PDA

View Full Version : D&D 3rd Edition House Rules


Pages : [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50

  1. Mobs/Mooks and Whirlwind Attack
  2. Madness Feats -3.5 E, Unrelated to Sanity System
  3. Adept base class
  4. Making helmets have an in-game purpose...
  5. Looking for 10th Level Dwarven Dragonhunter
  6. YAGT: Yet Another Grappling Thread
  7. Any good Homebrew Monk Variants? [3.5e]
  8. So, one of my players wanted a Centaur Druid...here's what I did.
  9. two spells: please comment
  10. Eliminate the Confirmation Roll with the CritAC
  11. Spell Evaluation
  12. Homebrew Base Class: Elemental Corsair
  13. Spellcaster Multiclassing Fix (Complicated)
  14. Full Metal Alchemist DnD Class 3.5
  15. Critique my homebrew creatures & variant rules, please!
  16. [3.5] Please PEACH my spell (series).
  17. Help me set a DC for jumping on a Centaur during combat
  18. How much ought feats scale per level?
  19. Any Toronto @nd edition Games out there?
  20. No AoO w/o Combat Reflexes?
  21. Setting Difficulty Class
  22. Possible Multiclassing Fix
  23. Minions and Automatic Damage - a simple solution
  24. Weapon Procifiency: A New Take on the Idea.
  25. A new take on cleric domains
  26. My Idea for Smite (Evil)
  27. Removing Full Round Actions
  28. My thoughts on Replacing LA: The Minotaur!
  29. DM ruling on a current game
  30. Foregoing ranger spells!
  31. Halo brute race!
  32. Versatility is trying something new
  33. Good Alternatives to Druids and Wildshaping?
  34. Gritty and simple system for damage and HP
  35. Falling Damage
  36. half-multii breeds
  37. Low Magic/Classic Swords/Sorcery in D&D 3.X
  38. Twilight:2000 as Applied to 3.x
  39. Bonus XP for adventure completion.
  40. cross-race paragons?
  41. Homebrew Special Material (Peach)
  42. Rules for helmets!
  43. Need suggestions for Flanking house rule
  44. 3.5 low magic: spellcasting "advanced classes"
  45. Toning Down Spellcasting: An Idea
  46. Working up a Flexible Magic System
  47. Pure Evil/Chaotic/Good/Lawful weapon property from D&D Online
  48. Making Lion Totem Barbarian (C.Champion) balanced
  49. Creating a "lesser" Githzerai at LA +0
  50. I think it Might be the Mage; Not the Fighter that's broken
  51. (Yet another) Try at fixing the Fighter
  52. Custom feat that came to my head...
  53. racial stats for a housefly
  54. Eberron Underdark
  55. Question on dual wielding attacks.
  56. Spectral Hand
  57. Simple Finghter Feats
  58. Spell duration
  59. Character Ability Score House Rules
  60. Barbarian rage replacement
  61. Eldritch Archer - an Arcane Archer variant for Warlocks
  62. [Brainstorm!] Custom Traits
  63. Grim'n'Gritty - 3d6/2d10 instead of d20?
  64. 3.5 Help me with a short quasit side-trek adventure
  65. Druid/Shifter build plus new feat idea!
  66. Help me with campaign ideas
  67. Hits to Kill
  68. power/skill cards for 3.5
  69. Critically confirming crits
  70. Here are my current set of house rules - please critique
  71. Help me create a 3.5E LA+0 half-vampire race
  72. Which bits of 4E can be easily retro-fitted to 3E?
  73. [Tome of Battle] New Maneuvers
  74. Fixing iterative, unarmed, and natural attacks?
  75. Rearranging some of the Soul Eater's abilities (BoVD)
  76. Completely mantle based magic and classes varient
  77. Tweaking spellcasters - feedback please
  78. Knowledge Skills and the Monster Manual: 3.5 & 4E
  79. Input needed - low-magic system, especially for divine
  80. Critique this house rule - blank spell slots
  81. Language skill with ranks [Forked from: Perform skills = Languages?]
  82. technomancer?
  83. Alternatives to XP costs
  84. sorceror/wizard variant(yes it has been done to death)
  85. Website update: Flesh Shape
  86. High-Epic rules and feats
  87. New Ranger combat styles
  88. Perform skills = Languages?
  89. New class...Hellmouth Sorceress
  90. Improved Extended Spell: please critique
  91. Playable Expert (and general NPC class rant)
  92. Revised grapple rules, with Hackable Limbs
  93. LA Revised
  94. Homebrew Rules: The Diehards Handbook
  95. Arcane spell Failure + Spellcraft skill?
  96. Should I use the Class Skill system?
  97. Off to War Houserules
  98. Vampires that aren't crap!
  99. Multiclass Saves Fix!
  100. Revised Drider: Comments Please!
  101. The Cooking Skill - Help Me Come Up With A Balanced Way To Use This
  102. barbarins! or pirates...?
  103. 10 foot step
  104. New Prestige Class: The Crimson Robed Gladiator
  105. New D&D 3.5 Character class (spellcaster)
  106. Players That Ruin Games
  107. Any hybrid 3e/4e treasure systems out there?
  108. Class:The Musketeer
  109. Alternate Death Penalty
  110. Curses for those who can't cast spells
  111. More stats modifying the same thing
  112. A 'generic' monster manual
  113. A take on the Pathfinder Shadowcaster
  114. [Feat] Smite Foe - Needs Crtiquing
  115. [3E/Pathfinder] Race: The Expomental
  116. Pathfinder Drizzt
  117. Combat beguiler
  118. B/X Bard charm
  119. Half-races or ancestral blood as feats?
  120. Fixing Tumble
  121. Retro-Conversions of the Warlock?
