Go Back   EN World D&D / RPG News > Gaming Action > Living Worlds > Living EN World

Notices

Living EN World EN World's persistent Play-by-Post campaign setting. Come join in the fun!

 
LinkBack Thread Tools Display Modes
Old 18th August 2003, 09:31 AM   #1 (permalink)
Stabs the Wizard
 
Creamsteak's Avatar
 
Join Date: Jan 2002
Location: Nowhere.
Posts: 8,896
Creamsteak Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Creamsteak
(Discussion) General Part I

Monday, August 18th, 2:46 AM (central),

I was trying to sleep, but my muse hit. At Gencon I was privy to what the RPGA calls Living Greyhawk. Living Greyhawk is only 'somewhat' alive. Character interaction isn't very deep, and a lot of the things that make a campaign setting alive are non-existent. For instance, characters are not normally permitted to create their own magic items. Characters cannot develop their own spells without the approval of a bunch of groups of people called Triads, and to my knowledge it's never been done.

I want a living game. I want to be able to create a character that is an interactive part of not just my gaming tables campaign. I want to be able to create an item for someone who took the time to find me, just to make his item. I want a Living Campaign setting.

Does this idea catch your attention? Then read on... I've got a little more to say...



The world will be named Enworld. Enworld will be made up of a number of homebrew people, locations, and events constructed by those people who are willing. A group of people will act as judges, overseeing all of the characters, events, and locations as they are spawned, destroyed, and changed by the passing of time. Judges will also get to arbitrate global events and the passing of time on the setting. There will be a number of games ran inside the setting by willing DMs with willing players. Every game will operate independently, some being for just 1 player while others occupy groups of more. The characters, in turn, will be able to interact with each other on a regular basis.

The way I'm seeing this playing out...

The first game in the Out of Character forum will be a character glossery. Any number of 1st level characters made using the guidelines provided will be stored here. This, I guess, isn't too different from YB in that respect. Characters will be viewable to all of the players, dms, and judges that are are around. It will also, most likely, become a rule of thumb that players need to attach (in smallest text) a link to their individual characters in their sigs. This is so a DM can quickly access your post in a thread without any problems.

The first game In Character thread for this game will probably be a Tavern. A Tavern is a safe place where characters can interact, and form groups. There may end up being a number of these in different parts of the campaign setting. The first tavern will be the only one, until a player reaches another location and creates a tavern of his own, which will probably have a level minimum like 6. There will obviously be a limit on the total number of these, but it shouldn't be a problem if it takes some time to reach that point. One player may found the, "Red Dragon's Inn" in the city of "Made up Name" on the coast of the "Place where some adventure is to be had".

The second out of character thread would be for the first DMs to work on an interactive adventure. Something simple, with two groups that are operating seperately, but get to meet up at different points in the game. They would discuss here just like you would in any other OOC thread for a game, except that players would probably be discouraged from reading certain parts. Actual module writing might need to be handled elsewhere, or even through email, if it gets to that.

The second in character thread would be the FIRST ADVENTURE! The place where it all starts. Like any other PbP.

After an adventure, characters that survive would be able to spend their money and buy their items for their next adventure. Interact with characters, provide some help for lower level characters, and maybe even start building in the world (construct a settlement, tavern, blacksmith, etc.) Of course, players with multiple characters would have to be restricted from 'feeding' their own lower level characters, but I expect the people around this forum to be honest.

So, what do you think? Think it would work? Want to do it?
__________________
Touch of the Abyss: IC, OOC, RG
Red Hand of Doom: IC I, IC II, OOC, RG
Sunless Citadel: IC, OOC, RG

Last edited by Creamsteak; 12th April 2004 at 03:16 AM..
Creamsteak is offline  
Old 18th August 2003, 09:36 AM   #2 (permalink)
Registered User
 
Catulle's Avatar
 
Join Date: Jan 2003
Location: Birmingham, UK
Posts: 595
Catulle Goblin Sharpshooter (Lvl 2)
Looks very, very interesting indeed. A bundle of work to be sure, but I think there's mileage in it.

