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View Full Version : General RPG Rules Discussion


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  1. SW: At what level should PCs be able to buy a ship?
  2. Intelligence and Npc photos
  3. SW: Coruscant - yay!
  4. Glossary for Hacking
  5. Spycraft --> d20 Modern Conversion
  6. Running D20 Modern
  7. Pseudomedieval fantasy d20 Modern
  8. FN Five-Seven - Light or not?
  9. t20 minor complaints
  10. I guess if i look at it at a different angle it can be as good as shadowrun
  11. Sniper Rifles (Snipers in general)
  12. [OWC] Countdown Page Added to Site!
  13. D20 Modern Website... where's the new stuff?
  14. I believe the D20 sys. should stay with D&D and D6 sys. should stay with Shadowrun
  15. Art from Dark Inheritance
  16. D20 Future to be realeased in 2004
  17. Cybertech?
  18. Why Convert to d20?
  19. Cultural Templates! [RENAMED]
  20. d20 Star Wars -- if you were writing a 3rd Edition, what would you change?
  21. Traveller (T20) and Cybertech
  22. (SW) Using pre-revised starships in SW revised?
  23. What is an isn't Open Content
  24. [MEG]Vigilance Character Sheet
  25. Vehicles
  26. (M&M) Transfer Power Question
  27. Ultramodern Firearms - Revision?
  28. d20 Modern Parallel Universe Idea
  29. WoT - Embracing the One Power
  30. Warhammer 40K to d20 conversions?
  31. Neo's M&M Marvel Conversions
  32. [M&M] Dumb damage question. Help, Please!!!
  33. Shadowrun is in all ways superior to D20 Modern
  34. Mutants and Masterminds Character Sheet (MS Pub and PDF format)
  35. Is Weird War out of Print?
  36. My First Dragonstar Game
  37. Multiple Profession = More Wealth Bonuses?
  38. Otherworld Creations - Countdown Mission Pack Delay?
  39. Breaking the Class Lineup rules
  40. D20 Modern GM Screen...anyone? Homemade even?
  41. D20 Modern or CoC d20 for this game...
  42. Free cut-out paper models for your game
  43. Occultist prereq's?
  44. Upcoming d20 Modern Products
  45. charging question
  46. [Star Wars] Tech Specialist too weak?
  47. A Plane A Day
  48. Dark*Matter vs. Delta Green vs. Conspiracy X
  49. Project: Phoenix - A d20 Modern spy game [Need Opinions]
  50. What about V
  51. Exodus Update...
  52. Second World Sourcebook
  53. Update on Cybernetics
  54. Adventure Idea
  55. [Music] Spycraft Soundtrack
  56. Hints or suggestions when designing new vehicles?
  57. Delta Green - what is it?
  58. Pulp Games: Forbidden Kingdoms vs Pulp heroes minigame
  59. suprised nobody mentioned this movie for d20 Modern...
  60. (M&M) Marvel Race Packages
  61. d20 mecha
  62. whatever happened to D20/OGL Earthdawn?
  63. Steyr AUG's Optical
  64. [M&M] Player Starter Kit
  65. Wad-Cutter bullets - anyone heard of em?
  66. Star Wars WP/VP vs HP
  67. LotR RPG...
  68. Advanced Class -- thoughts?
  69. [Privateer] Plans to Reprint Witchfire II?
  70. World War II D20 Modern
  71. [Spycraft] Navigating ??
  72. Huh? No Dodge feat for a Fast Hero
  73. Mutants & Masterminds may just be my favorite OGL book yet!
  74. [space]Orbital colonies
  75. Agents of Psi Scenario Idea....
  76. [Mecha Crusade] Defense question
  77. Leather jackets deflect bullets?!?
  78. Modern Subgun movies
  79. {M&M} A few gripes.
