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  1. Multiclass Warlocks and Pacts
  2. Equip Iron Kingdom Firearms
  3. [4e]Paragon path: Vampire
  4. Class Paragon Paths: Swift Secutor
  5. Feat Scribe Scroll (non-ritual) PEACH
  6. Rules Iron Kingdoms Conversions
  7. Race Iron Kingdoms Races
  8. Rules Threatening Reach for pole-arms
  9. Equip Light Blades using DEX?
  10. How do we make economics that do not limit character concepts?
  11. Paragon Multiclassing option
  12. Monster [Eberron] 1st attempt at monster conversion: Dolgaunt Monk
  13. Equip Level 4 wondrous item conversion
  14. Any Touhou people here interested in some Touhou power cards for D&D 4e?
  15. Power New At-Wills
  16. Time for Goblins!
  17. Rules Minion damage
  18. Dreamer Class Critique
  19. Dreamer.......
  20. Skills Crazy Idea: Using the Disease Track for Skill Challenges
  21. Equip Greatsword, not Bastard Sword
  22. Summons
  23. Opening Doors while moving....
  24. Fixing the Orb Wizard
  25. Skills Specific Skills (Craft & Profession)
  26. Race Eladrin feats for half-elves
  27. New Power Cards...
  28. Power Fighter At-Will Attack: Steel Warning
  29. Keith Baker on using 4E disease rules to simulate injuries
  30. Power Areas of effect in 3 dimensions
  31. summoning experience for 4e
  32. Rules 3 simple rules for a no magic itens setting
  33. [4E] Free Adventure
  34. Skills [solved] Need 3 Skill Challenges for Tomb of Abysthor
  35. Class The Psion
  36. Monster Sprite Tribe
  37. Equip Dwarven Steamfist and others
  38. Equip The Buckler
  39. Equip Firearms
  40. Power New Power Sources
  41. Old Magic (In the Realms)
  42. Accessory Parchment
  43. Class Monk and Wu Jen before WOTC Releases Them
  44. Class Judge (Barbarian-like)
  45. Skills Using Healing Surges to Negate ACP on skill checks
  46. Tower Shield Idea (PEACH)
  47. Feat Allowing the multiclass feats to swap any power, not just a specific one
  48. Class Balancing New Classes
  49. Monster Minions
  50. Stealth
  51. Hellllp!!! I been trying to navigate thru the forum to find...
  52. "Worthless" Treasure and Magic Items
  53. Gaming aids in spanish
  54. Race Quen-Yeti
  55. Rules Razorvine 4e
  56. Ritual Forked Thread: Incantations
  57. Feat Specialist
  58. Monster Construct Solo Brute 6 "Combinatus Golem"
  59. Class Fixing the paladin
  60. Power Trading Dailies for Encounter Powers
  61. Drow Vampires, Elite Goblins and Thri-Kreen (a pdf of some stuff from my campaign)
  62. Paragon Path: Champion of the Colossus Blade
  63. A Question about Multiclassing
  64. Class Dervish (debuff striker)
  65. Race Abe Sapien = Atlantean
  66. Paragon Path: Blood Magus
  67. Tournaments, Fairs and Taverns
  68. Race New race creation
  69. Skills
  70. Skills
  71. Equip Should two-handed weapons deal more damage?
  72. Alternative experience reward systems
  73. Need Advice - Anti-Magic?
  74. Power Bloodstorm Made Awesome
  75. Samurai in 4e
  76. Forked Thread: Should the Greatsword be d12?
  77. HELP NEEDED: How to do ethereal plane and creatures in 4e?
  78. MSE Documentation for designer?
  79. Race Ethnic Lineages (i.e., 4e subraces)
  80. Class Moon Shield
  81. Rules Another Set of Stealth House Rules
  82. Flying blood-drinkers from the shadow worlds...
  83. HELP NEEDED: Fan created 4e conversion project for ghostwalk
  84. New class of spell (PEACH)
  85. Class Blue Mage
