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Copying my notes from a private to a public source, in case anyone wants them.
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Blog #9

Posted 28th April 2009 at 09:24 PM by FunkBGR
Updated 28th April 2009 at 09:27 PM by FunkBGR
I'm running the Age of Worms in 4e, yet my players had played Whispering Cairn. They also under 3e had suffered a TPK in the Mines, but I decided it'd be good to still use it.

Some changes I made to Three Faces of Evil include that I split the cultist groups up. Instead of every one of them being together, I kept the Torvog (formerly Erythnul) in the mines, moved the Vecnan's to a "catacomb" underneath the cairn on the edge of town, and moved the Bane (formerly Hextor) followers out to the Twilight Monastery.

I added a couple of encounters too - a raid on the Smenk residence as the finale, and some small side excursions.

I also changed around some of the motivation of certain people. Smenk hires the PC's because he is double-crossing them. He wants them to finish a nasty ritual that needs the leaders of the individual churches to die.

I also made terrain for some of these encounters. I used World Works Games and Fat Dragon Games to build an underground dungeon, and a set of cliff faces leading up to the Twilight Monastery. I'll see if I can post some pictures.

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