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Someone asked on the Green Ronin forum whether Cannon Fodder have to make Fort saves when they take Con damage to remain conscious. Gareth answered that he'd replied on the Adamant forums which have now disappeared!
Books used last session Parsantium:4e core rules, FR Player's Guide (genasi) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Complete Divine Freeport: 3.5 core rules, Magic Item Compendium, Spell Compendium, Bastion of Broken Souls (the adventure), Players Handbook II, Draconomicon
No, they don't. They're either up and fighting, or down & out.
Great, thanks for clearing that up. It confused me because it makes 1st level cannon fodder tougher than a lot of 1st level D&D mooks since Con 10 = 10 points of damage to drop them.
We're having a blast playing Skull & Bones! Would it be a good idea to post the "story hour" type accounts of each session in this forum?
Books used last session Parsantium:4e core rules, FR Player's Guide (genasi) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Complete Divine Freeport: 3.5 core rules, Magic Item Compendium, Spell Compendium, Bastion of Broken Souls (the adventure), Players Handbook II, Draconomicon
Books used last session Parsantium:4e core rules, FR Player's Guide (genasi) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Complete Divine Freeport: 3.5 core rules, Magic Item Compendium, Spell Compendium, Bastion of Broken Souls (the adventure), Players Handbook II, Draconomicon