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  1. Wand Wizards
  2. Spiked Chain, Combat Superiority, surprise. A question for each.
  3. Where are the feats?
  4. Ranged and sustain
  5. victor's confidence and diseases
  6. Level 1 hard encounter: white or black young dragon?
  7. Initiative Order Question
  8. Rogue/warlock viability...
  9. Barbarian and Mordenkrad
  10. Immobilized and powers
  11. Halflings and Spiked Chains
  12. Help with walls
  13. How long is an encounter?
  14. Berronar’s Salve
  15. Siseases and Mounts. Please Help
  16. Background. What to choose?
  17. Half elf "Versatile Master" Feat Rogue Question
  18. XP-free games (SoW)
  19. Effects..
  20. Ranger druid multiclass question (possible catch 22)
  21. Earthdawn 4E
  22. Slow and other Movement types
  23. Considering Conditions
  24. Magic Garrote?
  25. King's Castle - switch before or after attacking?
  26. Staff Wizards and Weapon Focus Staff
  27. Monsters with Combat Advantage bonus damage
  28. PC hit points vs Monster hit points
  29. Multiclassing and Expanded Spellbook
  30. Greatest Encounters?
  31. Riposte Strike and Quick Kill
  32. Any tips for DMing PHB2 release day adventure?
  33. Choose to use "Immediate Interrupts"
  34. Icy rays
  35. Starting Gold
  36. Burst and critical hits
  37. PhB2 Questions (Japanese readers esp!)
  38. New PHB2 Feats for Elven BS Daggermaster ?
  39. Does jumping provoke OAs?
  40. Why is Spider Climb better than Spider Scuttle?
  41. Shaman: Unanswered Questions in PHB2
  42. Rogue "Distant Advantage" Feat PHB2
  43. 50% chance for everythin. Where does it says so?
  44. Anyone know of a good encounter generator?
  45. Resistance: Variable
  46. Does Clever Riposte effect trigger on Opportunity Attacks?
  47. How Does Summoning Work?
  48. Secret Doors in 4E
  49. Arrow Slits
  50. Flashy riposte: do you get CA for the attack?
  51. What makes a good sorcerer?
  52. Mindless creature trait
  53. How best to run 2 PCs through the official modules? KOTS etc
  54. Disease Rules Question
  55. PC using NPC rules
  56. Kobold Hall: Which encounters to remove?
  57. So, about Expertise...
  58. treasure for characters starting above level 1
  59. Offhand Staff of Ruin: Yea or Nea?
  60. Running and Shooting at the same time?
  61. Fighter Marking
  62. Saving Throws
  63. Perception
  64. Gale of Steel
  65. help me out here...what to play the first time
  66. Detecting Magic Items
  67. Pyramid of Shadows - Arborean Watcher
  68. Clarification needed - Light Step feat
  69. Blinding Barrage: interpretation vs literal reading
  70. Magic Item Wish List????
  71. Channel Divinity
  72. Dominate?
  73. Contracting A Disease?
  74. Riposte Strike
  75. If you were to optimize a 2-weapon ranger...
  76. Adding Templates to Solo Creatures...
  77. Daggermaster "Dev Critical / Rogue Weapon Mastery"
  78. Masterwork Items
  79. Warlock's Curse stacking THP & maybe BRV also
  80. Warlock w/ Swordmage MC - Am I missing something?
  81. Archmage: Archspell and Shape Magic?
  82. A few Battlefield Archer and other Ranger CS responses
  83. Where's Deathgrasp Sarcophagus?
  84. Gnome stealth power for wizard?
  85. "So what's the deal with power cards?"
