The Deities of My Campaign - Aanyar
Posted 21st December 2008 at 09:47 PM by Archade
I'm looking for ideas to flesh out my deities of my campaign ... here's the first. Anyone care to chime in?
AANYAR
The god of storms, lightning, and the sea. He is worshipped, or his name is invoked to avoid poor weather, by farmers, sailors, foresters. As well, he is seen as a healer and a giver of life by bringing rains and rivers to the land, and wells often are capped with a small shrine-roof depicting his image to keep them from drying out. He is depicted either as a giant kraken or a windswept old man with one eye.
Aanyar, the Storm King is worshipped heavily in Tamris, a religious state ruled by the Theocrat of that church.
Aanyar’s church was comprised of rural chapels during the era of the Verdraaken Empire, and now it has grown to fill the need of worshippers seeking comfort and protection from weather, or the dangers of the land.
Alignment: N
Domains: Destruction, Healing, Water, Weather
Favored Weapon: Falchion
Symbol: An eye
MAGIC OF AANYAR
Clerics, rangers and druids of the Storm King may prepare whispering wind as a 2nd level spell and clerics and rangers may prepare call lightning as a 4th-level spell.
Clerics of Aanyar channel positive energy and spontaneously convert memorized spells to cure effects.
Aanyar’s Blade
Evocation [electricity]
Level: Clr 2, Drd2 (Aanyar)
Components: V, S, DF
Casting Time: 1 standard action
Range: 0 ft.
Duration: 1 minute/level (D)
Saving Throw: none
Spell Resistance: Yes
A 5-foot bolt of electricity springs forth from your hands. You may wield this bold of lightning as if it were a falchion. Attacks with Aanyar’s blade are melee touch attacks. The bold deals 2d4 points of electricity damage +1 point per two caster levels (maximum +10). Since the bolt is immaterial, your Strength modifier does not apply to the damage. A bold can ignite combustible materials such as parchment, straw, dry sticks, and cloth.
AANYAR
The god of storms, lightning, and the sea. He is worshipped, or his name is invoked to avoid poor weather, by farmers, sailors, foresters. As well, he is seen as a healer and a giver of life by bringing rains and rivers to the land, and wells often are capped with a small shrine-roof depicting his image to keep them from drying out. He is depicted either as a giant kraken or a windswept old man with one eye.
Aanyar, the Storm King is worshipped heavily in Tamris, a religious state ruled by the Theocrat of that church.
Aanyar’s church was comprised of rural chapels during the era of the Verdraaken Empire, and now it has grown to fill the need of worshippers seeking comfort and protection from weather, or the dangers of the land.
Alignment: N
Domains: Destruction, Healing, Water, Weather
Favored Weapon: Falchion
Symbol: An eye
MAGIC OF AANYAR
Clerics, rangers and druids of the Storm King may prepare whispering wind as a 2nd level spell and clerics and rangers may prepare call lightning as a 4th-level spell.
Clerics of Aanyar channel positive energy and spontaneously convert memorized spells to cure effects.
Aanyar’s Blade
Evocation [electricity]
Level: Clr 2, Drd2 (Aanyar)
Components: V, S, DF
Casting Time: 1 standard action
Range: 0 ft.
Duration: 1 minute/level (D)
Saving Throw: none
Spell Resistance: Yes
A 5-foot bolt of electricity springs forth from your hands. You may wield this bold of lightning as if it were a falchion. Attacks with Aanyar’s blade are melee touch attacks. The bold deals 2d4 points of electricity damage +1 point per two caster levels (maximum +10). Since the bolt is immaterial, your Strength modifier does not apply to the damage. A bold can ignite combustible materials such as parchment, straw, dry sticks, and cloth.
Total Comments 2
Comments
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Mechanically, it's fine. A sea god is a good place to start. I imagine his worshippers as an interesting bunch.
I have to say I'm a bit confused though. Why does a god of storms with the destruction domain default to positive energy for his clerics? Seems like the deity has different aspects to be worshipped, so clerics ought to be able to choose between positive/negative energy.Posted 22nd December 2008 at 02:21 AM by Ahnehnois
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Actually, I wanted a weather/water god that wasn't a pacifist rain god, but wasn't a Chaotic Evil nasty deity. So I made Aanyar multi-faceted, very much like the weather he represents. He is Neutral, so evil clerics of him channel negative energy, but neutral clerics channel positive, leaning towards his lifebringing nature.Posted 22nd December 2008 at 03:10 AM by Archade
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