Regards,

Barry
__________________
odi et amo. quare id faciam fortasse requiris?
nescio sed fieri sentio et excrucior.
Catulle is offline  
Old 18th August 2003, 09:48 AM   #3 (permalink)
Stabs the Wizard
 
Creamsteak's Avatar
 
Join Date: Jan 2002
Location: Nowhere.
Posts: 8,896
Creamsteak Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Creamsteak
Since I'm all inspired right now, I wanted to throw out a couple character standards concepts:

Characters will be created with 30 point buy.
3.5 Game SRD
PhB Races and Character Classes
Max starting gold

Heres an alternative experience system, the first five levels are easier than usual to gain, but from there on up it becomes more difficult.

1 - 0 ( 0 )
2 - 1000 ( 1000 )
3 - 1500 ( 500 )
4 - 2500 ( 1000 )
5 - 4000 ( 1500 )
6 - 6000 ( 2000 )
7 - 9000 ( 3000 )
8 - 13000 ( 4000 )
9 - 18000 ( 5000 )
10 - 24000 ( 6000 )
11 - 32000 ( 8000 )
12 - 42000 ( 10000 )
13 - 54000 ( 12000 )
14 - 68000 ( 14000 )
15 - 85000 ( 17000 )
16 - 105000 ( 20000 )
17 - 128000 ( 23000 )
18 - 154000 ( 26000 )
19 - 184000 ( 30000 )
20 - 224000 ( 40000 )
__________________
Touch of the Abyss: IC, OOC, RG
Red Hand of Doom: IC I, IC II, OOC, RG
Sunless Citadel: IC, OOC, RG
Creamsteak is offline  
Old 18th August 2003, 11:34 AM   #4 (permalink)
Registered User
 
Thels's Avatar
 
Join Date: May 2003
Location: The Netherlands
Posts: 1,795
Thels Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to Thels Send a message via AIM to Thels Send a message via MSN to Thels Send a message via Yahoo to Thels
Sounds cool! I would defenitely want to play in it.

I think it would work, not sure. I've seen the central tavern idea back in the time when I still had time to chat on the TSR forums and there it worked out okay even without any judges, though with judges and DMs, this could be taken to a much higher level.
__________________
My signature post.
Zoe Clearwater in Living EN World, currently on A Merry Chase.
Thels is offline  
Old 18th August 2003, 11:42 AM   #5 (permalink)
PBP Goodness
 
Shalimar's Avatar
 
Join Date: Jan 2003
Location: Dreamland
Posts: 4,370
Shalimar Goblin Sharpshooter (Lvl 2)
This has the potential to create excessive amounts of threads, each of which would be bumped to the top rather frequently, driving everything else down, It would be like having 4 or 5 or eventually 10 or more hiveminds going at once. Other then that, it sounds like it could be great, good luck with it, so long as it doesn't get obnoxious, if you can get it its own forum, all the better.
Shalimar is offline  
Old 18th August 2003, 01:24 PM   #6 (permalink)
Registered User
 
Wippit Guud's Avatar
 
Join Date: Jan 2002
Location: Charlottetown, PEI, Canada
Posts: 1,663
Wippit Guud has disabled Experience Points
Sign me up as player and DM, if you're allowed to be both.
__________________
- Well get me drunk and call me the village idiot!
Wippit Guud is offline  
Old 18th August 2003, 03:00 PM   #7 (permalink)
I aim to misbehave
 
Keia's Avatar
 
Join Date: Jan 2002
Location: On the raggedy edge
Posts: 8,392
Keia Goblin Sharpshooter (Lvl 2)
sounds interesting . . .

