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  • Charlaquin's Avatar
    Today, 07:22 PM
    Awesome! I knew we’d reach an understanding eventually. Good gaming to you as well!
    249 replies | 4211 view(s)
    0 XP
  • Reynard's Avatar
    Today, 07:21 PM
    Reynard replied to Missing Rules
    Ah. There's the heart of it. Okay, I get where you are coming from. I don't run my game that way and if a player would not like to be in a game ran that way, but I do understand your perspective now. Good gaming to you!
    249 replies | 4211 view(s)
    1 XP
  • jmucchiello's Avatar
    Today, 07:20 PM
    Ana will short rest during the first watch so she can spend her hit dice immediately. If after 2nd watch she can rest long enough for a long watch, that's great but she isn't desperate for it.
    1648 replies | 36937 view(s)
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  • Charlaquin's Avatar
    Today, 07:16 PM
    It’s not about specific phrasing, it’s about giving the DM enough information to make a judgment call about the results. Just telling me “I want to do an investigation check” doesn’t tell me what you are trying to learn or how you are going about trying to learn it, which makes it impossible not only to determine if you need to make a check in the first place, but also what the difficulty of a...
    249 replies | 4211 view(s)
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  • Satyrn's Avatar
    Today, 07:16 PM
    Then get the guy with a crush on Twilight Sparkle to join your game. He's bound to play a druid.
    309 replies | 9532 view(s)
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  • 5ekyu's Avatar
    Today, 07:00 PM
    5ekyu replied to Missing Rules
    I agree as well. In my games, with players i have been playing with since 80 and new ones, sometimes we speak game mechanics sometimes we dont snd making them say the pre-determined 1000 times before words for "what can my character tell from..." (Skill check) doesnt add fun or ease or speed up anything... It gives no value to treat there words as if its computer code and my responses as...
    249 replies | 4211 view(s)
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  • Oofta's Avatar
    Today, 06:58 PM
    I think if I did that in my campaign I'd have hoof marks on my face before too long. :eek:
    309 replies | 9532 view(s)
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  • cooperjer's Avatar
    Today, 06:57 PM
    If you keep all of this in mind when trying to keep action moving, then I would be amazed. I would use the two rules as mentioned before. 1) Acrobatics or athletics to move across difficult terrain (i.e. parkour) more easily at a value based on DM fiat describing the terrain. 2) Chase scene rules where Dash can be used only so many times. There is one class feature in the druid and ranger...
    18 replies | 460 view(s)
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  • billd91's Avatar
    Today, 06:52 PM
    It's more a question of linking differences in abilities to human characters because of the color of their skin or their cultural identity and why you might think it's appropriate to do so.
    105 replies | 17203 view(s)
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  • AlViking's Avatar
    Today, 06:48 PM
    AlViking replied to Missing Rules
    I don't require players to speak using a narrowly prescribed phraseology. If someone says "I want to do an investigation check" I know what they're doing is looking closely and trying to get a better understanding. If they say "I make an athletics check to jump further than I normally can" I'll give them some feedback on difficulty and then either allow it or tell them it's not possible. I may...
    249 replies | 4211 view(s)
    2 XP
  • Inchoroi's Avatar
    Today, 06:48 PM
    I don't necessarily agree that it would be reasonable to assume a person is racist because they suggest that magic, as well as a fantastical, magically-active world, would have an effect on a specific culture's human occupants! That being said, Backgrounds would be a way to do it, instead of modifying or creating new races.
    105 replies | 17203 view(s)
    0 XP
  • jgsugden's Avatar
    Today, 06:47 PM
    To an extent, yes. If the PCs are going to continue to adventure for 200 more hours at 20th level, that is different than if they are going to do a 5 to 15 encounters at 20th level and retire. However, the issue I'm addressing would not be different in a campaign where the Gods could die... Why? Because it isn't about where the Gods fit in the story, it is about where the PCs fit. There...
