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Session Design Diary - 12A

Posted 28th August 2009 at 11:40 PM by fba827
So the current group for this campaign is about to come to an end due to time and energy constraints on the part of the DM (me). I am hoping to have one to two more sessions (session 12 and 13), but then that leaves the question ...

How to wrap up plots and the group in a limited time when using a very player-driven campaign style?
I could bluntly direct them towards the secret hideout of the bad guys and have an epic fight with everyone they have been searching for ...

I could drop not so subtle hints about where to go and just hope that the party goes there

Else, I could just let the party continue to go as they please (as they have been doing up until now) and just when I need to say "enough we need to stop" have a way/excuse to have the various bad guys come to them wherever they are.


Whatever way I go, I want the players to continue a sense of control (whether they really have control or I am just making them think they have it is irrelevant)... and I also don't want to do anything that seems forced/unnatural since I have made a conscious point of making sure any/all actions on the part of the 'bad guys' fits with their schemes and motivations and knowledge -- they wouldn't do something stupid like attacking the PCs for no reason.

To add in to the mix, I have a player who isn't able to attend, as well as a guest-player to fill out the party due to the one absence. So factoring in a 'clean' way to have one PC not participate and have another PC meet the party and have a reason to stick with them are other things I'll have to work in.

I have told the players to expect one to two more sessions, though in retrospect the way I phrased it has led some people are expecting the next session to be the last one -- which wouldn't be a bad thing either considering my grad school schedule ... So a lot to play by ear to see how fluid/unobtrusive I can make it, but still end on a high note!

What have your "end of campaign AND end of group" sessions been like?

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