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  1. Paragon class skills question
  2. Variant Raptorian Race
  3. Bring back the FanCC downloads please
  4. 4e Lite: Cavern of Frostwynd
  5. Reveille's Modified Carrying Capacity Table
  6. How Big, ... Way Big
  7. Limiting Stacked Buffs
  8. Incubus - ECL Conversion
  9. TLR's 3E Creations
  10. Fixing high skill checks - the Rule of 3
  11. Incorporating 4e healing surges and Warforged
  12. Criticise my Grognard d20
  13. Ideas for a "Shapechanger" Base Class
  14. Ranged Sneak Attack
  15. wolverine race(btw im new)
  16. House rules ofr Magic Item creation
  17. Harmonious Knight
  18. Monte Cook's new Grapple rule, and my own
  19. Legacy item for a warlock
  20. Question about magical Item
  21. "Super Gestalt"
  22. ECL vs lower starting points
  23. Favorite 1E House Rule?
  24. Craft Item House rules
  25. Arcane Bolt (err something)
  26. 4E-ing 3.5E multiclassing
  27. Racial Paragon Classes
  28. Size bonus to AC - drop it?
  29. Help Me Create My Homebrew - Skill System
  30. Mage Armor and DR
  31. E6 Question (well really E10)
  32. Templar base class (Round 2, this time as an offensive cleric)
  33. A pair of magic weapons
  34. Simple Harry Potter style wand HR
  35. (PrC) Knight of the Storm Rose
  36. Magical Bug
  37. Skill-Based Magic Item Creation
  38. Prince of Nothing Setting/Class conversions?
  39. Ludicrous Magics
  40. D&D version of Lembas Bread?
  41. The Dead of Winter Campaign Custom World, Races and Classes for 3e
  42. D&D version of Lembas Bread?
  43. Mad Brew's Rank-Based Conversion - Echelon
  44. How Have You Houseruled Wizards in 3.x to Be the Masters of the Universe Once Again?
  45. 3.0 or 3.5 encounter generator?
  46. Revising and rebalancing the races? How would you do it
  47. Warlocks and Metamagic: A Better Way
  48. Spirit Wands
  49. Ranged Power Attack. Viable?
  50. New poison system
  51. custom base class, charisma skills based
  52. Statblocks - how to turn 3E creatures into 4E blocks?
  53. [Humor] New spells: Filibuster and True Filibuster
  54. Skill = Profession
  55. How would you add 4.0 style class powers to a 3.5 character class?
  56. 4E monsters in a 3E game
  57. Homebrew knight feats
  58. daze
  59. Alternate 5' Step Rule
  60. Anti-Magic Wizard?
  61. The Blade, 2nd Edition Bard kit, updated, how would you do it?
  62. BACULUMANT (new base class, PEACH)
  63. Tumbling to avoid falling damage?
  64. Conan Campaign Sourcebook (3.5E)
  65. What are good ways to deal with falling attacks?
  66. [Bal, Base Class] Karathan Necromancer
  67. Three military units
  68. AD&D Spell Collection: Spells and Spellbooks Kept at Neverwinter Monastery
  69. Forked Thread: Shaking it Off
  70. Increased Nonmagical Healing HR
  71. Should Glitterdust counter displacement?
  72. [Bal, PrC, Spells] Darkweave
  73. [Bal, PrC] Viccorite Lifebane
  74. Majorly tweaked Hexblade
  75. Please review these house rules---all input much appreciated.
  76. Fractional BAB/saves
  77. Whitemouses' 3.5 Comepndium
  78. Essentialism and a solution to replacing the LA system
  79. Rogue / Necromancer combo feats
  80. A lot of creatures, but not really a swarm or mob
  81. Cleric revisited
  82. corrupted spells (BOVD)
  83. Level Drain
  84. Proposal -- YAFDHR (Yet Another Falling Damage House Rule)
  85. Trading Save Progressions
  86. [Bal, Race] Dwarf
  87. I was a teenaged Grell-kin
  88. What parts of 4E should I bring to 3.5?
  89. There are things worse than death [spell]
  90. [Bal, Monster] Cybrahisk
  91. [2E/3E] Converting 2E Spells to 3E plus Custom Kulan Spells
  92. Adventuring at a different size scale?
  93. New Spell: Rack & Ruin
  94. Whatever happened to Player's Option?!?
  95. Classes for my 3e homebrewed world (link)
  96. Creating "Efficient Evocation" spell
  97. Save-or-die change to deal half max hps
  98. [PrC] Need help making Archivist/Dread Necro cohort
  99. Enhancing the Heighten Spell feat
  100. Core 3.5 Upgrade: Multiclassing & Balance
  101. Tome of Battle Discipline Renaming
  102. Revised bard
  103. Trolls and negative energy
  104. [OD&D] New Spells (from my son)
  105. Quartersatff Rethought
  106. [Feats, Templates] Alternate Zombies
  107. Dashing Swordsman PrC?
  108. Energy drain
  109. Mage class [P.E.A.C.H]
  110. Advice on starting a new 3rd edition campaign.
  111. Help me create this deity!
  112. [Bal, PrC] Discarnate
  113. Brainstorm 3.x Multiclassing
  114. Simulacrum Template?
  115. multiclassing houserule
  116. Tale of the Twin Suns Deities
  117. Morlocks
  118. Reworked, easy to use encumbrance system
  119. help finding an old race rewrite of mine
  120. Alternative to Taking 10
  121. Nazarite Judge (Barb + Pally)
  122. 4e/3.X hybrid?
  123. Balance my "Stealthy" game rules
  124. Concept: ToB-style Casters.
  125. Alternate Penalties to Conditions?
  126. [Rules] Weapon & Armor crafting
  127. Warlock variants (both in style and as variants of other classes) ?
  128. 4e style warlock in 3.5 rules?
