PDA

View Full Version : D&D 3rd Edition House Rules


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50

  1. Mage Teas
  2. Looking for something...
  3. Sweet20 Experience Rules Discussion.
  4. [Eberron]Need to amp up an Elemental (WoE stay out!)
  5. Max Dex bonus restricts Dex to attack rolls.
  6. Eldritch Master 3.5
  7. Fire variant barbarian - Any ideas?
  8. Flamethrower, Draft 3
  9. The Wound Save - a combination of damage save and wound points
  10. A -1 flaming burst sword
  11. Some low/no-magic campaign variants for critique.
  12. Less Crouching Tiger/Hidden Dragon, more Matt Hughes (not the artist)
  13. Conversion Monster : Arch-Shadow/Demi-Shade
  14. Epic Level Rod of Wonder
  15. post-game to collaboratively create a new spell: Ray of Idio-Savancy
  16. Hopefully a cool PC Class
  17. Animal Companion.. odd question..
  18. Shadowfist build -- Comments please!
  19. Knowledge [Local] Solved !
  20. Air elemental ranger variant - advice?
  21. Help building a Necro-Monk
  22. Absolute Good and Absolute Evil
  23. The Aeons - custom-made gods for campaign.
  24. Dire Man
  25. Help. I lost the defence roll variant!
  26. Cannon Travel! (Really!)
  27. Base Class: Scholarly Warrior
  28. Half-vampire Template
  29. Druidic Scribe Scroll variant
  30. Divine Sorcerer
  31. Mana Burn Feat. Your opinion?
  32. Vile Poverty
  33. Streetfighter
  34. Aberration feats
  35. precise shot and grapple
  36. Racial Stat Modiifiers & Iron Heroes.
  37. Post-game to collaboratively design a new monster: Morrusant
  38. Class Idea: mentalist, help me out
  39. New Magic Armor Property (Talismanic)
  40. Necromancer
  41. [d20 Modern] New non-combat feats
  42. help making Terry Goodkinds wizard/sorcere
  43. Peels skin, necromatic offensive spell
  44. Looking for Spell-less bard variant
  45. Raining Down Flammable Oil
  46. Simple cleric changes.
  47. Scar Ripper
  48. Brewing potions
  49. Review: Wound Binding
  50. New Invocations for Warlocks
  51. class idea: "Nature's Conduit," a Constitution-based divine magic user
  52. Weapon finesse - big can o' worms here
  53. Spontaneous Spellcrafting
  54. New Druid Build....Now with the Magician!
  55. Obi Wan Kenobi, eat your heart out.
  56. Reveille's Gathered Goodness
  57. Fixing Quick Draw
  58. Prestige Classes, Feats, and Spells
  59. How are these Training Rules? (Revised)
  60. Psionics-Magic Transparency & Wish/Reality Revision/Etc.
  61. Rejected article: Finding Rare Spells
  62. Mapless Tactical Combat
  63. Help fix these feats (10-08: Throwback)
  64. Water/Aquatic Paladin Build - Plz help
  65. Ranged Disarm
  66. Augmented Healing? (White Mage PrC)
  67. blurring devine and arcane
  68. Valiant Prestige Class -- comments?
  69. Frukathka's Racial Paragon & Evolved Classes
  70. I've got something cool that I want critiqued by the Enworld populace
  71. I need help with a Base class
  72. An attempt at a Half-Elf Variant: The Rapscallion!
  73. Guardian Class
  74. Are these balanced with eachother?
  75. Symbiotes (Venom/Carnage/Toxin) for D&D
  76. new attempt at shifter: Doppelganger Adept
  77. Does anyone NOT use this house rule?
  78. Fixing the Half Orc ('cause they're broken)
  79. Alternate Currency Systems
  80. D20 Future Sheet
  81. Scaling initiative
  82. Alternate Familiar for the Warlock
  83. Lightsaber wannabe
  84. A discussion on Level Adjustments and thier implications
  85. Bastit (my attempt at creating catfolk)
  86. A question about wasps/hornets
  87. Unusual healing aid item
  88. Alternative LA "buy-off"
  89. feats for alternate learning styles
  90. Last Call: Poisonthrower
  91. Last Call: Flamethrower
  92. (Arcana Unearthed/Evolved) Some Lovecraftian Spells, feedback please!
  93. (Arcana Unearthed/Evolved) Some New Energy Spells feedback please!
  94. New Race - Penpens
  95. Unmodified Skill Points
  96. Favored class alternate rule
  97. Game effects of d666
  98. Clerics as Spontaneous Casters?
  99. Monk house rule
  100. Some good alt Barbarians
  101. New Magic System
  102. Altamont's Crazy Sorcerous Feats: Breach into the Divine
  103. It's a Wand! It's a Crossbow Bolt! It's a Floor Wax!
  104. Is this house rule balanced - Dragoon Jump
  105. Role Playing Levels
  106. Aspect of Undeath
  107. 15 Second House Rule: Charging Lances
  108. Rebuke Undead
  109. Refresh per level abilities
  110. UK, where do things currently stand with all of your Immortal goodness?
  111. HELP -- Anyone have good rules for Training?
  112. Sorcerous feat: Weave Spell
  113. Arcane Feat: Psychic Strike
  114. Hidden Initiative
  115. Detect Fey
  116. Definitive LA+0 Reptilian and Feline Races
  117. House Rules for Down Time Between Adventures
  118. 3.5 to 3.0: Reverse-engineering DR
  119. [d20 Modern] Maps, mapping, and geography: house rules
  120. Fairygold
  121. Eminence Grease
  122. How do you feel about raising longbow damage?
  123. Changing How Movement Works
  124. Shamans?
  125. Yet Another Leadership Thread
  126. A Gnome Variant: Looking for critique...
