Mission Statement
Ooh. We get blogs. That's a nice, and unexpected bonus. And I'd be remiss if I didn't play around with it for a bit.
Besides, a blog could do me a bit of good. I've gotten into the habit of not writing--the worst habit a writer can have. So I think I'll start posting here on a regular basis.
What you can expect to find here:
The Long Road
I just started a new 4th edition campaign. I'll be writing about my planning process and my reactions to what actually goes down at the table. Expect the first post in this series shortly
Great Responsibility
It strikes me that the 4e rules are very well suited to a superhero game. I'll be posting rules and flavor concepts, and if there's interest I might turn this into an actual product at some point.
Polycon
I'm involved with Polycon, the local gaming convention of the California central coast. I'll be posting information and announcements to entice all you folks to attend the main convention each summer and our smaller game-day events throughout the year.
And everything else
Random musings on the game, or general geekiness, as suits my fancy.
Besides, a blog could do me a bit of good. I've gotten into the habit of not writing--the worst habit a writer can have. So I think I'll start posting here on a regular basis.
What you can expect to find here:
The Long Road
I just started a new 4th edition campaign. I'll be writing about my planning process and my reactions to what actually goes down at the table. Expect the first post in this series shortly
Great Responsibility
It strikes me that the 4e rules are very well suited to a superhero game. I'll be posting rules and flavor concepts, and if there's interest I might turn this into an actual product at some point.
Polycon
I'm involved with Polycon, the local gaming convention of the California central coast. I'll be posting information and announcements to entice all you folks to attend the main convention each summer and our smaller game-day events throughout the year.
And everything else
Random musings on the game, or general geekiness, as suits my fancy.
Total Comments 3
Comments
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Superheroes?
Wouldn't you have to rewrite most of the Powers to make a superhero game work?
I mean, many of the powers are neat, but they are not on the same scale as what I'm used to from Mutants & Masterminds or Exalted. And quite a few staples of the Superhero genre (telepathy, shapeshifting, etc.) are missing.Posted 27th June 2008 at 10:36 AM by Jürgen Hubert
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I don't mean that 4e as is will handle supers well, but that the 4e rules framework is ideal for a superhero-themed game.
I plan on creating all-new powers, races, classes, etc. But I think it's very do-able under the GSL. And it will stay much closer to 4e than Mutants & Masterminds was to 3e, for example.Posted 27th June 2008 at 10:51 AM by arscott
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Well, good luck - I'll be looking forward to what you can come up with.Posted 27th June 2008 at 11:31 AM by Jürgen Hubert
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