Go Back   EN World D&D / RPG News > Industry Forums > E.N. Publishing

Notices

E.N. Publishing E.N. Publishing is the publishing arm of E.N. World, and is composed of former e-publishers Natural 20 Press and Ambient Inc. E.N. Publishing produces print and PDF products.

 
LinkBack Thread Tools Display Modes
Old 7th May 2002, 06:44 PM   #1 (permalink)
Registered User
 
Join Date: Jan 2002
Location: San Jose, CA
Posts: 122
Mean DM Goblin Sharpshooter (Lvl 2)
Arm Wrestling

Just bought TFT. Its just what I need. Only problem is that I cannot figure out the Arm Wrestling rules (Opposed DS). The example on page 6 has me stumped. I understand the progression through round 2, but am lost form there. How does Lydia's DS of -3 turn into a DS of 6 for the ogre with a win of 6? What am I missing? Also, how does the DS of 5 (ogre) in the firth round go to a 13 with a win of 9. Help

Mean DM
Mean DM is offline   Reply With Quote
Old 7th May 2002, 10:03 PM   #2 (permalink)
Admiral o' th' High Seas
 
Morrus's Avatar
 
Join Date: Jan 2002
Location: Southampton, England
Posts: 16,885
Morrus Gnoll Huntmaster (Lvl 5)Morrus Gnoll Huntmaster (Lvl 5)
Yup, here goes:

The important thing to remember is that with each opposed check, the difference is applied to the leading character's DS. So if the leading character wins the difference is added to his DS, whereas if the trailing character wins, the difference is deducted form the leading character's DS. This means that you can geta "to-and-fro" situation where both hover around the 0 mark if they are approximately equally strong, and eventually Constitution will decide who wins unless one or other gets lucky early.

Round 1) Lydia wins by 5, so her DS increases by 5 (to 5).

Round 2) Ogre wins by 8, so Lydia's DS reduced by 8 (to -3)

Round 3) Ogre wins by 6, so its DS inceased by 6 (to 6)

Round 4) Lydia wins by 1, so ogre's DS reduced by 1 (to 5)

Round 5) Ogre wins by 9, so its DS increased by 9 (t0 14, not 13 as I miscalulated when writing the example).

Since the ogre's DS is currently 14, and the Target Number for arm wrestling is 20, he needs to beat her by 6 in the next round to win the match.
__________________
War of the Burning Sky #12: The Beating of the Aquiline Heart -- free preview available here!
A 3.5 adventure for 20th level characters; the twelfth adventure and fiery conclusion of the War of the Burning Sky campaign saga.
Morrus is offline   Reply With Quote
Old 7th May 2002, 11:52 PM   #3 (permalink)
Registered User
 
Join Date: Jan 2002
Location: San Jose, CA
Posts: 122
Mean DM Goblin Sharpshooter (Lvl 2)
I think I got it now. Each player starts the game with a default DS of zero.

But what if she lost by 5 in the first round? Would it be DS -5 Lydia or DS +5 ogre?

Mean DM
Mean DM is offline   Reply With Quote
Old 8th May 2002, 02:29 AM   #4 (permalink)
Admiral o' th' High Seas
 
Morrus's Avatar
 
Join Date: Jan 2002
Location: Southampton, England
Posts: 16,885
Morrus Gnoll Huntmaster (Lvl 5)Morrus Gnoll Huntmaster (Lvl 5)
Well then, this stage:

Round 1) Lydia wins by 5, so her DS increases by 5 (to 5).

Would change to:

Round 1) Ogre wins by 5, so its DS increases by 5 (to 5).

The rules are the same for the ogre as for Lydia!
__________________
War of the Burning Sky #12: The Beating of the Aquiline Heart -- free preview available here!
A 3.5 adventure for 20th level characters; the twelfth adventure and fiery conclusion of the War of the Burning Sky campaign saga.
Morrus is offline   Reply With Quote

EN Marketplace Featured Listings
WereDragon Magazine Issue #1!
Looking for RPG Editor for Mature Adventure


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



These are the 100 most-searched-for thread tags
Search Tag Cloud
3.5 3.5 still lives here 3.xe 3e 3rd edition 4e 4th edition action rpg adventure aquerra art artificer blizzard bring back nightfall! build campaign cartography cats & dogs rule! character cheese class codex hiveous combat computer games conversational cosmology cydra d&di d20 modern dark sun diablo3 dming dragon dragon magazine dungeon eberron errata feats game game aid games gleemax problems greyhawk gsl gurps hive hivemind hiveocracy homebrew homebrewed homebrew setting house rules humor hunting season is now! legacy legacy thread lorraine williams maps massachusetts meta miniatures monsters ninja'd hive nuclear aoe ftw! od&d off-topic oots optimization order of the stick pathfinder plots powers race races recharge power retro clone rules smilies attack sporked hive ssoass sterich stick hive story hour swordmage tags tale of the twin suns the planes traps true20 turkey sammich unconventional thought wall-e warlock weird wiki worldbuilding world of kulan wotc wyre ymca

All times are GMT +1. The time now is 02:10 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0