    76 replies | 5079 view(s)
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  • rgoodbb's Avatar
    Today, 06:46 PM
    A Goblin with too much time to think (short play) One way or another I'm gonna find ya I'm gonna stick-ya stick-ya stick-ya stick-ya One way or another I'm gonna kill ya I'm gonna stab-ya stab-ya stab-ya stab-ya One way or another I'm gonna see ya I'm gonna gut-ya gut-ya gut-ya gut-ya One day….
    68 replies | 1881 view(s)
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  • Satyrn's Avatar
    309 replies | 9532 view(s)
    0 XP
  • Inchoroi's Avatar
    Today, 06:39 PM
    Uh. My world has 250+ deities (I've actually never counted them, but keep adding to them as I go about the process of worldbuilding), only about 9 of which the players have even heard of in game or have a direct impact on the campaign itself. In addition, my player's guide only lists about 30 of them, mostly tied to the area in which the campaign is taking place, with important exceptions noted....
    71 replies | 2506 view(s)
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  • BookBarbarian's Avatar
    309 replies | 9532 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 06:36 PM
    Jackie Chan is my go to for the guy who always disarms the foe... and it is perhaps a comedy aspect, but there could be a story around some hero who refused to kill a sentient being.
    76 replies | 2711 view(s)
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  • gargoyleking's Avatar
    Today, 06:34 PM
    Galahad stares in utter fascination for a moment into the gaping hole in their ship. He was only interrupted by being jostled about in the fight. Suddenly realizing their danger, he yelled to the others. "Our ship is going to sink! We need to capture one of theirs!" Then he prayed for a miracle of healing to wash over his allies. Move: Staring at the gaping hole in their ship....
    221 replies | 7562 view(s)
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  • Neurotic's Avatar
    Today, 06:31 PM
    However terrible to say it, RL comes first. Thanks for the feedback. And I think the demon just lost its chance to do some damage. Assuming he cannot hold or enervate at will, we're all moving now and Vakeva survived the drain. With fewer hp I'm sure, but still...
    1302 replies | 80727 view(s)
    0 XP
  • rgoodbb's Avatar
    Today, 06:30 PM
    It has taken me so much of my time to find really good players and sift out the stupid-self centred-Murder Hobo-Chaotic Ridiculous...…….................................….Sorry...I of course mean Alternative playstyles to mine. I even had a DM a few years back end all his E-mails to the players "From your Benevolent God-King" And he meant it! What a dick! I don't have time for that kind of...
    38 replies | 970 view(s)
    1 XP
  • Charlaquin's Avatar
    Today, 06:29 PM
    It says the players describe what their characters do. Making an Athletics check is not something the character does, that’s something the player does to resolve uncertainty in the outcome of something the character does. In this scenario, the DM does not have enough information to determine the outcome, because the player has not described what their character is doing that might require an...
    249 replies | 4211 view(s)
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  • Garthanos's Avatar
    Today, 06:27 PM
    Garthanos replied to 4e clones...
    It has been pointed out the personality of 4e fans may be progressive
    4 replies | 168 view(s)
    0 XP
  • iserith's Avatar
    Today, 06:23 PM
    iserith replied to Missing Rules
    If you're okay with assuming what characters are doing, you do you. I don't see that as the DM's role based on my reading of the rules. And it's the player's role to describe what they want to do. There is nothing suggesting a player asks to make ability checks. (Plus it's not even a very good strategy for success.) Then I guess it's no mystery why you went looking for DCs for jumping! :)...
    249 replies | 4211 view(s)
    1 XP
  • Neurotic's Avatar
    Today, 06:22 PM
    Good work at revitalizing the community. Redirect them here and reclaim your time for your games.
    313 replies | 16113 view(s)
    0 XP
  • J D1's Avatar
    Today, 06:19 PM
    Hi Gamers. We're looking for 2-3 people who wish to join our online gaming group. We do virtual sessions using Tabletop Simulator, discord, and obsidian portal. Microphone/speakers are required, but video is not. We run every other week Sundays, noon EDT. Games typically run about 4-5 hours. But there is room to move the game forward or back an hour or two, depending on circumstances and...