  86. Monster Heroic Tier Constructs
  87. Pen/Paperless Combat Log/Initiative Tracker?
  88. Module Template
  89. Keep on the Shadowfell - Virtual Game Table
  90. Rules Yet Another Take on Page 42
  91. Class Why saving throw for non-duration stuff?
  92. Rules Actual Good multiclassing
  93. Race Thinking about racial save bonuses
  94. Druidic Cleric
  95. Power Bacon of Hope
  96. NEW Multi-Classing Feat Paths
  97. Eliminating Superior Weapons
  98. Class The Clown
  99. Bringing back wizard flexibility
  100. Amethyst, for Obsidian - Skill Challenge skill set ups
  101. Class New Take on the 4E Druid...
  102. New Feats with a focus on spellcasters
  103. Race Half Race Rules
  104. New Race for Review - Morphyr (yes they fly)
  105. Ritual Creating Constructs/Animating Undead/Summoning Planar Entities
  106. Class Avatar: The Last Airbender - Bending styles as classes?
  107. Class Geomancer
  108. Equip Should the Greatsword be d12?
  109. Accessory Dedric's 4E Encounter Creator
  110. Amethyst; expansion for Obsidian
  111. Record Sheet Character Sheet updated and released
  112. Ritual Converting Old Spells to New Rituals
  113. Race Psionic Race, but compatible with everything
  114. 4E Wilderlands campaign monsters
  115. New Skills: Maritime and Cartography
  116. Some 3d Terrain for 4e Campaign
  117. Accessory Nentir Vale Player's map
  118. Please, help this first time DM with this quest!
  119. Newbie Setting Builder Help: Looking for advice on Race construction
  120. Class Considering Heroic Paths
  121. Monster Tweaking Elite and Solo Mobs
  122. Long Campaign Help (Oriental Setting)
  123. Has the magic gone?
  124. Sure strike and careful strike, my house rule.
  125. Rules Help with SOLO 4e encounter
  126. "Racial Variant Feats" -- Tiefling Rogues and Dwarven Warlords
  127. Class Rangers and Heavy Thrown Weapons
  128. Class Attempt at modified multiclassing rules
  129. Class Powers Multiclassing: Putting a little 3e in our 4e powers
  130. Expanded Masterwork Armor
  131. First time DM looking for comments on first adventure
  132. Macroless Quick View Page for the Wiesbaden Wondersheet
  133. Power A fix for Sure Strike
  134. Record Sheet Anyone have Thunderspire Character Sheet?
  135. Accessory Errata print-n-cut sheets
  136. Race Lupins 4e conversion
  137. IDEA: How to model Planescape Factions
  138. Curse of the Crimson Throne Conversion
  139. Basic 4E
  140. Changing the Self-Deleting Spell Book
  141. KotS: Winterhaven Defenses
  142. Monster Ghost Template
  143. Race New Custom 4e Race - Requesting Assistance
  144. Rules Class-free 4E
  145. Rules Extended Rests Alternative
  146. Monster Dwarven Thieves' Guild
  147. Sleeping In Armor
  148. First adventure design
  149. Rules Starfox's Skill Challenge Rules
  150. Feat Swordmage Multiclass Feat
  151. Another Skill Challenge Variant
  152. Equip New Armor and Weapons
  153. Megazord!?
  154. If you don't like minions - how would you do it?
  155. The Nephilim of Nendiel
  156. Pulling some of the Fight out of Powers
  157. Feat Improved Shadow Jaunt
  158. Feat Multiclass feats that switch stats used
  159. Race Pimp my PC Race #1: Rakasta
  160. Keeping track of bloodied, marked, etc...
  161. The wizard's spellbook revisited
  162. adventure for new players, feedback wanted
  163. Summoning Powers Homebrew
  164. Race Need "civilized" half orc playable race