  80. Blood & Space -- Rules Clarifications From Author
  81. WWII spycraft
  82. Firefly d20
  83. Resident Evil in d20m
  84. Special Unit 2 - anyone seen it
  85. [Spycraft] Shadowforce Archer
  86. Skate Boards
  87. Starship Trooper Arachnids for Dragonstar!
  88. Deadlands d20 Errata ?
  89. Magic and Mechas: Mecha Crusade in a Magical Enviroment
  90. Night's Dawn / Peter F. Hamilton
  91. Firearms Threatened Area
  92. [M&M] Optional Hit Point Damage System Stuff
  93. Adapting MnM to a Fantasy Campaign
  94. Spellcasting classes in Md20?
  95. Eight Legged Freaks and D20 modern
  96. D20 Modern & Coc D20 questions
  97. Looking for Grey Stats (see inside)
  98. Looking for Hellraiser COC?
  99. d20 Modern Excel character sheet
  100. Looking for near-future Weapons/Gear resources
  101. [Fantasy] Spellcaster Advanced class
  102. M&M for Amber
  103. Direct Port from D&D: Adept as a modern PrC
  104. My Spycraft game again...
  105. [Spycraft] Gentlemen's Agreement Review
  106. [M&M-ish (maybe)] X-Men?
  107. CoC Sanity rules in D+D
  108. House rule: Knockouts and the Average Joe
  109. Important tip for "Dogface"
  110. Cool maps for modern or futuristic games!
  111. Cool maps for modern or futuristic games!
  112. Running Games without the PHB
  113. [M&M] Unofficial Street Fighter Characters Thread
  114. T20 updates
  115. Swashbuckling Adventures d20 (i.e. 7th Sea d20), is there an errata out? Or anything?
  116. d20 Modern Net.Book of Fictional Characters 1.04
  117. New Advanced Class Help
  118. Dark Conspiracy d20 modern??
  119. Ghostbusters type game...
  120. Wizards: Hurry up already!
  121. [CoC Prop?] A Page from a Cthulhu Tome
  122. Lightning Shot and Two Weapon
  123. Ravenloft... scarab beetles???
  124. Trouble At Black Rock: New d20 Modern Adventure from WotC Now Up!
  125. Shotguns
  126. Q re: handgrenades
  127. Settings and OGL D20 Mod
  128. The Pyrokinetic, a custom Advanced Class...
  129. Errata or just the FAQ
  130. Adjusting the dail, guidelines for different genres in MnM.
  131. Digital Burn
  132. Star Wars d20 or Traveller d20: which to you prefer
  133. some Questions (new to D20 Modern)
  134. My campaign ideas.
  135. Is this statblock correct?
  136. D20M Auto-Calculating Character Sheet
  137. What do you want for D20 Modern?
  138. Deus Ex - Implants
  139. [Poly] Dungeon #97 Release Date?
  140. Using VP/WP and Damage Reducing Armor in D20 Modern
  141. Wild Talent...
  142. Thanks Neo!
  143. Purchase DC of a repeating crossbow?
  144. Slight alteration to a psionic power, balanced?
  145. Technopsi (First Draft Posted)
  146. Blood and Space
  147. Buffy RPG to d20 Modern
  148. Dragonstar Raw Recruits
  149. Call of Kawhatchu?
  150. Challenge Rating Lists
  151. [Dragonstar] Galactic Races - got it today...
  152. Visit my d20 mish-mash, d20 Farscape with Mutants and Masterminds
  153. How much real info in your game?
  154. Deeds not Words
  155. d20 Modern as low fantasy
  156. Is D20 Modern more deadlier than D&D 3e
  157. Modern Drug Addictions
  158. D20 stats for OICW
  159. Modern Building Maps?
  160. Progress Quest
  161. feats reference sheets
  162. Psionic Displays?
  163. COC Victorian Firearms?
  164. Campaign Setting- Earth, year 2012
  165. What do you think of my mod to the Language Skills...
  166. Star Wars w/o Star Wars
  167. [CoC] Police gun by era
  168. M&M house rules and campaign ideas?
  169. Cityscape - is this thing out? Anyone have it?
  170. Looking for a d20 Modern PbP game
  171. Potions and scrolls problem???
  172. [Spycraft] Class questions
  173. Gadgets for any Agent...
  174. (CoC) Dimensional shambler mini needs hands!
