 replies | 9822 view(s)
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  • Gavin O.'s Avatar
    Today, 09:18 AM
    A Divination wizard has something no other class has access to: A way to force a failed save. Legendary Resistance lessens this power somewhat at super high levels, but aside from that, there are plenty of "save or do nothing" Spells (Polymorph, Banishment) that a Divination wizard can use without fear of failing.
    2 replies | 77 view(s)
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  • Yardiff's Avatar
    Today, 09:16 AM
    Rod of Absorption 20 Rod of Alertness 10 Rod of Lordly Might 22 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 10-2=8 Staff of Fire 21 Staff of Frost 21 Staff of Healing 17+1=18
    118 replies | 1412 view(s)
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  • Guang's Avatar
    Today, 09:16 AM
    Most of the time I think of something, I discover later on that I'm just remembering something that I've read somewhere before and half-forgotten. So...... Goblinoid tribes, orc tribes, gnoll tribes, human barbarian tribes, and whatever else lives out beyond civilization. A charismatic leader (the PCs) could conquer or otherwise unite these tribes, becoming a great leader which presumably...
    0 replies | 41 view(s)
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  • Gladius Legis's Avatar
    Today, 09:11 AM
    Rogues get Expertise at Lv. 1 and 6. Bards at 3 and 10. So that makes Rogues better with skills at Lv. 1, 2, 6, 7, 8 and 9. That's 6 out of the 1st 10 levels that the Rogue is better with skills. Including 4 out of the 5 levels of Tier 2. Not a bad deal.
    337 replies | 19848 view(s)
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  • Imaculata's Avatar
    Today, 09:08 AM
    Because I like them playing with the idea that maybe Kylo Ren is not beyond saving. It was certainly a thing in TFA, where his humanity is his weakness. I also like the idea that Rey's powers may be coming from a place of darkness. Kylo already tried to reach out to her in TFA... If you're going to introduce that element, I feel you should follow up on it. It's an interesting idea to me that...
    98 replies | 1787 view(s)
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  • CubicsRube's Avatar
    Today, 09:06 AM
    I'm with you on inspiration. It's why I just wrote a thread on it here: http://www.enworld.org/forum/showthread.php?655586-Using-ideals-bonds-flaws-and-traits-for-advantage
    98 replies | 2904 view(s)
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  • MostlyHarmless42's Avatar
    Today, 09:05 AM
    The problem is comes from several issues: First, sorcerers are presented as being masters at manipulating raw magic through metamagic that no others are supposed to be able to do yet the metamagic options are limited as the sorcerer does not get enough to not just pick the couple that are the best. Second, their spell list has some utility but nowhere near the other primary casters, to say...
    14 replies | 376 view(s)
    1 XP
  • Greenstone.Walker's Avatar
    Today, 09:00 AM
    Bonus Actions.
    98 replies | 2904 view(s)
    1 XP
  • Charlaquin's Avatar
    Today, 08:58 AM
    Yeah, but who's really playing it? I'd be willing to bet the significant majority are long-term fans, with very few newcomers. Not so with D&D, because it's willing to adapt as game design evolves. I would prefer if they were innovative rather than just adaptive, but I get it. Can't scare away the old guard or there's no one to bring the new guard in, which was 4e's real problem. But, what I...
    84 replies | 2214 view(s)
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  • Greenstone.Walker's Avatar
    Today, 08:58 AM
    I was contrasting it with the scenario that started this thread, the use of Intimidate on a Player Character. You're right. In real play, I'd have decided already "this guard is good at intimidation" or "this guard is good at shaking down people" or "this guard can't back up her words so her intimidation attempts will be weak" and so on. My point is, as a GM, I shouldn't be saying to...
    514 replies | 10293 view(s)
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  • Imaculata's Avatar
    Today, 08:58 AM
    Yeah, this show is amazing up to like it's 8th episode, and then it suddenly loses its creep-factor. I don't like the ending, because it seems very different from the tone that was set throughout the show. I wanted the suspense to increase not decrease, towards the end, and to end with a bang. Yet, despite this minor flaw, the show is amazing as a whole. I don't think they can or will make a...
    3 replies | 99 view(s)
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  • Ash Mantle's Avatar
    Today, 08:55 AM
    Confectionery That Renders The Self Unto Animal Pork Floss. This savory delectable is much sought after, to the point that even physical violence is threatened or realised whenever their quantity runs low. Those who eat this candy do so as slobbering pigs, chomping mouthfuls at a time. Appearing as a hard lolly with pink and white stripes running horizontally down its body and surrounded by...