Keia
Keia is offline  
Old 18th August 2003, 03:19 PM   #8 (permalink)
Registered User
 
Velmont's Avatar
 
Join Date: Aug 2003
Location: Montreal, Qc, Canada
Posts: 10,414
Velmont Goblin Sharpshooter (Lvl 2)
Send a message via MSN to Velmont
Interesting idea... Not use to living concept, but I think I catch the idea.
__________________
Living ENWorld
di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus

Games
Player

Hyacinthe in Rowaini Musketeers
Aelek Wolfheart in Retaking of Forgehold
Rinaldo di Senzio in the Crux of the Matter (LEW)
Opale di Senzio in Hero's must rise (LEW)
Ridik Keita, in The Secret of Gemhold(LEW)
Kharas Mroranon, in Heart of Artifice (LEB)
Benedict Reynold in a Simple Job (LEB)
Haltash Novannah in W3: The Eidolon (LEB)
Trevor Tannen (L4W)


"Experience is that great thing that allow you to see a mistake when you do it again."
Velmont is offline  
Old 18th August 2003, 03:35 PM   #9 (permalink)
Registered User
 
Join Date: Jun 2003
Location: Brasil
Posts: 274
infax Goblin Sharpshooter (Lvl 2)
Sounds interesting. I may be willing to try to contribute with time and effort as a DM.

A question though, what motivated the alternate experience table?

Last edited by infax; 18th August 2003 at 03:36 PM..
infax is offline  
Old 18th August 2003, 04:20 PM   #10 (permalink)
serves Gnome Master
 
Ravellion's Avatar
 
Join Date: Jan 2002
Location: Amsterdam, the Netherlands
Posts: 2,740
Ravellion Goblin Sharpshooter (Lvl 2)
Interesting. Might be willing to participate.

The XP table I don't agree with though. it would be about 4 times harder to reach 2nd than third, but then it becomes easier, and then it becomes harder again. Ech. Too 2e for me: "Hey I am second level. I need to make the exact sdame amount of XP as last level, but now I've got an extra hitdie to do it with.
__________________
"The best advice I ever got was from an elephant trainer in the jungle outside Bangalore. I was doing a hike through the jungle as a tourist. I saw these large elephants tethered to a small stake. I asked him, 'How can you keep such a large elephant tied to such a small stake?' He said, 'When the elephants are small, they try to pull out the stake, and they fail. When they grow large, they never try to pull out the stake again.' That parable reminds me that we have to go for what we think we're fully capable of, not limit ourselves by what we've been in the past." -Vivek Paul
Ravellion is offline  
Old 18th August 2003, 05:23 PM   #11 (permalink)
Stabs the Wizard
 
Creamsteak's Avatar
 
Join Date: Jan 2002
Location: Nowhere.
Posts: 8,896
Creamsteak Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Creamsteak
Quote:
Originally posted by infax
A question though, what motivated the alternate experience table?
I was just thinking about how slow PbP is when compared to relative gameplay. But I did want it to become more difficult as things progressed...

It was just a toss out to get opinions. I'll probably modify the experience charts for the game specifically to accomidate how slow play by post can be. 75% seems to be where my heads going. Then again, I might drop that idea if it seems like this kind of game would be faster...
__________________
Touch of the Abyss: IC, OOC, RG
Red Hand of Doom: IC I, IC II, OOC, RG
Sunless Citadel: IC, OOC, RG
Creamsteak is offline  
Old 18th August 2003, 05:26 PM   #12 (permalink)
Proposal Judge
 
GnomeWorks's Avatar
 
Join Date: Jan 2002
Location: Green Bay, WI, USA
Posts: 4,861
GnomeWorks Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to GnomeWorks Send a message via AIM to GnomeWorks
I'm definitely game for this, in whatever capacity would be available or needed.
__________________
While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
-----
Steamworks: A guide for introducing technology to a fantasy setting. (d20)
Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
GnomeWorks is online now  
Old 18th August 2003, 05:30 PM   #13 (permalink)
Stabs the Wizard
 
Creamsteak's Avatar
 
Join Date: Jan 2002
Location: Nowhere.
Posts: 8,896
Creamsteak Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Creamsteak
Quote:
Originally posted by Shalimar
This has the potential to create excessive amounts of threads, each of which would be bumped to the top rather frequently, driving everything else down, It would be like having 4 or 5 or eventually 10 or more hiveminds going at once. Other then that, it sounds like it could be great, good luck with it, so long as it doesn't get obnoxious, if you can get it its own forum, all the better.
I was concerned with this as well. Actually, making a comparison to YB before it really slowed down would be accurate. We should keep it inside one forum so that the traffic around it is adequate, but if it begins to interfere with the forum itself I could probably persuade morrus to allow another forum.

