PDA

View Full Version : General RPG Rules Discussion


Pages : 1 2 3 4 5 6 7 [8] 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

  1. Grim Tales + Slavelords
  2. D20 Modern - Mines
  3. Thieves' World Bonus Spells?
  4. Narnia True 20
  5. Call of Cthulhu
  6. Opinions on 'd20 Past'
  7. IH Skill Groups in D&D
  8. Has anyone actually done "chase scale" vehicle combat?
  9. What system is Ptolus?
  10. Mercenary companies- in your games?
  11. Poison trap CR
  12. Old Thread?
  13. INFINITE: Epic Modern
  14. Medical procedures not detailed in the D20M sourcebook
  15. M&M 2nd Edition: Deflect Question
  16. LA for Spellslinger brands in standard 3.5?
  17. Grim Tales- Worth it?
  18. M&M: Defense and Dodge question
  19. Best base classes for a pilot?
  20. M&M 2nd - No ability mods to Attack/Defense?
  21. Grim Tales Creature Spreadsheet--Help Me
  22. Holy Crap! This book is HUGE!
  23. Help with a small (fine) ship in d20 star wars
  24. NPC Gumbo: Cybernetic super-soldier
  25. New Spellslinger Classes
  26. Build a Hero: Help me understand M&M
  27. [Grim Tales]A question about the Magical Adept Talent Tree
  28. D20 Modern/Future Index
  29. Campaign design thread
  30. Narnia D20 RPG?
  31. a game of thrones rules
  32. d20 Cthulhu Creatures?
  33. True 20 / Blue Rose
  34. Star Wars And the Torg Drama Deck
  35. If you were to make a core d20 system . . .
  36. Star Trek: Mirror Universe
  37. Guncraft: Using Spycraft 2.0 to model Wild West adventure!
  38. Any love for the Iron Kingdoms setting?
  39. Has anyone tried Psionics in an AU/AE game?
  40. Star Wars - Jedi Heroes
  41. Looking for (modern) Spaceship floor plans
  42. Arcana Evolved: Revised Oathsworn
  43. Iron Kingdoms - Mechanikal (what's the point?)
  44. Wild, Wild West? Sidewinder vs spellslinger vs deadlandsd20?
  45. D20 MODERN Magazine!
  46. Circle of Masters [a pitch for a Blood and Fists campaign]
  47. [Grim Tales] First GT Session, and Lessons Learned...
  48. Does the True 20 magic system have an intrinsic feel?
  49. star destroyer
  50. Energy Weapons VS Ballistic Weapons
  51. D20 Toon?
  52. [grim tales] Ack! I lost my GT book!
  53. Are ray guns actually rays?
  54. Is there no love for d20 modern?
  55. Wrestling Roleplaying
  56. Iron Heroes a flash in the pan?
  57. Official WotC "OGL" resources?
  58. Using Blood and Fists in d20Modern
  59. [Grim Tales] Joys and Sorrows of Solo Gaming?
  60. Far Shot and scope?
  61. Template designs for professions? (Mutants and Masterminds)
  62. <Delete Thread Please>
  63. GT or d20 Modern Electronic Character Sheet
  64. Etherscope?
  65. What is True20?
  66. James Bond Spycraft stats help...
  67. What are you doing with Grim Tales?
  68. Star wars and Sheilds
  69. D20 Modern/Future: Biotech / Augmentations Supplement
  70. Help me design my homebrew D20 Apocalypse
  71. Modern FX styles
  72. d20 Modern: Too much FX?
  73. Conan Experiances
  74. Core Elements Toolbox Edition
  75. [Black Company] New Spell DC Calculator
  76. Psionic Sniper
  77. d20 Modern vs. Grim Tales: which is better?
  78. Roleplaying in A Game of Thrones
  79. Arcana Evolved + D&D 3.x = ?
  80. Blood and Vigilance Q's
  81. Castles & Crusades: Player's Handbook
  82. Share your d20 modern and future advanced classes
  83. Purchasing suggestions..
  84. Mongoose put out any new 3.5 compatible Power Classes booklets?
  85. T.i.m.e.
  86. Best Rules for Automatic Weapons
  87. Year of the Zombie at Gencon UK - Report
  88. D20 Spectaculars - Let The Speculation Begin
  89. Oddball d20 Modern or Grim Tales characters?
  90. Dawning Star, opinions?
  91. [Thieves' Worlds] Spell Failure & Spectacular Failure Question.
