Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons)
Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons)
I ran our second to last session before Christmas last night and the PCs are in Hell's Cove. Next week, they will run into Montblanc's men and then Montblanc himself, before heading to Rigas Island so here's hoping that the next issue of B&B does indeed come out by the end of the year!
Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons)
Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons)
Should be out this week -- next week at the latest.
Any more news on a release date please? I'm waiting for this to be released before I complete my RPGNow.com purchase. Thanks.
__________________ UK Role Players: a community for, well, UK role players. Lots of information about clubs, conventions, gamers, and shops - as well as general chat. Also home to the official Sceaptune Games and the Portsmouth Guild of Roleplayers forums.
__________________ UK Role Players: a community for, well, UK role players. Lots of information about clubs, conventions, gamers, and shops - as well as general chat. Also home to the official Sceaptune Games and the Portsmouth Guild of Roleplayers forums.
__________________ UK Role Players: a community for, well, UK role players. Lots of information about clubs, conventions, gamers, and shops - as well as general chat. Also home to the official Sceaptune Games and the Portsmouth Guild of Roleplayers forums.
Just downloaded it and read it! Good to have the final part of The Governor's Prize at long last! I do have a concern, though. With the Savage Tide adventure path in Dungeon magazine and Green Ronin relaunching Freeport in 2007 I can understand why the magazine will be featuring "pirates in D&D" type articles as well as Skull and Bones material. However, I'd like to think that these will be a little more original than the Nautical Fantasy article in this issue. While it was a perfectly good article, it retreads familiar ground covered in products such as Seas of Blood, Broadsides, Seafarer's Handbook and Stormwrack. There is a Sea Witch PrC in Stormwrack too.
Please try and cover new ground with the fantasy articles, and continue to support Skull & Bones (the main reason I buy the magazine) with adventures, encounters and background information on the Golden Age of Piracy.
Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons)
...continue to support Skull & Bones (the main reason I buy the magazine) with adventures, encounters and background information on the Golden Age of Piracy.
I've already posted my comments on the issue over at RPGNow (in the form of a review), but I'd like to second the comments above. Without being nasty, if I want fantasy pirates, there are numerous, readily available, publications that I can choose from. Buccaneers & Bokor is the only publication supporting the Golden Age of Piracy.
I realise that Rich and myself are only two of your customers though (albeit perhaps the most vocal when it comes to Buccaneers & Bokor ).
__________________ UK Role Players: a community for, well, UK role players. Lots of information about clubs, conventions, gamers, and shops - as well as general chat. Also home to the official Sceaptune Games and the Portsmouth Guild of Roleplayers forums.
Fear not -- the main focus will still be the Golden Age of Piracy. The wider focus will mean that we'll occasionally have a single article per issue for fantasy gamers -- but the majority of of the wider-focus stuff will be sidebars in the Golden-Age material, offering suggestions for adaptation into fantasy campaigns.
(As far as the Nautical Fantasy article goes -- it was meant to be an introduction, and served that purpose.)
EDIT: Two other things: One, can you give a link to your review? ....and two -- I've started another thread asking about what folks would like to see in future issues. If you have any suggestions, I'd love to see them.
...I've started another thread asking about what folks would like to see in future issues. If you have any suggestions, I'd love to see them.
I'll have a think over the holidays and get back to you
__________________ UK Role Players: a community for, well, UK role players. Lots of information about clubs, conventions, gamers, and shops - as well as general chat. Also home to the official Sceaptune Games and the Portsmouth Guild of Roleplayers forums.