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  1. PH/MM Typos?
  2. Jump question *slight KotS spoilers*
  3. Does Bull Rush Deal Damage?
  4. Multiclass and two-character combos
  5. Alchemy
  6. Paladin and Armor
  7. Rogue's Stealth and Movement
  8. Reducing Size of Area and Close Powers
  9. Quandary! Can I do a “Pirate” campaign with 4th Ed as it is?
  10. Starting Magic Items for high level characters
  11. Aura effects and continuing damage
  12. Effects - automatic or only on hit
  13. [Adventurer's Vault] Problematic Items
  14. Decrease Ritual Casting Times
  15. Weapon Classes vs. Implement Classes
  16. Fighter + Ranger, Multiclassing and Marking
  17. Warlock’s Curse and choosing targets
  18. Question for single player game
  19. Let the Players Manage themselves Part 2
  20. Spellscar Implements
  21. Going beyond Grab?
  22. Bloodclaw weapon and close attacks
  23. Minotaur + Executioner's Axe = OMG!
  24. How do you create new minions?
  25. Building a Rogue multiclassing into Ranger
  26. 4e Dungeon Master's Screen - whoa
  27. Immutability question
  28. Questions about Double-swords
  29. Concerning Swordmage powers and properties/effects of weapons
  30. Elemental Feat Damage
  31. Combat advantage on enemies looking away
  32. Double Weapons, Off Hand, and Tempest-style fighters
  33. Wagons of Death!
  34. Push+Wall=save
  35. Jumping, climbing, swimming and moving quietly - am I handling this right?
  36. Rogue and stealth
  37. Blinded
  38. Versatile Weapons - am I reading it correct?
  39. switching a versatile weapon between 1h and 2h, what action?
  40. Rules for Ballistae?
  41. Laser clerics
  42. Action Points for re-rolls: what breaks?
  43. Questions about Commander's Strike + Sneak Attack
  44. Lightning Bolt too weak?
  45. As DM and player, what should I beware of/find for 4th ed?
  46. Ritual Casting and Found Ritual Books
  47. Action Dice: When can you take the extra action?
  48. Ritual Casting and Scrolls
  49. Who can identify magic items?
  50. Non lethal/Subdual Damage
  51. FR Adventure?
  52. FRPG deities --> Greyhawk deities?
  53. Paragon path powers
  54. Paragon path powers
  55. Where are the rules for the Genasi as pcs?
  56. Earthsoul Genasi Fighter + Earthshock Master
  57. Miss Me Once
  58. How can a Fighter get Stoneskin?
  59. Divine Challange problem - again
  60. More Swordmage to come?
  61. Magic Implements, Crits and Attacks that Don't Do Damage
  62. Level 7 spellscarred power WHOA!
  63. Advantage of not doing physical damage?
  64. Need help building a Drow Rogue
  65. Wizards and their spellbooks - am I reading this correctly?
  66. Cut and Paste Errata
  67. Encounter balancing for 2-3 players - DMG's Kobold Hall Adventure
  68. once and for all, can you wield 2 implements?
  69. Solo Swarms?
  70. [Skill Challenges] Did I miss something?
  71. Are you supposed to level faster in 4e?
  72. Solo Gaming
  73. Adding Half level?
  74. Missing DMG Information?
  75. FRPG - In hand.
  76. 4e: the metagame.
  77. Stuff I wish they'd have left from the 4e playtest
  78. Poison Damage and extra effects ?
  79. Pact Initiate Typo
  80. Monster Knowledge: How much info?
  81. Ranger: Beastmaster Build
  82. Longspear for paladin?
  83. Resistance clarification
  84. Immobilization by Ghouls - A Fear Effect?
  85. Using Sleep against constructs
  86. Combining magic properties
  87. warlock curse damage clarification please
  88. Adventuers Valt Q&A
  89. Your PC is a cleric: what deity do you revere?
  90. Minions - do you tell players who are minions and who are not in-game?
  91. Minimum Enhancement Bonus
  92. Tempest Fighter from Ampersand
  93. Righteous Brand
  94. How do monsters heal outside of combat?
  95. RIP Take 20... Hello, Take 18!
  96. Can a Grabbed Target Make Attacks?
  97. Falling Prone While Prone?
  98. Ravenloft is being folded into the core setting for 4E (Domains of Dread)
  99. Begging to be errata'd: Archer Ranger At-Wills
  100. WotC takes a playful swipe at 4e haters On The Set of 4E the Red Dragon!
  101. minor at wills: 3 attacks per round?
  102. Ranged combat, or the lack of....
  103. Monsters using stealth
  104. Firing a Ranged Weapon into melee?
  105. Extended Rests and long adventures....
  106. another rescue at rivenroar question
  107. Ecology of the Genasi
  108. Q: Staying hidden with Fleeting Ghost?
  109. Act of evil? Or just taking out the trash?
  110. Traps using Swarms!
  111. Sorting monsters
  112. Height Advantage and Cover
  113. Marked targets knowing about Combat Challenge
  114. Does 4E still really hate shields?
  115. What would you have done?
  116. Most Ridiculous 4E Battle So Far
  117. Kobold Dragonshields and Marking
  118. Intimidate: Better than sex?
  119. How bad is the paladin going to be without armor in combat?
  120. Using Powers OUTSIDE of Combat and question on Dimensional Warp
  121. 4TH Edition,worst ever D&D?