    0 replies | 6 view(s)
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  • Reynard's Avatar
    Today, 06:15 PM
    Reynard replied to Missing Rules
    I suppose we are at an impass (again) because absolutely do not see this hard and fast commandment in the 5e DMG that Players Shall Not Ask To Make An Ability Or Skill Check. Nor do I see 5e as any different in kind than any previous edition of D&D.
    249 replies | 4211 view(s)
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  • snswk89's Avatar
    Today, 06:15 PM
    Thanks everyone for your input. I’ve decided to focus more heavily on the fighter levels with some cleric levels for buffing purposes. The party now has a druid, so they won’t be depending on me for aupport casting.
    7 replies | 345 view(s)
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  • 5ekyu's Avatar
    Today, 06:10 PM
    5ekyu replied to Missing Rules
    We agree here dead on. "I attempt to jump as far as i can" is a goal. Period. I attempt to jump onto the ledge/platform" is a goal. Period. " run up to the edge and jump" is an approach. Where the disconnect comes in is that **even though** the rules describe the automatic everytime you can get this far jump distances (without taking any action or risk of failure besides a difficult...
    249 replies | 4211 view(s)
    0 XP
  • MoutonRustique's Avatar
    Today, 06:08 PM
    This is nifty. Another take : after rolling a d20 (you see the die, but don't know the end result), you can roll a second one. If it's higher, you get a +5 to the initial result, lower, you get -3 (I'm skewing it in favor of the PCs to encourage use.) You could also (I would use it in addition) roll a d6 : even results are added, odd results are subtracted from all d20 rolls. This happens...
    3 replies | 103 view(s)
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  • Charlaquin's Avatar
    Today, 06:08 PM
    And to bring this discussion back to the original question, this is exactly why having a formula for determining distance jumped based on the results of an Athletics check doesn’t work with 5e’s resolution system.
    249 replies | 4211 view(s)
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  • iserith's Avatar
    Today, 06:05 PM
    iserith replied to Missing Rules
    The issue with "I want to make an X check to Y" is that X doesn't describe an approach. At best it implies one then kicks it to the DM to imagine what the character is actually doing. The DM cannot establish what the character is doing as that is not the DM's role - the player is the only one who can say how the character acts or what it says or thinks. The DM can only describe the environment...
    249 replies | 4211 view(s)
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  • Oofta's Avatar
    Today, 06:02 PM
    I think that's somewhat campaign dependent. In campaigns where even gods can die, it makes that PCs could also die. Of course threatening PCs with threats other than imminent death is always a good option.
    76 replies | 5079 view(s)
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  • iserith's Avatar
    Today, 06:00 PM
    iserith replied to Missing Rules
    That DM does NOT misunderstand his or her role at the table in your example. The DM is narrating the result of the adventurer's action which is the purview of the DM and Step 3 of the basic conversation of the game. However much you may disagree with the ruling, it is appropriate to the role. As for players asking to make ability checks, please let me know if you find any example of that in...
    249 replies | 4211 view(s)
    0 XP
  • AlViking's Avatar
    Today, 05:59 PM
    AlViking replied to Missing Rules
    I think those are two separate issues. If someone says "I want to make an ___ check to ___" if I don't think its appropriate I'll let them know. Then I'll ask them what they're trying to accomplish and ask for an appropriate roll if one is even necessary. As far as planning and trying to resolve issues without rolling the dice, I allow it all the time. I also think it's a separate issue.
    249 replies | 4211 view(s)
    0 XP
  • MoutonRustique's Avatar
    Today, 05:57 PM
    There is something closer to an SRD about 3/5(?) of the way into the thread - but yeah, as it is wont to do, his focus shifted. With 4e, it's kind of a thing... ;)
    4 replies | 168 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 05:54 PM
    5ekyu replied to Missing Rules
    While i cannot speak to your particular definition of say yes and fail forward, i can say that i am of similar bent in my rpg style and find plenty of support for it in 5e. One can of course decide to drive and tunnel in on a particular spot of the introduction or not but when looking at ability checks for instance i find the section mysteriously titled "abikity checks" in the chapter so very...
