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  1. shapechangers
  2. Break this ability: Metamagic Chain
  3. Book Casting
  4. Prestige Class: Divine Specialist
  5. Simplified Combat Rules
  6. Redefining Schools of Magic
  7. What's the color of Sonic?
  8. Sudden iterative eldritch blast
  9. Liches and Vampires, Oh My!
  10. Legacy Item - Staff of Ornan
  11. Concentration on Wis
  12. Changing Ability Score Creation
  13. My house rules document, looking for input
  14. Open door as part of a move
  15. Changing spellcasting levels for Paladins, Rangers, etc.
  16. Please critique my homebrew class: The Elemental Gatekeeper
  17. How much for giving warlocks iterative eldritch blasts?
  18. Name the Action DC game
  19. Variant Turning: Negative (Or rather positive) Levels
  20. New Spells
  21. House Rule with MoI and WoL
  22. A&A D&D v1.7- feedback requested
  23. Skillshop- levelless system based on d20
  24. ToB:B9S - A fix for White Raven Tactics?
  25. The Necroblade - Take 2
  26. Monster Hunter (based on the game itself)
  27. Martial Compendium
  28. Nonlethal damage
  29. A generalist wizard feat
  30. Simplified mounted combat rules
  31. Incremental Levels
  32. Of shoes, and ships, and sealing-wax. Of cabbages, and kings...
  33. Inspired by Artemis Entreri's Charon's Claw
  34. A new [Tactical] Feat
  35. Changing core races to LA +1?
  36. A new spin on the gelatinous cube: the Mirror Ooze!
  37. Mord-Sith in DnD
  38. E6: The Game Inside D&D (new revision)
  39. Hoplite Combat Feat-- Too strong?
  40. Deceptive Construct (CR Needed)
  41. Crimson Rider
  42. Help me devleop a feat - Blood Bonded Weapon
  43. Disjunction - some thoughts on what is affected
  44. New feats (considered for E6)
  45. ry's Drama Rules
  46. Regional Feats for Homebrew
  47. Level Adjust for size changing
  48. Item Help - Magical Books
  49. Base Class - Feral Druid
  50. Invariant, PrC Force spell specialist
  51. More on Race and ECL
  52. The Illusionist
  53. Deathbed Speeches
  54. Buying Feats with XP
  55. Looking for feedback on a race for my homebrew
  56. LoTR system based casting system for D&D
  57. Would you allow this?
  58. CR estimation for monster (Erywin & Backbeat stay out!)
  59. New weapon special abilities- Spell Aim & Spell Channeling
  60. Buy the Numbers?
  61. Stacking Caster Level from Different Classes
  62. Eldritch Sorcery spell: Earthen Snare
  63. How to Modify the +1 Per Day Feats...
  64. D100 list of mutations
  65. Getting the feature of a PrC without taking it - how much should it cost?
  66. Has anyone ever tried this?
  67. Revised Magic System (With Spell Points)
  68. Spell Points, with a twist.
  69. Keep your thoughts to yourself!
  70. Intelligence and Level-Based Skills
  71. Adjusting Level Adjustment?
  72. Planetouched, TS Style (PEACH)
  73. E6: The Game Inside D&D
  74. Tiered Barbarian
  75. The General
  76. Hirelings of Advanced Level
  77. Buff Master
  78. Additional Dragon shaman feats
  79. Magic for Martial Mages
  80. Does anyone else find DR X/magic useless?
  81. Grifton’s Rememorize... No, I swear I had that spell memorized DM!
  82. Tiny/Large Races: Potential to Standardize or Permanently Marginalized?
  83. Balanced Race? Judge the 'Perfects'
  84. Twowolves' Scarred Lands PrCs
  85. Yet Another Variant: The Monk...
  86. Replacing Powerful Build...
  87. Firearms
  88. Spellcasting Class Ability Modifier
  89. Initiative Tweaks
  90. Progeny of Graz'zt
  91. Deflect Arrows Feat (Modified)
  92. Sonic damage/resistance and game balance
  93. Warlock-esque cleric
  94. Hit point recovery
  95. War Wizard (custom)
  96. Alternate aging attribute modifier scheme
  97. Battle Mage (custom)
  98. New Tumbling Rule, Is it Fair???
  99. Vampire of a Different Humor
  100. spell idea for knowing about monsters: scan
  101. Death & Dying - a better (and simple!) system.
  102. Shhh....
  103. Star Wars Saga: How would you build an Imperial Knight?
  104. [Spells] Eleven herbs and spices... or was it twelve?