  86. Wearing armor and resting
  87. Sly Flourish + STR?
  88. Bonus damage with cleave + magic weapon
  89. Official WotC Power Cards... meh
  90. Taking 10 in a Skill Challenge
  91. Ready action and Cloud of Daggers
  92. Help me build Alucard from Castlevania
  93. Wizard Woes
  94. Lava?
  95. Do improvised weapons count as "wielding a weapon"?
  96. Sorcerer Play Test question
  97. What are the most worthless feats (Heroic)?
  98. D&D Insider question;
  99. Multiclass Ranger question
  100. Double Manifestation
  101. Are rituals a shared party resource?
  102. Spell Accuracy?
  103. Skill Challenge Question
  104. Lightning attacks and water
  105. Shadow Stride vs. Fleeting Ghost vs. Secret Stride
  106. [DM clarification] Scrolls--uses other than rituals
  107. The monster 'crit' problem
  108. Swordmages without swords
  109. Help Me Stat a "Sheep"
  110. Article about alternate elemental wizard spells?
  111. Thunderspire encounter W1: missing text form column speech?
  112. Dazed and confused
  113. Making TacLords: Help!
  114. Help another - fixes?
  115. Draconomicon: Shadow Dragons of Different Age Classes
  116. Magic Item Attacks: +Level bonus?
  117. Paladins - The first 4e class to fail
  118. KotS Errata
  119. Beastmaster ranger: No scaling = / = no fun
  120. [DM clarification] Solos and Elites: two questions
  121. Rings restricted by tier?
  122. Skill Chellenges - unfun?
  123. Rangers and tracking
  124. What do you do about animals and companions?
  125. (4E) Swordbond Travel Times
  126. DDI Character Generator Issues
  127. Divine Oracle's Foresight
  128. Weapon focus + holy avenger
  129. The Craft Skill missing?
  130. Planar touchstones in 4e
  131. Quick and possibly no-brainer question.
  132. New DM + Homebrew Campaign = Any Advice?
  133. Item Creation Assistance
  134. Best use of rituals you have seen so far?
  135. Fighters and Alchemy
  136. How do Iron Armbands work?
  137. "Kobold Hall" intro adventure help
  138. Warlock pact for NPC with demonic connections?
  139. Barbarians - Anything I should look for?
  140. Quick question abous power-swap feats
  141. "Student of Battle" Feat Question
  142. Warlock - sustain + save ends
  143. Caltrops?
  144. Criticals and automatic secondary damage on a hit
  145. Paladin/Warlock character
  146. Rogue multiclass into Ranger?
  147. Help - building L6 starlock alchemist
  148. Handling invisible monsters
  149. Viable Party?
  150. Sequence of events on killin a Troll
  151. Bloodclaw + Reckless = Megahertz:)
  152. Light Shield ambiguity
  153. Limits on heavy thrown weapons?
  154. consequences of removing the character-based limit on daily magic items?
  155. Treasure parcel guidelines: maximum or expected value?
  156. Quick, easy, possibly stupid question.
  157. KotS question: Quest XP balancing?
  158. Insightful Swordmage, simple clarification
  159. Question on automatic interrupt power...
  160. Jumping with others
  161. Ongoing damage and auras: do they stack?
  162. Where can I find a good 4e character builder program?
  163. Genasi: Versatile Resistance
  164. Is Quarry + Sneak Attack in same attack legal?
  165. Spoiler, and question for Thunderspire labyrinth....
  166. Shadow captains Overpowered?
  167. Spoilers?
  168. Spellscar Experiences
  169. Chillborn Zombie - Ice Reaper
  170. Use a free action after a charge?
  171. Night Hag-- Save or die?
  172. Ranger
  173. Ask R&D column - clarification on line of sight, marks and invisibility
  174. A couple abilities in Martial Power seem WAY too good...
  175. Swordmage Warding and Versatile weapons
  176. A problem with mounts?
  177. Upgrading Magic Items
  178. Unarmed (Range)
  179. Dwarven Battlerager - Hows it gonna play out?
  180. Siege at Bodrin's Watch DM question *potential spoilers*
  181. Shaman questions
  182. Example of Trap as Skill Challenge?
  183. Coup de grace
  184. Forked Thread: Action economy with companions/summons
  185. Forked Thread: Help with Rogue || Answer to ArtofSymmetry's question on Taclords
  186. Conditionfs and dying
  187. Cape of the Mountebank question...
  188. Half Orcs
  189. Attacking a held light source
  190. Warlord Help!
  191. Feat Recomendation
  192. Melee basic attack within X squares - huh?
  193. Here we go again: Rogues, Frost Weapon, and the Wintertouched Feat
  194. Swarm resistance/vulnerability and ongoing damage
  195. Hellfire blood and flaming weapons
  196. Slaying Action (Martial Powers Heroic Feat)
  197. Favourite Warlock Pact
  198. ammount of treasure per encounter
  199. Item suggestion, please
  200. Feats for other races?
  201. Help with Rogue
  202. Starlock: AC too low to be playable?
  203. Barbarian fixed?
  204. How does DC errata in DMG affect published adventures?
  205. Fleeting Ghost lets you become hidden in cover or concealment?
  206. Dagger Implement Weirdness
  207. Rescue at Rivenroar question
  208. Racial starting age?
  209. Divine or Arcane
  210. Ranger and Beastmaster
  211. Damage type of Sneak Attack/Warlock's Curse/Hunter's Quarry
  212. Swift Charge - how many attacks?
  213. All the New Feats
  214. Summoning and the Hypothetical Battle Reality
  215. Monster role and lore checks
  216. Aura attacks and marks (divine challenge)
  217. Prone movement limitations
  218. Battle Royal Help
  219. Double Weapons fixed?
  220. The Pit Fighter
  221. The Justicar
  222. Sneak Attack and powers
  223. Are weapon mastery feats intended to be *class-specific* multiclass feats?
  224. "Toss Me"
  225. Barthus Tactics
  226. Swordmage too weak?
  227. Sticky Fighter question
  228. Vexing Flanker v Ignoble Escape
  229. Can a Cleric use a Battleaxe?
  230. What is a Good Encounter Level for Characters at Full Power?
  231. Ability Modifiers and Using Encounter Powers Out of Combat
  232. Acrobatic Assault - 1 target or 3?
  233. Sword Wraiths - totally bent? P2 SPOILER
  234. Combat Leader: How to RP?
  235. Ritual Index
  236. Crown Jewel of Chessenta Question
  237. Multiple elements resistances and vulnerabilities question
  238. brash strike - too good or simply good?
  239. Minion conversion rules
  240. Riposte Strike for BS Daggermaster
  241. Are Long-Term Charm Effects Gone in 4E?
  242. Saving Throws
  243. Are Archer Rangers getting the Shaft?
  244. Starting Alchemical Formulas
  245. Do effects still work if you miss?
  246. Unarmed proficiency bonus in Character Builder.
  247. Dragonborn Druids breathe fire in wildshape form?
  248. Improved Fate of the Void Question
  249. How have you used terrain to make combat more tactically interesting & exciting?
  250. Combining all Polearm, Pushing, Sliding, Proning, Opportunity Attack Goodies