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So, there it was, a Merchant in need of a Wine shipment. almost a week overdue, a Merchant a less than a mile away, though it was getting on and probably a bit late to visit him for information.
There was the roadwarden as well, the man who found something among the wreckage of a barrel-wagon suppossedly coming from the Vinyards. The Vinyards themselves were some 20 miles from The City South,South-East of here.
Where to first...
__________________ Iconic DMing-Addicted ENWorlder
Living ENWorld Judge
"Well," says Velbrik to his companions, "Let's grab a table while we make our plans. We ought to get organized before we go leaping off in every random direction."
Velbrik gestures to a table in a well-lit corner, proceeding there and pulling out several sheets of paper. "Let's go over what we know so far. I'll write it down both for organization's sake and so we'll have something to present to the rest of our group in the morning, who've most likely missed out on everything pertaining to the job."
"First, shipments have - as the notice said - ceased, for so far nearly a week, from the Vingarius Vineyard, 20 miles southeast of here. Brindle has told us that the poster comes from Fenton's Wines & Spirits, a business in town."
He paused, quickly writing upon the paper, in slanted, spidery script,
Code:
Vingarius Vineyard - shipments of wine to city 1 per 2 days. Ceased.
Fenton's Wine & Spirits is destination of shipments, in town.
"Now, Enbard Gunnerson, a Roadwarden, came across one of the caravans that was making a journey to Fenton's. It was destroyed: kegs smashed, carts turned over, wine spilled, and no sign of the driver or any other occupants. He also claims he has found something of interest."
Velbrik continues writing,
Code:
Caravan found, wrecked. Occupants missing.
See Enbard Gunnerson, details.
"Is there anything I missed? If not, it looks like our first course of action in the morning will be, as Troi said, to head over to see Enbard Gunnerson in his station along the road."
"Hmm..." Troi says, looking over what's been written. "Well, my first thought was that we should head down to th' Avenue a Merchants, and see what the guys down there say, from... what is it, Fenton's?" He pauses. "Yeah. So anyway, we talk to them, see what they know, then we head out and go see this Enbard Gunnerson guy, or whoever."
"First, though, while we're still here in town, we gotta get some supplies, in case this takes awhile, y'know? Zoe is pulling some cash together to get a donkey, or somethin', to carry some food around. I dunno. I can't help her out, though, so if ya don't wanna carry yer food on yer back, ya should probably talk to Zoe at some point."
"So once we talk to Gunnerson, we figure out what we're gonna do. Probably end up headin' to the vinyards, to see what they say 'bout it. See if any other shipments been destroyed, or whatnot."
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
"Agreed, we must gather some information and supplies, I would suggest speed in that if possible however as there is the possibility that the more time is left the more tracks will fade or raiders will be able to 'disappear'. If we want to discover where the goods are or who the attackers are we probably need to make it to the site quickly."
It is still early evening. Seeing as Fenton had Mr. Brindle post the Notice just a few short moments (let's say an hour), he is most likely still up, and perhaps even Open for business, should you wish to go to his shoppe. Providing that the inquiries with Mr. Fenton do not take overly long, you could even be on the Road to the Roadhouse (even there) within 2 hours, 3 perhaps. The ROadhouse where Gunnarson is posted is a mere 3 miles out, along a well-travelled road. That trip shouldn't take too long (An hour to hour and a half in the dark on foot, providing for heavy packs, faster if you travel lightly.
The Roadhouse has a commons room that you may stay in for a copper a night if you need to. A fresh start from there in the morning should put you well on the way to the Vinyard (perhaps even a chance at a ride with a wagon or some such).
__________________ Iconic DMing-Addicted ENWorlder
Living ENWorld Judge
Rinaldo come from the bar, a glass in his hand. He puts his sack next to a chair and take a seat.
Quote:
"Agreed, we must gather some information and supplies, I would suggest speed in that if possible however as there is the possibility that the more time is left the more tracks will fade or raiders will be able to 'disappear'. If we want to discover where the goods are or who the attackers are we probably need to make it to the site quickly."
"I agree too with that. More we will be waiting, more difficult it will be to find raisers. As blacksmiths say, we must work the iron while it's hot."