  129. Fun fumble systems?
  130. Help me create a 3.5 Skill Challenge!
  131. trip, grapple, turn: low-impact speedups?
  132. Summary of best house rules? 3.5 --> 3.6
  133. [Rules] Condition, a little aid needed.
  134. Please break my "gritty" rules set.
  135. Paladin Smite Evil with ranged attacks
  136. Revised druid
  137. Upgrading charges-per-day items.
  138. [Bal, Class] War-Herald of Thakulion
  139. [Bal, PrC] Glutton
  140. 4E Inspired Feats: Relentless Attack, Charging Rush, & More
  141. AoO house rule, ever seen/heard it before
  142. Pathfinder Hitpoints and Spell Tables?
  143. XP-free Advancement & Action Point Variant
  144. [BAL] Red Hand Orcs
  145. 11 Multiclassing Feats for those who dont like PrC's
  146. Reveille's Tale of the Twin Suns Player's Guide [Hyperlinked Thread]
  147. 25 Video Game Items We'd Want
  148. [Race] Balmortis Orcs
  149. A look at my House rules
  150. Fill this dungeon
  151. Ritual spells
  152. Fighter Variant Rules - Improving the Fighter
  153. Flails as Shield By-pass weapons...
  154. The Cleric and the Priest: A different take on divine casters
  155. Cleric and Druid : better than wizard?
  156. Casters vs. Non-Casters (longish)
  157. 4E Monster ability 'Recharge' in 3.5
  158. Seons in Dungeons and dragons?
  159. Spell DCs House Rule: Applying the "reserve feat" principle.
  160. Uryuoms (PEACH)
  161. RPTools
  162. MapTool -RPTools
  163. Remorhaz
  164. Looking for Carpe DM's Paladin PRCs
  165. Redefining the cleric
  166. Social Feat: Friends Everywhere
  167. Tale of the Twin Suns Ability Scores
  168. 4e Monsters in a 3x Game?
  169. Skill variant: Level-based skill bonuses
  170. Creating a Psionic Jellyfish Mermaid
  171. Vitae Mage [3.5, Base Class for E8]
  172. My NEW Skill list (feedback greatly appreciated!) LONG POST!
  173. non-magic Bard Class - Review please?
  174. Skill Challenges in 3.5
  175. Race Writing Quickbook
  176. Converting 4E bits to 3.X
  177. Free campaign setting.
  178. [Homebrew/House Rules] Trying to provide UA's Generic Classes a bit of 4e flavor
  179. "Holding the Charge"
  180. Warblade/Crusader
  181. Character Sscore Generation by Ability Score instead of Class
  182. Skills revisited
  183. Variant Gnome and Dark Elf
  184. Second Wind & Damage Recovery in Aquerra
  185. Help balancing 9 races?
  186. Psychic Warrior / Druid Hybrid
  187. 3d6 for skill checks?
  188. limiting ressurections reassessing clerics
  189. limiting raise dead
  190. ToB Ninja, stereotypes and all!
  191. Looking for a race
  192. Revised monk
  193. New Exalted Feats (or, a Fix for Vow of Poverty)
  194. Shrouded Warrior
  195. Campaign Setting and Rules: House Rules, Races, Classes, Detailed Setting to Follow
  196. Bardic Music as Feat
  197. New skill synergies?
  198. Bring us a shrubbery!
  199. Running while flying
  200. Some necromancer love
  201. My D&D Armour Project (4e)(could someone please delete this?)
  202. Mark 1 Fullplate
  203. How would you do Minions in 3.X?
  204. Blasphemy redesign -help wanted
  205. Two Kinds Campaign
  206. Mana Dice Pool
  207. Scaling Initiative - OUR solution
  208. One for One Exchange
  209. Yet Another Gish Fix
  210. Tempting characters to the darkside.
  211. Removing refresh of maneuvers from martial adepts
  212. Bardic Music feat, "Inspired Defense"
  213. E6 Item Creation Questions
  214. Leadership feat
  215. Races: Medium-size = or ≠ Small-size?
  216. Diseases redux
  217. Grapple for Dummies?
  218. Attempt at Improving/Balancing the Druid Shapeshifter varient
  219. Additional Material For Pseudodragon PCs
  220. The Bank: An action point-alternative
  221. Kurashu and Shadowmagic. (All base classes up)
  222. Splat control
  223. Gestalt via job class?
  224. Scaling Initiative
  225. New feats for double weapons
  226. Diety-unique Clerics
  227. Races of the Tale [Updated 4/28: Added the Aasimar]
  228. getting rid of full-attack in 3.5e
  229. bonus feat at 1st
  230. pathfinder scocerer diffent take
  231. Drop abstract hit points in favor of something more realistic?
  232. Word of Recall to replace Teleport
  233. Multiclassing - decouple Class Levels and Character Levels?
  234. House Rule for ranged bonuses
  235. Leaper?
  236. Handful of New House Rules
  237. Inventive Crafter
  238. Tweaked save/BAB progression
  239. Substitution Levels for Poison Dusk Lizard (MM3)
  240. A new take on metamagic
  241. Am I going to jail for 4E if my h.rulebook has char.gen?
  242. Strong Legs (PEACH)
  243. Grimalkin-a Crimson Tower Race [PEACH]
  244. Concerning 3E, 4E & Tiers
  245. augment summoning
  246. Kanta - Shape Changing race
  247. Skill-Based Everything.
  248. Fixing the Power Attack problem
  249. Changes with regards to the "Big Six"
  250. "Hey, I am smarter than Einstein and I never even did the homework"