Copying my notes from a private to a public source, in case anyone wants them.
Blog #6
Posted 9th April 2009 at 05:20 PM by FunkBGR
I mentioned in some previous posts how the module Hangman's Noose has problems in 3e and 4e with healing. Logue solves this with liberal potions as treasure - this doesn't work in 4e though.
So, I started looking at ways to give healing without spending surges. Here's one of those ways I came up with.
Sir Rekkart Cole is a Paladin who took part in the original murder trial of Jarbin Mord. He ended up being a big help to the party.
Sir Rekkart Cole
Level 2 Soldier (Paladin)
HP: 32 Bloodied: 16
AC 16 Fort 16 Ref 14 Will 15
Longsword (Magic +1) (standard, at-will): Atk +7; Dmg 1d8+4
Faithful Strike (standard, at will): Atk +8; Dmg 1d8+4
Shielding Smite (standard, encounter): Atk +6; Dmg 2d8+3 and Ally within 5 squares gains +2 power bonus to AC until end of next turn
Lay on Hands (minor, at-will):
- 2/times, target can heal a healing surge +1 hp
Str 16 (+4) Dex 10 (+1) Wis 14 (+3)
Con 14 (+3) Int 11 (+1) Cha 13 (+2)
His lay on hands was a huge boon to the healing problem.
So, I started looking at ways to give healing without spending surges. Here's one of those ways I came up with.
Sir Rekkart Cole is a Paladin who took part in the original murder trial of Jarbin Mord. He ended up being a big help to the party.
Sir Rekkart Cole
Level 2 Soldier (Paladin)
HP: 32 Bloodied: 16
AC 16 Fort 16 Ref 14 Will 15
Longsword (Magic +1) (standard, at-will): Atk +7; Dmg 1d8+4
Faithful Strike (standard, at will): Atk +8; Dmg 1d8+4
Shielding Smite (standard, encounter): Atk +6; Dmg 2d8+3 and Ally within 5 squares gains +2 power bonus to AC until end of next turnLay on Hands (minor, at-will):
- 2/times, target can heal a healing surge +1 hp
Str 16 (+4) Dex 10 (+1) Wis 14 (+3)
Con 14 (+3) Int 11 (+1) Cha 13 (+2)
His lay on hands was a huge boon to the healing problem.
Tags: npc
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