  122. the Jester
  123. Pain and Wounds for D&D (OD&D to 3.5)
  124. Of Deities and Demigods
  125. Logical, usable and simple craft rules!
  126. Removing 3.X Iterative Attacks (Suggestions)
  127. Cleric Spellbook
  128. Stuff I worked on when I was bored
  129. How to Balance the Party with The Campaign?
  130. Magic Item: Blue Dragon Helm
  131. [3.5 PrC] The Edificer
  132. Balance when dropping 'automatic' spells?
  133. suggestions for mass combat rules
  134. Looking for something similar to Alaghi
  135. Slow (Arcane) Hand: Increasing Casting Times
  136. Races For My Homebrew E6 Campaign
  137. Gnome Home
  138. Gnome Home
  139. Water Elementals - Unique and Fun Abilities
  140. Fire Elementals - Unique and Fun abilities
  141. magic falconer's glove
  142. strength affect on range
  143. Questionable Bard Fix
  144. Improving 3.X Rogue's combat abilities
  145. Dragon Magic is to Draconic Heritage Feats as...
  146. Endgame spellcaster disparity
  147. Platinum Knight/Vassel of Bahamut
  148. 3.5/4.0 Hybrid System, feedback requested
  149. Frankenstein 3.75
  150. No Page 42 in 3.5, so how much damage does Create Water do to a Salt Mephit?
  151. New Artifacts for your 3rd edition game.
  152. Alternate mechanic for Saving Throws
  153. Alternatives to Iterative Attacks
  154. Urgent! Need now!
  155. Rate my Alternate Core Class - The Explorer
  156. A ranged combat feat
  157. What spells would you relevel and why?
  158. Naga PC Race
  159. variant elf
  160. Armor and Weapons Looking for more choices
  161. New 3.5 Custom Class, need opinions
  162. Unarmed Strike as Weapon Group Feat?
  163. Buying Feats in 3.X
  164. Help me with my rules revisions - Part 1 - Jumping
  165. A High Powered Character Concept
  166. Needing Help
  167. Abstract/Gridless 3.x Combat
  168. Woo! Surveillance
  169. Computer based inventory sheets
  170. My take on the Arcane Archer
  171. 4e Monster Rules Converted
  172. Feat packages
  173. Bo9S: Opening up school selection for Homebrew campaign
  174. Dinosaur Island assisstance
  175. Pick Your Own Class Features
  176. Scaling the Complete Psychic's Handbook...
  177. Invocations
  178. Which 11 feats would you pick for a 1st level character if ... ?
  179. Bravo base class
  180. PHP programs for D&D
  181. 3e - Temordia, Races of
  182. Craft (Drug Creation) (3E)
  183. 4 armed hound archon monk
  184. Weapon Groups Prerequisites
  185. Godhood for Dummies
  186. Lvl11 Druid looking for Stag Animal
  187. Races for Campaign, Should I drop any?
  188. Gestalt for 1e/2e feel
  189. Allowing PCs to choose which skills are class skills?
  190. Advanced Initiative feat - Please Critique
  191. Trapfinding as a Feat
  192. Ben 10 Again!
  193. Website moved
  194. Talent Trees in 3.5
  195. Feedback wanted on a Variable Magic System Idea
  196. Forked Thread: Recreating 2e-style priests in 3.5
  197. Attempting to change spellcasting
  198. Turn Undead House Rule
  199. Forked Thread: Maximum lifting capacity for multiple lifters?
  200. Maximum lifting capacity for multiple lifters?
  201. Solo campaign for arcane caster
  202. My DM is retarded
  203. Alternative Magic System
  204. New Encumbrace Rule
  205. Need input on multiclassing house rule
  206. working on a new campaign (20th level)
  207. Planescape Mimir Conversion?
  208. Improving Skills through use.
  209. Transforming the Gestalt rule into a template ?
  210. Which mechanics from 4e have you imported into your 3e game?
  211. New D&D System based on 3.5
  212. A strange idea...
  213. How does that negative-level-till-you-gain-a-level rule work?
  214. My 25 house rules
  215. Tale of the Twin Suns Equipment
  216. Modifying the skill system, slightly
  217. A New Approach to the Search Skill, D&D 3.5
  218. Help me design my next campaign - Low magic world
  219. Can you convert Spelljammer to 3.5?
  220. Mongoose publishings Chaos Magic-- anyone use it?
  221. old middle earth d20 conversions?
  222. 4e Dragonborn to 3.5
  223. DM - Is this puzzle/trap too tough?
  224. bowser from mario
  225. Soulknife with Full BAB
  226. Tweaking a Soulknife
  227. Tale of the Twin Suns: Feats & Talents
  228. Elfquest racial write up
  229. New races for D&D3.5
  230. Kroot for Dungeons and Dragons 3.5?
  231. Pixie (How to lower the cr without changing the race )
  232. How about making spellcasting a LA?
  233. Final Fantasy Tactics Conversion (Wizard) #1
  234. A new homebrew/some other questions
  235. Injury & Death Variant
  236. Creating a "Bender" class
  237. Poison Save Every Round
  238. Does anyone have easy fixed DCs for Spot checks?
  239. Landscape 3.5 DM Screen PDF?
  240. Another way to describe a monster
  241. [Races] Homebrewing: Please critique
  242. NBoF: Net Book of Feats - awesome or sucky?
  243. Paragon class skills question
  244. Variant Raptorian Race
  245. Bring back the FanCC downloads please
  246. 4e Lite: Cavern of Frostwynd
  247. Reveille's Modified Carrying Capacity Table
  248. How Big, ... Way Big
  249. Limiting Stacked Buffs
  250. Incubus - ECL Conversion