But, I need to gauge the number of people first.

Also, I'm thinking that DMs deserve some kind of benefit from DMing. Just an idea, but what if DMs get to create an NPC for themselves that advances based on the efforts the DM puts into the game. This character would be part of the world, just not part of the adventures and trials of the player characters all around.
__________________
Touch of the Abyss: IC, OOC, RG
Red Hand of Doom: IC I, IC II, OOC, RG
Sunless Citadel: IC, OOC, RG
Creamsteak is offline  
Old 18th August 2003, 05:33 PM   #14 (permalink)
Stabs the Wizard
 
Creamsteak's Avatar
 
Join Date: Jan 2002
Location: Nowhere.
Posts: 8,896
Creamsteak Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Creamsteak
Quote:
Originally posted by Wippit Guud
Sign me up as player and DM, if you're allowed to be both.
Yep, I expect to have people be able to handle both. Seems kinda important to me.
__________________
Touch of the Abyss: IC, OOC, RG
Red Hand of Doom: IC I, IC II, OOC, RG
Sunless Citadel: IC, OOC, RG
Creamsteak is offline  
Old 18th August 2003, 05:34 PM   #15 (permalink)
Proposal Judge
 
GnomeWorks's Avatar
 
Join Date: Jan 2002
Location: Green Bay, WI, USA
Posts: 4,861
GnomeWorks Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to GnomeWorks Send a message via AIM to GnomeWorks
Quote:
Originally posted by creamsteak
Also, I'm thinking that DMs deserve some kind of benefit from DMing. Just an idea, but what if DMs get to create an NPC for themselves that advances based on the efforts the DM puts into the game. This character would be part of the world, just not part of the adventures and trials of the player characters all around.
I like that idea. It would let a DM who runs a game that finishes and start a new game have an NPC personality ready to go.

And it lets DM have the same kind of fun as the players, though in a slightly different fashion. Not only that, but if the DM decides to play for awhile, they already have a character available.
__________________
While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
-----
Steamworks: A guide for introducing technology to a fantasy setting. (d20)
Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
GnomeWorks is online now  
Old 18th August 2003, 06:18 PM   #16 (permalink)
Registered User
 
Thels's Avatar
 
Join Date: May 2003
Location: The Netherlands
Posts: 1,795
Thels Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to Thels Send a message via AIM to Thels Send a message via MSN to Thels Send a message via Yahoo to Thels
If I understand things correctly, there's more than 1 adventure on a time going on. So anyone DMing an adventure could still have his character be off on another adventure.

't would be a little harder for judges, but still doable.
__________________
My signature post.
Zoe Clearwater in Living EN World, currently on A Merry Chase.
Thels is offline  
Old 18th August 2003, 06:36 PM   #17 (permalink)
Tactical Warlord
 
garyh's Avatar
 
Join Date: Jul 2002
Location: Los Angeles, CA
Posts: 4,263
garyh Hobgoblin Soldier (Lvl 3)
Send a message via AIM to garyh
I *love* this idea!

Creamsteak, this is a thing of pure genius! I really, really like this idea. I'll be a judge (it would seem kinda obvious for the PbP mods to judge and all anyways), and play as well if that's possible.

As for a seperate forum... I think if this takes off and does well, we could probably split it off into a Living Enworld forum. I understand Shalimar's concern.

EDIT: Oh, I'd be very interested in helping with world creation... maps, kingdoms, etc. I know the idea is to have PC's able to affect the world, but we probably need a framework to start with, too.
__________________
Gary Hoggatt - www.garyh.net
"Such heroic nonsense..."