    249 replies | 4211 view(s)
    0 XP
  • Oofta's Avatar
    Today, 05:52 PM
    That's an interesting point. I don't remember when it changed from "Back stab" to "Sneak attack". There's really no reason I can think of to not do ranged in 5E. I have a bit of a pet peeve when everyone at the table wants to be ranged so I sympathize with the OP.
    38 replies | 970 view(s)
    0 XP
  • Umbran's Avatar
    Today, 05:51 PM
    1) It is edition dependent. 2) In 3.5e, it is not just about the forging, but also the source. 3) Missing the point - You're saying a person has an itch because a mosquito bit them, I'm talking about why mosquito bites itch.
    127 replies | 37160 view(s)
    0 XP
  • FieserMoep's Avatar
    Today, 05:49 PM
    If you use the Eberron Warforged you get an insane amount of AC naturally anyway, yea. That should be no concern of your. If you already stuck with Sword 'n Board, getting it higher won't hurt either though. Ultimatly the question is: How much do you want to omptimize this character and how much do you want it to stick to the image you have of him and thus be fun to play for you. As you saw,...
    7 replies | 169 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:48 PM
    iserith replied to Missing Rules
    I actually don't care if players talk in or about mechanics during play. They just can't ask to make ability checks because that is not the prescribed role of the player in D&D 5e. It's not even a very good strategy for success in my view. Oftentimes, players in my pickup groups for one-shots are delighted when they assume I want a roll and I don't ask for one because I don't find the task to...
    249 replies | 4211 view(s)
    1 XP
  • Sacrosanct's Avatar
    Today, 05:47 PM
    Agreed. And also agreed this isn't a judgement on anyone else's style of play, but for me it breaks the suspense of disbelief. Yeah, I get how it's a fantasy world with dragons, but there still have to be at least a baseline of realism for me, and when someone builds a character clearly built on mechanical DPR instead of theme to the point where it visually seems silly, it breaks it for me. ...
    56 replies | 2649 view(s)
    0 XP
  • Oofta's Avatar
    Today, 05:46 PM
    Poe-tay-toe poe-tah-toe. The rogue that cannot see the enemy (because they're around a corner) cannot logically know when to leave cover to shoot. On the other hand, if the fight is happening on a loading dock and there are stacks of crates to hide behind and the rogue can move around always attacking from different directions and angles then I'll normally allow it. But the scene has to...
    38 replies | 970 view(s)
    0 XP
  • Reynard's Avatar
    Today, 05:46 PM
    Reynard replied to Missing Rules
    But 5e does not prescribe this anywhere in the rule book. It says the DM presents a situation, the player describes their actions and the DM adjudicates the next step, repeat until resolution. "Describe" here does not come with any rules attached to it. It is in a portion of the book written in natural language. It means what the word means in common conversation. "I want to jump across the chasm...
    249 replies | 4211 view(s)
    0 XP
  • FieserMoep's Avatar
    Today, 05:43 PM
    This. MC as Barb is only worth it if you don't expect to hit 20 anyway. Barbs just get IMHO the best Capstone of all classes. 4 ASIs on your primary Attributes that also break the natural 20 limitation AND interact with your core features? UNLIMITED USES OF YOUR CORE CLASS FEATURE?! THE VERY THING THAT DEFINES YOUR EXISTENCE?! YES, PLEASE!
    38 replies | 22354 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:39 PM
    iserith replied to Missing Rules
    What I see at most tables is that the DM is doing all the work because the players are not performing their role according to what D&D 5e prescribes. Either they are used to the paradigm of a different game system or they've been taught that way by someone who approaches all editions of D&D as if they are the same game. This is true of some popular vodcasts I've seen as well. The players offer...
    249 replies | 4211 view(s)
    1 XP
  • AlViking's Avatar
    Today, 05:38 PM
    AlViking replied to Missing Rules
    The primary difference then is that I don't ask them to justify anything. They accept the risk and make the jump. If they can do anything to give themselves a boost that's fine as well. While I prefer that players don't talk in specific mechanics such as "I make an athletics check" it wouldn't change the end result. If for some reason I didn't think an athletics check was reasonable I'd...