  122. New class or just more powers/options?
  123. Dragon Breath
  124. Conditons
  125. Most Useful Reference Sheet ever?
  126. Balanced & Optimised or Not?
  127. Defenders aren't very good at defending?
  128. Tu Wrod the Warlock, Minion Sweeper Of Doom
  129. Help! Monsters who Mark targets...
  130. Looking for mounts
  131. Misty Step any good?
  132. Bloodstone, an epic 4e campaign (rules and story)
  133. Thoughts on STR cleric
  134. Fighting Dragons
  135. Ability bonuses
  136. Tempest Fighter makes me happy.
  137. To stack effects or not to Stack effects.
  138. Inspiring Word for the Unconscious
  139. Thoughts on STR paladins
  140. Combat Superiority and Swarms
  141. Acrobatics or Athletics?
  142. Warlock's Curse of Gloves of Piercing Frost
  143. First Aid and Saving Throws Question
  144. What does marking a target do?
  145. Level of a full-blown NPC
  146. Mthrendain Powers Changed in Dragon 366
  147. September preview: Purple Dragon Knight, Master Spy, and AV index!
  148. Barbarian Class in this month's Dragon !
  149. can you shift while prone?
  150. Dominated and special abilities
  151. How does my dwarf fighter have the lowest ac of my party?
  152. Skill Challenges - Help Me Understand
  153. Advanced Player's Guide power by class
  154. Bloodcut Armor - Overpowered? Or am I playing it wrong?
  155. Shuriken question
  156. Immobility and powers that shift
  157. Slide
  158. New Excerpts: FR: feats and AV: Holy Symbols and Wands
  159. Furious Smash - Damage Question
  160. Anemic Horses
  161. FR Zombie Rotters Lvl 1 minions
  162. Epic levels
  163. Delaying to avoid Saving Throws or extend benefits
  164. When does a 4E Encounter become an Encounter
  165. 3e style multiclassing in 4e
  166. Experiences with the updated Skill Challenge?
  167. Critical hits on area attacks
  168. Fighter combat challange
  169. Spikes of the manticore
  170. Economy
  171. Twin Strike Resolution
  172. Priority of Immediate Reactions?
  173. How do action points encourage me to take on more encounters?
  174. Quick questions on light sources
  175. What is the rationale for not allowing magic bracers to work with magic shields?
  176. Does attacking end invisibility per RAW?
  177. Pact Initiate Question
  178. summary, differences, 4th and Saga Edition
  179. Chameleon Question: Warlock / Rogue
  180. Encounter Design--these monsters seem too tough!
  181. Distracting sheild
  182. Attacking objects?
  183. 4e paladin build
  184. Taking the Dungeon out of D&D = more fun?
  185. Weapon Balance - A Statistical Analysis
  186. sleep and hobgoblin resilience?
  187. Are Minotaurs underpowered, or is high-level combat broken?
  188. Rogue's At-Will Sly Flourish, is it too good ?
  189. Onyx Dog vs. Bag of Tricks, Gray
  190. KotS: Would this adhoc encounter be too much?
  191. rescue at rivenroar question
  192. Rain of Blows
  193. Rain of steel - too powerful?
  194. Shuriken, not off-handed?
  195. Shield Push - Shift invalidation
  196. Do conditions stack?
  197. Am I the only person who likes Paragon Multi classing?
  198. Encounters Per Day
  199. Characters of War up at Wizards
  200. Warlord Inspiring Word out-of-combat usage
  201. Stacking of Effects from different sources
  202. Fast Play rules/Learn to play doc?
  203. Rituals, compilation, creation
  204. Commander's Strike clarified: Ask Wizards
  205. Battle Standards and Solitaire
  206. 4th Edition DnD PC tools
  207. swordmage preview - reliable powers with effects?
  208. Dragon Crunch Index
  209. Fireball and Lesser Fireball? -Please delete
  210. Starting Equipment at non-1st level.
  211. Holy Water or other weapons for undead?
  212. Bugbears as PCs balanced??
  213. Note to Self - Do NOT use an 'All Soldiers' encounter again....
  214. Warlock Pact Boons - GONE?????
  215. What levels have you played at in 4E?
  216. Weapon Balance - A Statistical Analysis
  217. Vision and Light Question
  218. What impact would changing damage types have?
  219. Subduing a wizard?
  220. Is a +3 good enough to hit stuff?
  221. Combat very swingy
  222. I want to know everything about ORCUS
  223. Hunger of Hadar and Tendrils of Thuban
  224. multiclass swordmaster?
  225. Long Jump questions
  226. Thirst, suffocation and hunger errata : why ???
  227. Interrupts and invalidation
  228. Kruthik Hivemind: What were they thinking?
  229. Excerpts: Reagents
  230. Party with a striker(s) that isn't a Rogue
  231. Insubstantial seems very, very boring
  232. Make Whole Ritual and Magic Items
  233. Forked Thread: 4E vs 4th wall
  234. Forked Thread: 4e And 4th Wall, was multiclassing - is Arcane Initiate too powerful?
  235. The Initiator - Mark IV
  236. Fighter / Combat Challenge questions
  237. Dominated and OAs
  238. New Dragon Troll Article Up, But Down!
  239. Level 33 "Solo Primordial"?
  240. Reflavoring
  241. Can you wake an ally hit by the Sleep spell?
  242. H2 Treasure Parcel Allocation?
  243. H1-H3 as a Bundle?
  244. Rules Question: Rain of Steel and similarly worded powers
  245. [4th]Minotaur(MM) Fighter + Maul = overkill?
  246. Detection magic in Waterdeep
  247. 4E multiclassing - is Arcane Initiate too powerful?
  248. Not allowed to talk about current HP and dying
  249. Forked Thread: Shoulder Tappin' PC's!
  250. Staff Mastery and Wizard of the Spiral Tower