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  1. Activating Dwarven Armor
  2. Lasting frost, wintertouched, frost weapon
  3. Seal of Binding+Divine Regeneration is NOT an automatic win
  4. Maximizing the yield of Power Attack... a formula!
  5. Adventure Recommendation Request
  6. Mithrendain, Citadel of the Feywild
  7. Which saving throw thwarts death?
  8. Fool's opportunity
  9. unrestricted supernal or abyssal and actual game power?
  10. Large Characters?
  11. Diplomacy Dispute... Help.
  12. couple of questions
  13. The Con Stat and Dragonborn
  14. Debuffs and Elites/Solos
  15. how to manage a defender heavy group
  16. Swordmage: Class creep too fast?
  17. Unconcious (Save or Damage ends). Think Mean.
  18. Two Pit Fighter questions
  19. Flanking with a ranged weapon?
  20. Actions apart from characters turn
  21. Level 1 "Optimized" Assassin compared to a Level 30 "Optimized" Assassin
  22. Confusion ove Dazzling Acrobatics power.
  23. Immediate actions: too complex?
  24. Can you drop your defenses?
  25. STR bonus and 2-handed Weapons
  26. Broken? The popsicle/marshmellow attack
  27. Rituals at 1. level?
  28. Immediate interrupt - before or after damage is announced?
  29. 3-man Party without a Defender
  30. Another round of probably unrelated questions..
  31. Active Perception: Standard or Minor Action?
  32. Stealth using total concealment....easier than I thought.
  33. Dire Radiance: Implement bonus on secondary damage?
  34. Dual weilding javelins?
  35. Please critique my first go at a skill challenge
  36. Power swap feat question
  37. New Stealth rules now give us the speed and sneakiness of stealthing parties
  38. Warforged Resolve pretty powerfull?
  39. Passive Insight Dispute
  40. Unclear on how kobolds work (stats/attacks)
  41. Walls and large creatures
  42. Ritual difference for Clerics/Wizards
  43. Combat advantage and Gnomes/Eyebite
  44. Combat advantage and Gnomes/Eyebite
  45. Stealth - Awareness and Alertness
  46. Paragon Paths from your multiclass
  47. Improved Warforge Resolve
  48. Action Point bonuses
  49. What are the Silos in 4E?
  50. June 2009 releases
  51. Suggest a feat for a Tiefling Fey Warlock 2
  52. Death and Dying Errata Erroneous?
  53. Seeking opinion of role of 4e monk
  54. What do you do with the updates?
  55. MSE Monster Templates
  56. Double-Implement wielding for Warlock
  57. Ongoing damage question
  58. Using Hunter's Quary when Multiclassed
  59. Level 30 character wealth.
  60. Making characters above 1st level
  61. Quickdraw needed for throwing muliple daggers?
  62. Group Sneak Attack
  63. Extra effects - how easy are they to track?
  64. Rain of Steel too powerful
  65. Limits to the # of Powers.
  66. Attacking my PC's at night
  67. Noticing the hidden
  68. Split the Tree: Help me convince a player who doesn't agree
  69. The new stealth change
  70. Heal Skill - Failure?
  71. a few ranger questions
  72. forcing over the edge
  73. Poison Question
  74. Fighter's Mark and Opportunity Attacks
  75. Heal Skill on dying Characters
  76. Encounter Powers out of Combat
  77. Ritual question
  78. How to rule Deft Strike regarding corners and new stealth?
  79. Needlefang Drake Swarm Too Powerful?
  80. Can you retrain class features? Would doing so be unbalancing?
  81. help understanding abilities scores and weapons
  82. Masterwork armor price ??? (feyweave, elderscale...)
  83. Using Rods for wizard spells? Forked Thread: Swordmage Implement with Wizard powers?
  84. Trapped locks?
  85. Is there a difference between First Strike and Seize the Moment?
  86. Bonus to Damage Rolls Question
  87. Convert your Character: Psionics
  88. Help me with my D&D 4e character please!
  89. Shadar-kai Gloomblade & Invisibility
  90. Deathjump Spiders - Too Tough?
  91. Is Brute Strike extra-sad?
  92. Wizard Sleep CSR Ruling
  93. Disruptive Strike and other Immediate Actions
  94. A Question on Minions...
  95. Level Adjustment Kobold Hall
  96. Forced Movement and Walking Wounded
  97. Quick Fluff question
  98. Warlocks and pacts
  99. 4E queries
  100. Are opportunity attacks different for monsters?
  101. Does Rain of Steel count as an attack?
  102. Can I move 0?
  103. Powers that weren't as good as you thought or were better.
  104. Endurance skill in compendium
  105. Warlock multiclass question
  106. Clarification on Push needed
  107. Ranged Basic Attacks
  108. Great Weapon Fighter - underpowered??
  109. Push, Pull, Slide and cliffs....
  110. Insubstantial's effects
  111. New stealth stuff from WotC
  112. Swordmage Implement with Wizard powers?
  113. DMs: how do you decide how critters respond to conditions?
  114. Spending your gold on non-combat stuff?
  115. Has anyone statted a mimic?
  116. Crafting
  117. Divine Challenge
  118. Quick Question
  119. Replacing Paragon Powers?
  120. Good on paper, bad in play.
  121. Dilettante advice...
  122. Yet More 4e House Combat Stealth Rules
  123. Apparently Wizards are perfectly balanced :)
  124. Well that didn't take long, wizard has been shelved.
  125. Bronze Warder MALFUNCTION, MALFUNCTION..
  126. Some musing about 4E, the WLD and encounter design.
  127. Pre-gens for The Last Breaths of Ashenport
  128. Twin Strike and Weapon Enhancement Damage
  129. Does concealment and cover stack?