    249 replies | 4211 view(s)
    0 XP
  • Salthorae's Avatar
    Today, 05:36 PM
    Just hie thee to level 5 Beastmaster, then it only costs you half an action! You still get to make your normal attack and command using the extra attack. Then if you’re a dual wielding Ranger you still get two attacks plus your mount/companion’s attacks. Yay!
    309 replies | 9532 view(s)
    0 XP
  • Tobold's Avatar
    Today, 05:35 PM
    Well if the rogue shoots around the same corner every round, I would at the very least give the monster advantage on the perception check to spot him. And honestly I don' t believe that this is how the rogue is meant to be designed. Throughout most editions a rogue was somebody who stabbed monsters in the back with a dagger. In 5e I see most rogues going archer, which I don't think is the way...
    38 replies | 970 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 05:33 PM
    Sorry I put that in the wrong forum This is the place to put your characters for GreenKarl's Space Operate WOIN N.E.W. Game. Here is the OOC thread Here is the IC thread (TBD) As noted in the OOC if you can find a cool picture and can post a link or photo with your character you can start with +5XP If you come up with a basic background/backstory you also gain +5XP. I would like to see...
    0 replies | 27 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:32 PM
    iserith replied to Missing Rules
    Don't beat yourself up. It's been a long, ponderous thread with many tangents and conflations of positions. Yes. The normal rules for jumping would be applied here by me, based on the player's stated approach to the goal. My response would be something like "Awesome - how do you propose to jump this unusually long distance?" If the player offers a viable approach to the proposed...
    249 replies | 4211 view(s)
    1 XP
  • Reynard's Avatar
    Today, 05:31 PM
    Reynard replied to Missing Rules
    I guess I just don't see how 5e is fundamentally different that any previous edition in this regard. It is a traditional roleplaying game with a traditional player-GM relationship and a traditional set of resolution mechanics. It happens to expect a lot of work on the GM's part and tries to mitigate that by leaving a lot of thing up to the GM's gut and preferences, but the game does not come with...
    249 replies | 4211 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 05:29 PM
    Rogue's Gallery is up!!! Please post your characters there. Also, if you can find a cool picture and can post a link or photo with your character you can start with +5XP If you come up with a basic background/backstory you also gain +5XP. I would like to see a reason why you have joined the Regulators if possible. Also you can assume that you have all meet, as the UFA has sponsored some...
    99 replies | 1304 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 05:27 PM
    It sounds like it's uncertain if the hider can time his exit to gain an advantage. I'd handle that by asking for an ability check. Seriously, all of these kinds of questions are rolled up in the basic play dynamic: player states action, DM determines if it's successful, fails, or is uncertain. If uncertain, an ability check is used. The DM then narrates the results. The question of "can...
    38 replies | 970 view(s)
    0 XP
  • Blackmoor_Film's Avatar
    Today, 05:27 PM
    We still have all of our books. It was the most innovative system of its time.
    8 replies | 546 view(s)
    0 XP
  • laughinggas's Avatar
    Today, 05:24 PM
    STR+2 Does get Str to 20. I rolled stats and rolled well. After Racial modifiers they are: S: 18 D: 14 C: 18 I: 12 W: 16 Ch: 14 I definitely plan on mounted combatant if it seems doable to consistently fight mounted. If it looks like over 80% of the fights are in areas a horse or other mount would not work then I may for go it.
    7 replies | 169 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 05:24 PM
    This is the place to put your characters for GreenKarl's Space Operate WOIN N.E.W. Game. Here is the OOC thread Here is the IC thread (TBD) As noted in the OOC if you can find a cool picture and can post a link or photo with your character you can start with +5XP If you come up with a basic background/backstory you also gain +5XP. I would like to see a reason why you have joined the...