  105. Tweaked Arcane Archer
  106. Considering a Star Wars SAGA House Rule...
  107. Looking for Opinions on New Psion Power
  108. Hidden Magic [Metamagic] (see revision below)
  109. "+2 bonus to ..." feats
  110. Saves as new Abilities?
  111. The Tome of Time (A second book of magic)
  112. Factotum; Early Cunning Brilliance?
  113. Non-Casting Bard: Balanced?
  114. Revised Rogue Class
  115. Acts of God? Think again...
  116. House rule: When do you need to train?
  117. Strong feats that must be taken at level 1?
  118. Building races using a CR/ECL calculator?
  119. Recharge/Spellpoint Remix
  120. Twowolves' Scarred Lands Monster Race Mods
  121. Weapon Groups
  122. General Race Questions
  123. Merging Called Shots into Critical Hits
  124. Draconic Monster Classes - Some Help
  125. Fighting in Cramped Conditions
  126. What if every round was a suprise round
  127. Races for a homebrew game.
  128. Autohypnosis: part of Concentration
  129. House Rule #2: Calling the DM out.
  130. Planeshifting from the Border Ethereal to the Prime
  131. Non-Spellcasting Ranger?
  132. And the princess' dolly did smite the brigrand down...
  133. Legend of Zelda
  134. Elans: Drop the -2 cha, change to Humanoid. Balanced?
  135. Racial Paragon Beyond 3rd level?
  136. Skit skat skoodle do flip flop flee!
  137. Increase DC for Casting defensively
  138. Feat per level
  139. Headless Horseman
  140. Lowering Half-Celestial Level Adjust
  141. Feedback on 1 Change to the Bard
  142. Free Craft and Profession Skills!
  143. Need help with new PrC: "The Keeper of Scrolls"
  144. Ranger Alternate Class Ability
  145. General problem with saves?
  146. Dominarian Magic (seperating the spells into colors)
  147. Hi ho, hiii hooo...
  148. Stats at Character creation
  149. House rule #1: "You can attempt to go anywhere."
  150. Fooling players who have memorized the MM
  151. Characters that can do more without being (much) more powerful?
  152. The Divine Champion
  153. New PrC: The War Chef
  154. opinions on this fighting style.
  155. Yet Another Variant: The Rogue...
  156. Exotic weapon for BBQ enthusiasts
  157. Half-Dragon variant.
  158. Limiting temporary modifiers in combat
  159. Battle Mage
  160. And his words were as honey...
  161. Faster-Paced Initiative
  162. Chronicles of Everfall
  163. Powerful half-elves
  164. Charismatic dwarves
  165. The Thrall-marked
  166. A few new Feats from my Campaign.
  167. A heavier blunt implement.
  168. Someone beautiful is cursed...
  169. New Spell: Energise - what levels?
  170. Class and Race Overhaul
  171. Two psychmetabolism powers for review
  172. Guns!!
  173. Pale as the winter moon...
  174. PrC - Shield Warden
  175. Increasing combat mobility
  176. Homebrew system - Stats/skills
  177. +2 to cha and no counter balance stat: LA +0
  178. New Spell: Does it Work?
  179. How best to remove XP costs?
  180. Help with my low-magic house rules, please
  181. A Variant Rule For Metamagic and Base Attack
  182. The Price of Power (creating new classes for homebrew setting, need input)
  183. Recharge Variant for Psionics
  184. Deceive Item
  185. New skill and system - Technique
  186. Advanced Interactive Skill Resolution
  187. Weapon Master: Class in the works
  188. Making an arcane version of Grave Strike
  189. Variant Epic Level Progressions?
  190. 3 in 1 - Your Opinion
  191. Yet Another Variant: The Fighter...
  192. Once upon I time I made some PrCs...
  193. Hallowed Commander PrC [Eberron]
  194. How much trouble would this feat save?
  195. Base Class: Archeologist
  196. ThirdWizard's Magic Item Bazaar
  197. d20==d100; Anyone else tried it?
  198. Completely replacing Fighter, Paladin and Monk with Bo9S?
  199. Gathered Nifftyness
  200. Volley Shot
  201. Epic inherent bonuses
  202. Familiar Replacement
  203. How to overcome DR in a world w/out magic weapons?
  204. What did you name your system?
  205. Alternate 5-foot Step Rules
  206. Sorcerous Duelling
  207. Knock-Down
  208. Spontaneously Casting Cleric
  209. No More 5-Foot Stepping
  210. Ultimate Classes collection
  211. Duelist PrC (revised version)
  212. Impact! Inspiration from the anime: One piece
  213. Eliminating extra numbers: Arcane Spell Failure
  214. Permanent injury idea
  215. Stacking meta magic feats.....
  216. Substats as Traits
  217. Substats: Yes, I know it's been done before...
  218. New Spell School - High Elven Magic
  219. PrC: Need redemption
  220. Is only the monk affected if I...
  221. Desert Slave Warrior Class
  222. Fly Houseruling
  223. Key Traits [Str, Dex, Con...]
  224. Silver Standard?
  225. Advice for magical power: times per day?
  226. Jacques/Grahame Inspired Races
  227. Class Mod - Starting abilities
  228. Humanses
  229. A Campaign With No House Rules
  230. Fishing for bayoneted rifle gun-fu ideas...
  231. Spells Known To Use Powers Known Format
  232. [Bo9S] More things to do with maneuvers
  233. Should ethereal characters be able to possess others like ghosts do
  234. (My) Stats for a Sap?
  235. Help me phrase this house rule
  236. LA +0 Xen'drik Drow
  237. Playing with Metamagic feats
  238. What DO you DO for... Wizards?
  239. Background (Flavor) Classes
  240. Unpredictable feats.
  241. Low Magic Rules
  242. Alternate Turn Undead Rules
  243. What DO you DO for... Dwarves? [I'm baaaaack!!]
  244. New Warlock Invocations
  245. Idea: Racial Abilities Instead Of Classes?
  246. Reducing Level Adjustment through Feats
  247. Let me see your palm...
  248. Shooting for LA+1...
  249. Beginning the game with +1 HD of Expert
  250. Magic as a skill system