  165. Accessory Best PDF making tool. (Campaign Handouts)
  166. Class Psion Level 1-10
  167. Tweaking Minions
  168. Magic without Money: Components and Sacrifices
  169. Race Dungeonborn
  170. Is there a 4E Doo-dad Font?
  171. Hallo, ich bin neu hier!
  172. Monster Just more kobolds
  173. Race Help with my homebrew races (v.1.1)
  174. Cleric Feat for your review
  175. Race Help with my homebrew races (v.1.1)
  176. Simple 1st Level Builds (Now with paladin builds)
  177. Monster The Power of the Zombie!
  178. Equip Additional Potions
  179. lycanthrope
  180. New Warlock PP--Pathmaster
  181. Feat Feat-a-day design challenge
  182. 1st Level Solo Brute (For Review)
  183. Ritual Cultural / Plot Hook rituals?
  184. Summoning in 4e - New Idea
  185. Blade Cascade: Much too good...
  186. Feat Battle Acuity
  187. Accessory Simple 1st Level Builds - a tool for new players
  188. LF: Vertical Monster Cards for MSE
  189. Rules My houserules until now:
  190. Class Different take on the Dragoon
  191. My table top gaming corner.
  192. Accessory Initiative Cards
  193. Homebrew World: Nendiel
  194. Does an additional at-will affect balance?
  195. Excel powers database?
  196. Elegant suggestions for Ruby Arm?
  197. Race Full Blown Orc
  198. My Sci Fantasy notes
  199. Feat: Armored Offense
  200. Electro Swarm!
  201. Refluffing Cleave
  202. Class Musings on Truenamers
  203. Power Combat Challenges - Alternative Tracking for Powers
  204. Some KotS Maps
  205. Question About Monster Defenses...
  206. Concept Feat: Divine Archer
  207. Monster Help with my BBEG
  208. Race Trying to convert Homebrew races to 4E
  209. Monster 4E Devils
  210. Feat Quick Sheath
  211. Power-based Feats
  212. Race Necron - a grim undead-like living construct
  213. Abstract Positioning System - Less Board, more Book
  214. New 4e Monster Conversions
  215. Power Two-Fisted Monkey Style Attack
  216. Class Pale Master Paragon Path
  217. Class Psionics Conversion / Adapation
  218. Making my own character generator app
  219. Class The Swordsage (not to be confused with the SwordMAGE)
  220. Sample 1st Level Adventure: Tanza's Fall
  221. Equip Mearls said magic items could easily be dumped?
  222. Paladin Challenge Feats
  223. Feedback on my rough adventure draft.
  224. Jovar (superior weapon)
  225. My Keep on the Shadowfell Maps
  226. Equip (Baatorian) Green Steel in 4E
  227. Variant 'Sleep' spell
  228. Class Dwarfs + 5 to poison -> Immediate Save
  229. Race Daywalker
  230. Class New Class: The Lancer
  231. Rules Reducing rewards for a grittier system.
  232. Wind Warrior (Age of Worms 4E conversion)
  233. Race Catfolk (PC stats + feats + basic unarmed system)
  234. Red/Blue Mage idea
  235. Rules Worldbuilding & Town Size by Population
  236. Opinions and advice on new creature
  237. Race My take on the Yuan-ti
  238. Class Soulknife (Psionic striker) Complete with Paragon Paths & Feats
  239. Progressive Critical Fumbles House Rule
  240. Party Sheet?
  241. Multiclassing: Power Swaps for At-Wills, Action Points and Paragon Multiclassing
  242. Power Paladin Divine Challenge
  243. Rules Trading healing surges for extra power usage
  244. Monster Cards?
  245. Race Yuan-ti playable race
  246. D&D Minis cards
  247. Class New Class -- Historian (think Indiana Jones / Tomb Raider)
  248. Undermountain to 4e
  249. Pirate Lord ranger paragon
  250. Power Libra - Spell