Once again, I apologize for my slow response. The last couple of weeks have been really busy. Also, I'm going to be traveling through most of May, so my internet access will be sporadic at best starting next week.
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Originally posted by BlackJaw I have some trouble in including classes from published works, such as dragonstar. (I like a lot of that setting, but I think that the character classes are not open content. At start of most chapter in that book, designate what content is open and what content is closed. The class and backgrounds in that chapter are closed content. I think. Their wording is odd.)
Also, we need permision to use the downloaded character classes. |
The introduction to Chapter 3 of the Starfarer's Handbook says that "Open Game Content in this chapter includes game rules, statistics, abilities, mechanics, and material derived from the d20 System
SRD, including all class names, class features, and abilities." I interpreted that to include the rule mechanics for pilots and mechanists. The background info is closed content, but the rules can't be, because they reference the
SRD.
As for the Dragon Knight class, I was planning to email the author and ask for his permission to include it. I'll probably take care of that when I get back from my trip. Since this is so far just a rough draft of a fan-created project, I didn't feel any particular urgency about it. Besides, if you think that the class doesn't belong in the Cosmonomicon, it may not matter anyway.
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| Some of the content goes off topic. Feats for countering the spellcaster/range combat 5' step tactic has no use in air combat. Some of the PrC classes don't have much to do with air combat or rules. Etc. |
I included that feat because I thought it would be appropriate for use in boarding maneuvers. Ditto for Battle Assist, Crack Shot and Defensive Shooting.
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| Also, on a similar topic, with Spell Jammer in Dungeon means that it is not going to be allowed to sneak through the OGC/d20, and we shouldn't refrence it directly by name. |
Good point, although I'm not too worried about it at this stage. If this project ever does see some kind of publication, I'll go through and excise direct references to it. Unless I can get permission from Andy Collins or whoever has the authority to give it.
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| Lastly, there is some edits to the Piloting skill I'd like to include. A bit about how you co-pilot for example. just stuff that is mentioned in my rules sections but should really be covered in the skills section. |
By all means. Just let me know what you want me to add.
I'm open to suggestions for a new name for the Skydancer, by the way. I don't really like that name, since it doesn't (to me, at least) evoke the swashbuckling type of character I was trying to represent. I originally called it the Windrider, but then I found out there's a class in Masters of the Wild with the same name, so I had to come up with something new on short notice.
Wyvern