  92. d20 Eighties
  93. Teflon Billy has a review up for A Game of Thrones OGL
  94. I have a question???
  95. What would you change for d20 Modern 2.0
  96. OGL Steampunk - Come play in my game!
  97. D&D Minis Warband Generator
  98. Japanese Style RPG's
  99. Even WOTC doesn't know the rules to d20 Modern
  100. D20 Modern Fiction - Agents of PSI
  101. Call of cthulhu D20 or not so D20?
  102. BESM d20 Revised and D20 Mecha
  103. [GT} Grimoire update? and alternate magic...
  104. Drenai -> d20/OGL starting point?
  105. Serenity RPG: Any Reviews yet?
  106. [Grim Tales] Using GT for sci-fi?
  107. d20 Modern going the way of Star Wars? Apparently not!
  108. Star Wars: Rise of the Rebellion
  109. [News] AEG to spin off Sypcraft
  110. [Stargate] How is the Jonas Quinn "quick study" ability modeled?
  111. Fancy on-line HTML d20Modern SRD?
  112. [Grim Tales] Is there an email list for Grim Tales?
  113. Green Ronin - True 20 System Review?
  114. WW2: Classes or No-Classes?
  115. Spycraft 2.0 - is it as difficult as it looks?
  116. Elements of Magic: Mythic Earth
  117. Northern Crown: Which Volume is a Must-Buy?
  118. True20 House Rules doc
  119. Stargate/Spycraft 2.0
  120. SpyCraft 2.0v
  121. [MnM] The Incredible Years - The Final Countdown (C. Blaize and JDRakeh, input?)
  122. Magic Systems
  123. <Delete This Thread Please>
  124. Anybody here play "Dead Stars"?
  125. [Star Wars] Expanded List of Primitive Weapons?
  126. M&M 2nd Edition: Underwhelmed?
  127. True20: Magic System
  128. d20 Superheroes...suggestions for setting sourcebook?
  129. d20 Mecha, freeform magic, and Nazis...
  130. Thieves World
  131. [Nexus] Body armour
  132. Grim Tales Magic implementation
  133. M&M: What types of heroes are in your games?
  134. True20 - Wound level clarification (for Steve Kensen)
  135. UK, Have you ever seen the Primal Order Books from WOTC?
  136. Star wars Maps
  137. Incorporating Arcana Unearthed/Evolved material?
  138. [Mutants & Masterminds]2.5 million minions can't be wrong
  139. Next D20 Modern Campaign Setting!?!
  140. RIFTS: Canada
  141. THRILLING TALES - Pulp for D20 - What do you want to see?
  142. Best Heroes game to start
  143. True 20 Fantasy
  144. Another M&M 2nd ed question...
  145. d20 Modern supplements from WotC: wish list / predictions
  146. D20 Western
  147. [Grim Tales] Converting outside classes to a series of Talents
  148. D20 Modern Minatures!?!
  149. Help me understand M&M2ed 'Dynamic Alternate Power' rule...
  150. [Spycraft 2.0] The November Man, anyone?
  151. [Mythic Earth EOM] On Mage Duels and Remote Viewing...
  152. Fleshbound vampire in a d20 Modern game.
  153. Any gaming experiences with the new Thieves World books?
  154. [Grim Tales] Mass Combat: EL for mounted combatants
  155. Toolkit products
  156. Versatile Hero for d20 Shadowrun?
  157. World of Warcraft opinions?
  158. X-Com UFO Defence D20
  159. Open Content City Supplement
  160. Conan, Grim Tales, or Iron Heroes
  161. [Grim Tales] Combining Mythic Earth EoM with GT...
