8th June 2004, 03:37 AM
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#1 (permalink)
| | Not a $0 supporter :)
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,463
| (Adventure) Duel between Calamar the Dark vs. the Rogue Cain (Pbartender) Calamar heads to a secluded spot on the beach and goes over the list of spells he has memorized in his head. He has already planned his actions over and over in his mind, every movement of this little rogue he knows. He stands confidently in the light of the setting sun. Just enough light to see by and be effective. He awaits only for the troublesome and rude little rogue.
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind
Last edited by Creamsteak; 16th June 2004 at 05:36 AM..
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8th June 2004, 04:35 AM
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#2 (permalink)
| | Registered User
Join Date: Apr 2004 Location: Louisville, KY (crueldespot@yahoo.com)
Posts: 64
| Quote: |
You may bring a second if you wish," he pauses for a moment, "it suddenly occurs to me that someone of your limited mind may not know what that is. Someone to negotiate on your behalf. I await you little coward."
| Cain follows Calamar out the door. "You want seconds?" thinks the halfling, "He're how many seconds you've got: 5, 4, 3..." As he crosses the threshold, Cain draws his shortsword and charges the wizard. "2, 1..." OOC: Cain doesn't wait for the beach. He attacks Calamar in the street as soon as he leaves the Red Dragon. Since Calamar doesn't seem to be expecting it (and didn't describe any precautions taken enroute to the beach) maybe I can roll bluff vs sense motive to get a surprise round? |
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8th June 2004, 04:52 AM
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#3 (permalink)
| | Not a $0 supporter :)
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,463
| OOC, Actually, it was stated in the back room that I keep an eye out for you at all times, whether you come through the front door, a window, or just in general and my hesitation and statment about not expecting you to fight fairly suggests that I continue to not trust you and be prepared for your surprise attack. Quote: | OOC: Cain doesn't wait for the beach. He attacks Calamar in the street as soon as he leaves the Red Dragon. Since Calamar doesn't seem to be expecting it (and didn't describe any precautions taken enroute to the beach) maybe I can roll bluff vs sense motive to get a surprise round? | Calamar's last stated action was that if you approach me or move to attack me I cast a Ray of enfeeblement on you and that I also keep at least five feet distance between yourself and myself. I fear that you have doomed yourself now though, there is no fighting within the inn or the city proper from what I understand. By attacking me in the threshold of the door, you have just doomed yourself to prison or worse.
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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8th June 2004, 04:58 AM
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#4 (permalink)
| | Not a $0 supporter :)
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,463
| OOC, also, since you attacked me in the Inn of the Red Dragon, I moved the thread to there, don't reply here
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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8th June 2004, 05:02 AM
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#5 (permalink)
| | Registered User
Join Date: Apr 2004 Location: Louisville, KY (crueldespot@yahoo.com)
Posts: 64
| OOC:
Let me clarify who I meant by "he" , since it might have been ambiguous:
As soon as CAIN crosses the threshold, CAIN draws his sword and charges CALAMAR, who is already out in the street.
I know that you stated in the Croc hunt thread that Calamar had a readied action to cast Ray of Enfeeblement. Realize that you cannot ready an action before initiative is rolled, nor can you maintain a readied action while walking down the street etc. |
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8th June 2004, 05:07 AM
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#6 (permalink)
| | Not a $0 supporter :)
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,463
| UH, stop replying here, you attacked me in the inn, not here
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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8th June 2004, 09:47 AM
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#7 (permalink)
| | Quantum Mechanic
Join Date: Sep 2002 Location: Suburban frontier of Chicago
Posts: 4,674
| OOC: Alright. I'll be judging this duel. Rules mechanics and judgements will be posted in Cyan. Judge's decisions are final. When you post your next action, please describe in character what you intend to do, and then add an OCC comment with the precise actions you wish you take, and the pertinent bonuses. Though I check the boards several times a day, I'm not on-line constantly, so be patient if I don't respnd immediately. Thank you. Cain's countdown negates any possibility of a surprise round. But by the same respect, Calamar's readied action was announced back in the Inn's back room with regards to a different situation. You can ready an action outside of combat, but you cannot really do anything else in the meantime. The action has not been re-readied since the back room, though Calamar has taken other actions. Initiative
Calamar: 5 +1 = 6
Cain: 9 +4 = 13
Outside the Red Dragon Inn, the incredibly life-like statue of the Inn's namesake glowers down at the two opponents.
Calamar, focused upon the tactics he anticipates using against the unctuous little runt, doesn't fully catch the meaning of the halfling's countdown. He turns around to find out just what the shrunken midget going on about, only to find the rogue rushing at him with sword drawn. Calamar can only stand there gape-mouthed as Cain thrusts his blade deep into the wizard's vitals. Despite his normal pigmentation, Calamar's face turns an odd shade of grey in reponse to the intense and sudden pain. Blood flows freely down the front of his robes. Cain charges with his short sword. Attack: 11 +1 +2 = 14 vs. AC 10 (Calamar is flatfooted). Damage (sneak attack): 3 + 5 = 8 hp. Calamar is now at 2 hit points.
