Go Back   EN World D&D / RPG News > Hosted Sites > Personal & Hosted Forums > Hosted Publisher Forums > Alea Publishing Group Hosted Forum

Alea Publishing Group Hosted Forum The EN World GameStore's hosted forum for Alea Publishing Group.

 
Share LinkBack Thread Tools Display Modes
Old 25th June 2006, 07:39 PM   #1 (permalink)
Registered User
 
Jraynack's Avatar
 
Join Date: Aug 2003
Location: Augusta, GA
Posts: 435
Jraynack Goblin Sharpshooter (Lvl 2)
Playtest Packet #1 - Feudal Lords Cleric

As promised, we are giving each of you the chance to participate in playtesting some of the new rules and core classes that will be presented in our upcoming campaign guide for the Feudal Lords Setting.

We look forward to hearing from you in this forum about the Feudal Lord Cleric. The cleric, though a sound class in its own right (well that is debatable depending on the forum you are reading), it needed some redefining to give the setting a distinct medieval feel. Clerics and priests are geared toward pressing their faith and gaining converts (as well as keeping converts with the threat of fire and brimstone) rather than healers.

Though the are still a stalwart companion in an adventuring group, they are even more so if you share their same faith.

Click HERE to start playtesting!
__________________
Any Edition and Feudal Lords Products Are Now Available From Alea Publishing Group
Jraynack is offline   Reply With Quote
Old 3rd July 2006, 10:44 PM   #2 (permalink)
Registered User
 
Jeremehovah's Avatar
 
Join Date: Oct 2005
Location: sitting at the computer (where else?)
Posts: 7
Jeremehovah Goblin Sharpshooter (Lvl 2)
FL Clerics

As intended, it does give the medieval feel. Something about giving out Divine Boons to your allies that follow the same god. Gives the feeling of King Arthur and his Knights. "Sir Fred, I give you the power that our god has given me".

As for the Divine Boons, perhaps the list could be Domain specific? That way, each Domain could have access to certain boons, and not others. Yeah, I know, lots of work, but it does add yet one more dimension to the class as well as the religions.

As for proselytizing (gaining converts), are there any mechanics for that? Are there any benefits, beyond saying "hey, he's a convert now"? What if that cleric has some sort of benefit for each convert? Maybe some Faith Points system, where the character has x points based on how many converts that he has. Allocate the Faith Points in a fashion similar to the Divine Boons (each day), and spend them on extra spells (higher levels costs more), more undead turning attempts (this is great as many feats spend them, too), and more Divine Boons. Of course, there is an added complexity if you were to track each individual convert (what happens if he dies? what if he, too, helps others to join?). Maybe it could be an overall rating of how happy the god is with the character?
Jeremehovah is offline   Reply With Quote
Old 10th July 2006, 06:14 AM   #3 (permalink)
Registered User
 
Jraynack's Avatar
 
Join Date: Aug 2003
Location: Augusta, GA
Posts: 435
Jraynack Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Jeremehovah
As for the Divine Boons, perhaps the list could be Domain specific? That way, each Domain could have access to certain boons, and not others. Yeah, I know, lots of work, but it does add yet one more dimension to the class as well as the religions.
That is definitely a thought. Each domain (well most) for the campaign setting will have a special Patron Saint ability for those that follow a particular saint. The idea you suggest would be a lot of work but ideally worth it - with that said it might be an expansion to the campaign guide.

Quote:
Originally Posted by Jeremehovah
As for proselytizing (gaining converts), are there any mechanics for that? Are there any benefits, beyond saying "hey, he's a convert now"? What if that cleric has some sort of benefit for each convert? Maybe some Faith Points system, where the character has x points based on how many converts that he has. Allocate the Faith Points in a fashion similar to the Divine Boons (each day), and spend them on extra spells (higher levels costs more), more undead turning attempts (this is great as many feats spend them, too), and more Divine Boons. Of course, there is an added complexity if you were to track each individual convert (what happens if he dies? what if he, too, helps others to join?). Maybe it could be an overall rating of how happy the god is with the character?
The Piety bonus system will be similar to the Heraldry bonus system (Household Knight) and will talk about gaining church followers and influence. There is definitely room for optional rules about converting NPCs or even other members of the party! I always enjoy solid mechanics to back up good role-playing - which is why I wrote Honor and Corruption.

I did have a similar system for Piety in my campaign that really rewarded people for role-playing worship for their individual god. I have toyed with the thought of updating it for this campaign setting.

It went something like this - anybody could earn faith points (you didn't have to be a cleric). Each domain had a list of things you could do to earn faith points (ex. Knowledge domain - earn x Faith points for building a library or lose x faith points for destroying a library). The more faith points you recieved, you recieve bonuses (circumstance modifiers or minor divine spells per day).

Thanks for the input.
__________________
Any Edition and Feudal Lords Products Are Now Available From Alea Publishing Group
Jraynack is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 11:04 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.