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The group heads out of Orussus and takes the well-traveled road to Monemvassia. After an uneventful trip, they reach the overgrown intersection, where the old road heads North. A familiar sight Nurlan, Irene, Charlyn and Tenebryn
I thought I'd open this thread because it looks like the party is assembled. Feel free to make a post about your travel conversations or preparations for the upcoming events.
__________________ My signature thread contains links to all my PCs and games.
Last edited by Manzanita; 22nd March 2005 at 12:51 AM..
Tor is happy to hit the open road. He unwinds his spiked chain, ready for any dangers that may await. Adjusting his pack, he begins the long walk toward the avalanche. He takes up a position in the marching order towards the front, trying to place himself so that any enemy charging at the party will need to run through the dangerous reach of his chain before reaching the spellcasters, Charlan and Irene. Since he's not mounted, this will only work if those more afluent adventurers are willing to remain behind him, but his expectation is that the party will travel as a group.
"Nurlan, do you know any marching songs? If you wouldn't mind an amateur stepping all over your fine performance, we can sing as we go." He grins.
"I agree with Tor, Nurlan. A few marching songs to lift our spirits, as long as we are not within hearing distance of the goblins. I'll warn you before hand though, I don't think my singing would be very good!" Ashnar encourages Nurlan with a smile. He'll stay in the middle of the marching order with the other spellcasters, and on the morning, he'll look through his spellbook to see if he has a few spells that might help in it that are better suited for the coming task, and decides to drop his read magic cantrip for another ray of frost.
Silently, he regrets not to have the money for a crossbow.
(I have my prepared spell list in my signature and my character post. Is that enough, considering that signatures only show once per page, or should I add them somewhere more accessable, too?)
Somac does the prudent thing and buys a potion of cure light wounds before leaving with the group. "I may have only a single gold piece left to my name, but I won't die for a lack of planning," he thinks to himself.
A wide smile spreads across Somac's face as the party takes to the road. When he left the clan, he never dreamed he would find himself in the company of such people as these. Finally, he can begin to make a name for himself in the world.
When Nurlan emerges from the tavern, after a quick trip upstairs, he is laden with, most prominently, both a 10' pole and a longspear, as well as a heavily packed backpack. He is content to ride behind the stronger soldiers in the group, although he is thinking that the trip might go better if everyone were mounted. "Just let us know if you get tired," he tells the infantry.
Quote:
Originally Posted by Patlin (Tor)
"Nurlan, do you know any marching songs? If you wouldn't mind an amateur stepping all over your fine performance, we can sing as we go." He grins.
Nurlan smiles. As if he ever needs to be asked to sing a song! "Why of course," he says. "Nothing cements a new friendship better than sharing a song together. Let's see, a marching song... I know, here's one I learned from the bard Selmani. He says that the soldiers in the Emperor Hannu's army used to march to it.
I'm marching off to war, now
To fight so gloriously
But soon I will be marching
Back home victoriously
Tell all the lovesick ladies
Who'll miss me while I'm gone
They need not fear for me
For my mates are brave and strong"
(Perform check 20+8=28. Manzanita, OK to roll my own perform checks as long as there's no crunch to it?)
Quote:
Originally Posted by Knight Otu (Ashnar)
"I agree with Tor, Nurlan. A few marching songs to lift our spirits, as long as we are not within hearing distance of the goblins. I'll warn you before hand though, I don't think my singing would be very good!"
Nurlan seems undisturbed by the quality of his accompaniment, rather delighting in the feeling of sharing his favourite activity with others.
(OOC: Let's drag the fluffy stuff out a little longer. I see the updated version of Irene still hasn't been posted, and I'm happy not to get into anything crunchy until we're all approved at our current character levels.)
Charlarn will ride near the lead on his horse, Aramil. He has his shield on his pack, with one hand on the reins and the other holding his holy symbol. He turns to the new people, "It was up that hill where the living dead were, but they may have moved. Be cautious." With that, he keeps scanning the area, trying to notice anything unusual (Spot [untrained] +3 or Listen [untrained] +3).
Cleric Spells Prepared (4/3+1: save DC 13 + level):
0–detect magic, guidance (2), light;
1–bless, detect undead, hide from undead, sanctuary*.
OOC: Manzanita, is it OK if Charlarn wrote 2 cure light wounds scrolls (caster level 1) when he was in Orussus? They'll cost him 25 gp and 2 xp total.
Not coming straight from the tavern as expected, Irene goes to the stables first, where she picks up her means of transportation: a pony.
"Hi guys! This is Orion, isn't he cute? I couldn't stay behind without a horse myself after you all got one, now could I?"
[OoC: I'm still waiting for Nimisgod to confirm my updated character, but here are the spells I've got prepared the moment she's confirmed: Spells Prepared:
0 (4+1): Detect Magic, Detect Magic, Mage Hand, Prestidigitation, Ghost Sound
1 (3+1): Sleep, Sleep, Mage Armor, Color Spray]
__________________ Currently Playing as:Rogier & Irene, in Living ENWorld.
Tenebrynn arrives in a huff. "Sorry almost forgot to pick up a few last minute things at the library. Always need reading material." He says with a smile.