    0 replies | 25 view(s)
    0 XP
  • AlViking's Avatar
    Today, 05:23 PM
    AlViking replied to Missing Rules
    I agree, the horse is dead and no matter how much you beat it the horse won't jump. I will leave with one last thing ... if I call for something like this the DC would be based on percentage past what you can normally jump, not X number of feet. So someone with a 20 strength trying to jump 30 feet (50% more than normal) is really, really difficult. Epically difficult to do it as easy as a...
    249 replies | 4211 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:20 PM
    iserith replied to Missing Rules
    I'm fine with that too when I'm playing D&D 3e or 4e. But anyway: "I try to stab the orc (goal) with my sword (approach)." Are any of those code words? "I try to clear the 10-foot pit (goal) by jumping over it (approach)." Do we need to get Matthew McConaughey to steal an enigma machine to figure these code words? :)
    249 replies | 4211 view(s)
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  • AlViking's Avatar
    Today, 05:20 PM
    AlViking replied to Missing Rules
    Maybe I've misunderstood. I can be dense. But if someone says "I try to jump the chasm even though it's further than I can jump" you seem to say that they fail. Period. If someone says "I know I don't have the strength to jump that, I'd like to make an athletics check to jump further" my response would be exactly the same. I don't care how they state it, the fact that they called for an...
    249 replies | 4211 view(s)
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  • FieserMoep's Avatar
    Today, 05:17 PM
    If it is more than 5 gods I simply stop bothering. I even prefer 1 or 3 to that. Thing is, you can just give a single god more than one aspect and make him interesting, you don't have to split hairs and give names nobody even cares to remember anyway. If there are 20 gods I just strg+f the one that has the right aspect and ideology to suit the character I want to play and roll with it. If the DM...
    71 replies | 2506 view(s)
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  • Warpiglet's Avatar
    Today, 05:16 PM
    I chose other for a reason. My process is bidirectional and I might want to play something because of a choice in the game (mechanical) leads to imagining a thematic character or vice versa; I might have an idea about the theme and then figure out how to make them viable and effective mechanically. Regardless, theme and character has to loom large or I get bored quickly. That is, once I...
    56 replies | 2649 view(s)
    1 XP
  • Yardiff's Avatar
    Today, 05:14 PM
    Just a thought, if you can come up with a good Survivor list, start from the beginning again and see how different the out come might be.
    494 replies | 9307 view(s)
    0 XP
  • Reynard's Avatar
    Today, 05:09 PM
    Reynard replied to Missing Rules
    I can only speak for myself, but to my mind it expresses a certain kind of playstyle that isn't inherently more "5e" than any other. A player never needs to state more than their intended goal, IMO. I don't ask what sort of lunge or strike they are making at the orc and I don't ask how precisely they are jumping. I ask what they a doing and what their goal is if clarity is needed. If a player...
    249 replies | 4211 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:08 PM
    iserith replied to Missing Rules
    I've explained it at length, over and over again: An approach is required to determine if the character can actually jump an unusually long distance. "An Athletics check" is not an approach. It is a mechanic to resolve a declared approach to a goal that has an uncertain outcome and a meaningful consequence of failure. I am in no way against a character trying to jump an unusually long distance....
    249 replies | 4211 view(s)
    1 XP
  • FieserMoep's Avatar
    Today, 05:03 PM
    Well, if that is the combo you want to go for, it would work. The question is just: Do you want to heavily invest into that? Two prone people are nice for some parties (Generally the more melee builds you have) but those parties rarely need a dedicated "tank" anyway. Keep in mind that prone enemies give your ranged attack roll allies disadvantage. Your own damage would certainly benefit from...
    7 replies | 169 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:03 PM
    iserith replied to Missing Rules
    Sure, risk is part of the game. It follows that to some degree so is risk mitigation. A good way to mitigate risk is to try to remove uncertainty and/or the meaningful consequence of failure because that creates a situation where an ability check is no longer called for. The d20 - who is nobody's friend - then has no say. That's a reasonable behavior when presented with risk in my view. I have...
    249 replies | 4211 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 05:01 PM
    Ooc; On the road but quickly: Rodrigo will yell that miss imogen is possessed by the ring and will go stand between the bear and the others. Use dodge.
