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  1. unconscious and immobilized?
  2. New Controller Class: The Invoker
  3. DM's perspective: How to deal with the flaming sphere
  4. Character builder question
  5. Are all monsters created equal?
  6. Knocking unconscious until end of encounter?
  7. Pact Blade Double Sword . . .
  8. Class Design: One Primary Attack Stat
  9. Death Penalty & Extended rest
  10. Good items for a Warlord?
  11. Mundane Equipment
  12. Are NPCs supposed to be fragile?
  13. Are humans balanced in 4e?
  14. Dark Fury et al - What am I missing?
  15. D&D Insider Account question
  16. What is the spirit of 4e?
  17. sliding rules
  18. Alchemy and Free Ritual Caster
  19. Multi-property magic items
  20. Scepter Tower of Spellguard, anyone?
  21. Staff of the War Mage +1 question
  22. Upgrading encounters difficulty
  23. Some rogue ideas/questions
  24. 4th Edition Power Cards
  25. Alchemy
  26. MP Rogue Feat Question
  27. "Recharge Z"?
  28. Critical Hit with Sneak Attack / Hunter's Quarry
  29. Duelist Rogue?
  30. Paragon Path Power Levels
  31. NPC made on character generator
  32. Making adjustments to Rituals?
  33. seeking character advice
  34. Sleeping in armor?
  35. Running 3.xE adventures using 4E rules
  36. Thoon
  37. Dismissing Spells (when it's not your turn)
  38. Drow, Brutal, Daggermaster Rogue
  39. How many "Daily" tier Attacks per Day?
  40. Alter Self/Polymorph Magic in 4E?
  41. Race for Rogue - which is best ?
  42. Dragon abilities
  43. Stealth revision..
  44. experience earned for defeating a PC?
  45. Dazzed until grabbed?
  46. Adventurer's Vault 2 Playtest
  47. Dreadnought Paragon Path: You can be killed, but not be stopped.
  48. Lack of Symmetry in Martial Power
  49. Extra weapons and optional slots
  50. Charging and Movement
  51. Flanking with Ranged Attacks
  52. Does a power that reduca damage, also negate conditions?
  53. At Will Retraining
  54. Starting HP problems?
  55. Eladrin Rogue Questions - skills and feats ?
  56. Inspired Recovery
  57. Drow ?
  58. Battlerager Vigor - Overpowered?
  59. Dark Fury + Dark Spiral Aura
  60. Question regarding Sustain
  61. Double sword, not as good as everyone thinks
  62. sneak attack question(s)
  63. Dragon 367 Class Acts Swordmage question
  64. Clawed Swordmage
  65. Forked Thread: Official Ruling on Stinking Cloud? (What about Wall of Fire?)
  66. Warlocks in Melee (Forked Thread: I'm an archer...)
  67. WotC Character Builder release schedule
  68. Rope Trick Ritual from Manual of Planes
  69. Double Weapon questions
  70. Official Ruling on Stinking Cloud?
  71. NPC Swordmage
  72. Why be an archer ranger?
  73. Shadow Band from AV
  74. Adventurer's Vault masterwork armours
  75. Vision and distance you can see
  76. Does everyone take Superior Weapon Proficiencies?
  77. Multiclass ranger - extra Hunter's Quarry uses?
  78. Regarding ammo
  79. Stealth vs Lack of Perception
  80. Tempests destroying two-hander style?
  81. Checks v. Challenges?
  82. Keep on Shadowfell - 3 players
  83. 4E vs 3E... what are the main changes?
  84. 4E needs monsters between minion and "normal"
  85. Rules on interrupts of movement
  86. Any reason why a Rogue can't use a shortbow?
  87. Another look at skills - What if I *want* a simple series of skill checks?
  88. Prone
  89. Powers and Bonuses
  90. A question of Perception...
  91. Off the Farm (Forked Thread: Telling a story with 4th Edition)
  92. Solving the minion problem: Waves!
  93. Official ruling on Battlerager Vigor mechanics
  94. 4E Skill Challenges - An Exercise in Dice Rolling?
  95. Looking for clarification on SLOWED condition
  96. How does stealth work in combat?
  97. Allies and you
  98. Druid Playtest
  99. A few rules questions
  100. Telling a story with 4th Edition
  101. Teleportation as forced movement: off a cliff?
  102. Disenchant Magic Item wondrous Item
  103. Reach Weapons for a Warlord (Resourceful)
  104. 4e, The economy fixed??
  105. Does the Healer's Brooch bonus apply to the 1hp from Battle Standard of Healing?
  106. Martial Power help needed!
  107. Curious about Ruthless Ruffian
  108. Ranger Beast Comparison
  109. Borderlands Marshal
  110. How organize Dungeon Tiles?
  111. Reasoning behind Extended Rests?
  112. Is tactical Warlord really blowful?
  113. Unarmed Rogue AV & MP (Look its a monk!)
  114. Forked Thread: Battlerager... How does it work?
  115. Calirification about immediate interrupts
  116. Forked Thread: If I'm Dominated, and Have no Weapon, am I no threat?
  117. Does Dire Rat Filth Fever work like the DMG says it should?
  118. Opportunity Attacks/Threaten with no melee weaponry?
  119. Kensei Question.
  120. Martial power - what's with the unbreakable marks?
  121. How should I pronounce Tiefling?
  122. Beastmasters & Mounts
  123. Forked Thread: Can Illusionary Pit be used on a flying creature?
  124. Sustained powers that "Save Ends"?
  125. Prestidigitation - What do you do?
  126. What ways are there to prevent teleportation?
  127. "Nearest enemy"?
