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Project DAEDRA

Posted 5th October 2008 at 01:18 AM by FreshDice
Updated 5th October 2008 at 01:22 AM by FreshDice
Project DAEDRA


What is project DAEDRA?
Project Daedra is a ambitious and first project of mine. It will be a d20 based system built for use of role-playing in the Elder Scrolls universe built 100% for it from the ground up taking ideas from other ideas twisting and re-painting them for what I need. See Also Why not use D&D or another RPG instead?

Why DAEDRA?
Daedra are a group of enemies in the Elder Scrolls games especially in Elder Scrolls IV: Oblivion. I decided to coin it’s name for the project as it sounded cool and would be easy to refer to. That and the obvious link to what I want to create.

Bit ambitious for a first project don’t you think?
Of course! But I have house ruled D&D to my taste in my group and want a challenging fun and learning experience.

Why not use D&D or another RPG?
Because, 1. Then I wouldn’t have something fun to do. 2. I wanna see IF I can do this. 3. None of the systems I’ve looked at are quite what I want, and so I am forced to mash them together and see what it looks like.

What systems do you actually play or own?
I play or own books for the following:
·D&D 3.5
·D&D 4e
·D20 Modern
·Star Wars Saga Edition
·Star Wars D20
·Mutants and Masterminds

Can I help, comment or provide feed back?
Depends, yes and Defiantly.
If you wish to help pm me and say what you may be able to help with this can range from mechanics to re-writing fluff or art for the eventual pdf. All commenting whether from a this is cool to a this is terrible are appreciated. This is a learning experience for me. Feedback is also welcomed and if you provide it try and detail as much as possible... then I don’t have to stab in the dark at what you guys think will make DAEDRA better.

I still don’t understand what do you want to achieve?
I would like to create a d20 based system that is:

1.Worth money, yet free.
2.Fun, easy and understandable.
3.True to the Elder Scrolls games as much as possible.
4.Combines a number of mechanical elements that make it awesome.
Other aims for the project are to:
1.Just see if I can do this.
2.Improve my writing skills
3.Establish my abilities at house ruling and adapting rules.
4.Have fun!
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Singing in Cyrodil

Posted 4th October 2008 at 11:36 PM by FreshDice
So, new member here... and well I guess this is the best place to post what i hope to achieve.

Well, I finished Elder Scrolls IV a few days ago, and now I have finally finished that monster I want to play it with pen and paper at a table with my freinds only with our own plot our own characters.

I do however have a predicament. Those of you who have played the Elder Scrolls games will know how much the systems exist will never give it true justice. Most are to... restricting or just dont have the Elder Scrolls feel. And so... I am building my own system.

This is not only the first project I have ever attempted but is also the first time ive tried anything more then house ruling a system.

I have however a healthy amount of sources I geuss.

  • D&D 3.5
  • D&D 4e
  • Mutants & Masterminds
  • Star Wars D20
  • Star Wars Saga
  • D20 Modern
I will be drawing some ideas from these books otherwise most of this will be my own work. The system I hope to create will be d20 based of course going with the normal d4, d6, d8, d10, d12, d20 and d% approach.

From this post onward. Project: DAEDRIC is on. Thanks for reading.
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