    1004 replies | 21662 view(s)
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  • Sadras's Avatar
    Today, 04:57 PM
    I'm referring to beliefs. Early philosophy very much influenced Christianity (both for and against, via Plato, Aristotle and the rest). So the impact of Buddhism on the Mediterranean at the time would certainly be interesting. Bringing this back to roleplaying - our table has only seen a handful of theological debates/discussions spring up in our entire gaming experience, but each time it was...
    257 replies | 4988 view(s)
    0 XP
  • Celebrim's Avatar
    Today, 04:57 PM
    One of the best invented Pantheon's I've seen is Bujold's 'Five Gods' pantheon for her world of Chalion, particularly as presented in the first book 'Curse of Chalion'. (Later books tend to go off the rails with the invented details being less interesting and sometimes undermining the original work.) That said, I don't actually agree that 5 is perfect (and I disagree with many other...
    71 replies | 2506 view(s)
    0 XP
  • AlViking's Avatar
    Today, 04:53 PM
    AlViking replied to Missing Rules
    Except that the rules also state that you can jump further than usual, which is something you don't seem to have explained. I agree that for simplicity of play there are some hard cut-off points. Hit points come to mind. It's just easier to not have a death spiral before you fall over. I just don't see a reason to make jumping that arbitrary, especially since jumping further than normal...
    249 replies | 4211 view(s)
    0 XP
  • smbakeresq's Avatar
    Today, 04:49 PM
    This is essentially it and I would give the bonus in most cases (advantage on attack rolls) as you are popping out and shooting so fast it would tough to react. Remember the light conditions also, dim light is lightly obscured so perception checks are with disadvantage, so subtract 5 from the passive perception score. If you have a rogue that does this then it is very good for the front line to...
    38 replies | 970 view(s)
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  • Fradak's Avatar
    Today, 04:46 PM
    "Number Seven." This voice... Enseth immediately activated and saw his former Master, Gwaereth The Gray, staring at his creation. The construct looked around, his friends seemed to rest in the camp without noticing the old wizard. Enseth kneeled down in front of the projected image coming from his mind. "What is thy bidding, my Master?" "I'm not your Master anymore, Seven. You're free...
    867 replies | 22433 view(s)
    1 XP
  • robus's Avatar
    Today, 04:44 PM
    robus replied to Missing Rules
    OK this dead horse is well and truly flogged! :D
    249 replies | 4211 view(s)
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  • AlViking's Avatar
    Today, 04:44 PM
    AlViking replied to Missing Rules
    And risk is part of the game. Maybe the chasm is 30 ft deep and the person is 10th level and knows they can survive the fall but for tactical reasons wants to jump anyway. Or they're reckless and will jump even if it means they might die. It's not my call. It's also not the player asking to make an ability check. They're saying "I know I can't automatically make that jump but I'm going to...
    249 replies | 4211 view(s)
    1 XP
  • Toledo's Avatar
    Today, 04:37 PM
    Wow, thanks all...I didn't notice the beasts provision! That makes a big deal, I'll have to talk to the DM about this. Sadly, in talking ahead with the group I play with, they don't want their characters to be polymorphed. Maybe I can convince the DM to let me polymorph into monsters also, at the cost of some feats.
    7 replies | 252 view(s)
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  • Celebrim's Avatar
    Today, 04:36 PM
    I dropped into write this post, but I see you've beaten me to it. I will say that for my own game I've long opted for #1. There are 'a thousand gods' where 'a thousand' represents a basically uncountable number over which even experts disagree. Enumerating the gods is made difficult because some are dead, some are no longer worshipped, many appear to be known by multiple names depending on...
    71 replies | 2506 view(s)
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  • Mallus's Avatar
    Today, 04:31 PM
    I think there are roughly two ways to approach this. 1) Your setting is like the real world: many cultures with many religious beliefs. Too many to know, or even count properly, except possibly for the most knowledgeable experts. So don't sweat it. Invent a small, manageable number of commonly-known gods, add more as needed. 2) Your setting isn't like the real world. There is a manageable...
