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The Lumin Paladin: A Racial Specialized Class

Posted 11th July 2008 at 07:17 PM by FireLance
Updated 27th September 2008 at 05:10 PM by FireLance
Racial specialized classes are another possible application of the general concept of specialized classes. Here's an example using the lumin race. The lumin paladin gains access to feats and powers that emphasize his racial affinity for healing and light, and which are particularly effective against demons and undead creatures.
Lumin Paladin (Lumin, Paladin Specialization)
Prerequisites: Lumin, paladin, lay on hands power, Good or Lawful Good alignment, no other multiclass or class specialization feat
Benefit: You may use your Charisma modifier instead of your Constitution modifier to determine your number of healing surges per day. You may also use lay on hands a number of times per day equal to your Wisdom modifier plus half your Charisma modifier.
You also gain access to Lumin Paladin powers, which you may select in place of a paladin power of the same level.
In addition, this feat qualifies you to take the Radiant Servant cleric paragon path.
The following feats may be taken by a character with the Lumin Paladin feat:
Fiendslayer (Lumin Paladin)
Prerequisites: Lumin Paladin, divine challenge power
Benefit: You gain a +1 bonus to attack rolls against demons and undead creatures that are marked by your divine challenge.

Channel Divinity: Fiendsmite (Lumin Paladin, Divinity)
Prerequisites: Lumin Paladin, Channel Divinity class feature, paragon tier
Benefit: You can invoke the power of your deity to use fiendsmite.
Channel Divinity: Fiendsmite
Racial Class Feat Power
You invoke the wrath of the gods on your sworn foes.
Encounter * Divine, Implement, Radiant
Standard Action
Close burst 5
Target: Each demon and undead creature in burst
Attack: Charisma vs. Will
Hit: 3d8 + Charisma modifier radiant damage, and the target is dazed until the end of your next turn.
Increase to 4d8 + Charisma modifier radiant damage at 15th level, 5d8 + Charisma modifier radiant damage at 21st level, and 6d8 + Charisma modifier radiant damage at 25th level.
Aura of Channeled Healing (Lumin Paladin)
Prerequisites: Lumin Paladin, aura of light racial power, paragon tier
Benefit: You may use lay on hands as a Close burst 5 power instead of a Melee touch power. You may still only target one creature per use of the power.
The following is an incomplete list of Lumin Paladin powers. Additional powers may be added subsequently.
Radiant Sacrifice
Lumin Paladin Utility 2
You draw on your own reserves of energy to power a radiant attack.
Encounter * Divine
Minor Action
Personal
Effect: You spend a healing surge but do not regain any hit points. The next attack power with the radiant keyword that you use before the end of your turn gains a +1 power bonus to the attack roll and a bonus to the damage roll equal to your Charisma modifier.

Breaching Smite
Lumin Paladin Attack 7
Your weapon weakens your enemy's defences as it strikes.
Encounter * Divine, Weapon
Standard Action
Melee weapon
Target: One creature
Attack: Charisma vs. AC
Hit: 2[W] + Charisma damage, and the target's resistances are reduced by 5. A target with variable resistance has its variable resistance reduced by 10 instead.

Celestial Brilliance
Lumin Paladin Attack 19
You channel the holy light of the celestial realms into the area around you.
Daily * Divine, Radiant, Implment, Zone
Standard Action
Close burst 5
Target: Each enemy in burst
Attack: Charisma vs. Reflex
Hit: 3d10 + Charisma modifier radiant damage. If the target is either a demon or an undead creature, it also grants combat advantage to you and your allies until the end of your next turn.
Miss: Half damage, and the target does not grant combat advantage if it is either a demon or an undead creature.
Effect: The burst creates a zone of radiance which is centered on you and moves with you. Enemies that enter the zone or start their turns there take 1d10 radiant damage. Demons and undead creatures that enter the zone or start their turns in the zone also grant combat advantage to you and your allies until the end of your next turn.
Sustain Minor: The zone persists.

Greater Breaching Smite
Lumin Paladin Attack 23
Your weapon greatly weakens your enemy's defences as it strikes.
Encounter * Divine, Weapon
Standard Action
Melee weapon
Target: One creature
Attack: Charisma vs. AC
Hit: 3[W] + Charisma damage, and the target's resistances are reduced by 10. A target with variable resistance has its variable resistance reduced by 20 instead.

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