    1 replies | 120 view(s)
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  • Parmandur's Avatar
    Today, 08:50 AM
    Runequest is still going, too: again, not really familiar with the system directly, but it does seem to have staying power.
    84 replies | 2214 view(s)
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  • Charlaquin's Avatar
    Today, 08:36 AM
    I feel like trying to play a pacifist in a game where the majority of the mechanics are focused on combat is a strange choice. I get making a character who doesn’t kill, or who only uses violence in self-defense or whatever, provided they aren’t disruptive to the rest of the group. But a true pacifist seems like a defective adventurer to me.
    514 replies | 10293 view(s)
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  • Charlaquin's Avatar
    Today, 08:05 AM
    It’s really, really fiddly and horribly imbalanced. When it was designed, it was a far more accessible system than its competition, but by today’s standards it’s an overwrought mess. The only reason CoC is well-regarded where most games that use the BRP engine are forgotten is branding. A lot of people are familiar with Lovecraft, and people like what they’re familiar with. If it wasn’t for the...
    84 replies | 2214 view(s)
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  • doctorbadwolf's Avatar
    Today, 08:03 AM
    I think each of these statements is untrue, actually. There are guidelines in the DMG and Xanathar’s Guide To Everything for buying magic items. Buying magic items is explicitly allowed, with the “catch” that it’s up to the DM whether an item can be found for sale, and what price it might have, and whether you’d have to also do someone a favor to even get “in the door”. Those two...
    42 replies | 1277 view(s)
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  • Hjorimir's Avatar
    Today, 08:01 AM
    The delta isn't nearly as large as you state on damage (if you're including feats for your "good martial build," I get to include them for my rogue build too). Also, I'm okay with fighters being the best fighters. Rogues are groovy in- and out-of-combat. They bring a ton to a group. Rogue in our 13th level group averages low 40s damage per hit (w/ sneak attack, of course) and coupled with...
    337 replies | 19848 view(s)
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  • Gladius Legis's Avatar
    Today, 07:59 AM
    Starting at 2nd level, Arcane Recovery is a pretty big deal, letting them cast more spells per day than the other full casters. Only one specific subclass of Druid matches that. (Sorcerers can get additional spell slots per day but give up Metamagic to do so, which, uh, defeats the purpose of being a Sorcerer. Wizards give up nothing for theirs.) Wizards can do more with a certain school of...
    2 replies | 77 view(s)
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  • Parmandur's Avatar
    Today, 07:38 AM
    Basically none of that is relevant to whether a decent movie can be made.
    84 replies | 2214 view(s)
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  • DÆ°Æ¡ng Duy Thảo's Avatar
    Today, 07:25 AM
    Due to an upcoming and rather unforeseen moving home, I want to part with a large part of my roleplaying collection. We’re talking about a good 120-plus books, most of them in very good condition (some might have my name on the first page inside). I’m asking for £300 for the whole lot, which is about £2.5 per book. Check the list below for the full details of the collection - you’ll find many...
    0 replies | 49 view(s)
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  • FitzTheRuke's Avatar
    Today, 07:20 AM
    The Hobgoblins are armed to the teeth. You can easily find a particularly nasty-looking large knife on General Shorgg's belt. (Treat it as a shortsword that deals slashing damage, so I guess more like a scimitar). In fact, it's a +1 Vicious Weapon, so it also deals an extra 2d6 slashing damage whenever you Crit with it. It's name is Gutter. Hobgoblins aren't clever with names. It stands out to...
    1113 replies | 28724 view(s)
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  • solamon77's Avatar
    Today, 07:15 AM
    Just as the title states, how do you run a good party scene? And by party, I mean like a celebration, not like a party of adventurers.
    1 replies | 43 view(s)
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  • cbwjm's Avatar
    Today, 07:13 AM
    I actually think the sorcerer is a great class. For a while, people were complaining that it was only able to be a blaster which was weird to me since looking at their spell list, they have plenty of utility type spells on the list. For the subclasses that do reward damage spells for a theme, how many do you really need? If was a red dragon sorcerer I could take fire bolt, scorching ray,...
    14 replies | 376 view(s)
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  • Mercurius's Avatar
    Today, 07:13 AM
    I don't really have the pirate bug, so the pirate story arc doesn't excite me - unless it is Pirates in Space! aka Spelljammer, which I am hoping it is. As for wild ideas, I like the idea of something truly cosmic, multi-planar, even involving 20th level and beyond. Maybe challenging the gods, or a god who takes control. Or journey to the center of the earth, and the "uber-aboleth" that is...
