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  1. Lycanthropy and ECL
  2. questions about traps
  3. All kinds of new smackiness in the Miniatures Handbook
  4. Demonically Infused?
  5. Reach Weapons, Monks, Whirlwind Attack
  6. [3.0] What is the creation cost of this item?
  7. Urban Druid?
  8. a swarm lycanthrope?
  9. Creature Advancement
  10. Turn Undead question
  11. simple HP question.
  12. Black Powder / Firearms Rules
  13. How does this class work exactly?
  14. Templating Vermin
  15. cleric tactics
  16. Looking for MotW errata
  17. definitive polymoprh?
  18. Petrification - equipment stoned too?
  19. Where did this domain come from?
  20. Burrowing Creatures: cover or size reduction?
  21. how do new scores affect hp, after polymorphing?
  22. What sort of skill check would you use?
  23. Hit point loss from Energy Drain
  24. Using weapons in unusual ways
  25. [Duplicate] Spell Resistance: Does it Stack?
  26. Spell Resistance: Does it Stack?
  27. Constructs
  28. Wall of..spells
  29. Does Multiple Death Knell Stack?
  30. Rogue with Ring of Spellstoring
  31. Sillit Attack - Reality Check
  32. Looking for a good Monk build
  33. Attribute-enhancing items and bonus spells?
  34. Possession and Protection
  35. Maths problem +2h weapons.
  36. Questions about Familiars
  37. Does resizing bows affect range?
  38. Cleric Plane Shift
  39. Sneak Attack (am I reading too much into this?)
  40. Caster level as requisite for crafting magic items
  41. Scrolls completion time
  42. Adding Half Celestial/Fiend Templates
  43. Daze vs. Freedom of Movement
  44. Summoned monsters initiative and action
  45. Is celestial vermin not mindless anymore?
  46. small carrying
  47. bludgeoning arrows?
  48. Large Creature wielding Spiked Chain
  49. Stunning Fist - 'Til When
  50. Two-Weapon Fighting
  51. Lycanthrope
  52. Mindbender & Telepathy
  53. Template Classes and Epic Levels
  54. Countering Improved Trip
  55. Animal Growth saves
  56. damage from constrict, rend, rake & trample
  57. Magic Items and Changing Shape
  58. Limited Wish duplicating Righteous Might
  59. Barbarian DR + Adamantine Armor?
  60. Flying Kick and druids
  61. Grapple question
  62. Hand to hand combat and fleeing
  63. Ray of Enfeeblement penalties aren't cumulative?
  64. Strand of Prayer Beads price
  65. Dwarven Defender
  66. Ego and Mind Blank
  67. Is the shifter worth it?
  68. Pyrokineticist Questions.
  69. Silence
  70. Summoned creatures identifying friend or foe
  71. Ecto Pupplet, why the high cost?
  72. Spell it out for me: Sneak Attack
  73. Level Adjustment Question
  74. What skill opposes Gather Information?
  75. Losing levels for multi-classed characters
  76. The Arcanist
  77. Can I make a really 'frilly' Wall of Force?
  78. Animal Growth on Summoned Creatures.
  79. Wildshape versions
  80. Question concerning stacking Arch Mage abilities
  81. Wall of Force Questions 2
  82. Animal companions and templates.
  83. 3.5 -> 3.0 Conversion Guide?
  84. Disarm from range?
  85. Are Psionics underpowered?
  86. This is a monster of a question :)
  87. Ever-striking weapon enhancement?
  88. Sculpt Spell?
  89. Rod of Flailing
  90. Which comes first? Effects order question (my players kindly avoid)
  91. What's In Your Battlewagon
  92. 3.0 Psionic Warrior and 3.5 Polymorph
  93. Arcane Trickster - Ranged Legerdemain
  94. New Magic item (My players stay out)
  95. How Sure Striking Works in 3.5 - Confirmed
  96. Savage species monster feats + feats for pc lvl = double the # of feats?
  97. Human rogues can't sneak attack while hiding in shadows?
  98. can you meta magic wands?
  99. does disjunction supress items for d4 round even if the save is made?
  100. [3e] staff and rods
  101. Multiclassing and PrCs in 3.5
  102. Cleric/Paladin Turn Undead
  103. Turning undead rolls above 20
  104. Alter Self and Planetouched(outsiders)?
  105. Rogue Sneak Attack Question
  106. Feat granting magic items
  107. Staff creation irregularity?
  108. Sound Burst and Sonic Damage Resistance
  109. Hardness/HP Conflict Query
  110. Tumble Bonuses in Med Armor?
  111. Familiars and spell effects against their masters
  112. Confusion about Community & Organisation Creation rules.....
  113. Mounted combat
  114. Bolstering Undead
  115. Need help with understanding Grapple
  116. Tinkering CRs: 3.0 v 3.5
  117. Do masterwork bows provide attack bonuses to ammo?
  118. Protection from Energy?
  119. 3.5 Update to Bladesinger
  120. magic armor enhancement bonus and touch attacks
  121. Converted Spell from 2nd Ed. Question
  122. max strength bonus on bows
  123. Multiple Attacks - Spellcasting?
  124. Great Throw x2 or more
  125. Devoted Defender - can you take the op attack AND switch?
  126. How do Emanations and Bursts work?
  127. Double Weapons and Weapon Finesse
  128. Which is more important for Bbn: Dex or Con?
  129. Question about counterspelling
  130. NPC ideas...
  131. Ring of Forceshield and Magical Vestment !?
  132. Do the +1 caster levels from Cleric domains stack?
  133. What is the deal with MotW Feat Blindsight?
  134. Chi Staff and 3.5
  135. Magical Weapon+blade barrier=boom?!?
  136. Do I have to choose a feat (/skills) right away?
  137. Wildshape suggestions for a 5th level 7HD Druid?
  138. air walk with mount...