  162. d20 Super Heroes --- coming in July '06 from WOTC
  163. [MnM] I've Got Your Back, Hero! The Trust Pool
  164. [MnM/The Incredible Years] The Paragon Problem
  165. D20 future starship combat, tweeks and improvements
  166. A letter from the Mordent Cartographers Society
  167. Got M&M 2nd Ed, got a few questions to go with it...
  168. a d20 general rpg campaign
  169. Is Mutants and Masterminds really as versatile as I've heard?
  170. Armor as Defense and DR
  171. NPC Gumbo "Post Column" Announcement
  172. NPC Gumbo: Mansel Katarne
  173. Beanstalks
  174. Spycraft 2.0 questions.
  175. my campaign intro paper thingy
  176. Status of WotC's d20 Modern Bullet Points?
  177. Ship to ship
  178. World of Warcraft - what books?
  179. MnM Ranked Feat Caps
  180. Iron Lords of Jupiter
  181. CoC Delta Green Question
  182. Song of Ice and Fire
  183. DnDChick, you are my only hope!!
  184. What are the Game Systems offered?
  185. Permutations [d20 Modern, all settings]
  186. Star Wars d20 - homebrew rules?
  187. D20 Apocolypse house rules
  188. The Warriors.
  189. Psionics for Spycraft 2.0?
  190. M&M2e: No HP!? What were they thinking?
  191. My M&M 2E Setting Experiment
  192. What do people think of Cyberrave (from d20 Cyberscape)
  193. I Was wondering!!!
  194. My D20 Modern Campaign
  195. d20 Modern/Future/Arcana SRD combined in one printable document?
  196. A d20 System in Forty pages.
  197. Nirouan: StarWars D20
  198. d20 Future - Weapon Batteries... Underpowered?
  199. star wars intro
  200. Iron Heroes and Magic of Incarnum
  201. [PbP] Dark Legacies
  202. MEG: Fall of Man
  203. d20 modern SRD PDF
  204. PC Profiler d20Modern Template
  205. D20 Modern Library; am I missing anything essential?
  206. OGL material from Wizards?
  207. Spycraft 2.0 and a modern magic campaign
  208. D&D PrCs in d20 Past -- Unbalanced?
  209. d20 Future Shadowrun???
  210. Cyberscape: Cyborgs
  211. Wars (Mongoose OGL)
  212. SAVE STAR WARS d20! SIGN OUR PETITION to WoTC!
  213. Fate of Star Wars
  214. Castles & Crusades Aufstrag?
  215. Mixing AE and D&D - anyone want to share their house rules?
  216. Sakura Taisen D20 BESM/D20 Modern-Ideas required
  217. Full Progression Casters in d20 M?
  218. Mechalus/Aleer Favored Class?
  219. Star war RPG D20
  220. [SC2.0] What classes are fantasy appropriate
  221. Discussion of Modern's Nonlethal Damage Mechanics
  222. [Dark Legacies] Character Creation Contest
  223. Mutants and Masterminds 2E - I Have It
  224. Legends & Lairs: School of Illusion
  225. armor as DR - shields?
  226. Bad Axe Games ... what's the status on the HOHF project?
  227. M&M Superlink Contribution in "Beyond the Storm" (Katrina Charity Project)
  228. [Black Company] telekenisis to do damage?
  229. (Arcana Unearthed/Evolved) Some Lovecraftian Spells
  230. GI Joe d20
  231. New Magic System
  232. Other races -Iron Heros
  233. The wheel of time RPG
  234. Iron Heroes/The Psyhic's Handbook
  235. Monofilament "cyberpunk" whip rules
  236. Past/Apocaplyse/Cyberscape - Will they get SRD?
  237. NPC's for d20 Future
  238. [Grim Tales] Character form (not sheet) in PDF?
  239. Blood and Space 2: Cosmic Fury
  240. The Current State of "Simple d20"?
  241. City Stuff
  242. Star Wars Colossal AT-AT Mini
  243. d20-ifying Sanity Checks
  244. D20 Modern - What are your house rules?
  245. Grim Tales + Blood & Relics + Kingdoms Mesopotamia
  246. Doomstriders: Cost and Construction times
  247. Dark•Matter D20--how should I go about it?
  248. Free Call of Cthulhu d20 scenarios, available for download.
  249. Free d20 Sci-Fi Adventure for Download
  250. Can you cast spells at 1st level in Grim Tales?