    2 replies | 76 view(s)
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  • Blue's Avatar
    Today, 07:10 AM
    Different casters, between their spell list and features, often have niches that other classes can't match. For sorcerers, metamagic can lead to twinned single target buffs, something no other class can do. The also can manage more quickened spell + cantrip nova output. For bards, they have a list that's great at crowd control and debuffing, and then they have features usable at the same...
    2 replies | 77 view(s)
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  • Retreater's Avatar
    Today, 07:09 AM
    Except there's no guidelines at all to buy magic items and it's pretty much specifically disallowed by the RAW and no official content I've seen indicates a setting where this can happen. And really, does anyone ever get to a high enough level to cast those spells? Official adventures suggest the game ends at 11th level.
    42 replies | 1277 view(s)
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  • toucanbuzz's Avatar
    Today, 07:03 AM
    12 in high school, 6 a few times as an adult. Never again with either. There's no way to have meaningful social interaction with 12 people. I thought 6 might work later in life, but negative, and that includes GenCon where they squeeze you in. There's too many times people are doing nothing, waiting for others to do their thing, even with 6, and that sucks. Makes you wonder why I'm here...
    31 replies | 431 view(s)
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  • doctorbadwolf's Avatar
    Today, 07:02 AM
    I mean, magic items and high level spell components aren’t cheap.
    42 replies | 1277 view(s)
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  • Zardnaar's Avatar
    Today, 07:00 AM
    Big difference. 1. Lego is a world wide phenomenon. 2. They have had ten years+of good to great game development. 3. Childhood memories going back generations. 4. Successful outside the USA (D&D is niche in USA, outside its a lot smaller). 5. Better managed IPs (no detested editions, no bad games, no major blunders).
    84 replies | 2214 view(s)
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  • GameOgre's Avatar
    Today, 06:59 AM
    I mean yeah it could be. Then again it could be someone bored with the slash and hack of your typical game and trying to elevate the game. Some of the best games involve such play. That said. It's also very possible its exactly what the poster thought. Not knowing anything more than was posted, it certainly seems so. It's a hard tightrope to walk trying to break free of the typical railroad...
    514 replies | 10293 view(s)
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  • Retreater's Avatar
    Today, 06:52 AM
    I'd love to just cut inspiration and backgrounds out of the game altogether. Or make them more significant. As is, they seem just like an after thought.
    14 replies | 300 view(s)
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  • Retreater's Avatar
    Today, 06:46 AM
    I will say that I hope 5e sees at least a few modifications. It could be a 6th edition or just an expansion of 5e. I feel my 5e games have some glaring omissions. I want more tactical options for combat, better encounter creation tools (a better CR system - because I think PF and 4e actually did it better), magic item economy guidelines, and psionics.
    84 replies | 2214 view(s)
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  • hawkeyefan's Avatar
    Today, 06:42 AM
    Rod of Seven Parts, but each part is on a different plane. One in Erelhei Cinlu on Oerth, one in the City of Brass, one on the Isle of Dread, one in Plague Mort in the Outlands, one in Barovia, one in Thay, and one in Sigil. Or some variation of that. Pick seven memorable locations from D&D history and incorporate lots of notable NPCs like Iggwilv and Emirikol and so on.
    2 replies | 76 view(s)
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  • Retreater's Avatar
    Today, 06:39 AM
    I think CoC is a fantastic game for what it sets out to do. I recently wrapped up my first campaign with that system after trying it over a 25 year span. The new edition makes a few slight but welcome improvements.
    84 replies | 2214 view(s)
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  • Retreater's Avatar
    Today, 06:35 AM
    I backed the Kickstarter but haven't read the PDF thoroughly yet. I like that it attempts to find a use for gold in 5e and that it addresses mass combat.
    42 replies | 1277 view(s)
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  • Parmandur's Avatar
    Today, 06:34 AM
    There are a million articles out there that argue CoC is the best RPG ever (only ever played CoC d20 myself, so I am not personally familiar). The game seems to be chugging along just fine after all these years. Just because something is old doesn't mean it is dated, if it's done right.
    84 replies | 2214 view(s)
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  • Retreater's Avatar
    Today, 06:30 AM
    My biggest frustration is the Inspiration mechanic. It's either forgotten by players or annoyingly sought after by power gamer types. Also dislike backgrounds. I think they should be more general. Like "my character was a soldier and I fought goblins so my character should be able to speak goblin and get a bonus to track them." Or maybe your acolyte character has the ability to turn undead once...
