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  1. Please rate this Incarnum soul meld...
  2. PrC Balance HR
  3. Dexterity and Intelligence: That stats deities are made of
  4. Alternate Wizard Spell Rules.
  5. Negative Levels/Level Drain Variant
  6. Simplified Skills
  7. attacking with double bows
  8. Your houserules when it comes to illusion spells?
  9. My fixes to spells
  10. New Spell: Radburn's Room
  11. Vitality for Spells?
  12. Alt. Spell-learning rules (some math involved)
  13. Transfer Dweomer
  14. Special Combat without AOOs
  15. Cultural Substitution Levels
  16. Making your own "Sweet Spot"
  17. Intrinsic Gear (Epic)
  18. house rules for being intoxicated
  19. Banning called creatures
  20. Alternate XP system, magic item creation/spells
  21. Has anyone done Grappling as a skill?
  22. XP and time passages
  23. Capping Power By Level
  24. Capping item enhancement
  25. Help with this Dragon Star homebrew spell.
  26. Giving Sorcerers Heritage Feats
  27. Polymorph house rule
  28. (Revised) Paladins and Rangers: Need help balancing giving spells at first level
  29. An idea on limiting high level spell casting
  30. Shugenja without the Oriental influence
  31. Balance fixes for polymorph/etc.
  32. Healing reserve feat?
  33. ECL 0 Shade...for my homebrew
  34. Multiclassing Adjustment
  35. Anyone using Godminds?
  36. Other Options for Prestige Classes Other than Saying No
  37. Adaptive Mage [Unique Spellcaster]
  38. PrC Mystic Fist - please help me =)
  39. New Invocation: Speed Kills
  40. Replacements for Turn Undead ability?
  41. Armor as DR
  42. The Dragon Heir
  43. Looking for Assassin Variant
  44. Chase Scenes, again...
  45. Replacing Nightmare (5th) effect with other spells
  46. Rap Video Magic Items!!!1!
  47. Tumble House Rules?
  48. Rare Material Components to boost spells?
  49. Revised Samurai Core Class
  50. Building up to a great first session
  51. Frenule's Feiry Fist
  52. House Rulebook Design Challenge (please upload/download and comment)
  53. Reworking Fortification
  54. The Phlegon
  55. The Novice (0-level class)
  56. Dreamless Elves
  57. Origin Feats
  58. Aspect of Tharizdun
  59. Stalker-Killer
  60. My take on the beholder
  61. Turning undead - new system
  62. Frukathka's Blank Spelljammer Deckplans
  63. Skill-based Magic; Modern theme
  64. changing the healing spells
  65. How to lower spellbook size/cost (some ranting then actual ideas)
  66. Martial manuevering marshall?
  67. Encouraging Elven Player Characters
  68. Prestige Class: Jungle Skirmisher
  69. Weretouched Master - post errata
  70. Combat Expertise
  71. Tattooed Monk as a 5-level PrClass
  72. Changing the Chameleon PrC to a base class -suggestions?
  73. Amputations
  74. How to replace SR with equivalent save bonus?
  75. Replacing Brew Potion
  76. Classless D20
  77. weapon speeds
  78. Feat based magic, and a class to go with it.
  79. Using 3.0 Spell Durations with 3.5 Spells
  80. Variant Spellcaster - The Magician
  81. Wyrd -- an alternative XP system
  82. Faith-based feats for comment and review
  83. War!!!!
  84. Called Shots and Maiming attacks
  85. Final Fantasy style combat
  86. They are gonna get married. Hmm...
  87. A Questions
  88. Amulet of Continuous Turning
  89. Reworking the magic system
  90. (Another) Samurai Core Class
  91. Skillless and Featless 3.5 D&D or alternative to C&C
  92. Invocations for a Far Realm-flavored Warlock
  93. Lesser Bull Strength
  94. Building a Better Improved Uncanny Dodge
  95. Converting to 5 spell levels- Update Post #24 MP System
  96. Inspired by Clive Barker's Undying... Cackling Skulls!
  97. Negative level/energy drain house rule & death too
  98. Dealing with death and resurrection
  99. Elementalist *updated*
  100. Firefinger (a new/classic cantrip)
  101. Bringing a knife to a swordfight.
  102. Psychoblast
  103. Handful of Style feats
  104. PENALTY FOR DEATH.....ow that hurts
  105. Silent hill-esque
  106. Construct Ability: Will to Survive
  107. Fighter variant with smoother feat progression
  108. Order of the Dodecahdron Initiate
  109. Red Mage
  110. Dead Levels for non-Core
  111. Prestige Class: Order of the Red Cloak
  112. D.R.A.T.S. Diceless System
  113. Quick Creature Creation
  114. Geometric MagicIAN (now with stats and detailed spell descriptions)
  115. Diplomacy & Tumble, opposed
  116. Specialty Priests (ala 2E) in 3.5?
  117. Divine campaign (supernatural vs. mundane)
  118. Aid Other as an attack action
  119. Vestige of Halloween
  120. Looking for save or die variants
  121. Resurrection - House Rule
  122. Cleric Healing per Day
  123. AD&D Saving Throws in 3rd Edition
  124. Two New Magical Feats (A Simple Idea Really)
  125. New Skill System (Part 3: The Crunch)
  126. Alternative Turn Undead
  127. Energies
  128. A New Version of Toughness - More Worthwhile?
  129. Gestalt Classes + LA + Monster Classes
  130. No powers Psionic Ranger