Living 4th Edition, a new persistent play-by-post world here on EN World, is now accepting character and adventure submissions! Join the L4E group or visit our forum! Adventure awaits you in the Transitive Isles!

Last edited by garyh; 18th August 2003 at 06:40 PM..
garyh is offline  
Old 18th August 2003, 07:09 PM   #18 (permalink)
Registered User
 
Thels's Avatar
 
Join Date: May 2003
Location: The Netherlands
Posts: 1,795
Thels Goblin Sharpshooter (Lvl 2)
Send a message via ICQ to Thels Send a message via AIM to Thels Send a message via MSN to Thels Send a message via Yahoo to Thels
How about Deities? Would you use an existing pantheon or make up a new one? If you make a new one, you would only need several (1 per alignment minimum I think) and other deities could be 'discovered' later.
__________________
My signature post.
Zoe Clearwater in Living EN World, currently on A Merry Chase.
Thels is offline  
Old 18th August 2003, 07:11 PM   #19 (permalink)
Tactical Warlord
 
garyh's Avatar
 
Join Date: Jul 2002
Location: Los Angeles, CA
Posts: 4,263
garyh Hobgoblin Soldier (Lvl 3)
Send a message via AIM to garyh
Quote:
Originally posted by Thels
How about Deities? Would you use an existing pantheon or make up a new one? If you make a new one, you would only need several (1 per alignment minimum I think) and other deities could be 'discovered' later.
That's one of the things our Architect would need to consider. Your idea is a solid one, Thels, and would give a good starting point while allowing for player-created variety.
__________________
Gary Hoggatt - www.garyh.net
"Such heroic nonsense..."

Living 4th Edition, a new persistent play-by-post world here on EN World, is now accepting character and adventure submissions! Join the L4E group or visit our forum! Adventure awaits you in the Transitive Isles!
garyh is offline  
Old 18th August 2003, 07:22 PM   #20 (permalink)
Sniper o' the Shrouds-Mod
 
Dinkeldog's Avatar
 
Join Date: Jan 2002
Location: An apartment
Posts: 4,866
Dinkeldog Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Dinkeldog
I think it's a great idea.

I agree that it would at least eventually require its own forum, especially since I think you'd want more than just a single tavern as a meeting thread. I think it makes sense to have at least a common "temple" area, more than likely a thieves guild and a mages' guild, in addition to a marketplace, and the ability for players to create locations that don't exist.

I think it'd be a lot of work for the DMs. Having said that, I'd be willing to work as a DM in addition to possibly having a PC somewhere in areas I'm not dealing with.

Other recommendation: Have some kind of entry location for new characters to get them looked over by at least one of the DMs before they go into a play area.
__________________
Prepare to repel boarders...

Looking for a game in the Denver area
Dinkeldog is offline  

EN Marketplace Featured Listings
WereDragon Magazine Issue #1!


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



These are the 100 most-searched-for thread tags
Search Tag Cloud
3.5 3.5 still lives here 3.xe 3e 3rd edition 4e 4th edition action rpg adventure aquerra art artificer blizzard bring back nightfall! build campaign cartography cats & dogs rule! character cheese class codex hiveous combat computer games conversational cosmology cydra d&di d20 modern dark sun diablo3 dming dragon dragon magazine dungeon eberron errata feats game game aid games gleemax problems greyhawk gsl gurps hive hivemind hiveocracy homebrew homebrewed homebrew setting house rules humor hunting season is now! legacy legacy thread lorraine williams maps massachusetts meta miniatures monsters ninja'd hive nuclear aoe ftw! od&d off-topic oots optimization order of the stick pathfinder plots powers race races recharge power retro clone rules smilies attack sporked hive ssoass sterich stick hive story hour swordmage tags tale of the twin suns the planes traps true20 turkey sammich unconventional thought wall-e warlock weird wiki worldbuilding world of kulan wotc wyre ymca

All times are GMT +1. The time now is 06:23 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0