    98 replies | 2904 view(s)
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  • Kobold Stew's Avatar
    Today, 06:26 AM
    You are comparing abilities gained at levels 11 and 14. This is meaningless for most rouges being played. This is true, but it doesn't mean that the Bard isn't outclassing the Rogue until level 11 at skills. The wisdom proficiency comes at level 15 -- again, outside of the reach of most rogues being played. I've seen a rogue take Wis proficiency through the Resilient feat, since...
    337 replies | 19848 view(s)
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  • Charlaquin's Avatar
    Today, 06:23 AM
    I strongly disagree. Chaossium’s horribly dated system is a great example of the perils of this approach. But, whether I like it or not, that’s probably the way D&D is headed, so...
    84 replies | 2214 view(s)
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  • MNblockhead's Avatar
    Today, 06:23 AM
    At my table they date to never. But yes, according to Wikipedia, they date to Dragon issue #37, published in 1980, but they were not published in any D&D hard cover while I was playing (I switched to Warhammer in late high school and stopped role playing when I went to college. Then I get back into D&D when 5e comes out and there are Tieflings and Dragonborn. Now you want me to adjust to...
    42 replies | 1277 view(s)
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  • Jester David's Avatar
    Today, 06:14 AM
    It’s a safe bet that there will be a pirate storyline in 2019. And you can place money that at some point D&D will do a slavery focused storyline adventure based on that classic adventure. And eventually the gith vs mind flayer conflict will take center stage. These are all pretty easy guesses for future storylines. Then there are the wilder ideas. Expedition to Barrier Peaks. The Great...
    2 replies | 76 view(s)
    1 XP
  • Ashrym's Avatar
    Today, 06:13 AM
    I play rogues for the class abilities and skill benefits. Reliable Talent > Peerless Skill because BI dice go fast. Reliable Talent is also there regardless of subclass. The skill benefits and cunning action are the best reasons for the class. Beyond that sneak attack is easy to get, a bonus ASI is great, uncanny dodge and evasion are solid defensive benefits, and a free third save...
    337 replies | 19848 view(s)
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  • MoonSong's Avatar
    Today, 06:06 AM
    Yet no amount of metamagic will turn a fireball into a familiar, it can't even turn a fireball into an iceball. At least something. But sorcerers used to be niche fillers, take a niche and fulfill it using magic. Not wizard substitutes, but a different way to do the rogue. Because fans of the simple caster surely are in love with having it become the class for System Mastery.
    14 replies | 376 view(s)
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  • guachi's Avatar
    Today, 05:50 AM
    I'd do something similar to the OP, though I'd make it an adventure where you travel from setting to setting for each Act. Maybe use Planescape or Spelljammer to travel to the older settings of D&D and you could include a little background for each of the locations.
    21 replies | 625 view(s)
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  • Harzel's Avatar
    Today, 05:47 AM
    Rod of Absorption 20 Rod of Alertness 10 Rod of Lordly Might 22 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 10 Staff of Fire 21 Staff of Frost 21 Staff of Healing 17
    118 replies | 1412 view(s)
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  • SkidAce's Avatar
    Today, 05:45 AM
    I really wish I had remembered this....well played...
    98 replies | 2904 view(s)
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  • Waynan's Avatar
    Today, 05:42 AM
    Raven Elk is enthralled by all of it for a few moments, then he strikes upon the idea of wondering where their future lies and uses Way to see what there is to see: North, East, West or South (NEWS). He whispers to the walls: "What news of or for us."
    792 replies | 24524 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Today, 05:28 AM
    I don’t have A bard in mind when I think of the adventuring class. Why? Because there are so many ways to be charming, cool, entertaining, artistic, aesthetically minded, surviving by his wits, etc., and still be able to contribute to a good fantasy tale. Take, for instance, Danny Kaye in The Court Jester. Or depictions from Asian folklore of wanderers whose long flutes double as...
    11 replies | 284 view(s)
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  • Ashrym's Avatar
    Today, 05:26 AM
    I find the difference between preparing 8 and knowing 6 isn't that big of a deal. Wizards tend to not swap out from their preferred list unless there is a specific need known in advance. Rituals are more often the benefit and even thar benefit is typically convenience more than versatility. I find metamagic and sorc point conversion to be worth it. I also find that the extra cantrip matters...