  127. DMs: Please critique this SA rule.
  128. Sneak Attack Undead Feat for you to attack
  129. Allow Divine Casters...
  130. Small Weapons..
  131. REPOST: Flamethrower and Poisonthrower for D&D Campaign
  132. Lord of the Arcane
  133. Help me make HIM.
  134. Armor Specialist PrC
  135. Flamethrower and Poisonthrower - yes, for a D&D Campaign
  136. NPC prestige class: Item Drainer
  137. Help with a class im working on
  138. Help with low-magic variant ranger, cleric, druid
  139. Turning feat thoughts
  140. Wound/Vitality Points and Psionic Body
  141. Clerics beyond healbots and warrior-priests
  142. Need help with tiny item stealing fey PLEASE
  143. Bladesingers and their swords!
  144. Psionic Cantrips
  145. Goblin Wolf-Rider
  146. The Scarlet Dissolutionist
  147. Weapon Speed - changing the way BAB works
  148. How's this sound for a class hybrid? Broken or Not
  149. Modifying War Mind
  150. Reverse initiative systems for D20?
  151. Balance and Trip
  152. Player Defense Rolling
  153. Sorcerers and Energy Substitution
  154. The Magister's Staff (Power focus as a class feature)
  155. Weapon Group Profs - Races Classes and Regions
  156. Polearms Up Close and Personal???
  157. Skill Groups for D&D
  158. Alternate penalty for raise dead? Instead of level loss?
  159. Speak with Dead Question
  160. Attack of Opportunity--but not really
  161. I need some advice on romance.
  162. Help with a prestige class
  163. Feat critique please
  164. Monk flurry with alternate weapons
  165. Undead turning variant
  166. Changes to Divine Casters for a Dark Ages Game
  167. Cirtique magic item for 3rd level Bard
  168. Urban Arcana TechnoMage PrC - Help Me Modify It To Be More D20 Future Oriented
  169. Pirate Magic
  170. Ring of Attacks - Refined
  171. Demon based magic campaign setting
  172. d20 Middle-Earth > Anyone have info?
  173. Elementalist- Essence Spell Caster
  174. House Rules stuff, PLEASE HELP!!!?!?!?
  175. Poison - fun, balanced, and deadly - is it possible?
  176. House rule for Undead Lieges
  177. Is there such a thing as a Biomancer?
  178. Insightful Strike as a feat?
  179. Oriental Adventures/Rokugan 3.5 conversion
  180. Need a name for this class
  181. Elemental Campaign World
  182. My StormWorld Sorcerer 4 years later
  183. Gestalt Wizard problem.....
  184. Reaper of the white mask! PrC
  185. I need a Good Alchemist Class
  186. Epic Class True Dragon Diciple
  187. Weapon Wand
  188. Improved Skeletal Servant
  189. Arcana Evolved + Elements of Magic: Can/Should It Be Done?
  190. Injury Variant Help
  191. Modifying the Prestige Bard class from Unearthed Arcana
  192. Divine Prowess
  193. Bell Magic
  194. Divine Forces
  195. World Building - Suggestions Please (be kind lol)
  196. 3 Elemental Races: Naiad, Pech & Salamander
  197. High Powered Campaign Rules
  198. Feat Swapping
  199. Gladiator Prestige Class
  200. Code of Conduct for Paladin of Erevan Ilesere
  201. PrC - Fortune's Favored
  202. Dagger Throwing Contest
  203. Question reegarding Craft (Armorsmithing) & Starting equipment
  204. Another Spellpoints Approach: Mana Dice
  205. Power Attack Modification
  206. Core Elements - Revised Edition
  207. Crystallize Potion. Critique please
  208. Olfactory magic
  209. Magic Missle: overpowered???
  210. Variant Multiclass Rules Idea
  211. Alternative Feat Concept [Scaling Feat Chains]
  212. Allowing saves feat to stack, great fortitude ect.
  213. Anyone come up with any alternative Warlock builds and new Invocations?
  214. Caster using all three mental stats, small regenerating pool of magic points
  215. A conglomeration of alternate skill advancement ideas
  216. Thats Right! Arcane Warrior w/o weapons spells or armor!
  217. yet another spell point system - yeah, i know, but you should look at this one
  218. 101 Quick-n-Dirty Variant Classes (see post #1 for list!)
  219. About sepll durations
  220. +2/+2 Skill Feats?
  221. Level Adjustment for the Tsochari (from Lords of Madness)
  222. Save DCs on items
  223. CR for this class, NOT a pc class
  224. Arcane Strike for an archer PrC?
  225. Spirit Forge Revision
  226. Feat per Level?
  227. Shadow Writing: Critique?
  228. Why species based statistics?
  229. New feat - Embraced by the Earth
  230. Half-Minotaur Medusa?
  231. describing attacks?
  232. Caught blade struggles?
  233. Two Ideas: SR (school); Saves as skills
  234. Homebrew Demon
  235. Changing the sorcerers spellcasting, allow to burn hp for spells
  236. Seneschal of Silvera PrC
  237. Heal Skill - Minor tweak question
  238. Sorry Duplicate (delete if desired)
  239. MY Spell Point System
  240. Spellless Druids
  241. Kicking out spellcaster, spell like abilities via feats?
  242. Fear of house rules?
  243. Brokenness Check: Sorcerers with Mnemonic Enhancer?
  244. 1st attempt
  245. Goliaths and Very Large Shields
  246. Psionic Paragon Classes?
  247. Balancing the Fighter: Determination
  248. House rule for damage and creatures too big.
  249. Feat Related House Rules In My Campaigns
  250. Specialist Wizards