Game 6 And then there were 6
Posted 25th April 2009 at 05:12 AM by HardcoreDandDGirl
So, after we skipped a week, we are now back with waking up, and having ourselves backed into a corner. It started with our daring plan to escape the barracks we blocked ourselves into.
Me and Renard teleported through a hole we drilled and started the fight with three red orc demon thingies. Whatever they were I was told they use to be carnage demons. It was one of those quick OMG fights, they weren’t tough, but they were pretty bad for such small numbers.
The real fun started when we went to check out the next set of barracks. We came in and saw a single soldier on watch, and we all got the drop on him. We totally got initiative, all of us before him. He got cursed, and sneak attacked, and my booming blade, and he still made it to yell for help.
The real fight started when the next round 3 hobgoblin grunts came out of the other room. It was the perfect set up, I swung my sword and cut one and he burst into fire killing the other 3…a perfect Green flame Blade moment.
We had a few seconds to rest then came the two archers and the war caster. This ‘warcaster’ seams to be a Swordmage like monster. It started with pushes, then it started slideing…it seamed he pretty much could throw people were ever he wanted. We were very glad there was nothing in the room.
As we dispatched them, we herd the howls. It was a supernatural wolf sound, and it was coming from the room the hobgoblins were coming out of. So we went to investigate. We found a dire wolf chained up and pulling at an enchanted chain. As he tried to pull he saw us, and with my insight, I realized there was a human intellect behind the eyes. Slowly the wolf twisted and switched to a human like beastman. This is when we meet our new PC, and I got a new respect for this kid.
Tor is a werewolf who was redeemed by the goddess Melora. He serves her as a soldier of the hunt. This kid played him as 1 part wolverine and one part savage hulk. He was fury and claw held in check by a unique code of honor. He had followed the necromancer here, but was captured by the hobgoblins. They were planning on studding his mystic control of his form and try to make a spell to duplicate it.
I really thought he was a werewolf until this morning when DM Dave sent me his character thing to post. To my surprise no rules were broken in the making of this character. Now I have spent almost 9 months talking about how 4e was not as versatile as the ones before, and then I see this…I am impressed.
We now also had 3 strikers, and that makes u s a much deadlier group. The final fight of the night was the easiest yet, 6 hobgoblins, 2 of witch were minions, and 1 of witch was a war leader. They were coming out of 2 different rooms, so we were getting flanked (real world meaning not game mechanic) and we still slaughtered them.
Now I had seen the Avenger on gameday, but at low level it is still pretty badass. Two attack rolls per attack I would say about 75% of the time.
From the encounters we managed to pick up some gold, and a +1 medic’s Cross bow. At first we gave that to cap, but right before we ended for the night we read it was only for channel divinity, so Lucan has it now.
All in all I think tonight showed me the fact that 4e can do more then it looks like on the surface. (you can insert a book/cover remark here)
With all of the Xp we got from Rp and the fights tonight we are again close to leveling. Most of the others guess we will hit 4 before the last fight of the mod, and since DM Dave had to brag about his new mini, we have a preview of what is coming up…gelatinous cube.
Me and Renard teleported through a hole we drilled and started the fight with three red orc demon thingies. Whatever they were I was told they use to be carnage demons. It was one of those quick OMG fights, they weren’t tough, but they were pretty bad for such small numbers.
The real fun started when we went to check out the next set of barracks. We came in and saw a single soldier on watch, and we all got the drop on him. We totally got initiative, all of us before him. He got cursed, and sneak attacked, and my booming blade, and he still made it to yell for help.
The real fight started when the next round 3 hobgoblin grunts came out of the other room. It was the perfect set up, I swung my sword and cut one and he burst into fire killing the other 3…a perfect Green flame Blade moment.
We had a few seconds to rest then came the two archers and the war caster. This ‘warcaster’ seams to be a Swordmage like monster. It started with pushes, then it started slideing…it seamed he pretty much could throw people were ever he wanted. We were very glad there was nothing in the room.
As we dispatched them, we herd the howls. It was a supernatural wolf sound, and it was coming from the room the hobgoblins were coming out of. So we went to investigate. We found a dire wolf chained up and pulling at an enchanted chain. As he tried to pull he saw us, and with my insight, I realized there was a human intellect behind the eyes. Slowly the wolf twisted and switched to a human like beastman. This is when we meet our new PC, and I got a new respect for this kid.
Tor is a werewolf who was redeemed by the goddess Melora. He serves her as a soldier of the hunt. This kid played him as 1 part wolverine and one part savage hulk. He was fury and claw held in check by a unique code of honor. He had followed the necromancer here, but was captured by the hobgoblins. They were planning on studding his mystic control of his form and try to make a spell to duplicate it.
I really thought he was a werewolf until this morning when DM Dave sent me his character thing to post. To my surprise no rules were broken in the making of this character. Now I have spent almost 9 months talking about how 4e was not as versatile as the ones before, and then I see this…I am impressed.
We now also had 3 strikers, and that makes u s a much deadlier group. The final fight of the night was the easiest yet, 6 hobgoblins, 2 of witch were minions, and 1 of witch was a war leader. They were coming out of 2 different rooms, so we were getting flanked (real world meaning not game mechanic) and we still slaughtered them.
Now I had seen the Avenger on gameday, but at low level it is still pretty badass. Two attack rolls per attack I would say about 75% of the time.
From the encounters we managed to pick up some gold, and a +1 medic’s Cross bow. At first we gave that to cap, but right before we ended for the night we read it was only for channel divinity, so Lucan has it now.
All in all I think tonight showed me the fact that 4e can do more then it looks like on the surface. (you can insert a book/cover remark here)
With all of the Xp we got from Rp and the fights tonight we are again close to leveling. Most of the others guess we will hit 4 before the last fight of the mod, and since DM Dave had to brag about his new mini, we have a preview of what is coming up…gelatinous cube.
Werewolf boy
Werewolf boy
Total Comments 2
Comments
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That shifter avenger/druid (werewolf) is a pretty awesome concept.
You had me on the edge of my seat by missing a week. I kept being like, "when's the new HardcoreDandDGirl blog coming up!?"
~Posted 25th April 2009 at 05:37 AM by fissionessence
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Wow, really?
That is too cool, I have a fan.
But yea last week we would have played with only 2 PCs had we not called it (Damn real life getting in the way) so we decided to wait.
And I have to hand it to the kid that werewolf is a pretty cool idea, and as much as I am sure the others helped, it makes me feel a little better that he is trying, and not just staring at my chest all night. (Also note: 80+ degree weather makes it hard to wear things that don’t attract teenage boys eyes.)Posted 25th April 2009 at 11:21 PM by HardcoreDandDGirl
Updated 25th April 2009 at 11:27 PM by HardcoreDandDGirl
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