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Old 12th August 2008, 05:14 AM   #1 (permalink)
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D&D Renders

Here are a few render pictures from our campaign chronicle. The campaign is set in the Forgotten Realms, but with a much stronger Sword&Sorcery touch to it, and less magic:


An assassination attempt on a PC


An assassination by a PC


A Robbery getting interrupted


A barbarian attacks a Thayan Knight


Climbing


Entering a Dungeon


Fighting a Fire Elemental


Two PCs get a corpse thrown at them by an escaping Vampire


First trip into the Minarett of Screams in the City of Brass (from Necromancer Games), encountering two Silaaats.


Second trip, encountering two Silaaats and their boss, a Devil.


Two down, one to go...


Recruiting guards (aka henchmen)


Resting


Sneaking


Visions of the Past
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Old 12th August 2008, 07:18 AM   #2 (permalink)
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Some more renders:


Ambushing Yakfolk


A PC disguised as an assassin


Another assassination attempt on a PC


"No, really, he's a friend, quite charming..."


PCs disguised as drow attacking a Beholder


An ogre in the Underdark


Charge!


A duel in a temple


Following the rogue


Flying Carpets are handy in the City of Brass


This why you don't charge into a gas trap


Genie out of a bottle


Can you do that?


PCs are easier to carry if shrunk


Invisibility


Kidnapped


Meeting the leader of the Thieves Guild


A meeting in the Plane of Shadows


That's your cousin, just polymorphed?


Rescuing a victim of a kidnapping


Romance


Bodyguards can be useful when shopping too


Snakes in a dungeon


Talking


Undead


Undermountain


Yuan-Ti Jailer got too close to the bars
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Old 12th August 2008, 08:39 AM   #3 (permalink)
Its a kind of magic
 
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Quote:
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Yuan-Ti Jailer got too close to the bars
Looks more like a cross between a raptor and a human. Just sayin'.
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Old 12th August 2008, 01:58 PM   #4 (permalink)
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It's a python head and neck on a human body.
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Old 14th August 2008, 10:06 PM   #5 (permalink)
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Two new ones:


Blackguard on her Nightmare charges a PC


A pack of lycanthropes attacks
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Old 15th August 2008, 01:27 PM   #6 (permalink)
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Nice work. It's good to meet a fellow role-playing render addict

My blog is chock full of rendering goodness (link to Render category, though there's images all over the place), mainly rendered in DAZ Studio or Poser 6.

What do you use?
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Old 15th August 2008, 03:12 PM   #7 (permalink)
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Daz Studio, no postwork.

(render link seems broken.)
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Old 15th August 2008, 06:04 PM   #8 (permalink)
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Hm, with some postwork, some of those could be really nice
though I do appreciate the amount of work/hassle involved in doing any of them!
jeesh, it's major PIA doing such work.


I render in Vue6 Infinite (lately), so you can get far better control of the lighting especially, than Poser or DAZ studio can.
Try Vue, Carrara or bryce, all of which cn import Poser folk but render much better, you may like the results


Soft shadows and volumetric light are very important in many D&D type scenes: candle or fire light, etc

Mind FLayer Captain, by me

clothing and backgorund prop is from DAZ, illithid head by me

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Old 15th August 2008, 07:07 PM   #9 (permalink)
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Alas, postwork is not an option. I make illustrations for my two weekly campaigns with Daz Studio, and it would take too much time to do postwork on the renders.

What I like at Daz Studio is that the morph window shows me a much closer image to the rendered picture than poser does. It also can handle up to 8 figures with decent speed, so I usually manage a render picture in 1 to 1.5 hours from opening the program to saving the rendered picture.

I am not sure how much time Carrara takes.
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Old 15th August 2008, 07:14 PM   #10 (permalink)
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How did you make the ilithid head?
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Old 18th August 2008, 07:08 AM   #11 (permalink)
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I used Zbrush 3

hate hate HATE the interface of ZBRUSh though, I may have ot buy Mudbox instead, sigh :/
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Old 18th August 2008, 09:25 AM   #12 (permalink)
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Ah, I'll have to look into that program. So far, I am "constructing" objects by taking existing objects and chaning their dimensions and color in Daz Studio, but that's a bit too limited.
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Old 18th August 2008, 09:14 PM   #13 (permalink)
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Try Mudbox, it's easier, thougb it and Zbrush are for organic objects, not vehciles., buildings etc.

I use Rhino3D for making Spelljammer ships etc, a cheaper alternative is Hexagon or Moment of Inspiration.

This is trial version of Vue 6 Infinite: http://www.e-onsoftware.com/try/vue_6_ple/
(not sure if trial verison lets you patch it, but vue 6 needs a recent build/patch for it to work right..I warn of this because old versions were very unstable, lol)
Awesome program, vastly better than DAZ studio for renders
Just export DAZ Studio item as .obj model, import into Vue.
Vue can import Poser scenes directly.

ALso try Carrara and Bryce if wish, I think Bryce can now import directly DAZ studio scenes?
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Old 21st August 2008, 06:33 PM   #14 (permalink)
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Genie out of a bottle
I love the use of the Stargate in this one
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Old 22nd August 2008, 10:36 AM   #15 (permalink)
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It's a very versatile prop, and free from Yanelis. I use it for portals, gates, dimension doors, scrying screens (with another render as skin), even for holographic virtual screens in SF renders (again with another picture instead of the "water" skin).
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Old 31st August 2008, 02:53 AM   #16 (permalink)
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Those renders here are illustrations for the very start of my current campaign, back in 2E:


You all meet in a tavern...


Open the door!


Why did you open the door! Watch out, Cone of Cold!


Death... cures even curses.


Sword of the Dales: Found!


Sword of the Dales: Lost!


Fighting Kidnappers Part 1: Half the party discovers their lair


Fighting Kidnappers Part 2: The other half of the party tries to rescue the first half.


Fighting Kidnappers Part 3: Only one enemy left between us and freedom... watch where you throw that fieeeeeeah! (Natural 1s when firing into melee are bad things...)


Fighting Pirates with Fire


Meeting more pirates


Oh, we found a genie!


I thought Genies created treasure, and did not steal it from the next mage with demons at his call!


Is it a good idea to pay them to leave us be, and tell them we've got a price on our head, and that we're staying in the town nearby?


Why do those attackers look so familiar?


I know the way, trust me!


It's a trap!


Hello... do you know where we are?


Run, bandits, run!


I didn't know wolves came in that size


Saving a princess from a Coup


Watch out, enemy mage!


Where are we now?


Come on, before they catch us!


Just jump in, it'll work!


Watching the harbor


Riding a Dragon


Halfing Rogue attack
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Old 31st August 2008, 05:43 PM   #17 (permalink)
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Two more renders I did today:


The first 3E Campaign arc's finale: Attack on the invaders


And the invaders counterattack with vampires
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Old 31st August 2008, 09:04 PM   #18 (permalink)
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And two more done today, the last for this campaign arc (which was finished in 2001)


A vision


Planar Travel
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Old 2nd September 2008, 12:25 AM   #19 (permalink)
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On an island floating in the air
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Old 7th September 2008, 06:05 AM   #20 (permalink)
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With my weekly campaign now up to date with illustrations (took me over 9 months, over 500 pictures in total!), I started on doing illustrations for the campaign chronicle of my monthly campaign. Here is one of the first:


Watching a fighter walk by in an inn.

Last edited by Fenes; 7th September 2008 at 08:53 PM.. Reason: Fixed two mistakes in the picture
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