Rocco hasn't really posted an action for this initial round. I'll continue the round, once he posts his response.
At the flash of steel and the spurt of blood, screams and yells break out nearby as bystanders flee for cover.
Last edited by Pbartender; 8th June 2004 at 01:38 PM..
Reason: Miscalculated Calamar's hit points...
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8th June 2004, 11:07 AM
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#8 (permalink)
| | Living EN World Judge
Join Date: Oct 2002 Location: San Francisco, CA
Posts: 5,106
| Quote: |
Originally Posted by DM-Rocco UH, stop replying here, you attacked me in the inn, not here | Gentlemen, since you are set in this Duel, please continue to conduct it's outcome HERE, not in the Red Dragon Inn thread.
Yes, you are fighting in the Inn (or right outside, etc...), but that thread is primarily for DMs to introduce adventures and for new players to get the lay of the land. Any sort of combat is going to bog down the thread with posts that mean nothing for 95% of the players. I had a similar problem with one of my games, where my players (and myself) were blathering on between adventures and were asked to 'take it elsewhere' for the good of those not directly involved.
__________________ Iconic DMing-Addicted ENWorlder
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8th June 2004, 01:27 PM
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#9 (permalink)
| | Not a $0 supporter :)
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,463
| OOC first, this little psychotic, oh forget it. Anyway, where are you getting my character from, he should have 10 hit points, 4 first level, + 3 CON and + 3 toad familiar. ANd actually, if we never made it down to the beach, since the jerk attacked in the doorway, I would assume that I could have had a readied action. Both effects my next actions. Also, by continuing it in the bar, it makes way for those of noble hearts who wish to interrupt. He had the chance to fight me alone on the beach, he blew it, that too is not fair. Also you jerk, my character dies, each new one will have the sub title Cain killer, your a childish jerk who takes role-playing to seriously. You wanted a duel, I didn't that is why I didn't follow out the first time. I decided to humor you and set rules before hand, I figured something non lethal to settle honor or whatever your misguided mind thought was wrong. You have made an enemy this day, one that you will not like in the future.
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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8th June 2004, 01:32 PM
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#10 (permalink)
| | Quantum Mechanic
Join Date: Sep 2002 Location: Suburban frontier of Chicago
Posts: 4,674
| Quote: |
Originally Posted by DM-Rocco OOC first, this little psychotic, oh forget it. Anyway, where are you getting my character from, he should have 10 hit points, 4 first level, + 3 CON and + 3 toad familiar. | That was a misread on my part. I'm sorry. It's fixed. Quote: |
Originally Posted by DM-Rocco I would assume that I could have had a readied action. Both effects my next actions. | Never assume anything. Read my first post again. Judge's decisions are final.
Last edited by Pbartender; 8th June 2004 at 01:35 PM..
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8th June 2004, 02:46 PM
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#11 (permalink)
| | Registered User
Join Date: Apr 2004 Location: Louisville, KY (crueldespot@yahoo.com)
Posts: 64
| OOC:
I originally posted a long OOC response, but upon consideration it is unnecessary. On with the fight. I await Calamar's action.
Last edited by crueldespot; 8th June 2004 at 03:16 PM..
Reason: better judgement
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8th June 2004, 03:53 PM
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#12 (permalink)
| | Stabs the Wizard
Join Date: Jan 2002 Location: Nowhere.
Posts: 8,895
| (Pbartender, if you need any moderator actions, like removing posts from the Red Dragon Inn and moving them over to this thread, just send me an email.) |
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8th June 2004, 07:43 PM
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#13 (permalink)
| | Registered User
Join Date: Aug 2003
Posts: 943
| A dark figure steps out of the Red Dragon in time to see Cain's charge and nasty wounding of Calamar. Taking up a position between the claws and beneath the lamp-like gaze of the immense dragon the figure turns to watch the unfolding conflict. OOC: Pbartender, I've asked Otakkun/Eberk and Venus/Rogier to join us here in the thread and this 'dark figure' is an emissary and enforcer of Joe's, though few remember having seen any such enforcer before. Feel free to RP this NPC as needed. PM me for specifics. |
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8th June 2004, 11:20 PM
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#14 (permalink)
| | Registered User
Join Date: Jan 2002 Location: Eindhoven, Netherlands
Posts: 981
| Rogier steps outside after Joe's request, trying to figure out what's going on.
"Hold it you two" he says in a demanding, strong voice. He holds his axe and shield ready, and continues his interruption. "Drop your weapons, no spellcasting, nothing. Just tell me what the heck you are doing?"
__________________ Currently Playing as: Rogier & Irene, in Living ENWorld. |
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9th June 2004, 12:07 AM
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#15 (permalink)
| | Registered User
Join Date: Feb 2003 Location: Boston
Posts: 111
| Arriving just in time to see the mage get a nasty wound in his side, Eberk cannot help but flinch at the sight.