(OOC: OK, this has gotten a bit jumbled chronologically, but I guess now that we've all checked into the thread we can consider ourselves at the turnoff.)
Quote:
Originally Posted by Patlin
"Up that hill? We're very close, then. Do we have a scout to check for alarms or sentries?"
Nurlan replies, "It's a few hours ride to the avalanche, even longer at walking speed. Nothing happened to us until we tried to cross the avalanche. I guess we ought to watch out, since this road is less used than the main one and could have more surprises, but I wouldn't stop to scout anything until we reach the avalanche."
OoC: Irene has been confirmed & updated. Assuming we're just about to reach the avalanche:
"So we return to this forsaken place. I wonder if those creatures we saw last time are here again. Maybe we should let someone scout ahead now?"
Nurlan says, "I'd first like to look more closely at the rocks. Last time there were some signs that someone had been killed here. Maybe we can figure out more, before we attract any hostile attention."
He starts poking around the avalanche. In our time away has anything changed?
ooc: I'm not sure if this will help anyone but me, but here's a brief sketch of who's in the party.
Somac, the greatsword wielding Barbarian.
Tor, the chain wielding Barbarian.
Irene, the halfling illusionist.
Ashnar, the wizard.
Nurlan, the bard.
Charlarn, the cleric.
Rinaldo, the spice merchant. (Rogue)
Tenebryn, the librarian. (Diviner/Fighter)
I believe Tor and Somac are in front, with Charlan just behind them and Irene and Ashnar next. Perhaps Rinaldo and Tenebryn would like to take up a rear guard, in case anyone gets the drop on us?
Somac seems to be a fairly quiet fellow, and may very well be our best scout. Overall, stealth doesn't seem to be one of our strengths, though. We might want to give up on the suggestion of having someone sneak on ahead... it tends to be crazy dangerous unless you're really good at it.
/ooc
Quote:
Nurlan says, "I'd first like to look more closely at the rocks. Last time there were some signs that someone had been killed here. Maybe we can figure out more, before we attract any hostile attention."
Tor seems a bit nervous, possibly over the possibility of his first real combat.
"I'll keep my eyes open while you seach through the rocks, in case anything comes upon us while your searching. Be carefull not to create a rockslide while you search, though... and be wary of anything hostile underneath the rocks, too. This area seems warm enough for snakes."
When the party initially leaves the main road, the old trail is barely visible. After about a mile, it is clear that is becomes fairly well used. Traveling another hour or so North, the party finds itself in rugged hills, fairly thick with brush and conifers. Visibility is quite low off the trail.
The trail is winding along the side of a fairly steep hill when it is abruptly washed out by an avalanch. Examining the rocks, and the vegitation growth upon them, the party estimates it occured about a month ago. The washed out area is about 50 feet across. Beyond that, the trail becomes clear and visible again.
The rockslide consists mostly of medium sized to tiny rocks. (skree) A few large boulders dot the area. Looking up and down, the party can see the avalanch started near the top of the ridge and continues all the way down to the river below. There is no easy way to avoid going over it.
Nurlan dismounts and gazes down at the rockslide. There do appear to be broken pieces of wood, some of the curved like wagon wheels. He now thinks he sees a few shiny spots of metal. These remains are about in the middle of the slide, about 30 feet down the hill.
__________________ My signature thread contains links to all my PCs and games.
Tor seems a bit nervous, possibly over the possibility of his first real combat.
"I'll keep my eyes open while you seach through the rocks, in case anything comes upon us while your searching. Be carefull not to create a rockslide while you search, though... and be wary of anything hostile underneath the rocks, too. This area seems warm enough for snakes."
"Good idea, and thanks for that," says Nurlan. "Charlarn, you should probably also keep an eye out -- this was where the ghouls appeared last time, and if they return you're our most important person."
Nurlan dismounts and gazes down at the rockslide. There do appear to be broken pieces of wood, some of the curved like wagon wheels. He now thinks he sees a few shiny spots of metal. These remains are about in the middle of the slide, about 30 feet down the hill.
"Look here," shouts Nurlan. "Here are the remnants of a wagon. Do you think the people in it were killed by the avalanche, or maybe by the goblins?"
OOC: Can he dig around either the wood or the metal, or are the rocks too big?
Somac looks somewhat dismayed at the sight of the avalanche. Turning to others in the party to discuss ways over or around it, he says, "This looks difficult, indeed. I don't know if I could balance well enough to make it across the entire 50 feet without falling. I'm better at climbing. Perhaps we should climb to the top of the ledge here, and then find a way around the avalanche up there."
The barbarian crosses his arms over his chest, and rubs his chin worriedly as he watches the others.