Quote:
Zoe is pulling some cash together to get a donkey, or somethin', to carry some food around. I dunno. I can't help her out, though, so if ya don't wanna carry yer food on yer back, ya should probably talk to Zoe at some point."
Rinaldo look at his purse and put an hand to estimate the weight.
"I have a few gold to spare if it is needed. If we need more money, I can try to sell my spice with little or no profits. If I do an average bargain, I think I can do it fast."
__________________ Living ENWorld di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus
Felix "Agreed, we must gather some information and supplies, I would suggest speed in that if possible however as there is the possibility that the more time is left the more tracks will fade or raiders will be able to 'disappear'. If we want to discover where the goods are or who the attackers are we probably need to make it to the site quickly."
"Good point." Troi says, nodding. "I can track critters, an' I don't imagine that trackin' people'll be any different. If there are any tracks, even if they're a couple a days old or whatever, I should be able to find 'em."
"However, we shouldn't leave 'til mornin'. I did say that we should gather here in the mornin', y'know? Besides, Zoe left, and I gotta go get Thurgan at some point before we set out tomorrow."
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
OoC: No problem, though we have only heard from 4 players. And the next morning it is, then...
IC: The Sun dawns on The City as it did every morning, finding those dwelling therein well and fairly well-protected from the more dangerous World at large. Breakfast at Edwyrd's Victuals, located a scant 3 doors down from The Red Dragon is what most, if not all, of the Adventurers meet for prior to setting off t seek their fortune.
Rashers of bacon, enough eggs to repopulate a small country with birds (chicken,duck and quail) as well as Edwyrd's famous Griddle-Cakes and raspberry syrup are complemented by bowls of apples, pears and imported fruit known as 'plantain', all served with Koffee and Tea and for a mere pittance < 3 SP>, a King's Feast.
__________________ Iconic DMing-Addicted ENWorlder
Living ENWorld Judge
Zoe approaches the group smiling, speaking to the others while she takes off her backpack and sits down: "Good morning! How's everyone doing? It feels weird, knowing I'm actually about to leave town."
Troi sits at the table, his demeanor one of a person who is well-rested. Unlike his entrance into the Red Dragon the earlier day, he is now wide-eyed and alert. His appearance is similar, as well, though his hair is smoothed down, and a suit of black studded leather with shiny silver studs has found its way into his attire. Resting on the table in front of him is a decent-sized backpack, with several items making strange bulges in it. Resting beside it is a thick spellbook, with the name Troi Delmontes carved neatfully into its cover.
"Good mornin', Zoe." Troi says, giving her his traditional greeting. "I'm doin' just fine. Not even anxious to get out, really... kinda funny. I'm a little sorry to have to leave Joe's place behind... but hey, them's the breaks, y'know?"
He looks Zoe over. "I see you're all ready for our little trip."
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
Velbrik appears much as he did the night before, but with a face clean from road dust and his now slicked-back and oddly dark hair.
"We ought to go and see Enbard as soon as possible. Looks like we're waiting for Rinaldo, Felix, Thurgan, and Grak. Hopefully they'll see the note on the board in short order and come on over."
"Right." Troi says, nodding. "Well, I have to get Thurgan... that's my job, an' I'll probably go do that once the others show up. Felix and Rinaldo will probably show up eventually, but I dunno 'bout Grak."
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)
"Waiting for me, Sir Velbrik? Sure you won't. I'm here! I was packing my things. Hello Miss Zoe! Hi Troi! Now, let's eat."
Rinaldo take a seat. At soon as his breakfast arrive, he starts to eat. He eats like he hadn't eaten for days, but still, his manner stay correct, it seems he has devellop the art to eat. In less than five minutes, nothing is left in his plates.
"That's was an excellent breakfast. I'm ready to go now."
__________________ Living ENWorld di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus
Troi nods as Rinaldo arrives. He then watches, wordlessly, as Rinaldo eats.
"Well..." He says as he observes the merchant finish off his food, "that was interesting. I don't think I've ever seen anyone eat that quickly before."
__________________ While I play D&D, it is not my game of choice, be it 3.5 or 4e.
"You're insane AND Jurassic, GW." - garyh
"The reverse side also has a reverse side." - Japanese proverb
----- Steamworks: A guide for introducing technology to a fantasy setting. (d20) Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)