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Groblins: A Race Of My Very Own Part 1

Posted 20th July 2008 at 04:16 PM by demonking1
Updated 31st August 2008 at 01:16 AM by demonking1
Currently, I am working on a creature for my campaign called a Groblin. This is my first Groblin.

Groblin Scout--Level 3 Lurker
Small Natural Humanoid--xp 150
Initiative +8----------Skills Bonuses: Sneak +2 Climb +4
Hp: 24 Ac: 17 Ref: 15 Will: 15 For: 13

Slingshot (standard at-will) +8 1d6+3 10 Sq.
Claws (Standard at-will) +4 1d6+3
Special ammo
Gogs: target takes 1d4 per round, save ends.

Smoke bomb: Blast 3 up to 10 Sq. all creatures in blast range are stunned for 2 rounds.

Ability Scores: Str 14 Dex 17 Wis 14 Int 12
Cha 12 Con 14

Fluff: Groblins live in jungles. They look like small humans except they are green, have a circular mouth with teeth all around the inside of it, and have three eyes on each side of their face.

Please feel free to comment.
-Demonking1 blogging off.
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Comments

  1. Old
    nerdronomicon's Avatar
    sounds interesting but i don't like the name. with a round mouth ringed by teeth they sound kind of like lampreys. maybe base a name on that.
    permalink
    Posted 20th July 2008 at 04:39 PM by nerdronomicon nerdronomicon is offline
  2. Old
    Slingshots? d10 damage? Really?

    I've done my share of slingshot archery. With today's best technology and a nice perfectly sized lead shot, you have next to no chance of killing a person with a slingshot (strikes to the temple are about it).

    Slings (the kind with two strings that you whip around in a circle and release) can fire much larger rocks/bullets and can actually kill (and have been used in military applications for centuries).

    How did you come up with 1d10 for a slingshot? That's the same damage as a long bow.
    permalink
    Posted 29th August 2008 at 04:43 AM by grickherder grickherder is offline
  3. Old
    demonking1's Avatar
    good point, making edit as we speak.
    permalink
    Posted 31st August 2008 at 01:12 AM by demonking1 demonking1 is offline
 
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