PDA

View Full Version : General RPG Rules Discussion


Pages : 1 2 3 4 5 6 7 8 9 10 [11] 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29

  1. C&C -- some new classes (Rake & Druidic Bard)
  2. Anyone have any word on Warlords of the Accordlands?
  3. Legends of the Samurai: Why not d20 Modern?
  4. Someone explain EOM to me
  5. [Grim Tales Mass Combat] BR Question...
  6. d20 Modern GM screen?
  7. Star Wars d20: Consular vs. Guardian
  8. Gamma World - Thoughts? Review?
  9. [Castles and Crusades] The Encumbrance System has to Go.
  10. Grim Tales + BESM = Vampire Hunter D?
  11. Help me with my Castles & Crusades dilemma
  12. New Edition of Spycraft
  13. Hit Locations
  14. Legend of the Five Rings?
  15. Best Mech rules, who's?
  16. Want input into more d20 Future compatible material?
  17. Castles & Crusades - Review of Assault on Blacktooth Ridge (A1)
  18. So what are MnM's strengths
  19. Keeping a Prisoner "Medicated"
  20. Campaign Model vs. Mini-Game - What's the difference?
  21. Pulp Noir
  22. Using Blue Rose magic system
  23. How to do it: Space Opera d20
  24. MnM Damage Save Fiddling
  25. Mutants & Masterminds XP questions
  26. D20 Modern + Future + Past + New Dr Who = ...
  27. NPC classes in Castles & Crusades
  28. Humor: King Conan's True Favored Weapon
  29. WOC star wars
  30. FuturePSI Revised
  31. Help! I want to run a d20 Current day sci-fi campaign?
  32. Black Company Magic System != OGC?
  33. WotC GenCon Announcement: A New Campaign Setting?
  34. Deadlands "Poker" system
  35. Black company too deadly
  36. Horror western - any suggestions?
  37. Starting a Warcraft campaign
  38. Something I'd Love to See: d20 Modern/Past minis
  39. Castles & Crusades "Free" PHB
  40. DragonMech vs Iron Kingdoms
  41. Tell Me About Aberrant D20
  42. Two New Monsters for d20 Modern?
  43. Tell me about the Warcraft RPG
  44. Anyone played the Fright Night modules?
  45. [d20 Modern] Operating equipment: skill check?
  46. [AU/AE] Pirates of the Emerald Isles!
  47. Hey, Vigilance!
  48. Conan d20 Atlantean
  49. Great Spycraft/Alias Campaign Inspiration
  50. Fiery Dragon: What about Plague of Dreams and the new AE PDFs?
  51. Blood & Fist (both of them) Questions
  52. KOTOR d20?
  53. Lower PL weapons vs Higher PL armor
  54. Character Suicide
  55. Mongoose Publishing's Chaos magic
  56. [Black Company] Character creation & alchemy
  57. d20 Prime Directive
  58. I have d20 Past
  59. [Bad Axe Games] Products on the horizon?
  60. [d20 Past] The Great War as an RPG setting
  61. Infernum I: Book of the Damned - info needed
  62. Space armor in d20: how would you do it?
  63. ITS WORKING! D20 modern Automated Character Generator
  64. Arcana Evolved
  65. New Traveller Navy sourcebook released
  66. My C&C campaign is kicking some major butt
  67. Traveller d20 Starship construction and combat system
  68. [Grim Tales] Mass Combat PDF
  69. d20 Red Masque Character Sheet
  70. The Ghost in the Machine - Castles & Crusades (and GT, BR, DL, 3E, etc)
  71. [Grim Tales] Grim-Psi?
  72. D20 Future: Getting My Ship Together
  73. Star Wars: To Modernize The Force Or Not To Modernize The Force?
  74. D20 Future: Hardback vs. SRD
  75. Mechamorphosis Bits (3 Advanced Classes, Humans, And Terran Base Class)
  76. [BR/M&M] Will I miss multiple attacks?
  77. Smackdown: Castles & Crusades vs. Blue Rose
  78. Giant monster mini game for 20 modern
  79. Atlantis: Second Age (The Arcanum of old)
  80. d20 Modern experiences
  81. Arcana Unearthed Magic System?
  82. d20 Cyberspace - anyone care to speculate?
