Go Back   EN World D&D / RPG News > Hosted Sites > Personal & Hosted Forums > Hosted Settings > The Cosmonomicon

Notices

The Cosmonomicon Forum for the development of a set of d20, OGL compliant rules for handling roleplaying in aerospatial, fantasy settings.

 
LinkBack Thread Tools Display Modes
Old 19th December 2003, 02:52 AM   #1 (permalink)
Registered User
 
BlackJaw's Avatar
 
Join Date: Jan 2002
Location: Novato CA (north-bay above SF)
Posts: 268
BlackJaw has disabled Experience Points
Send a message via ICQ to BlackJaw
New ideas in the works

I've gotten close to the point in my home game (well I run two now, but regardless) where I will be needing some flying ship rules.

So I went back and looked at our rule-set, then imagined trying to teach it to my players (many of whom simply rely on me to make sure the rules are being followed... like the guy that always wants to ready an action, even after taking a full attack action and 5' step) and I started to realize that we could make the rule set better, simplier, IE: closer to the standard D&D rules.

Then I noticed I used the word "we." There isn't a we. There isn't even an I. The cosmonomicon webpage isn't posted on enworld (its host) because it wasn't updated nearly a year ago with the server change (My fault). no one has posted in these forums for months. I check every once in a while but not even I work on things like I should. No one really wants to do some of the remaining chapters, and most of the current rules need tweaking for use in 3.5 D&D...

So I've decided I will forsake what little social life I have (ha) and begin work on a smaller simplier cosmonomicon. rules a little closer to D&D rules (like double move action = moving twice your speed, and size types that are the same as monsters instead of a normal size to vehicle size conversions, etc) and without the sections no one wanted or felt able to write... like camaign guides, DM advice, a half dozen PrCs, etc. I even intend to make a simplier vehicle design system that will need less work to be done or build.

I don't know how many of you still check these pages (I've watched them for a while but never had anything to post, so I bet some of you are out there right now checking in but having nothing new to post) and I'm interested to hear what you think on this concept, but I am esentialy intending to go this alone, at least for now.

Basicaly I intend to change a lot of what we did. I say we here because most of the changes I want to make now are to things I did. I came up with the "two move actions for a vehilce = more manuvering not more speed" rule that I am now tossing out, but some of the things I'm changing are how I once proposed them but was over ruled (vehicle sizes seperate from monster sizes).

Anyway, I'll be posting as I work on it, and I encourage all of you to come by and yell at me a lot.

Oh and for the record: I'm not starting over. Most of what we did before is great work, and will be kept intact (especialy the manuvering, stunts, etc) I'm just making a few things better and removing a lot of dead weight topics from the project...
__________________
--BlackJaw
"May the Orc spit in your Pie!"

www.Pseudolife.com
The Dice Pit

--BEGIN GEEK CODE BLOCK--
GO d- s:- a-- C++ UL->+ P+ L>L+ E? W+++$ N+ o? K? w+ O- M@ V- !PS PE@ Y+<BR> PGP t-- 5-(+) X R++>+++$ tv+ b++ DI++>$ D++ G e>++ h! !r !y+
--END GEEK CODE BLOCK--
BlackJaw is offline   Reply With Quote

EN Marketplace Featured Listings
WereDragon Magazine Issue #1!


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



These are the 100 most-searched-for thread tags
Search Tag Cloud
3.5 3.5 still lives here 3.xe 3e 3rd edition 4e 4th edition action rpg adventure aquerra art artificer blizzard bring back nightfall! build campaign cartography cats & dogs rule! character cheese class codex hiveous combat computer games conversational cosmology cydra d&di d20 modern dark sun diablo3 dming dragon dragon magazine dungeon eberron errata feats game game aid games gleemax problems greyhawk gsl gurps hive hivemind hiveocracy homebrew homebrewed homebrew setting house rules humor hunting season is now! legacy legacy thread lorraine williams maps massachusetts meta miniatures monsters ninja'd hive nuclear aoe ftw! od&d off-topic oots optimization order of the stick pathfinder plots powers race races recharge power retro clone rules smilies attack sporked hive ssoass sterich stick hive story hour swordmage tags tale of the twin suns the planes traps true20 turkey sammich unconventional thought wall-e warlock weird wiki worldbuilding world of kulan wotc wyre ymca

All times are GMT +1. The time now is 10:19 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0