    14 replies | 376 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:16 AM
    I don’t have those, but I have several of the ones they made for their HeroClix games. Ice walls, fire walls, etc. look for ‘em.
    6 replies | 143 view(s)
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  • ccs's Avatar
    Today, 05:14 AM
    I love these! And yes, they should make more. The only reason I haven't picked up a set? I'm years ahead of them, having built many an effect using stuff from assorted minis companies (including Heroclix also from WK) or sources. Still, I'm happy to see them selling sets like this.
    6 replies | 143 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Today, 05:14 AM
    Hope you find some real gamers instead of the spammers who filled your thread.
    1 replies | 617 view(s)
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  • ccs's Avatar
    Today, 04:51 AM
    I think you're asking the wrong people. What we say/think about this is completely irrelevant. Go talk to your DM.
    5 replies | 128 view(s)
    0 XP
  • Azzy's Avatar
    Today, 04:48 AM
    Actually, it's at higher levels that the sorcerer feels more constrained by their limited number of known spells. It becomes increasingly difficult to take both useful spells and thematic spells (and thematic spells, unfortunately, are the first to get sacrificed) are you move past 10th level. If known spells at least stayed at level+1 (as they do for the first 11 levels), they'd probably be...
    14 replies | 376 view(s)
    0 XP
  • Jester David's Avatar
    Today, 04:34 AM
    Don’t they date to 1980?
    42 replies | 1277 view(s)
    1 XP
  • OverlordOcelot's Avatar
    Today, 04:31 AM
    Absolutely would not allow this as a DM. RAW you simply can't move into an enemy's space, and certainly can't attach yourself to them. The closest thing to this in RAW is grappling, which requires strength checcks and a free hand. Asking for house rules that let you automatically move with a creature, get advantage on all attacks, and keep doing this as long as you can make a DC10 saving throw...
    5 replies | 128 view(s)
    0 XP
  • Leatherhead's Avatar
    Today, 04:29 AM
    Nearly all of the arbitrary weapon restrictions in 5e are for "thematic" reasons, not mechanical ones. This is largely because the weapon list itself is more than a little borked, and missing several 2nd-string weapons that weren't quite as "iconic" as the list we got. The Meteor Hammer, for example, could have been a Monk Reach Weapon. Whats interesting specifically in the case of the...
    3 replies | 140 view(s)
    1 XP
  • iserith's Avatar
    Today, 04:29 AM
    Sounds like someone needs to learn how to share the spotlight. I'm all for silly concepts, but it's all in the execution.
    514 replies | 10293 view(s)
    2 XP
  • Azzy's Avatar
    Today, 04:29 AM
    Bad example... CD Projekt Red doesn't own the Witcher IP—the games are based in books by the author Andrzej Sapkowski. Interestingly enough, a TTRPG Witcher game has since been published by R. Talsorian Games. Speaking of R. Tal and AAA video games licenced from TTRPGs, CD Projekt Red is soon to release Cyberpunk 2077—a game based on their licence of the R. Talsorian Games Cyberpunk TTRPG......
    84 replies | 2214 view(s)
    1 XP
  • FrogReaver's Avatar
    Today, 04:28 AM
    Right, if such a character is incompatabile with the campaign then the DM should have just banned it out the door.
    514 replies | 10293 view(s)
    0 XP
  • doctorbadwolf's Avatar
    Today, 04:27 AM
    I am one of those opinionated people, and you’re absolutely right. MC probably annoys me for the same reason my friend Paul annoys me. He’s just as opinionated as me, but he’s wrong! :D jk, obv. Not about Paul, tho. Paul is always wrong. Seriously, though, you’re right. That, and his complaints about new Star Wars included stuff like “feeling betrayed”, which immediately put me off, and that...
    42 replies | 1277 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 04:24 AM
    If you had a pacificistic animal-rights activist barbarian character in my game, I'd point you toward the door, but that would have been covered in session zero when game expectations were set. You might want to explore those things, but I really don't, at least not in my D&D game. My 7th Sea Hack for Firefly, sure, sounds fun, let's do it.
    514 replies | 10293 view(s)
    1 XP
  • Ovinomancer's Avatar
    Today, 04:18 AM
    This. The thing to know about the sorcerer is that it's not the historical version and it really doesn't quite do what it says on the tin. It is very limited in flexibility, and so requires a high degree of system mastery to get the most out of spell selection. Finally, it also requires a high degree of system mastery to understand the non-obvious way it's stupid powerful -- you eat your lower...
    14 replies | 376 view(s)
    0 XP
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