Great Responsibility: Introduction
Posted 17th July 2008 at 02:52 PM by arscott
Ever since I read the new PHB, I've felt that the 4e rules lent themselves well to a superheroes game.
Like it or not, 4e is a game where characters can do a bunch of cool things, and superheroes is a Genre where characters do a bunch of cool things.
The new combat rules provide a simple-but-sturdy base that can be built on with exception-based powers. Combat roles make it easy to define how a superheroic character fights even without the benefit of classes.
And the unified and silo-ed power progression means that you can easily choose the cool things you want your character to do without getting bogged down in a complicated point buy system.
So I've been spending the past month figuring out the best way to express superhero characters within the framework of the 4e rules, and I think I've developed a pretty neat system.
In my next series of posts, I'll explain how that system works by re-creating a certain friendly neighborhood wall-crawler.
Like it or not, 4e is a game where characters can do a bunch of cool things, and superheroes is a Genre where characters do a bunch of cool things.
The new combat rules provide a simple-but-sturdy base that can be built on with exception-based powers. Combat roles make it easy to define how a superheroic character fights even without the benefit of classes.
And the unified and silo-ed power progression means that you can easily choose the cool things you want your character to do without getting bogged down in a complicated point buy system.
So I've been spending the past month figuring out the best way to express superhero characters within the framework of the 4e rules, and I think I've developed a pretty neat system.
In my next series of posts, I'll explain how that system works by re-creating a certain friendly neighborhood wall-crawler.
Total Comments 2
Comments
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Sounds cool. I am waiting.
Posted 17th July 2008 at 03:33 PM by Mustrum_Ridcully
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As am I. [/drool]Posted 6th November 2008 at 10:43 PM by Wraith Form
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