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  1. Rogue's Dagger
  2. Lasting Frost
  3. modified ring of flight
  4. Question on Effect:
  5. 4E Sleep Question
  6. 4th Ed. Two-Weapon Fighting Feat
  7. Why no Implement Proficiency?
  8. Forked Thread: Build your own Minion - How to fix 'wrong' minion stats?
  9. Starting characters above 1st level
  10. Suggest a fix for Shadow Wasp Strike (Ranger Attack 3)
  11. Temporary Hit Points & Negative Hit Points
  12. Is Fey Step really the best racial power?
  13. Can a PC choose to fail (or not roll) a save !?
  14. Q. About Warlock Multiclass
  15. Enlarged Dragon Breath
  16. Extra Reasons To Play A Class
  17. Experience Points & Leveling...How Fast
  18. Strength Paladin Build suboptimal?
  19. Bookkeeping powers, actionspoints and hitpoints?
  20. Can you not use a feat that you posess?
  21. 4E combat and real-world wrestling
  22. Fighter Multiclass Feats
  23. Crafting new Solo monsters -do they get all of the Elite qualities too?
  24. A Dragon Ally?
  25. How many encounters per day?
  26. Spell Accuracy and persistent movable zone powers
  27. Dragonborn Ecology up at WotC
  28. Rules for setting things on fire?
  29. Athletics (Long Jump) (A Keep on the Shadowfell inspired question)
  30. Increasing Constitution change HPs?
  31. Help with interpretation on some rules.
  32. A tactic idea: Readied Charge + Combat Superiority
  33. "Elite Array" vs. Point Buy?
  34. Light Armor Users
  35. What rules do you think are still missing from 4e?
  36. Combat Superiority Question
  37. Don't add together temporary hitpoints - lessons from the cleric
  38. Solo Monsters and the Risk of Boredom
  39. Forked Thread: Acrobatic Stunts - What Can You Do (DC?)
  40. I want to publish a 4E product - how?!
  41. Will taking the same encounter power twice break anything?
  42. Trance ability
  43. Acrobatic Stunts
  44. Vancian isn't really dead...?
  45. Gain vs Receive Temporary Hit Points
  46. Best tactic for a paladin: cower behind allies?
  47. Spellbook questions
  48. FR - Events?
  49. Difficult to build race/class combos
  50. 4E PDFs from DTRPG
  51. What happened to "Race Matters"?
  52. reliable how good? Forked Thread: Brutal Strike: not expended on miss?
  53. Brutal Strike: not expended on miss?
  54. SRD for 4E
  55. Stealth - the low down UPDATED!
  56. How Many Encounters?
  57. Question (Potential Breaking Combo)
  58. 4e's Inorganic Loot System: Yay or Nay?
  59. Cover and LOS Regarding Ledges/Cliffs
  60. Do Blasts provoke OoA?
  61. Dumb Fighter's Weapon Talent Question
  62. You grab someone, now what?
  63. When will WOTC clarify the Stealth rules?
  64. "Save Ends Both"
  65. Some Questions.
  66. 2h weapon imbalance?
  67. Grab and Go
  68. Shadowfell Sample Wizard: math error?
  69. Mummy Rot - When are you Infected?
  70. Spikes of the Manticore (Ranger Attack 7)
  71. AC vs other Defences
  72. Immediate interrupts and Weave Through the Fray
  73. Grading Daily Powers
  74. Trap question
  75. Push enemies question
  76. Melee cleric's paragon path
  77. Multiple Grabs
  78. invisibility + flaming sphere ?