"Another one of those and no healing will be able to help the lad" he comments to Joe, just before Rogier steps between the two duelists. |
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9th June 2004, 01:24 AM
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#16 (permalink)
| | Living EN World Judge
Join Date: Oct 2002 Location: San Francisco, CA
Posts: 5,106
| Quote: |
Originally Posted by Sparky ...this 'dark figure' is an emissary and enforcer of Joe's, though few remember having seen any such enforcer before... | Judge OoC:Actually, I do remember someone bringing up (CS, I think) a 'no fighting in the red Dragon' rule, with some IG enforcement. This (NPC) figure seems appropriate.
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9th June 2004, 03:28 AM
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#17 (permalink)
| | Quantum Mechanic
Join Date: Sep 2002 Location: Suburban frontier of Chicago
Posts: 4,674
| Quote: |
Originally Posted by Sparky A dark figure steps out of the Red Dragon in time to see Cain's charge and nasty wounding of Calamar. Taking up a position between the claws and beneath the lamp-like gaze of the immense dragon the figure turns to watch the unfolding conflict. OOC: Pbartender, I've asked Otakkun/Eberk and Venus/Rogier to join us here in the thread and this 'dark figure' is an emissary and enforcer of Joe's, though few remember having seen any such enforcer before. Feel free to RP this NPC as needed. PM me for specifics. | OOC: It truly wasn't necessary, but I appreciate it, nonetheless. Quote: |
Originally Posted by Venus Rogier steps outside after Joe's request, trying to figure out what's going on.
"Hold it you two" he says in a demanding, strong voice. He holds his axe and shield ready, and continues his interruption. "Drop your weapons, no spellcasting, nothing. Just tell me what the heck you are doing?" | Quote: |
Originally Posted by Otakkun Arriving just in time to see the mage get a nasty wound in his side, Eberk cannot help but flinch at the sight.
"Another one of those and no healing will be able to help the lad" he comments to Joe, just before Rogier steps between the two duelists. | I'm going to allow Calamar to finish his action for this round, if he has any. Outside of your character's current exclaimations, they take no real action until the next turn. I'll roll them into the initiative order then, if the combat continues.
Last edited by Pbartender; 9th June 2004 at 03:29 AM..
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9th June 2004, 05:09 AM
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#18 (permalink)
| | Not a $0 supporter :)
Join Date: Sep 2003 Location: Oppressed in Alturang (or St. Paul MN, samething)
Posts: 1,463
| Reeling from the blow of the sneaky Cain, Calamar the Dark, stumbles forwards and spins around to face the treacherous Rogue. His breathing slightly ragged from the blow, his tight elven like features making him look weaker then he is.
Calamar contemplates taking a position five feet away from Cain and throwing his always handy bag of sticky adhesive substance known more commonly as alchemist's fire right at Cain. But he thinks better of the idea, most of it anyway, this rogue has played a game and has cheated in the attempt, and he has failed to do what he thought he could, kill the wizard in one single round.
A new plan formulates in his mind, one that makes use of his intelligence, not brawn. A sly grin betrays his thoughts.
"Treachery, it is here," he cries, "seek it out! Assassins in the street, no one is safe, call the constable, I wish to press charges! Treachery!"
Already a group of people and a dark bouncer from inside the bar come running to see what the commotion is all about, while Calamar the Dark patiently awaits Cain's next attack, or the city guard, whichever comes first. OOC, I take a five foot step back from the Cain, and ready an action to throw, or attempt to, a bag of alchemist's fire at Cain should he attack me or move towards me. This is of course assuming that I am at two hit points. Free action, yelling for the gaurds. Page 160 PHB 3.5, you can make a five foot step and still ready an action. Thanks for double checking the hit points and I accept your judgement about the begining of combat. I just wanted to clarify.
__________________ Goodnight sweet prince, may flights of dragons sing thee to thy rest Ernest Gary Gygax (July 27, 1938 – March 4, 2008) www.dragonroots.net Wizard's First Rule: People are stupid People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true. -Wizard's First Rule by Terry Goodkind |
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9th June 2004, 06:26 AM
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#19 (permalink)
| | Registered User
Join Date: Apr 2004 Location: Louisville, KY (crueldespot@yahoo.com)
Posts: 64
| OOC:
It is the start of round 2. Once you roll initiative for the newcomers, I may no longer be the first in initiative order, so I'll wait and move when it's my turn.
Question: Does Rogier wear any kind of uniform or symbol - of the Red Dragon Inn or Orussus? |
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9th June 2004, 11:26 AM
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#20 (permalink)
| | Registered User
Join Date: Jan 2002 Location: Eindhoven, Netherlands
Posts: 981
| Quote: | Question: Does Rogier wear any kind of uniform or symbol - of the Red Dragon Inn or Orussus? | No, he does have a symbol of Hyrag hanging around his neck however. This might be because Rogier is in no way connected to the RDI or the Orussus Guard.
__________________ Currently Playing as: Rogier & Irene, in Living ENWorld. |
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