  131. Changer of Erythnul [alternate Druid base class]
  132. AoO change (reach and other mumbo jumbo)
  133. New Spell Idea: Grifton's Silent Gun
  134. Simple Combat (1e style without some of the more complicated features)
  135. Vorpal House Rules
  136. Monk/Fighter prestige based off Rock Lee (Naruto)
  137. Corrupting magic.
  138. Crafting magic items - new system
  139. New Feat: Committed Action
  140. Help Still Needed
  141. Races of Ej'aeka: The Uas'raok and Zuufu'nien
  142. Three "Guaranteed 18" methods of random stat generation
  143. Thunderstone rules
  144. New Geomancer Drift attributes
  145. Races of Ej'aeka: The Nokwmaa and Nup'tsuu
  146. Alternate Barbarian/Berserker Rages: Need Help!
  147. The Amazing Six Second Man
  148. NPC Warrior -> PC Fighter; NPC Expert -> PC Professional ??
  149. Scaled-down minotaur?
  150. PrC - Crime Lord - Comments Please
  151. Races for your Critique
  152. Vaguer combat mapping
  153. Eberon House Rules
  154. Homebrewed spells, monsters and PrCs [Updated 9 okt: Some new spells and one monster]
  155. Any suggestions for tweaking a Hexblade?
  156. New Base Classes: Assassin and Blackguard
  157. Help Me With My Frog Race Religion Please
  158. Sleep (and lack thereof) rules
  159. Variation on Urban Druid's Urban Shape
  160. Some other spells for you all.
  161. Metamagic spells
  162. Races of Ej'aeka: The Eif'veum and Juga'doiq
  163. Flanking
  164. WoD-style virtues and vices for action points
  165. Races of Ej'aeka: The Dax'jeut and Duzk'enuh
  166. Turning Undead variant for comment
  167. A true20 like Damage Save System for 3.x
  168. Critical Hits
  169. Black Company backgrounds
  170. A Simple Solution to Vancian Spellcasting
  171. What do you think of these metamagic feats?
  172. Races of Ej'aeka: The Aon'daaf and Axud'fia
  173. A different kind of healing
  174. Anyone know of a good Teleport skill/feat system?
  175. Called Shots?
  176. Got your Back
  177. Planescape Affiliations for Factions
  178. Grapple Opportunities
  179. Warlock-based healer! Work in progress
  180. Feats for review
  181. Compensating for ability boosting items.
  182. Races of Ej'aeka: Humans of the Empire
  183. BERSERKER: a barb. variant C&C welcome
  184. Attempting to Merge AD&D Combat with 3e Combat
  185. Tactical Phantasmist PrC and Spells (Long)
  186. Warlock without Eldrich Blast question
  187. Magic Point based spell casting system- update
  188. Alternate magic system - find the holes!
  189. Astral Construct feats
  190. Replacing a Favored Class: Any
  191. Wizard in a rare arcane magic setting
  192. My Revision of the Marshal
  193. Goblinoid Unification
  194. Please Critique: My Answer to the Paladin
  195. Alt Tumble rules
  196. An Auto-bow and an exotic Polearm
  197. Experience Used for Purchasing Class Abilities
  198. Theurgist Feats
  199. is this homebrew race balanced?
  200. Half-Celestial Template Class
  201. 4th level spell + 1 wildshape = what fly effect?
  202. Need help choosing/balancing racial traits
  203. Medusa Lord
  204. Changing Saving Throws and DC's
  205. 'Advanced' 3.5 D&D
  206. My reduced skills system
  207. Wildshaping/Shapeshifting Animal companion
  208. Variant Races - Like UA, but not
  209. Acid Variant of Burning Hands
  210. Marshall Tweaks
  211. Spell system based off of Book of Nine Swords - now with first revision
  212. Redesigned Prestige Class: Thayan Slaver
  213. Dealing with the 8-Hour Rest rule
  214. Frukathka's Feats
  215. Frukathka's Spells
  216. New exotic weapon: The Quad-bow
  217. Biosoph Class - Archivist of Nature
  218. Yet Another Mana System
  219. Yet Another Non-Vancian Spellcasting System
  220. High Dex score and maneuverability class
  221. Input on a New Spell System
  222. Missing Character Conditions
  223. Species
  224. Your input on a non-magic assassin prestige class
  225. Dragoon
  226. Final Fantasy Zero: Dead and Buried?
  227. House Rules for Power Attack and Combat Expertise
  228. Improved Two-Weapon Fighting (not the feat)
  229. Alt Monk based on the Book of Nine Swords
  230. Craft (Trapmaking)
  231. Giving the sorcerer bonus feats...
  232. Converting bard-only spells
  233. Cost of Living in D&D
  234. No Ability Scores, just Modifiers
  235. Elymasti (reworked)
  236. Plane Shaper - Idea for a new epic PrC
  237. Could someone(s) assist me...
  238. Help on creating a "Cyberman" inspired PrC
  239. "Epic Poison"
  240. Read Runes
  241. What do you do with the dead guy's stuff?
  242. Races redone for my Homebrew (and a new race to boot!)
  243. Consalidating more D&D flavor into ELRIC/DLOM/Stormbringer
  244. A Paladin without a mount
  245. Counterspelling yet again
  246. 2 house rules for critique
  247. Simple Spell Ranges and Durations
  248. What's the magic equiv. of Psychometabolism?
  249. Homebrew Class that combines Paladin Variant with Dread Necromancer?
  250. The Mystic Theurge, in feat form.