  79. Stealthy Combat: How Would You Run It?
  80. Ioun of True Sight vs Hood of the Wolf...?
  81. The Economy of Actions in 4e
  82. Forked Thread: Developer Talk = Gospel?
  83. How long do your combats last
  84. 20th level Wizard spells
  85. Keyword: [Stance]
  86. Sustain Provokes?
  87. (saves ends both) Question
  88. What might 'hidden from view' mean?
  89. Weapon Powers and improvised weapons
  90. Basic Attack Dmg with Levels
  91. Plate armor for 1st level Fighters
  92. DMG - DC by level table look wonky?
  93. Gargantuan Spaces
  94. The trouble with 365_Bazaar
  95. Defenders and Marking: Alternate Marking
  96. Paladin: Lay on Hands
  97. Warlock: Minions and Infernal Pact
  98. Why does everyone feel threatened by 4E?
  99. Ranger vs Paladin
  100. Are hunter's quarry and sneak attack equal?
  101. Cover question
  102. Munch me a blaster character, please!
  103. Skill checks - cooperation?
  104. Explain INT and Reflex, Please
  105. Invisible Paladin
  106. How do I build this?
  107. Shuriken as a Melee weapon and Retrieving thrown weapons
  108. Dilettante + Pact Initiate
  109. Crafting and armor Costs
  110. Healing during a short rest with leader healing
  111. Question About Rat Swarm
  112. Light Radius
  113. Question about Death and Dying
  114. Wizards in leather
  115. Healing while Down
  116. What's MAD?
  117. Rander dula blade damage and warlock's curse
  118. My first try in 4e
  119. Best Build for a Warlord Multiclassed into Wizard?
  120. Templates: Must roles match?
  121. multiclass into wizard
  122. Recon skill challenge
  123. Twin Strike Target Declaration Question?
  124. Build your own Minion
  125. Adjusting Irontooth encounter to be harder...
  126. Simple Commander's Strike question
  127. Quick Paladin question
  128. Hand Crossbow vs. Sling
  129. Do casters have a harder time hitting?
  130. Berbalang Nonsense
  131. Initiate of the Faith - Paragon Multiclassing
  132. Adjusting 4 PCs for WotC adentures
  133. Channel Divinity Feats
  134. How to simplify absent players characters
  135. Split the tree - 2 targets only?
  136. How drunk do I get? - need rules for intoxication
  137. Stealth - the low down
  138. Warlock Questions
  139. DMG Intro Adventure - Big Spoiler!
  140. Can you wield two implements?
  141. Turning numbers into flavor
  142. Is there a glossary for this forum?
  143. Don't call it a (D&D) generator, but...
  144. How do multiple damage types work?
  145. How much does an arbitrary +1 Story bonus affect %chance to hit?
  146. For A Player - Paladin of Avandra
  147. Multi-Class Retraining
  148. Silly Question
  149. Proud Nails?
  150. Staff Implement x Staff Weapon
  151. Rookie question
  152. A number of (mostly unconnected) rules questions
  153. Stupid Enhancement Bonus Question
  154. Did I miss something
  155. Opportunity attacks and readied actions
  156. Sensing the presence of magic - isn't the mechanic backward?
  157. Single PC Game
  158. Divine Challenge at the end of your turn
  159. Metamagic?
  160. High to-hit ability stat at the cost of future feats?
  161. Goblin Warrior's Mobile Ranged Attack
  162. Close Blast Size?
  163. Question about Grasping Shadows
  164. Creating Monsters issues
  165. Power level for class abilities?
  166. skill challenge complexity
  167. Mechanics vs Description (Forked Thread: Disarm rules)
  168. Question about Sleep (Wizard Attack 1)
  169. Racial Feats - the Good and the Bad
  170. Question abaut Fighter CC and CS
  171. Why do Orcs get Intimidate?
  172. Square of Origin of a Close Blast
  173. Bashing a door in combat
  174. Excel spreadsheet
  175. Flanking around a corner
  176. Damage Per Round
  177. Forked Thread: Perpetual Motion Killer Bolder
  178. Illumination
  179. Line Of Sight - why not from Center of square?
  180. Perpetual Motion Killer Bolder
  181. Quick and dirty level conversion to run adventures with more or less than 5 players
  182. Trap Is Triggered And DM Is Confused
  183. shadow walk+stealth
  184. Handling things like Riding and Craft with 4E Skills.
  185. Initiate of the Faith
  186. Rolling Abilities
  187. Soldier of Faith Marking
  188. The Iron Mage (WotST build)
  189. Something scary we realized
  190. Ok, BAB?
  191. Basic Ranged Damage Modifier
  192. Does Mage Hand block movement?
  193. Non Lethal Damage?
  194. Forked Thread: What are must-have Have Heroic Tier magic items?
  195. Wizard's "Sleep" power
  196. Acid Arrow's Secondary Attack
  197. Need Some Character Design Help Please
  198. Flanking in 4e
  199. A multitude of questions.
  200. Alignment discretion WTF?
  201. Don't listen to advice in PHB on class ability scores
  202. Shadow Walk and Cover
  203. Basic attack question
  204. Combat takes too long
  205. Templates for PC
  206. Really stupid question about powers
  207. Shifty and Double Moves
  208. What to you do for attributes
  209. Arcane replenishment - can use daily power again?
  210. # of Daily and Utility Powers per day
  211. Opportunity Attacks and Qick Draw
  212. Disarm rules
  213. Unconsciousness and Powers
  214. Warlocks/Wizards at Attack Disadvantage due to no "proficiency" bonus?
  215. Artificer article and some thoughts about summoners and necromancers in 4e.
  216. Multiclass Ranger Q
  217. can monsters use second wind?
  218. 4E without Magic Items
  219. First Level Character Hit Points
  220. Inspiring Word
  221. Healing Skill Check On The Dying
  222. The mystery of SHADOW WASP STRIKE, Ranger3 Encounter Power
  223. Are ELADRIN attribute bonuses the MOST USELESS?
  224. 4e style rules: General > Specific
  225. Response to recent article by James Wyatt on DMG
  226. Warlock's Curse: Applied per enemy per round, or just per round?
  227. Yet another Stealth post
  228. Effects happen regardless of a successful hit?
  229. Critical Hits & Ongoing Damage
  230. Developer Talk = Gospel?
  231. Hellish rebuke question
  232. 4E assassin
  233. Classes, Ability Scores and Synergy.
  234. Sleep + Coup De Grace
  235. Solo monster question
  236. July and Beyond Article - Spellscars
  237. Reach tactics??
  238. Do enemies know they're marked?
  239. Judicious use and description of Minions [Edit-Now asking for stat analysis]
  240. CustServ on "What is 'an attack'?"
  241. Ghouls and other effects of first hit ?
  242. Favorite 4E classes(all)
  243. Bad Guys, Initiative, and Ready
  244. Wizard of the Spiral Tower
  245. TWF warhammers?
  246. Half-Elf Fighter Combo that is made of win.
  247. What rules most need more official errata/clarification?
  248. How to get the most out of CustServe, or Give the poor guys a break.
  249. Combat Challenge- multiple targets
  250. Help me break my 3e addiction: NPCs with levels