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  1. Skill-Based Everything.
  2. Fixing the Power Attack problem
  3. Changes with regards to the "Big Six"
  4. "Hey, I am smarter than Einstein and I never even did the homework"
  5. Multiclassed spell casters.
  6. Van Helsing, sans crossbow. [Weapon]
  7. E6, item creation, and balance issue
  8. Reworking Favored Enemy and 'Precision' damage
  9. Mageborn-a Crimson Tower Race[PEACH]
  10. New feats for E6
  11. fumble charts
  12. Mass Combat with 4e Rules
  13. [Jorune d20] The Muadra and the Dyshas
  14. Custom Reincarnation Tables
  15. Ken Hood's Grim-n-Gritty
  16. Anthro-Griffin
  17. Necae: Born of Death [Building a race]
  18. Replacing Cold Iron, Mithral, Adamantine, etc
  19. Clay_More's Necromantic Goodies
  20. Gestalt Rules
  21. Spells/Abilities
  22. Capping Spells at 3rd Level
  23. Slayer of Angels
  24. New Warlock Invocation (Pilferer's Secrets). Please peach.
  25. Bucklers
  26. The Adherent
  27. Converting DDM2 to DDM1
  28. ADnD 2nd Edition House Rules?
  29. Cross-class skills fixed?
  30. Alternative 4th Edition: Spell Durations
  31. Alternative's to Familiars & Ranger spells
  32. Druid trading Animal Companion for Ranger Combat Style?
  33. Karathan Iron Sentinel
  34. Please Critique - Spiritual Conduit
  35. Merfolk's Fin [& Mass Version] - Please Critique
  36. My D&D Armor project
  37. Disallow spell levels 4th-9th
  38. Druid wild shape
  39. If you haven't banned Mage's Disjunction, how have you house-ruled it?
  40. Spells which you dont allow
  41. SAGA skills for 3.5
  42. Fighters gaining attribute bonus?
  43. PHB2 Druid Shapeshifter / Monk like
  44. Can someone direct me to the E6 thread?
  45. wizards learning from scrolls faster
  46. My games critical fumble chart
  47. Steelbred (Reconceptualized Race Combined of Mannikin & Warforged)
  48. Savage Progression For The Werewasp
  49. Druid Cutting down on summoned monster managment
  50. Party Too Strong
  51. Speechcraft system
  52. Walking Dad's Houserules
  53. Intimidate in combat
  54. Making Random Loot more useful
  55. Sorcerer Variant: The Magician
  56. TS' Manual of Monster Creation, Spell Book and Epic Level Handbook up for Download!
  57. familers.
  58. Another One! Fighter Fix (P.E.A.C.H.)
  59. A Watchman's Class?
  60. Reading/Speaking Languages
  61. Challenge rating of this creature?
  62. Balancing the Metamagic Feats for At-Will Spellcasting
  63. MY D&D
  64. Expanded Search skill
  65. 4e healing in a 3.5 game. please critique!
  66. Random Video game monsters
  67. Class: Martial Assassin, plus the Black Lotus discipline. (v2.0)
  68. Adventuring Expert Base Class
  69. Fair 1st level Spell?
  70. Negative spell slots
  71. Campaign House Feats - Reasonable?
  72. From Concept to Spell: Planar Flux
  73. What if 3.5 spells were ranged touch attack?
  74. vitality/wound system...how they work and if u reccomemd them
  75. D&D Economics
  76. Ghariali - Crocodilian Riverdwellers (With Racial Weapons)
  77. Would an arcane spellcasting Archivist be a balanced class?
  78. Strength Adjustable Bow: How Much should be reasonable?
  79. Making Magic Mysterious
  80. Alternatives to XP costs for spells
  81. Flexible Magic System Idea
  82. Fighting Style Feats (swashbuckler)
  83. Spells On Demand v1.1 (At-will spells in 3.5 Edition)
  84. Spellcasting as a skill mechanic
  85. Help with new Meta Magic Feats
  86. Scimitars and TWF
  87. EN Presents: The Year's Best d20 House Rule?
  88. Ranger as a Thrower
  89. Sorcerer Revision
  90. Savage Progression For Githyanki
  91. ToB, per encounter abilities and Spellcasters...
  92. Vitality/Wound points variant (4e to 3e)
  93. The sorcerer as a unique class (with bloodlines - see post #1)
  94. joela's KISS DnD 3.5 Houserules
  95. "Mad scientist" / Artificer class?
  96. Karathan Abolisher (Necromancy / Abjuration)
  97. Compilation of the most renowned/widespread house rules?
  98. ToM: Shadowblade prc question/change
  99. Averial rework ideas
  100. 1-20 spells
  101. Recreating bardic lore, wild shape for Generic Classes
  102. UA Generic Classes & Published Modules
  103. Giantkin (Half-Giant Tweak)
  104. Martial Assassin - Black Lotus Discipline
  105. Weapon skill mastery
  106. Any house rules for appearance/comliness?
  107. Dogs
  108. 3e/3.5E "Kits" (Alternate Class Features)