  175. [Spycraft] Lame idea?
  176. D20 Space Fantasy, Dragonstar, etc.: Converting the Aboleth to the milieu
  177. My crazy everything-but-the-kitchen-sink Spycraft idea
  178. Autofire on big targets, ala cars, etc.
  179. Dragonball & MnM
  180. The Custom Hero 1.0 Available
  181. [CoC] The Great Gatsby
  182. Free D20 Modern Screen - now in two flavours!
  183. disarm opponent w/ ranged weapon?
  184. Traveller D20
  185. Confused by Action Points
  186. Has anyone seen how vehicles stats were created?
  187. [Dragonstar] Help making a Combat/Field Medic
  188. [M&M] Do you need anything else?
  189. M&M for Fantasy
  190. d20 mod with Spy craft gadgets
  191. New wealth related feats and occupation
  192. Dragon Fighter
  193. Warhammer 40K D20 Modern Campaign
  194. Which suit would fit me best
  195. A-10 Warthog Stats
  196. Two gun questions and an alien weapon
  197. Phsyical Fitness Training...
  198. D20 Modern SRD: What and where?
  199. MnM for Torg
  200. Cthulhu Modern?
  201. [M&M] Post your M&M Websites here!
  202. [CoC] - Friends and Cthulhu
  203. d20m Intro Adventure at WOTC
  204. [M&M] Throwing
  205. (M&M) New Pagemaker Character Sheet at Yahoo Group
  206. [d20]Resident evil characters
  207. D20 Mafia RPG
  208. Who's using d20 modern for a Sci-Fi campaign?
  209. [Dragonstar] Skills Question: Use Device vs. Computers/Electronics
  210. This is vud i vant my d20 modern campaign to be like...
  211. Source Materials for D20Modern Campaigns
  212. Should I get Spycraft?
  213. Advanced Classes for D20M
  214. Other pieces of potential Eratta...
  215. When Systems Collide.......[d20 Matrix]
  216. poison gas rules suggestions?
  217. [M&M] rules question
  218. OGC Declaration and Content ?
  219. M&M - Anime adaptation
  220. "v" ??
  221. All Flesh Must Be Eaten Revised Edition, now with d20 crunchy bits
  222. All Flesh Must Be Eaten Revised Edition, now with d20 crunchy bits
  223. What's with skip shot?
  224. Semi Tractor/Trailer Vehicle Stats?
  225. Curious about Modern homebrews
  226. d20 Modern or Spycraft?
  227. Firefly d20
  228. "Lesser Known" PC and Video Games?
  229. [Spirits of Rock and Sky] Lesser Faiths
  230. New Talents For Each Basic Class
  231. Need Help with Daleks for d20 Modern
  232. [CoC] running d20 Call of Cthulhu for the first time--help!
  233. [d20 Modern] Terminator: Future Fate Updates
  234. Vehicle Modifications...
  235. DAoC
  236. Is Mongoose's Licensing Secret Out?
  237. Autofire static Reflex DC...
  238. Ballistic cover penetration thoughts...
  239. Concussion vs. Mind Darts (psionics question)
  240. [CoC]New Feats -- Opinions?
  241. Hitler+Cthulhu=Fun!
  242. M&M errata and rules issues
  243. [Biotech] Problem with franks
  244. Wot Weave Resistance
  245. d20 Modern Armor Proficiency - A Question?
  246. [DS/Exodus] Rate these Races ala ECL...
  247. [CoC] Sanity Loss from ohter events
  248. Does anyone have the Grim & Gritty rules?
  249. My Campaign: Modern Star Wars
  250. [POLY] Orca Moreau problem