  83. [Grim Tales] Any reason for Advanced Classes?
  84. Castles & Crusades NPC distribution in non-adventurer society
  85. Tell me about Blue Rose
  86. Anyone got IKWG or Talislanta D20 yet?
  87. AE extra material
  88. D20 Modern Question
  89. Magic: The Science and Art of Causing Change
  90. [Nexus] psionics and magic rules
  91. What do you not like about M&M?
  92. [Grimtales] Hardcover and PDF's
  93. D20 Modern Map Request
  94. Wither Star Wars d20?
  95. Shadowrun d20?
  96. Legends of the Samurai: Mystic Arts: Kenza Questions
  97. [CoC] Got a link?
  98. Blood and Guts II
  99. Epic Level Books?
  100. Has YOUR Arcana evolved or is it merely unearthed?
  101. Arcana Evolved - Thoughts?
  102. Witcher as a fighter/mage subclass
  103. want to know more about Arcana Evolved, Blue Rose, or Grim Tales to do D&D-style game
  104. [Grim Tales] Interstel Captain's Guide to Alien Lifeforms
  105. Using C&C Saving Throws in 3E
  106. Farscape: How would you do it now?
  107. [Bad Axe Games] Looking for an evangelist or three...
  108. Anyone else using the 'Classics'?
  109. Monte Cook Arcana Evolved chat - NOW!
  110. [Grim Tales] Help me write an adventure
  111. Castles & Crusades-evil and/or chaotic knights
  112. d20 Modern Resources
  113. Conan (Atlantean ed.) --- the ugly?
  114. Adventure in need of critique!
  115. *sigh*.....OK, what's an "advanced class?"
  116. D20 Modern pbem or pbp
  117. Arcana Unearthed
  118. [Grim Tales] Skilz Questions
  119. Starship combat/Space Exploration
  120. Netrunning, Cyberspace, Decking, The Matrix...
  121. [d20 Modern] Holland & Holland .600 Nitro Express
  122. [AU] Champions of Life using scrolls
  123. Arcana Evolved (AU) / Diamond Throne question
  124. jeremiah RPG by Mongoose First Glance Questions.
  125. Blue Rose- Skills Question
  126. C&C - How can I use it with DnD?
  127. Chinatown.
  128. anyone interested in d20 sports?
  129. [Grim Tales] Effects of Armor
  130. *Happy Dance* My Grim Tales & C&C are nearly here
  131. [d20 Modern] Defense and Armor/Shields
  132. John Cooper reviews Legend of the Samurai: Mystic Handbook and gives it a 4
  133. Stargate campaign
  134. Arcana Evolved question
  135. Grim Tales Question
  136. [D20 Future] Gundanium Alloy
  137. Castles & Crusades: Monsters
  138. C&C house rules -- what are yours?
  139. Iron Kingdoms World Guide....when is it out?
  140. Massive Damage Threshold models
  141. Arcana Evolved -- is it worth getting?
  142. Amazon FINALLY got Slavelords of Cydonia!
  143. Grimm d20
  144. d20 Alien Legion
  145. [d20 Past] Explorer Class posted
  146. Skull and Bones
  147. Good SWd20 adventures?
  148. Arcana Evolved - Out Yet?
  149. D20 Modern reference sheets--where?
  150. Castles & Crusades battle tactics
  151. Stargate SG1 RPG: Goa'ould Deathglider
  152. D20: Military Sourcebook?
  153. Sidewinder: Do I need D20 Modern to run it?
  154. [AU/AE] Spell Cards and other play aids?
  155. Autofire in Deadlands and Dragonstar
  156. AU: spreadsheets updated w/ new errata
  157. market research for horror gamers
  158. [d20 Past] What should be in Volume II?
  159. Simplifying the Combat Rules
  160. Castles & Crusades - illusionists
  161. [WLD+UA] Using all the variant rules.
  162. [Nexus] On Line Game- interested?
  163. Why did HM do this, but not 3E?
  164. The Terminator and Aliens - Michael Tresca Freebies
  165. [Grim Tales] Spellcasting Questions
  166. Blood and Fists Question
  167. Victorian Era Inspiration
  168. D20 Modern meets Planescape?
  169. Design blog goes gold
  170. Babylon 5 d20
  171. d20 Past contents posted...
