Sixth Session
Posted 19th July 2008 at 12:28 AM by Jack99
I have realized it is quite boring to recap every single session in a blog, so I won't do that anymore.
Last time we played, the players arrived at Danar Hold (aka KotS) and started to clear it. It went quite well, as the guards, the torture chamber and finally the Chieftain's Lair fell to the onslaught of the players.
I wasn't too happy about the last fight, mostly because I made a mistake. When the goblins started to pour out from behind the curtains, the players retreated back in the corridor, which made them able to control the battle much better. Instead of just throwing the goblins at them, I should have had Balgor and a few goblins use the secret door in his room, to get reinforcement or to get around and attack them from behind.
Also, another thing I learned in that fight. Moderation with the number of different creatures. I had changed quite a few, so I had around 6 different goblins in that fight. That is a lot of different abilities and powers, at least for my still relatively inexperienced 4e brain. I forgot some stuff they could have done, and in general it took a bit too long for my liking (after getting used to quicker combats - it was still lightyears quicker than our 3.5 combats).
Now, for the next time, we will see what happens. The players are after 4 hard encounters on the same day, badly in need of an extended rest. One of them had 0 surges left when they entered the Chieftain's lair, and I doubt he wants to try that again.
However, how will the remaining goblins react? There are still a few left down in the excavation site. But I haven't quite figured out what they will do, with their leader gone. Retreat to level 2? That would mean going through the undead area, not something I imagine a bunch of lowly goblins doing? Flee? That's probably the most realistic. But I guess they could also try to "take" over. Maybe they figure that the players aren't coming back. Or of course, they could reason that the players are wounded and need rest, and go patrolling, using the drakes to sniff them out.
Suggestions (if anyone reads this before monday night) are more than welcome.
Last time we played, the players arrived at Danar Hold (aka KotS) and started to clear it. It went quite well, as the guards, the torture chamber and finally the Chieftain's Lair fell to the onslaught of the players.
I wasn't too happy about the last fight, mostly because I made a mistake. When the goblins started to pour out from behind the curtains, the players retreated back in the corridor, which made them able to control the battle much better. Instead of just throwing the goblins at them, I should have had Balgor and a few goblins use the secret door in his room, to get reinforcement or to get around and attack them from behind.
Also, another thing I learned in that fight. Moderation with the number of different creatures. I had changed quite a few, so I had around 6 different goblins in that fight. That is a lot of different abilities and powers, at least for my still relatively inexperienced 4e brain. I forgot some stuff they could have done, and in general it took a bit too long for my liking (after getting used to quicker combats - it was still lightyears quicker than our 3.5 combats).
Now, for the next time, we will see what happens. The players are after 4 hard encounters on the same day, badly in need of an extended rest. One of them had 0 surges left when they entered the Chieftain's lair, and I doubt he wants to try that again.
However, how will the remaining goblins react? There are still a few left down in the excavation site. But I haven't quite figured out what they will do, with their leader gone. Retreat to level 2? That would mean going through the undead area, not something I imagine a bunch of lowly goblins doing? Flee? That's probably the most realistic. But I guess they could also try to "take" over. Maybe they figure that the players aren't coming back. Or of course, they could reason that the players are wounded and need rest, and go patrolling, using the drakes to sniff them out.
Suggestions (if anyone reads this before monday night) are more than welcome.
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