| FL Clerics As intended, it does give the medieval feel. Something about giving out Divine Boons to your allies that follow the same god. Gives the feeling of King Arthur and his Knights. "Sir Fred, I give you the power that our god has given me".
As for the Divine Boons, perhaps the list could be Domain specific? That way, each Domain could have access to certain boons, and not others. Yeah, I know, lots of work, but it does add yet one more dimension to the class as well as the religions.
As for proselytizing (gaining converts), are there any mechanics for that? Are there any benefits, beyond saying "hey, he's a convert now"? What if that cleric has some sort of benefit for each convert? Maybe some Faith Points system, where the character has x points based on how many converts that he has. Allocate the Faith Points in a fashion similar to the Divine Boons (each day), and spend them on extra spells (higher levels costs more), more undead turning attempts (this is great as many feats spend them, too), and more Divine Boons. Of course, there is an added complexity if you were to track each individual convert (what happens if he dies? what if he, too, helps others to join?). Maybe it could be an overall rating of how happy the god is with the character? |