  172. Anyone playing Castles & Crusades w/ high level characters?
  173. [OGL Steampunk] Loss of Limbs?
  174. [REVIEW] Beyond Countless Doorways
  175. How about SciFi C&C?
  176. [Spycraft] Any quick reference sheets?
  177. [MnM] Just launched my new superhero mini-campaign
  178. Free D20 Modern Faction for Blood and Spooks
  179. Jeremiah, the RPG - please sell me on it!
  180. Trying to recreate the Tanctanese from the movie/series Alien Nation...
  181. [Star Wars d20] Starship Battle Matrix
  182. Any word on Rockship Empires 1936?
  183. Black Company from Amazon?
  184. Arcana Evolved interview and art preview up
  185. Tell me about your Castles and Crusades adventures!
  186. SWD20 Jedi Sentinel
  187. Anybody excited by Undead Presidents Press?
  188. [Thrilling Tales]Question about Thrilling Tales
  189. Conan The RPG?
  190. 1920's Pulp Stuff
  191. [Grim Tales] Mass Combat Questions
  192. Haven d20 Modern - What's next?
  193. d20 Past art gallery up...
  194. Ready to play Blue Rose (sort of)
  195. Wulf Ratbane: Whither Heroes of High Favor compilation?
  196. Impromptu Modern Maps...
  197. Castles & Crusades - Specific monster stats
  198. [M&M] New Fanzine...Super Samurai
  199. Ship to Ship Battles?
  200. Morale in d20 Modern
  201. [d20 Modern] Unbearable... [encumbrance Q]
  202. Backgrounds of Military Characters - an observation.
  203. Druid to Clockwork mage: Using templates and special effects
  204. Fullmetal Alchemist
  205. Sidewinder: Recoiled question
  206. Starting Shadow Chaser Campaing
  207. Tailoring magic to fit this type of world
  208. [d20 Past] Ninjas v. Nazis
  209. Victorian Era Adventure
  210. Let's summarize the various d20 magic systems up there
  211. Testament: An Awesome D&D Supplement
  212. Tell me about Adventure! d20
  213. [C&C] Why the edition wars?
  214. [C&C] Will there be a revised Player's book?
  215. [Lone Wolf d20] Sell me on Lone Wolf
  216. d20 Modern - First time DMing - Any tips?
  217. Tempted to Run Blue Rose backwards
  218. [Grim Tales] New feat balance help
  219. [SRD] How close can I skirt the line?
  220. Stellar Reaches: A new pdf Traveller Fanzine
  221. [Grim Tales] A grimmer DC for massive damage?
  222. Castles & Crusades - Assault on Blacktooth Ridge
  223. The Perfect d20 Future Gazetteer?
  224. [Grim Tales] Backordered on Amazon?
  225. [C&C] Not nostalgia - Different folkloric basis than 3E
  226. [d20 Modern/Future] What to do in a first adventure?
  227. [GRIM TALES] Language Lessons from Cydonia
  228. d20 modern/future: action points
  229. [Nexus] vehicle generators
  230. AEG Loses Stargate SG-1!!!
  231. [d20 Future] Post Apocalyptic Musings
  232. GT/StarWars: Force Talent Trees?
  233. D20 Adventure Module help – Low magic / Human centered
  234. 3rd party d20 rules for adding pulp to Eberron
  235. Hot Pursuit
  236. [M&M] Advice in character creation - orgone
  237. Computers for all (Nexus (I am changing the name))
  238. Swashbuckler adventures feats in D&D 3.5
  239. Review Villains Evil Withing (MnM)
  240. [d20 Future] Please, help me stat this starship.
  241. AD&D 2e kit with C&C classes
  242. C&C -worth 2hour trip? PH or Box?
  243. Help with 1920's era campaign.
  244. d20 Modern Computer Hacking
  245. [d20 Past] Victorian Resources
  246. A Spycraft Adventure Idea
  247. [GRIM TALES] Slavelords initial impression.
  248. Modifying Abilities
  249. [GRIM TALES] armor restricting defense bonus?
  250. [Star Wars] Force Skills