  139. Savage Species confusion... do I have this right?
  140. Wow, do I not understand Wildshape....
  141. Balancing Level Adjustment
  142. Full attack and Improved Grapple
  143. Which Prc for the Paladin?
  144. Coup de Grace and Power Attack
  145. Equipment and CRs
  146. Share Spells ability and Cure spells
  147. Turn (other than undead) creature
  148. CotSQ and 3.5
  149. Disarming and Sundering with a bow?
  150. Grapple question...
  151. Fireshield & SR
  152. Does polymorph/wildshape "grow" equipment as well?
  153. Something strange with treasure tables
  154. Can a High Skill Check Mimic Effects of Spells?
  155. Would a familiar still be bound to a clone
  156. Best way to do a low-powered campaign?
  157. An other Wild Shape question (*sigh*)
  158. What happens to a summoned mount when it dies
  159. Question on TWF
  160. Do Quick Loading and Rapid Reload Stack
  161. Locate Object question
  162. Readied Actions?
  163. Stat boost increasing poison DC?
  164. MoTW: Do Frenzy and Rage Stack?
  165. Help with Riding Dog's Skill Points, please
  166. Aasimar Sorcerer Spell Selection
  167. Imbue Familiar with Spell Ability?
  168. Why WOULDN'T a druid take Natural Spell??
  169. Blindsight vs. Illusions
  170. Number of grapple checks for animal
  171. Should a Lich's phylactery be on the same plane?
  172. Expert Tactician while invisible facing 4 flatfooted foes in reach--how many attacks?
  173. Symbols as offensive weapons
  174. Building a Psion (Hero Shaper)
  175. Rate the Run feat in 3.5 for Monks
  176. Freedom of Movement and Dimensional Anchor?
  177. Spell-like ability casting time
  178. flying and Dispel
  179. Pricing Question
  180. FR Party Help needed (Min/Max)
  181. Q. re: Hit Point recovery from sleep, magic items, checks, and feats
  182. Magic Jar Question
  183. a few questions about the BARD
  184. shapechange into dragons
  185. Improved Trip Feat question
  186. First Blood
  187. Total Defense and Flanking
  188. Fighting Underwater
  189. Black Pudding... not splitting?
  190. Continual Flame and Market price Ever burning Items?
  191. Critical hit exception
  192. Raging and flanking and stepping
  193. More 3.0 Questions
  194. Alter Self too powerful?
  195. Sneak Attack & touch spells that deal ability damage?
  196. Correct number of magic items for your level
  197. Druid wildshape and number of attacks???
  198. Item Creation Question...
  199. Question about resale prices for magic items.
  200. Wildshape + Animal Growth =/= huge size
  201. Would you allow this in your games?
  202. Throwing characters, AoO and other unusual manuevers
  203. Can a barbarian/rogue sneak attack while raging?
  204. Magical Ranged Wapons?
  205. Improved Trip master?
  206. Does a counterspell target the caster, or the spell?
  207. Spring Attack vs. Opponent with reach
  208. Attacks while mounted (airborne)
  209. finding invisible characters
  210. Weapon Familiarity: What's the Big Deal?
  211. Buying Trained Animals
  212. Levitation on Others: I keep flip-flopping [2003 Thread]
  213. My Forge of Fury players-stay out!!
  214. Giving out treasure
  215. Riding Lizard Cohort Level Adjustment
  216. Nu Divination rules (longish) (should be in houserules)
  217. The best anti-caster tactic
  218. Teleporting a Grappled Character?
  219. How picky is HIDE
  220. Battle Cleric of Dumathoin, advice.
  221. Ideal feat chain for a Druid?
  222. New magic item, Wizard's Chest (Help)
  223. What's the deal with 2handed weapons while mounted?
  224. [3.5] Knockdown and Imp. Trip Benefits
  225. Object Loresight
  226. need help with a balanced build druid
  227. Half dragons - underpowered?
  228. What size creature can I be with Polymorph Any Object?
  229. Disarm modifiers question
  230. Blade Barrier in Surprise Round
  231. Help with creating a half-celestrial elf
  232. Darkvision and light sources
  233. Help calculate ECL for a gaut
  234. Orange Ioun Stone +1 Caster Level
  235. Wiz/Sor's familiar under Detect Magic
  236. Item pricing question <answered by Sage and CS>
  237. cohort: "caused death of other followers"
  238. Charm Monster
  239. MinMax: wizards polymorph self
  240. Dwarves and other races
  241. Does Undetectable Alignment shield a Cleric's Aura against Detect Good/Evil?
  242. What's a good high-charisma build? Or, can Bards be useful?
  243. Still Need Help Pricing Magic Items
  244. Feat Prerequisite Question
  245. How can this be right?
  246. Allowing a readied Charge
  247. Lizardman Barbarian
  248. Skillful House Rules
  249. Shadow Dancer powers
  250. What happened to Negative Plane Prot?