  130. "Until the end of your next turn"
  131. Ongoing effects & Delaying your Action
  132. Powers for specific weapons....
  133. Help change my Warlord impressions
  134. When does "dazed" begin?
  135. Fey step query
  136. Stacking of magical and mundane items (Forked Thread: Great weapon fighter...)
  137. Holy Symbol of Battle and area attacks
  138. Need advice for marked monsters
  139. Help me grock the warlock
  140. Tensir's Floating disk of do everything + Cranky DM
  141. Do foes and PCs understand consequences?
  142. Question regarding feat/power Sehanine's Reversal
  143. the flying wizard mobile
  144. D&D 4e campaign setting using Dawnforge
  145. Expanded Spellbook and multiclassing...
  146. A Fighter's Mark or "an attack that does not include you"
  147. Forked Thread: Are Targets defined by intent or the effect?
  148. how I killed my party: KotS spoilers
  149. New Eberron article, "Dolurrh's Dawn", with new epic destiny
  150. Stealth: There are two levels of "hidden", not one
  151. Natural 20 - Auto success?
  152. Gleemax on death row, news at 11.
  153. Paragons in the Underdark: A skill Challenge
  154. Should we sticky a FAQ?
  155. KotSF/Realms Conversion (Dungeon)
  156. Corners and Cover
  157. Effect's duration and unconscious/death
  158. Running a solo 4e game - is it possible?
  159. What damage does weapon enhancement add to?
  160. Temporary HP for an Unconscious Character
  161. Help with Character Concept
  162. Does the Wintertouched feat work with a Frost weapon?
  163. Oversized weapons, no reach right?
  164. Everything you need to know about Stealth
  165. MC'ing into Warlock Power Question
  166. Minions and Temporary Hit Points
  167. Temporary Hit Points
  168. Hunger and starvation
  169. Control Wizard vs. War Wizard
  170. Dilettante + Arcane Disciple = Thunderwave twice?
  171. Artificer playtest any good?
  172. Fun While Prone
  173. Swordmage Aegis of Assault ?
  174. "Can't finish its action..."
  175. Detecting magic and magical effects
  176. Hunter's Quarry vs. Warlock's Curse
  177. a Treatise in Stealth
  178. Multiclass Hunter's Quarry
  179. Cleric Optimized For Healing
  180. WotC CS answers some Stealth and Shadow Walk questions
  181. Does the "marked" penalty apply to OA's?
  182. targetting bursts/blasts with cover
  183. The greatest of stars: Wizard
  184. Potions and Warforged
  185. Some questions on stealth, invisibility (again) and TL
  186. Preparing my first D&D4E session
  187. How do I? Looking for a rule
  188. Do you count Racial powers differently?
  189. Ongoing Effects - encounter end + rest
  190. Consecrated Ground and Healer's Lore
  191. Dailies vs. Encounters vs. At-Wills
  192. Does the character count as his ally
  193. Warlock or Wizard
  194. Stealthy movement
  195. Irritating Prime Shot!
  196. Rogue Easy Target grant CA the same turn?
  197. Warlock, which pact is best?
  198. PC Lifeplanner Spreadsheet - damage/defense statistics
  199. How Many Healing Potions in a One-Shot Adventure?
  200. How does Curse of the Dark Dream work?
  201. Suggestions for Wizard/Warlock (Star Pact)?
  202. Two-Weapon Fighting Rules?
  203. Wizard Multiclass Warlock
  204. Healing skill allow unconscious a second wind?
  205. Immediate Interrupt vs Opportunity Attack
  206. Dragonbreath and Marking
  207. Uncouncious inspiring word
  208. Forked Thread: Small Characters and Weapons
  209. Storm Spell -- what type of action is it?
  210. Building a Hazard: A Creeping Forest
  211. Burst Spells
  212. (KotS Spoilers) The Statue Room
  213. Passive Perception: including WIS-mod or not?
  214. AC-based Defender Builds
  215. Implement question
  216. trap, damage, and XP
  217. On pain of death: marks vs. falling unconcious
  218. Great weapon fighter is a "trap"? Forked Thread: I don't optimize.
  219. Auto-Damage and Marking
  220. I don't optimize. Forked Thread: Dragon Magazine #365's Character Concepts
  221. DM Screen vs. PH
  222. Death Saving Throws (& Flanking while prone also...)
  223. My Game is Tomorrow Night; Help with Skill Challenge
  224. Hawk's Talon vs Spikes of the Manticore
  225. Certain Justice
  226. Shadow Strike Rogue power bugged...
  227. Dragon Magazine #365's Character Concepts: Masterful optimization advice by WotC
  228. Stealth - back to RAW. PEACH
  229. do monsters get surges and second wind?
  230. Ranged Attacks and Melee
  231. Healing problems? Need Help
  232. Small Characters and Weapons
  233. Teleport Question
  234. Rogue Stealth
  235. Character Concepts Multiclassing Oddity
  236. Forked Thread: DM advise for an all-striker party?-Pushing/Forcing players into roles
  237. Warlord buffs
  238. Combat Advantage at range
  239. Dagger rogue's rock.
  240. DM advise for an all-striker party?
  241. Do Warlocks get class features & at will powers
  242. I know that this is tough for some...
  243. Can you learn rituals from other PCs?
  244. Upgrading Magic Items (instead of disenchanting them and making new ones)
  245. Warlord's Favor - 2 rounds worth?
  246. Forked Thread: Can defenders do too good of a job? ...from Healing Potions seem odd
  247. Shifting and opportunity attacks
  248. Magic Item Creation Question
  249. a couple of questions about 4E rules...
  250. What all is included in [W]?