    71 replies | 2506 view(s)
    1 XP
  • GreenKarl's Avatar
    Today, 04:28 PM
    Excellent!! No a klick attack on the world of Grit sounds great to me. Ok now to get the game a rolling. I should have something up later today or tomorrow. I will also probably create a Rogue's Gallery.
    99 replies | 1304 view(s)
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  • smbakeresq's Avatar
    Today, 04:28 PM
    Agree except for the leveling down part. However, if you don't participate then you shouldn't get xp. I often divide the xp for an encounter into group size +1, and give the extra share to the MVP of the encounter. Since I give xp for non-combat encounters, this lets everyone be a hero at some point. Some examples from yesterday session with kids from the Hill Giant Steading of Chief Guh: ...
    38 replies | 970 view(s)
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  • GreenKarl's Avatar
    Today, 04:24 PM
    Jericho hangs back, not trusting his abilities to sneak up on... goblins... in the dark. He keeps his bomb in his throwing arm, with his staff in his off-hand.
    75 replies | 1232 view(s)
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  • jgsugden's Avatar
    Today, 04:22 PM
    That is a long discussion, but the short version: In optimized parties: Often, yes. The difference between optimized and non-optimized at 20th level can be extreme. The most powerful optimized parties can cruise through a lot of CRs up to 26. However, my point, from a year ago, was apparently not clear - It isn't that you can't challenge a group of PCs lives in every encounter at 20th...
    76 replies | 5079 view(s)
    1 XP
  • XamaX's Avatar
    Today, 04:21 PM
    I took the plunge and multiclassed my character. Went to Barb 8 and then to fighter for the remainder. I'm going to focus on maxing str 1st and then in may mac Con or take feats. I play a half orc so I already get an extra critical die. Took dueling so I get the +2 to damage (and my one handed magic weapons is BA! it is +2 versatile weapon that does 1d12 one handed, or 3d6 2h) so when I crit...
    38 replies | 22354 view(s)
    0 XP
  • GreenKarl's Avatar
    Today, 04:19 PM
    The heroes make their way down the beach towards the glowing light. Within 20 minutes they see there is a small bay ahead and a dozen or so domed shaped huts, each glowing with light from inside. The semi-transparent walls of the buildings allow the heroes to see humanoid shapes moving about inside, going about unknown tasks. Beyond the buildings is a pool of water being feed by a small water...
    75 replies | 873 view(s)
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  • Mallus's Avatar
    Today, 04:19 PM
    I voted 'yes', but not for the reason stated in the poll. Allowing PCs to cross between campaigns set in radically different settings is something the people who created the game did. My impression is this was fairly common back in the earliest days of the D&D scene. For example, M.A.R. Barker and Dave Arneson sent PCs back and forth between Blackmoor and Tekumel. While precedent alone...
    17 replies | 444 view(s)
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  • GreenKarl's Avatar
    Today, 04:12 PM
    NTensity first attempt to call forth a spirit resulted in something dark to rise up around or under the body of the remains in the bathroom. It flared an angry red for a second and then disappeared back to its own realm. The second time the troll concentrated and barked a few short words nothing happened. Finally pouring his will into the attempt a spirit appeared before him in astral space. Eyes...
    96 replies | 1627 view(s)
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  • iserith's Avatar
    Today, 04:09 PM
    iserith replied to Missing Rules
    The only thing that's black and white is the need for the player to describe a goal and approach. The gray area is how the DM judges what is offered. I would not accept something along the lines of "You know, I just try harder..." as a viable approach to the goal of jumping an unusually long distance. But some other circumstance may be viable such as taking advantage of a terrain feature or...
    249 replies | 4211 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Today, 04:08 PM
    Oh yes, that’s a familiar experience. Of late, I’ve been trying to do better. Instead of just plunking down and watching something, I try to at least spend a little time reading my RPG book backlog each day. Even if it's just for 5-10 minutes, I find that I’m happier for it. Even if I don’t use everything I read, I tell myself that it helps inspire me and helps me develop as a DM. Whether...
    3 replies | 107 view(s)
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