  128. Does charge provoke OA from target of charge?
  129. Help with rules how to conquer other civilisations...
  130. Martial Power Darkhunter Feat question
  131. Double sword more confused Forked Thread: Am I reading something wrong or is
  132. Shield armor feat together ?
  133. Avalanche Hurler and heavy thrown weapons
  134. Does the feat Dwarven Weapon Proficiency make you proficient with Urgrosh?
  135. No cost to Knock Creatures Unconscious?!
  136. [4e] Readied Slow vs. Double Move
  137. beastly attributes
  138. 2 wpn fighting paladin possible?
  139. Help Please: Losing Cleric - How to Replace with Magic Items?
  140. Long Jump higher than High Jump?
  141. Stacking rules not logical
  142. Players break the doors-chests what ever
  143. What prevents eternal crossbow attacks in the rules?
  144. Anyone used the Bloodghost Syndicate?
  145. Ghostwise - RPing and Rulewise
  146. Sneak Attack Rules Question
  147. Am I reading something wrong or is Tempest fighter just better?
  148. Game Table, Maps, and 3D environments
  149. Do conjured attackers provide cover and flanking to allies?
  150. When you have a power contingent on an enemy moving...
  151. Cloud of Daggers
  152. 4e offhand rules
  153. MP ranger ?
  154. Multiple attacks, immediate reactions, and conditions
  155. Can you spend an action point outside of combat?
  156. help to decide hazard lvl
  157. Paranormal?
  158. Do resistances stack?
  159. Charismatic Swordmage?
  160. Three unrelated questions
  161. Eladrin Barbarian/Rogue: One Charge, One Kill
  162. Battlerager....Overpowered?
  163. Encounters in wilderness
  164. Lingering Wrath to strong?
  165. Making a Samurai: AC and Armor problem
  166. Martial Powered warlords are awesome!
  167. Close Blast Question
  168. Large and larger: what does it take to fall?
  169. Dual-Wield Implements
  170. The most powerful rogue powers from Martial Power.
  171. Skill Challenge Article
  172. Spellscars= dragonmarks?
  173. What are Tieflings good at?
  174. Lasting Threat VS Brute Strike
  175. Footwork Lure + Polearm Momentum = At-Will Knock Prone?
  176. Halfling Staff Wizard . . . impossible?
  177. Feat bonus stacking question
  178. Brain Fluke
  179. Horizon Walker... Is this broken?
  180. [Martial Power] Beastmaster companion stat question
  181. What if we removed the half-level bonus to everything?
  182. Longsword Finesse bummer
  183. How smart is an owlbear?
  184. Can a rogue use a giant's shortsword to sneak attack?
  185. Starter Set Errata
  186. Polearm gamble
  187. Martial Power Multiclass feats
  188. Is momentum conserved when teleporting?
  189. Curse/Sneak Attack Damage Question
  190. Hard Solo Encounters: How Difficult is n + 3?
  191. Run While Slowed?
  192. Need help with an encounter
  193. OA and range
  194. Rogue waepon talent
  195. Martial Power is ruining my life!
  196. Is there actually a disarm power?
  197. Criticals when using beast strikes ?
  198. The best Power in MP is....Warlord Utility 6 Power.
  199. Action points
  200. Rules for Special Materials?
  201. All monsters equal? Goblin Warrior vs Kobold Skirmisher.
  202. NPC statting
  203. Demonweb Miniatures
  204. I'm liking the direction of DND
  205. The Zen Of 4e (Forked Thread: How to kill a blue dragon?)
  206. Martial Power fighter combo
  207. Line of Sight
  208. Boots of Spider Climbing
  209. I'm an archer: why shouldn't I be a beast master ranger?
  210. Paladin Questions
  211. Martial Power: Beast Mastery
  212. Range and sustain
  213. Cover form a platform
  214. Rangers and 2 diff [w] - martial power confusion
  215. Monster manual question
  216. Melee Ranger At-Wills?
  217. About them rituals
  218. Martial Power and Races: Dragonborn and Tieflings
  219. Martial Power feats allowed for multiclass fighters etc.?
  220. Save against none "save ends" effects
  221. If immobilized, can you stand up?
  222. Intelligent Blademaster with Javelin?
  223. Extended Rest in the Horned Hold (spoilers)
  224. Quest question
  225. Learning the rules as we play - various questions
  226. Martial Power and Races: Dwarves and Halflings
  227. Appraise items
  228. Armor that punishes for CA
  229. Power slot confusion
  230. Odd combo from martial power I need help verifying...
  231. Mounted & Dazed?
  232. Defensive Staff Wizard vs. Deadly Orb Wizard
  233. Hardest encounters
  234. Question about Transfer Enchantment,
  235. Powers confusion
  236. Question from a newb DM
  237. Fighter Weapon Talent and Double Weapons
  238. Daggermaster - weapon advise?
  239. Coup de Grace and Charge
  240. Large Monsters and difficult terrain
  241. Swordmage stats...
  242. Serpentskin armor
  243. Can all wizards use all impliments?
  244. Conditions Question
  245. I have a Question about Magic Item Mechanics
  246. Combat for only 1 PC
  247. Judging a Chili Cook Off
  248. Where are all of the templates?
  249. Ranger Powers
  250. Racial Tiers