  109. Core Four + Prestige
  110. What level would you rate this stance?
  111. An option for combat?
  112. Hellfire Gem
  113. TWF option
  114. Tale of the Twin Suns Character Classes [Updated 1/29: Cleric Class Included]
  115. My Epic Prestige Class Feedback
  116. The impact of allowing a full attack and a move action?
  117. Guns and Leather Coats
  118. Old School Wizard
  119. Variant rogue
  120. Rules for ordinary becoming extraordinary
  121. Spell Range Changes
  122. Dragons without magic
  123. Devout Arcanist
  124. How much for a reserve feat item?
  125. Breaking Point
  126. Intent-based alignment magic?
  127. The Sublime Saboteur: Shinobi
  128. Feedback on my Sluagh race
  129. The Bells of Fortune: Another Action Point System (short)
  130. Adopting a Readied Spell System
  131. Simplified diagonal movement
  132. A New Warlock Need C&C
  133. Sublime Druid - Crusader maneuvers instead of spells
  134. Adamantine, mithral, and darkwood
  135. Sleight Build (Racial ability)
  136. Worth of a Familiar or a Psicrystal?
  137. Grappling Fix - Denying Size Modifiers
  138. What's a higher spell level worth?
  139. Spells that specifically shift alignment
  140. Rebalancing the Bard (part I) and you!
  141. My Homebrew Pantheon - Please Critique
  142. Attack roll-dependent damage
  143. Ariael Duama: Female roguish high elf Rogue/Swashbuckler/Escrimeur [please critique]
  144. Karathan Legion
  145. Making Magic Items without Spending XP
  146. Yet another fixed HP thread.
  147. Anyone use associated ability scores for skills?
  148. Mechanical Features of Death
  149. Werewolf Hunter Help Needed
  150. TS' Tome of Collected House Rules up for Download!
  151. Nell's 3.75 notes
  152. Small change to a Warlock Invocation...
  153. Alt dying rule
  154. Can good-aligned churches employ Holy Assassins?
  155. My HP and Damage system. Critique needed.
  156. New Skill Tricks
  157. Dice Pool Mechanics of Aarn: Looking for feedback and suggestions
  158. Magic Devotion(Complete Champion) Revised
  159. What impact would 4E movement have in 3.5
  160. Changing Favored Class and tweaking the PH2 Knight
  161. Second by second Combat
  162. Wise Turner
  163. New skills system
  164. Grouped Magic Items
  165. cursing wounds
  166. Removing the penalty for multiple attacks
  167. Two new homebrewed spells
  168. Rewarding high skills/modifiers without rewarding luck
  169. Armor Check Penalties
  170. Looking for feedback and advice on half-completed setting.
  171. Feats for a Dragonlance Campaign
  172. What are the ideal % of success for PCs succeeding skills?
  173. Turning Undead Again
  174. Custom take on the Shadow Dancer.
  175. Tactician PrC
  176. Peasant Giant
  177. Brainstorming: Fantasy: Changing Magic
  178. Genomes
  179. Entromancer
  180. Revielle's Spells
  181. Devoted Champion
  182. Seeking input on a new sorcerer/wizard spell, all welcome
  183. Qu tribe
  184. (Feedback greatly needed) Custodian of the Dodecahedron
  185. Building an Archer Base Class - Thoughts
  186. Priestess of the Seven Covens
  187. greater turning for destroy undead
  188. New Core Class: The Sentinel - Still needs critiquing
  189. Bo9S: mixing and matching disciplines by class
  190. (hypothetical only) Dodging a bullet
  191. How Would You Build a Prescient Character?
  192. removing class & cross-class skills - convince me why this is a bad idea
  193. SR as a reduction in caster level
  194. The Best of 3rd Edition
  195. Half-breed feats
  196. Using Heal skill to actually cure wounds without rest.
  197. A spell that makes creatures.
  198. Non-Lethal Substitution
  199. Converting Stargate to SWSE
  200. Tank Fighter
  201. Reveille's Psionic Powers
  202. My new Skill list (feedback needed and appreciated!)
  203. The Bladed Brotherhood revisited
  204. Returning weapons
  205. Alternate Fear Rules
  206. Possible houserules
  207. New Major Artifact - The Pharaoh's Curse
  208. Torc of Black Wind, Fire & Steel
  209. Darkweave Magic (Necromancy)
  210. what level spell is this new spell: undead lieutenant + Int bonus
  211. Red Hand to E6?
  212. D&D without dice. . .
  213. Woodland Creatures
  214. Epic Spell Help
  215. Alternate Melee Rules
  216. Generic Dragons Stats (1st Draft)
  217. Full BAB Psionic Base Class: Attuned Warrior
  218. Race with Charisma bonus?
  219. Take 20!?
  220. Grappling Revision
  221. The Golden Compass
  222. Is this a fair _flavourful_ 0LA Satyr?
  223. 4e Style Types & Subtypes
  224. Paladin Prestige Class
  225. Rebuilding 3e (3.75 if you will) - My Rendition, a work in progress
  226. Banish
  227. 4E Races to 3.5E
  228. Turning the aristocrat into a true PC base class
  229. Experts as PCs
  230. Eldritch Blast alteration
  231. Running on water
  232. Running demons as psychic entities-need brainstorming/rules help!
  233. Barbarians are a race...
  234. Bardic ritual music
  235. Concept that won't leave my head
  236. Actually a Talent (see AE/IH): Swift Stider (Needs Critiquing)
  237. EN World critique requested on my exp system
  238. Melnibonean-inspired race as LA+0
  239. Rules Gurus: Unique Magic Item Help
  240. Rainbow Ray vs Scorching Ray
  241. These Shoes Are Made for Walkin'
  242. What Knowledge Skill do you use/allow?
  243. Cool Potion Bottle
  244. School Specialist Variants - Anybody made some?
  245. Working on a class to match a character concept
  246. DR/materials -> Bane
  247. Improving the Quarterstaff
  248. Reveille's Feats [Redux]
  249. New Reserve Feat: Shadow Strike
  250. D&D Has NO CLASS!!